Merge pull request #262 from Rangi42/master

Miscellaneous
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Rangi 2020-07-06 13:47:59 -04:00 committed by GitHub
commit c480632d54
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25 changed files with 144 additions and 173 deletions

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@ -1,14 +1,14 @@
Moves: Moves:
; Characteristics of each move. ; Characteristics of each move.
move: macro move: MACRO
db \1 ; animation (interchangeable with move id) db \1 ; animation (interchangeable with move id)
db \2 ; effect db \2 ; effect
db \3 ; power db \3 ; power
db \4 ; type db \4 ; type
db \5 percent ; accuracy db \5 percent ; accuracy
db \6 ; pp db \6 ; pp
endm ENDM
move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
MoveEnd: MoveEnd:

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@ -2,58 +2,27 @@
; define constants for the item IDs and for the corresponding move values. ; define constants for the item IDs and for the corresponding move values.
TechnicalMachines: TechnicalMachines:
db TM01_MOVE
db TM02_MOVE n = 1
db TM03_MOVE REPT NUM_TMS
db TM04_MOVE IF n < 10
db TM05_MOVE MOVE_FOR_TM EQUS "TM0{d:n}_MOVE"
db TM06_MOVE ELSE
db TM07_MOVE MOVE_FOR_TM EQUS "TM{d:n}_MOVE"
db TM08_MOVE ENDC
db TM09_MOVE db MOVE_FOR_TM
db TM10_MOVE PURGE MOVE_FOR_TM
db TM11_MOVE n = n + 1
db TM12_MOVE ENDR
db TM13_MOVE
db TM14_MOVE n = 1
db TM15_MOVE REPT NUM_HMS
db TM16_MOVE IF n < 10
db TM17_MOVE MOVE_FOR_HM EQUS "HM0{d:n}_MOVE"
db TM18_MOVE ELSE
db TM19_MOVE MOVE_FOR_HM EQUS "HM{d:n}_MOVE"
db TM20_MOVE ENDC
db TM21_MOVE db MOVE_FOR_HM
db TM22_MOVE PURGE MOVE_FOR_HM
db TM23_MOVE n = n + 1
db TM24_MOVE ENDR
db TM25_MOVE
db TM26_MOVE
db TM27_MOVE
db TM28_MOVE
db TM29_MOVE
db TM30_MOVE
db TM31_MOVE
db TM32_MOVE
db TM33_MOVE
db TM34_MOVE
db TM35_MOVE
db TM36_MOVE
db TM37_MOVE
db TM38_MOVE
db TM39_MOVE
db TM40_MOVE
db TM41_MOVE
db TM42_MOVE
db TM43_MOVE
db TM44_MOVE
db TM45_MOVE
db TM46_MOVE
db TM47_MOVE
db TM48_MOVE
db TM49_MOVE
db TM50_MOVE
db HM01_MOVE
db HM02_MOVE
db HM03_MOVE
db HM04_MOVE
db HM05_MOVE

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@ -7,7 +7,7 @@ PrintNotebookText:
TMNotebook:: TMNotebook::
text_far TMNotebookText text_far TMNotebookText
text_linkpromptbutton text_waitbutton
text_end text_end
ViridianSchoolNotebook:: ViridianSchoolNotebook::
@ -45,7 +45,7 @@ TurnPageText:
ViridianSchoolNotebookText5: ViridianSchoolNotebookText5:
text_far _ViridianSchoolNotebookText5 text_far _ViridianSchoolNotebookText5
text_linkpromptbutton text_waitbutton
text_end text_end
ViridianSchoolNotebookText1: ViridianSchoolNotebookText1:

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@ -44,7 +44,7 @@ CeladonPrizeMenu::
RequireCoinCaseTextPtr: RequireCoinCaseTextPtr:
text_far _RequireCoinCaseText text_far _RequireCoinCaseText
text_linkpromptbutton text_waitbutton
text_end text_end
ExchangeCoinsForPrizesTextPtr: ExchangeCoinsForPrizesTextPtr:
@ -264,7 +264,7 @@ UnknownPrizeData:
HereYouGoTextPtr: HereYouGoTextPtr:
text_far _HereYouGoText text_far _HereYouGoText
text_linkpromptbutton text_waitbutton
text_end text_end
SoYouWantPrizeTextPtr: SoYouWantPrizeTextPtr:
@ -273,17 +273,17 @@ SoYouWantPrizeTextPtr:
SorryNeedMoreCoinsText: SorryNeedMoreCoinsText:
text_far _SorryNeedMoreCoinsText text_far _SorryNeedMoreCoinsText
text_linkpromptbutton text_waitbutton
text_end text_end
PrizeRoomBagIsFullTextPtr: PrizeRoomBagIsFullTextPtr:
text_far _OopsYouDontHaveEnoughRoomText text_far _OopsYouDontHaveEnoughRoomText
text_linkpromptbutton text_waitbutton
text_end text_end
OhFineThenTextPtr: OhFineThenTextPtr:
text_far _OhFineThenText text_far _OhFineThenText
text_linkpromptbutton text_waitbutton
text_end text_end
GetPrizeMonLevel: GetPrizeMonLevel:

