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Use a SPRITE_SET_LENGTH constant
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3 changed files with 8 additions and 6 deletions
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@ -36,3 +36,6 @@ DEF NUM_SPLIT_SETS EQU const_value - FIRST_SPLIT_SET
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; split directions
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DEF EAST_WEST EQU 1
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DEF NORTH_SOUTH EQU 2
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; each sprite set has 9 walking sprites and 2 still sprites
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DEF SPRITE_SET_LENGTH EQU 9 + 2
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