Use *Coord instead of FuncCoord

Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
This commit is contained in:
U-Fish-PC\Daniel 2014-06-25 16:58:27 -04:00
parent b36f793667
commit bd533aa79b
53 changed files with 519 additions and 975 deletions

View file

@ -56,12 +56,10 @@ BikeShopText1: ; 1d745 (7:5745)
ld c, $f
call TextBoxBorder
call UpdateSprites
FuncCoord 2, 2
ld hl, Coord
hlCoord 2, 2
ld de, BikeShopMenuText
call PlaceString
FuncCoord 8, 3
ld hl, Coord
hlCoord 8, 3
ld de, BikeShopMenuPrice
call PlaceString
ld hl, BikeShopText_1d815

View file

@ -467,40 +467,32 @@ CeladonGameCornerText_48f19: ; 48f19 (12:4f19)
CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e)
ld hl, wd730
set 6, [hl]
FuncCoord 11, 0
ld hl, Coord
hlCoord 11, 0
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
FuncCoord 12, 1
ld hl, Coord
hlCoord 12, 1
ld b, $4
ld c, $7
call ClearScreenArea
FuncCoord 12, 2
ld hl, Coord
hlCoord 12, 2
ld de, GameCornerMoneyText
call PlaceString
FuncCoord 12, 3
ld hl, Coord
hlCoord 12, 3
ld de, GameCornerBlankText1
call PlaceString
FuncCoord 12, 3
ld hl, Coord
hlCoord 12, 3
ld de, wPlayerMoney
ld c, $a3
call PrintBCDNumber
FuncCoord 12, 4
ld hl, Coord
hlCoord 12, 4
ld de, GameCornerCoinText
call PlaceString
FuncCoord 12, 5
ld hl, Coord
hlCoord 12, 5
ld de, GameCornerBlankText2
call PlaceString
FuncCoord 15, 5
ld hl, Coord
hlCoord 15, 5
ld de, wPlayerCoins
ld c, $82
call PrintBCDNumber

View file

@ -200,8 +200,7 @@ CeladonMartRoofScript_48532: ; 48532 (12:4532)
push hl
ld [wd11e], a
call GetItemName
FuncCoord 2, 2
ld hl, Coord
hlCoord 2, 2
ld a, [$ffdb]
ld bc, $28
call AddNTimes

View file

@ -53,8 +53,7 @@ VermilionDock_1db9b: ; 1db9b (7:5b9b)
call DelayFrames
ld b, $9c
call CopyScreenTileBufferToVRAM
FuncCoord 0, 10
ld hl, Coord
hlCoord 0, 10
ld bc, $0078
ld a, $14
call FillMemory