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@ -20,7 +20,7 @@ GetDexRatedText:
ClosedOaksPCText: ClosedOaksPCText:
text_far _ClosedOaksPCText text_far _ClosedOaksPCText
text_linkpromptbutton text_waitbutton
text_end text_end
AccessedOaksPCText: AccessedOaksPCText:

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@ -89,9 +89,9 @@ FlashSprite8Times:
CopyHealingMachineOAM: CopyHealingMachineOAM:
; copy one OAM entry and advance the pointers ; copy one OAM entry and advance the pointers
rept 4 REPT 4
ld a, [de] ld a, [de]
inc de inc de
ld [hli], a ld [hli], a
endr ENDR
ret ret

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@ -7,9 +7,9 @@ ReadJoypad::
ld c, 0 ld c, 0
ld [rJOYP], a ld [rJOYP], a
rept 6 REPT 6
ld a, [rJOYP] ld a, [rJOYP]
endr ENDR
cpl cpl
and %1111 and %1111
swap a swap a
@ -17,9 +17,9 @@ ReadJoypad::
ld a, 1 << 4 ; select button keys ld a, 1 << 4 ; select button keys
ld [rJOYP], a ld [rJOYP], a
rept 10 REPT 10
ld a, [rJOYP] ld a, [rJOYP]
endr ENDR
cpl cpl
and %1111 and %1111
or b or b

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@ -59,18 +59,20 @@ PrintNumber::
cp 6 cp 6
jr z, .hundred_thousands jr z, .hundred_thousands
print_digit: macro print_digit: MACRO
if (\1) / $10000 IF (\1) / $10000
ld a, \1 / $10000 % $100 ld a, \1 / $10000 % $100
else xor a ELSE
endc xor a
ENDC
ld [hPowerOf10 + 0], a ld [hPowerOf10 + 0], a
if (\1) / $100 IF (\1) / $100
ld a, \1 / $100 % $100 ld a, \1 / $100 % $100
else xor a ELSE
endc xor a
ENDC
ld [hPowerOf10 + 1], a ld [hPowerOf10 + 1], a
ld a, \1 / $1 % $100 ld a, \1 / $1 % $100
@ -78,7 +80,7 @@ endc
call .PrintDigit call .PrintDigit
call .NextDigit call .NextDigit
endm ENDM
.millions print_digit 1000000 .millions print_digit 1000000
.hundred_thousands print_digit 100000 .hundred_thousands print_digit 100000

