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Fix pokeflute in battle sfx
and other small improvements
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28 changed files with 108 additions and 131 deletions
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@ -36,7 +36,12 @@ SafariZoneGameOver:
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ld c, 0 ; BANK(SFX_Safari_Zone_PA)
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ld a, SFX_SAFARI_ZONE_PA
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call PlaySound
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call WaitForSoundToFinish
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;.waitForMusicToPlay
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; ld a, [wChannelSoundIDs + Ch5]
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; cp SFX_SAFARI_ZONE_PA
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; jr nz, .waitForMusicToPlay
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ld a, TEXT_SAFARI_GAME_OVER
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ldh [hSpriteIndexOrTextID], a
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