Fix pokeflute in battle sfx

and other small improvements
This commit is contained in:
dannye 2021-03-28 23:23:45 -05:00
parent 5f87413b23
commit c1278c478e
28 changed files with 108 additions and 131 deletions

View file

@ -224,11 +224,12 @@ BillsPCDeposit:
jp c, BillsPCMenu
call DisplayDepositWithdrawMenu
jp nc, BillsPCMenu
call WaitForSoundToFinish
ld a, [wcf91]
call PlayCry
;call GetCryData
;call PlaySoundWaitForCurrent
; call GetCryData
; call PlaySoundWaitForCurrent
ld a, PARTY_TO_BOX
ld [wMoveMonType], a
call MoveMon
@ -278,11 +279,12 @@ BillsPCWithdraw:
ld a, [wWhichPokemon]
ld hl, wBoxMonNicks
call GetPartyMonName
call WaitForSoundToFinish
ld a, [wcf91]
call PlayCry
;call GetCryData
;call PlaySoundWaitForCurrent
; call GetCryData
; call PlaySoundWaitForCurrent
xor a ; BOX_TO_PARTY
ld [wMoveMonType], a
call MoveMon