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@ -431,7 +431,7 @@ TextCommand_PROMPT_BUTTON::
; wait for button press; show arrow ; wait for button press; show arrow
ld a, [wLinkState] ld a, [wLinkState]
cp LINK_STATE_BATTLING cp LINK_STATE_BATTLING
jp z, TextCommand_LINK_PROMPT_BUTTON jp z, TextCommand_WAIT_BUTTON
ld a, "▼" ld a, "▼"
Coorda 18, 16 ; place down arrow in lower right corner of dialogue text box Coorda 18, 16 ; place down arrow in lower right corner of dialogue text box
push bc push bc
@ -579,8 +579,8 @@ TextCommand_DOTS::
pop hl pop hl
jp NextTextCommand jp NextTextCommand
TextCommand_LINK_PROMPT_BUTTON:: TextCommand_WAIT_BUTTON::
; wait for button press; display arrow ; wait for button press; don't show arrow
push bc push bc
call ManualTextScroll call ManualTextScroll
pop bc pop bc
@ -615,18 +615,18 @@ TextCommand_FAR::
TextCommandJumpTable:: TextCommandJumpTable::
; entries correspond to TX_* constants (see macros/scripts/text.asm) ; entries correspond to TX_* constants (see macros/scripts/text.asm)
dw TextCommand_START ; TX_START dw TextCommand_START ; TX_START
dw TextCommand_RAM ; TX_RAM dw TextCommand_RAM ; TX_RAM
dw TextCommand_BCD ; TX_BCD dw TextCommand_BCD ; TX_BCD
dw TextCommand_MOVE ; TX_MOVE dw TextCommand_MOVE ; TX_MOVE
dw TextCommand_BOX ; TX_BOX dw TextCommand_BOX ; TX_BOX
dw TextCommand_LOW ; TX_LOW dw TextCommand_LOW ; TX_LOW
dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
dw TextCommand_SCROLL ; TX_SCROLL dw TextCommand_SCROLL ; TX_SCROLL
dw TextCommand_START_ASM ; TX_START_ASM dw TextCommand_START_ASM ; TX_START_ASM
dw TextCommand_NUM ; TX_NUM dw TextCommand_NUM ; TX_NUM
dw TextCommand_PAUSE ; TX_PAUSE dw TextCommand_PAUSE ; TX_PAUSE
dw TextCommand_SOUND ; TX_SOUND_GET_ITEM_1 (also handles other TX_SOUND_* commands) dw TextCommand_SOUND ; TX_SOUND_GET_ITEM_1 (also handles other TX_SOUND_* commands)
dw TextCommand_DOTS ; TX_DOTS dw TextCommand_DOTS ; TX_DOTS
dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON dw TextCommand_WAIT_BUTTON ; TX_WAIT_BUTTON
; greater TX_* constants are handled directly by NextTextCommand ; greater TX_* constants are handled directly by NextTextCommand

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@ -170,13 +170,13 @@ AutoBgMapTransfer::
TransferBgRows:: TransferBgRows::
; unrolled loop and using pop for speed ; unrolled loop and using pop for speed
rept 20 / 2 - 1 REPT 20 / 2 - 1
pop de pop de
ld [hl], e ld [hl], e
inc l inc l
ld [hl], d ld [hl], d
inc l inc l
endr ENDR
pop de pop de
ld [hl], e ld [hl], e
@ -261,7 +261,7 @@ VBlankCopyDouble::
ld [hVBlankCopyDoubleSize], a ld [hVBlankCopyDoubleSize], a
.loop .loop
rept 3 REPT 3
pop de pop de
ld [hl], e ld [hl], e
inc l inc l
@ -271,7 +271,7 @@ VBlankCopyDouble::
inc l inc l
ld [hl], d ld [hl], d
inc l inc l
endr ENDR
pop de pop de
ld [hl], e ld [hl], e
@ -339,13 +339,13 @@ VBlankCopy::
ld [hVBlankCopySize], a ld [hVBlankCopySize], a
.loop .loop
rept 7 REPT 7
pop de pop de
ld [hl], e ld [hl], e
inc l inc l
ld [hl], d ld [hl], d
inc l inc l
endr ENDR
pop de pop de
ld [hl], e ld [hl], e

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@ -11,10 +11,10 @@ ENDM
; Design patterns ; Design patterns
dict: MACRO dict: MACRO
if \1 == 0 IF \1 == 0
and a and a
else ELSE
cp \1 cp \1
endc ENDC
jp z, \2 jp z, \2
ENDM ENDM

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@ -13,40 +13,40 @@ bcd3: MACRO
dn ((\1) / 10) % 10, (\1) % 10 dn ((\1) / 10) % 10, (\1) % 10
ENDM ENDM
coins equs "bcd2" coins EQUS "bcd2"
money equs "bcd3" money EQUS "bcd3"
tmhm: MACRO tmhm: MACRO
; used in data/pokemon/base_stats/*.asm ; used in data/pokemon/base_stats/*.asm
_tms1 = 0 ; TM01-TM24 (24) _tms1 = 0 ; TM01-TM24 (24)
_tms2 = 0 ; TM25-TM48 (24) _tms2 = 0 ; TM25-TM48 (24)
_tms3 = 0 ; TM49-TM50 + HM01-HM05 (7/24) _tms3 = 0 ; TM49-TM50 + HM01-HM05 (7/24)
rept _NARG REPT _NARG
if DEF(\1_TMNUM) if DEF(\1_TMNUM)
if \1_TMNUM < 24 + 1 if \1_TMNUM < 24 + 1
_tms1 = _tms1 | (1 << ((\1_TMNUM) - 1)) _tms1 = _tms1 | (1 << ((\1_TMNUM) - 1))
elif \1_TMNUM < 48 + 1 ELIF \1_TMNUM < 48 + 1
_tms2 = _tms2 | (1 << ((\1_TMNUM) - 1 - 24)) _tms2 = _tms2 | (1 << ((\1_TMNUM) - 1 - 24))
else else
_tms3 = _tms3 | (1 << ((\1_TMNUM) - 1 - 48)) _tms3 = _tms3 | (1 << ((\1_TMNUM) - 1 - 48))
endc ENDC
else else
fail "\1 is not a TM or HM move" fail "\1 is not a TM or HM move"
endc ENDC
shift shift
endr ENDR
rept 3 ; TM01-TM24 (24/24) REPT 3 ; TM01-TM24 (24/24)
db _tms1 & $ff db _tms1 & $ff
_tms1 = _tms1 >> 8 _tms1 = _tms1 >> 8
endr ENDR
rept 3 ; TM25-TM48 (24/24) REPT 3 ; TM25-TM48 (24/24)
db _tms2 & $ff db _tms2 & $ff
_tms2 = _tms2 >> 8 _tms2 = _tms2 >> 8
endr ENDR
rept 1 ; TM49-TM50 + HM01-HM05 (7/8) REPT 1 ; TM49-TM50 + HM01-HM05 (7/8)
db _tms3 & $ff db _tms3 & $ff
_tms3 = _tms3 >> 8 _tms3 = _tms3 >> 8
endr ENDR
ENDM ENDM

