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@ -23,7 +23,7 @@ TryDoWildEncounter: ; 13870 (4:7870)
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jr z, .lastRepelStep
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ld [wRepelRemainingSteps], a
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.asm_1389e
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; determine if wild pokémon can appear in the half-block we’re standing in
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; determine if wild pokemon can appear in the half-block we're standing in
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; is the bottom right tile (9,9) of the half-block we're standing in a grass/water tile?
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hlCoord 9, 9
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ld c, [hl]
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@ -35,9 +35,9 @@ TryDoWildEncounter: ; 13870 (4:7870)
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cp c
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ld a, [W_WATERRATE]
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jr z, .CanEncounter
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; even if not in grass/water, standing anywhere we can encounter pokémon
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; so long as the map is “indoor” and has wild pokémon defined.
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; …as long as it’s not Viridian Forest or Safari Zone.
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; even if not in grass/water, standing anywhere we can encounter pokemon
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; so long as the map is "indoor" and has wild pokemon defined.
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; ...as long as it's not Viridian Forest or Safari Zone.
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ld a, [W_CURMAP]
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cp REDS_HOUSE_1F ; is this an indoor map?
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jr c, .CantEncounter2
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@ -61,7 +61,7 @@ TryDoWildEncounter: ; 13870 (4:7870)
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inc hl
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jr .determineEncounterSlot
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.gotEncounterSlot
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; determine which wild pokémon (grass or water) can appear in the half-block we’re standing in
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; determine which wild pokemon (grass or water) can appear in the half-block we're standing in
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ld c, [hl]
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ld hl, W_GRASSMONS
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aCoord 8, 9
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