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@ -1,16 +1,16 @@
; Enumerate variables ; Enumerate variables
enum_start: MACRO enum_start: MACRO
if _NARG >= 1 IF _NARG >= 1
__enum__ = \1 __enum__ = \1
else ELSE
__enum__ = 0 __enum__ = 0
endc ENDC
if _NARG >= 2 IF _NARG >= 2
__enumdir__ = \2 __enumdir__ = \2
else ELSE
__enumdir__ = 1 __enumdir__ = 1
endc ENDC
ENDM ENDM
enum: MACRO enum: MACRO
@ -25,11 +25,11 @@ ENDM
; Enumerate constants ; Enumerate constants
const_def: MACRO const_def: MACRO
if _NARG >= 1 IF _NARG >= 1
const_value = \1 const_value = \1
else ELSE
const_value = 0 const_value = 0
endc ENDC
ENDM ENDM
const: MACRO const: MACRO

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@ -1,8 +1,8 @@
RGB: MACRO RGB: MACRO
rept _NARG / 3 REPT _NARG / 3
dw palred (\1) + palgreen (\2) + palblue (\3) dw palred (\1) + palgreen (\2) + palblue (\3)
shift 3 shift 3
endr ENDR
ENDM ENDM
palred EQUS "(1 << 0) *" palred EQUS "(1 << 0) *"

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@ -183,10 +183,10 @@ ENDM
;\3, \4, ... = additional (optional) event indices ;\3, \4, ... = additional (optional) event indices
SetEvents: MACRO SetEvents: MACRO
SetEvent \1 SetEvent \1
rept _NARG - 1 REPT _NARG - 1
SetEventReuseHL \2 SetEventReuseHL \2
shift shift
endr ENDR
ENDM ENDM
@ -235,10 +235,10 @@ ENDM
;\3 = event index (optional) ;\3 = event index (optional)
ResetEvents: MACRO ResetEvents: MACRO
ResetEvent \1 ResetEvent \1
rept _NARG - 1 REPT _NARG - 1
ResetEventReuseHL \2 ResetEventReuseHL \2
shift shift
endr ENDR
ENDM ENDM

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@ -121,58 +121,58 @@ connection: MACRO
; Calculate tile offsets for source (current) and target maps ; Calculate tile offsets for source (current) and target maps
_src = 0 _src = 0
_tgt = (\4) + 3 _tgt = (\4) + 3
if _tgt < 2 IF _tgt < 2
_src = -_tgt _src = -_tgt
_tgt = 0 _tgt = 0
endc ENDC
if "\1" == "north" IF "\1" == "north"
_blk = \3_WIDTH * (\3_HEIGHT - 3) + _src _blk = \3_WIDTH * (\3_HEIGHT - 3) + _src
_map = _tgt _map = _tgt
_win = (\3_WIDTH + 6) * \3_HEIGHT + 1 _win = (\3_WIDTH + 6) * \3_HEIGHT + 1
_y = \3_HEIGHT * 2 - 1 _y = \3_HEIGHT * 2 - 1
_x = (\4) * -2 _x = (\4) * -2
_len = CURRENT_MAP_WIDTH + 3 - (\4) _len = CURRENT_MAP_WIDTH + 3 - (\4)
if _len > \3_WIDTH IF _len > \3_WIDTH
_len = \3_WIDTH _len = \3_WIDTH
endc ENDC
elif "\1" == "south" ELIF "\1" == "south"
_blk = _src _blk = _src
_map = (CURRENT_MAP_WIDTH + 6) * (CURRENT_MAP_HEIGHT + 3) + _tgt _map = (CURRENT_MAP_WIDTH + 6) * (CURRENT_MAP_HEIGHT + 3) + _tgt
_win = \3_WIDTH + 7 _win = \3_WIDTH + 7
_y = 0 _y = 0
_x = (\4) * -2 _x = (\4) * -2
_len = CURRENT_MAP_WIDTH + 3 - (\4) _len = CURRENT_MAP_WIDTH + 3 - (\4)
if _len > \3_WIDTH IF _len > \3_WIDTH
_len = \3_WIDTH _len = \3_WIDTH
endc ENDC
elif "\1" == "west" ELIF "\1" == "west"
_blk = (\3_WIDTH * _src) + \3_WIDTH - 3 _blk = (\3_WIDTH * _src) + \3_WIDTH - 3
_map = (CURRENT_MAP_WIDTH + 6) * _tgt _map = (CURRENT_MAP_WIDTH + 6) * _tgt
_win = (\3_WIDTH + 6) * 2 - 6 _win = (\3_WIDTH + 6) * 2 - 6
_y = (\4) * -2 _y = (\4) * -2
_x = \3_WIDTH * 2 - 1 _x = \3_WIDTH * 2 - 1
_len = CURRENT_MAP_HEIGHT + 3 - (\4) _len = CURRENT_MAP_HEIGHT + 3 - (\4)
if _len > \3_HEIGHT IF _len > \3_HEIGHT
_len = \3_HEIGHT _len = \3_HEIGHT
endc ENDC
elif "\1" == "east" ELIF "\1" == "east"
_blk = (\3_WIDTH * _src) _blk = (\3_WIDTH * _src)
_map = (CURRENT_MAP_WIDTH + 6) * _tgt + CURRENT_MAP_WIDTH + 3 _map = (CURRENT_MAP_WIDTH + 6) * _tgt + CURRENT_MAP_WIDTH + 3
_win = \3_WIDTH + 7 _win = \3_WIDTH + 7
_y = (\4) * -2 _y = (\4) * -2
_x = 0 _x = 0
_len = CURRENT_MAP_HEIGHT + 3 - (\4) _len = CURRENT_MAP_HEIGHT + 3 - (\4)
if _len > \3_HEIGHT IF _len > \3_HEIGHT
_len = \3_HEIGHT _len = \3_HEIGHT
endc ENDC
else ELSE
fail "Invalid direction for 'connection'." fail "Invalid direction for 'connection'."
endc ENDC
db \3 db \3
dw \2_Blocks + _blk dw \2_Blocks + _blk

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@ -92,9 +92,9 @@ text_dots: MACRO
db \1 ; number of ellipses to draw db \1 ; number of ellipses to draw
ENDM ENDM
enum TX_LINK_PROMPT_BUTTON ; $0d enum TX_WAIT_BUTTON ; $0d
text_linkpromptbutton: MACRO text_waitbutton: MACRO
db TX_LINK_PROMPT_BUTTON db TX_WAIT_BUTTON
ENDM ENDM
enum TX_SOUND_POKEDEX_RATING ; $0e enum TX_SOUND_POKEDEX_RATING ; $0e
@ -198,10 +198,10 @@ ENDM
script_mart: MACRO script_mart: MACRO
db TX_SCRIPT_MART db TX_SCRIPT_MART
db _NARG ; number of items db _NARG ; number of items
rept _NARG REPT _NARG
db \1 ; item id db \1 ; item id
shift shift
endr ENDR
db -1 ; end db -1 ; end
ENDM ENDM

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@ -3,10 +3,10 @@ MAJOR EQU 0
MINOR EQU 4 MINOR EQU 4
PATCH EQU 0 PATCH EQU 0
if !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__) IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer." fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
elif (__RGBDS_MAJOR__ < MAJOR) || \ ELIF (__RGBDS_MAJOR__ < MAJOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \ (__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH) (__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer." fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
endc ENDC

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@ -139,48 +139,48 @@ CeladonMartRoofText_484ee:
CeladonMartRoofText_484f3: CeladonMartRoofText_484f3:
text_far _CeladonMartRoofText_484f3 text_far _CeladonMartRoofText_484f3
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_484f9: CeladonMartRoofText_484f9:
text_far _CeladonMartRoofText_484f9 text_far _CeladonMartRoofText_484f9
sound_get_item_1 sound_get_item_1
text_far _CeladonMartRoofText_484fe text_far _CeladonMartRoofText_484fe
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_48504: CeladonMartRoofText_48504:
text_far _CeladonMartRoofText_48504 text_far _CeladonMartRoofText_48504
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_4850a: CeladonMartRoofText_4850a:
text_far _CeladonMartRoofText_4850a text_far _CeladonMartRoofText_4850a
sound_get_item_1 sound_get_item_1
text_far _CeladonMartRoofText_4850f text_far _CeladonMartRoofText_4850f
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_48515: CeladonMartRoofText_48515:
text_far _CeladonMartRoofText_48515 text_far _CeladonMartRoofText_48515
text_linkpromptbutton text_waitbutton
text_end text_end
ReceivedTM49Text: ReceivedTM49Text:
text_far _ReceivedTM49Text text_far _ReceivedTM49Text
sound_get_item_1 sound_get_item_1
text_far _CeladonMartRoofText_48520 text_far _CeladonMartRoofText_48520
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_48526: CeladonMartRoofText_48526:
text_far _CeladonMartRoofText_48526 text_far _CeladonMartRoofText_48526
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofText_4852c: CeladonMartRoofText_4852c:
text_far _CeladonMartRoofText_4852c text_far _CeladonMartRoofText_4852c
text_linkpromptbutton text_waitbutton
text_end text_end
CeladonMartRoofScript_PrintDrinksInBag: CeladonMartRoofScript_PrintDrinksInBag:

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@ -322,7 +322,7 @@ ReceivedTM28Text:
text_far _ReceivedTM28Text text_far _ReceivedTM28Text
sound_get_item_1 sound_get_item_1
text_far _ReceivedTM28Text2 text_far _ReceivedTM28Text2
text_linkpromptbutton text_waitbutton
text_end text_end
TM28NoRoomText: TM28NoRoomText:

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@ -234,7 +234,7 @@ BlaineBattleText:
BlaineEndBattleText: BlaineEndBattleText:
text_far _BlaineEndBattleText text_far _BlaineEndBattleText
sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
text_linkpromptbutton text_waitbutton
text_end text_end
BlaineFireBlastText: BlaineFireBlastText:

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@ -56,7 +56,7 @@ ReceivedTM31Text:
sound_get_item_1 sound_get_item_1
TM31ExplanationText1: TM31ExplanationText1:
text_far _TM31ExplanationText1 text_far _TM31ExplanationText1
text_linkpromptbutton text_waitbutton
text_end text_end
TM31ExplanationText2: TM31ExplanationText2:
@ -65,7 +65,7 @@ TM31ExplanationText2:
TM31NoRoomText: TM31NoRoomText:
text_far _TM31NoRoomText text_far _TM31NoRoomText
text_linkpromptbutton text_waitbutton
text_end text_end
CopycatsHouse2FText2: CopycatsHouse2FText2:

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@ -323,7 +323,7 @@ MtMoon3Script_49f69:
MtMoon3Text_49f6f: MtMoon3Text_49f6f:
text_far _MtMoon3Text_49f6f text_far _MtMoon3Text_49f6f
sound_get_key_item sound_get_key_item
text_linkpromptbutton text_waitbutton
text_end text_end
MtMoon3Script_49f76: MtMoon3Script_49f76:
@ -333,7 +333,7 @@ MtMoon3Script_49f76:
MtMoon3Text_49f7f: MtMoon3Text_49f7f:
text_far _MtMoon3Text_49f7f text_far _MtMoon3Text_49f7f
text_linkpromptbutton text_waitbutton
text_end text_end
MtMoon3Text_49f85: MtMoon3Text_49f85:

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@ -81,5 +81,5 @@ RocketHideoutElevatorText1:
RocketHideoutElevatorText_4578b: RocketHideoutElevatorText_4578b:
text_far _RocketElevatorText_4578b text_far _RocketElevatorText_4578b
text_linkpromptbutton text_waitbutton
text_end text_end

View file

@ -311,7 +311,7 @@ ViridianGymText_74ad3:
ViridianGymText_74ad9: ViridianGymText_74ad9:
text_far _ViridianGymText_74ad9 text_far _ViridianGymText_74ad9
text_linkpromptbutton text_waitbutton
text_end text_end
ViridianGymText12: ViridianGymText12: