mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00
commit
c480632d54
|
@ -1,14 +1,14 @@
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Moves:
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; Characteristics of each move.
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move: macro
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move: MACRO
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db \1 ; animation (interchangeable with move id)
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db \2 ; effect
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db \3 ; power
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db \4 ; type
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db \5 percent ; accuracy
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db \6 ; pp
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endm
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ENDM
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move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
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MoveEnd:
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@ -2,58 +2,27 @@
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; define constants for the item IDs and for the corresponding move values.
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TechnicalMachines:
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db TM01_MOVE
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db TM02_MOVE
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db TM03_MOVE
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db TM04_MOVE
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db TM05_MOVE
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db TM06_MOVE
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db TM07_MOVE
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db TM08_MOVE
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db TM09_MOVE
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db TM10_MOVE
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db TM11_MOVE
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db TM12_MOVE
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db TM13_MOVE
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db TM14_MOVE
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db TM15_MOVE
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db TM16_MOVE
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db TM17_MOVE
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db TM18_MOVE
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db TM19_MOVE
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db TM20_MOVE
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db TM21_MOVE
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db TM22_MOVE
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db TM23_MOVE
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db TM24_MOVE
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db TM25_MOVE
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db TM26_MOVE
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db TM27_MOVE
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db TM28_MOVE
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db TM29_MOVE
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db TM30_MOVE
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db TM31_MOVE
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db TM32_MOVE
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db TM33_MOVE
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db TM34_MOVE
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db TM35_MOVE
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db TM36_MOVE
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db TM37_MOVE
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db TM38_MOVE
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db TM39_MOVE
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db TM40_MOVE
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db TM41_MOVE
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db TM42_MOVE
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db TM43_MOVE
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db TM44_MOVE
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db TM45_MOVE
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db TM46_MOVE
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db TM47_MOVE
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db TM48_MOVE
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db TM49_MOVE
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db TM50_MOVE
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db HM01_MOVE
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db HM02_MOVE
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db HM03_MOVE
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db HM04_MOVE
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db HM05_MOVE
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n = 1
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REPT NUM_TMS
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IF n < 10
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MOVE_FOR_TM EQUS "TM0{d:n}_MOVE"
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ELSE
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MOVE_FOR_TM EQUS "TM{d:n}_MOVE"
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ENDC
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db MOVE_FOR_TM
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PURGE MOVE_FOR_TM
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n = n + 1
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ENDR
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n = 1
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REPT NUM_HMS
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IF n < 10
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MOVE_FOR_HM EQUS "HM0{d:n}_MOVE"
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ELSE
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MOVE_FOR_HM EQUS "HM{d:n}_MOVE"
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ENDC
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db MOVE_FOR_HM
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PURGE MOVE_FOR_HM
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n = n + 1
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ENDR
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@ -7,7 +7,7 @@ PrintNotebookText:
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TMNotebook::
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text_far TMNotebookText
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text_linkpromptbutton
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text_waitbutton
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text_end
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ViridianSchoolNotebook::
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@ -45,7 +45,7 @@ TurnPageText:
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ViridianSchoolNotebookText5:
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text_far _ViridianSchoolNotebookText5
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text_linkpromptbutton
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text_waitbutton
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text_end
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ViridianSchoolNotebookText1:
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@ -44,7 +44,7 @@ CeladonPrizeMenu::
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RequireCoinCaseTextPtr:
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text_far _RequireCoinCaseText
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text_linkpromptbutton
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text_waitbutton
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text_end
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ExchangeCoinsForPrizesTextPtr:
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@ -264,7 +264,7 @@ UnknownPrizeData:
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HereYouGoTextPtr:
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text_far _HereYouGoText
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text_linkpromptbutton
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text_waitbutton
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text_end
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SoYouWantPrizeTextPtr:
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@ -273,17 +273,17 @@ SoYouWantPrizeTextPtr:
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SorryNeedMoreCoinsText:
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text_far _SorryNeedMoreCoinsText
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text_linkpromptbutton
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text_waitbutton
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text_end
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PrizeRoomBagIsFullTextPtr:
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text_far _OopsYouDontHaveEnoughRoomText
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text_linkpromptbutton
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text_waitbutton
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text_end
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OhFineThenTextPtr:
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text_far _OhFineThenText
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text_linkpromptbutton
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text_waitbutton
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text_end
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GetPrizeMonLevel:
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@ -20,7 +20,7 @@ GetDexRatedText:
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ClosedOaksPCText:
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text_far _ClosedOaksPCText
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text_linkpromptbutton
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text_waitbutton
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text_end
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AccessedOaksPCText:
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@ -89,9 +89,9 @@ FlashSprite8Times:
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CopyHealingMachineOAM:
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; copy one OAM entry and advance the pointers
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rept 4
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REPT 4
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ld a, [de]
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inc de
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ld [hli], a
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endr
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ENDR
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ret
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@ -7,9 +7,9 @@ ReadJoypad::
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ld c, 0
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ld [rJOYP], a
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rept 6
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REPT 6
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ld a, [rJOYP]
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endr
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ENDR
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cpl
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and %1111
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swap a
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@ -17,9 +17,9 @@ ReadJoypad::
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ld a, 1 << 4 ; select button keys
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ld [rJOYP], a
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rept 10
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REPT 10
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ld a, [rJOYP]
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endr
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ENDR
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cpl
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and %1111
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or b
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@ -59,18 +59,20 @@ PrintNumber::
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cp 6
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jr z, .hundred_thousands
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print_digit: macro
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print_digit: MACRO
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if (\1) / $10000
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IF (\1) / $10000
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ld a, \1 / $10000 % $100
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else xor a
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endc
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ELSE
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xor a
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ENDC
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ld [hPowerOf10 + 0], a
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if (\1) / $100
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IF (\1) / $100
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ld a, \1 / $100 % $100
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else xor a
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endc
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ELSE
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xor a
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ENDC
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ld [hPowerOf10 + 1], a
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ld a, \1 / $1 % $100
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@ -78,7 +80,7 @@ endc
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call .PrintDigit
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call .NextDigit
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endm
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ENDM
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.millions print_digit 1000000
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.hundred_thousands print_digit 100000
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@ -431,7 +431,7 @@ TextCommand_PROMPT_BUTTON::
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; wait for button press; show arrow
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ld a, [wLinkState]
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cp LINK_STATE_BATTLING
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jp z, TextCommand_LINK_PROMPT_BUTTON
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jp z, TextCommand_WAIT_BUTTON
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ld a, "▼"
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Coorda 18, 16 ; place down arrow in lower right corner of dialogue text box
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push bc
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@ -579,8 +579,8 @@ TextCommand_DOTS::
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pop hl
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jp NextTextCommand
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TextCommand_LINK_PROMPT_BUTTON::
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; wait for button press; display arrow
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TextCommand_WAIT_BUTTON::
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; wait for button press; don't show arrow
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push bc
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call ManualTextScroll
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pop bc
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@ -628,5 +628,5 @@ TextCommandJumpTable::
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dw TextCommand_PAUSE ; TX_PAUSE
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dw TextCommand_SOUND ; TX_SOUND_GET_ITEM_1 (also handles other TX_SOUND_* commands)
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dw TextCommand_DOTS ; TX_DOTS
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dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON
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dw TextCommand_WAIT_BUTTON ; TX_WAIT_BUTTON
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; greater TX_* constants are handled directly by NextTextCommand
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@ -170,13 +170,13 @@ AutoBgMapTransfer::
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TransferBgRows::
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; unrolled loop and using pop for speed
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rept 20 / 2 - 1
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REPT 20 / 2 - 1
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pop de
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ld [hl], e
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inc l
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ld [hl], d
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inc l
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endr
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ENDR
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pop de
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ld [hl], e
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@ -261,7 +261,7 @@ VBlankCopyDouble::
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ld [hVBlankCopyDoubleSize], a
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.loop
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rept 3
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REPT 3
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pop de
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ld [hl], e
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inc l
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@ -271,7 +271,7 @@ VBlankCopyDouble::
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inc l
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ld [hl], d
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inc l
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endr
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ENDR
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pop de
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ld [hl], e
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@ -339,13 +339,13 @@ VBlankCopy::
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ld [hVBlankCopySize], a
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.loop
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rept 7
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REPT 7
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pop de
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ld [hl], e
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inc l
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ld [hl], d
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inc l
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endr
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ENDR
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pop de
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ld [hl], e
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@ -11,10 +11,10 @@ ENDM
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; Design patterns
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dict: MACRO
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if \1 == 0
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IF \1 == 0
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and a
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else
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ELSE
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cp \1
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endc
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ENDC
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jp z, \2
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ENDM
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@ -13,40 +13,40 @@ bcd3: MACRO
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dn ((\1) / 10) % 10, (\1) % 10
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ENDM
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coins equs "bcd2"
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money equs "bcd3"
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coins EQUS "bcd2"
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money EQUS "bcd3"
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tmhm: MACRO
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; used in data/pokemon/base_stats/*.asm
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_tms1 = 0 ; TM01-TM24 (24)
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_tms2 = 0 ; TM25-TM48 (24)
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_tms3 = 0 ; TM49-TM50 + HM01-HM05 (7/24)
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rept _NARG
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REPT _NARG
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if DEF(\1_TMNUM)
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if \1_TMNUM < 24 + 1
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_tms1 = _tms1 | (1 << ((\1_TMNUM) - 1))
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elif \1_TMNUM < 48 + 1
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ELIF \1_TMNUM < 48 + 1
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_tms2 = _tms2 | (1 << ((\1_TMNUM) - 1 - 24))
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else
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_tms3 = _tms3 | (1 << ((\1_TMNUM) - 1 - 48))
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endc
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ENDC
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else
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fail "\1 is not a TM or HM move"
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endc
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ENDC
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shift
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endr
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rept 3 ; TM01-TM24 (24/24)
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ENDR
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REPT 3 ; TM01-TM24 (24/24)
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db _tms1 & $ff
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_tms1 = _tms1 >> 8
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endr
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rept 3 ; TM25-TM48 (24/24)
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ENDR
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REPT 3 ; TM25-TM48 (24/24)
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db _tms2 & $ff
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_tms2 = _tms2 >> 8
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endr
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rept 1 ; TM49-TM50 + HM01-HM05 (7/8)
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ENDR
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REPT 1 ; TM49-TM50 + HM01-HM05 (7/8)
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db _tms3 & $ff
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_tms3 = _tms3 >> 8
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endr
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ENDR
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ENDM
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|
|
|
@ -1,16 +1,16 @@
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; Enumerate variables
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enum_start: MACRO
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if _NARG >= 1
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IF _NARG >= 1
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__enum__ = \1
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else
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ELSE
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__enum__ = 0
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endc
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if _NARG >= 2
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ENDC
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IF _NARG >= 2
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__enumdir__ = \2
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else
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ELSE
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__enumdir__ = 1
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endc
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ENDC
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ENDM
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enum: MACRO
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|
@ -25,11 +25,11 @@ ENDM
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; Enumerate constants
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const_def: MACRO
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if _NARG >= 1
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IF _NARG >= 1
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const_value = \1
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else
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ELSE
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const_value = 0
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endc
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ENDC
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ENDM
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const: MACRO
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|
|
|
@ -1,8 +1,8 @@
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RGB: MACRO
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rept _NARG / 3
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REPT _NARG / 3
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dw palred (\1) + palgreen (\2) + palblue (\3)
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shift 3
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endr
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ENDR
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ENDM
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|
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palred EQUS "(1 << 0) *"
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|
|
|
@ -183,10 +183,10 @@ ENDM
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;\3, \4, ... = additional (optional) event indices
|
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SetEvents: MACRO
|
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SetEvent \1
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rept _NARG - 1
|
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REPT _NARG - 1
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SetEventReuseHL \2
|
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shift
|
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endr
|
||||
ENDR
|
||||
ENDM
|
||||
|
||||
|
||||
|
@ -235,10 +235,10 @@ ENDM
|
|||
;\3 = event index (optional)
|
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ResetEvents: MACRO
|
||||
ResetEvent \1
|
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rept _NARG - 1
|
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REPT _NARG - 1
|
||||
ResetEventReuseHL \2
|
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shift
|
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endr
|
||||
ENDR
|
||||
ENDM
|
||||
|
||||
|
||||
|
|
|
@ -121,58 +121,58 @@ connection: MACRO
|
|||
; Calculate tile offsets for source (current) and target maps
|
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_src = 0
|
||||
_tgt = (\4) + 3
|
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if _tgt < 2
|
||||
IF _tgt < 2
|
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_src = -_tgt
|
||||
_tgt = 0
|
||||
endc
|
||||
ENDC
|
||||
|
||||
if "\1" == "north"
|
||||
IF "\1" == "north"
|
||||
_blk = \3_WIDTH * (\3_HEIGHT - 3) + _src
|
||||
_map = _tgt
|
||||
_win = (\3_WIDTH + 6) * \3_HEIGHT + 1
|
||||
_y = \3_HEIGHT * 2 - 1
|
||||
_x = (\4) * -2
|
||||
_len = CURRENT_MAP_WIDTH + 3 - (\4)
|
||||
if _len > \3_WIDTH
|
||||
IF _len > \3_WIDTH
|
||||
_len = \3_WIDTH
|
||||
endc
|
||||
ENDC
|
||||
|
||||
elif "\1" == "south"
|
||||
ELIF "\1" == "south"
|
||||
_blk = _src
|
||||
_map = (CURRENT_MAP_WIDTH + 6) * (CURRENT_MAP_HEIGHT + 3) + _tgt
|
||||
_win = \3_WIDTH + 7
|
||||
_y = 0
|
||||
_x = (\4) * -2
|
||||
_len = CURRENT_MAP_WIDTH + 3 - (\4)
|
||||
if _len > \3_WIDTH
|
||||
IF _len > \3_WIDTH
|
||||
_len = \3_WIDTH
|
||||
endc
|
||||
ENDC
|
||||
|
||||
elif "\1" == "west"
|
||||
ELIF "\1" == "west"
|
||||
_blk = (\3_WIDTH * _src) + \3_WIDTH - 3
|
||||
_map = (CURRENT_MAP_WIDTH + 6) * _tgt
|
||||
_win = (\3_WIDTH + 6) * 2 - 6
|
||||
_y = (\4) * -2
|
||||
_x = \3_WIDTH * 2 - 1
|
||||
_len = CURRENT_MAP_HEIGHT + 3 - (\4)
|
||||
if _len > \3_HEIGHT
|
||||
IF _len > \3_HEIGHT
|
||||
_len = \3_HEIGHT
|
||||
endc
|
||||
ENDC
|
||||
|
||||
elif "\1" == "east"
|
||||
ELIF "\1" == "east"
|
||||
_blk = (\3_WIDTH * _src)
|
||||
_map = (CURRENT_MAP_WIDTH + 6) * _tgt + CURRENT_MAP_WIDTH + 3
|
||||
_win = \3_WIDTH + 7
|
||||
_y = (\4) * -2
|
||||
_x = 0
|
||||
_len = CURRENT_MAP_HEIGHT + 3 - (\4)
|
||||
if _len > \3_HEIGHT
|
||||
IF _len > \3_HEIGHT
|
||||
_len = \3_HEIGHT
|
||||
endc
|
||||
ENDC
|
||||
|
||||
else
|
||||
ELSE
|
||||
fail "Invalid direction for 'connection'."
|
||||
endc
|
||||
ENDC
|
||||
|
||||
db \3
|
||||
dw \2_Blocks + _blk
|
||||
|
|
|
@ -92,9 +92,9 @@ text_dots: MACRO
|
|||
db \1 ; number of ellipses to draw
|
||||
ENDM
|
||||
|
||||
enum TX_LINK_PROMPT_BUTTON ; $0d
|
||||
text_linkpromptbutton: MACRO
|
||||
db TX_LINK_PROMPT_BUTTON
|
||||
enum TX_WAIT_BUTTON ; $0d
|
||||
text_waitbutton: MACRO
|
||||
db TX_WAIT_BUTTON
|
||||
ENDM
|
||||
|
||||
enum TX_SOUND_POKEDEX_RATING ; $0e
|
||||
|
@ -198,10 +198,10 @@ ENDM
|
|||
script_mart: MACRO
|
||||
db TX_SCRIPT_MART
|
||||
db _NARG ; number of items
|
||||
rept _NARG
|
||||
REPT _NARG
|
||||
db \1 ; item id
|
||||
shift
|
||||
endr
|
||||
ENDR
|
||||
db -1 ; end
|
||||
ENDM
|
||||
|
||||
|
|
|
@ -3,10 +3,10 @@ MAJOR EQU 0
|
|||
MINOR EQU 4
|
||||
PATCH EQU 0
|
||||
|
||||
if !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
|
||||
IF !DEF(__RGBDS_MAJOR__) || !DEF(__RGBDS_MINOR__) || !DEF(__RGBDS_PATCH__)
|
||||
fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
|
||||
elif (__RGBDS_MAJOR__ < MAJOR) || \
|
||||
ELIF (__RGBDS_MAJOR__ < MAJOR) || \
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ < MINOR) || \
|
||||
(__RGBDS_MAJOR__ == MAJOR && __RGBDS_MINOR__ == MINOR && __RGBDS_PATCH__ < PATCH)
|
||||
fail "pokered requires rgbds {MAJOR}.{MINOR}.{PATCH} or newer."
|
||||
endc
|
||||
ENDC
|
||||
|
|
|
@ -139,48 +139,48 @@ CeladonMartRoofText_484ee:
|
|||
|
||||
CeladonMartRoofText_484f3:
|
||||
text_far _CeladonMartRoofText_484f3
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_484f9:
|
||||
text_far _CeladonMartRoofText_484f9
|
||||
sound_get_item_1
|
||||
text_far _CeladonMartRoofText_484fe
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_48504:
|
||||
text_far _CeladonMartRoofText_48504
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_4850a:
|
||||
text_far _CeladonMartRoofText_4850a
|
||||
sound_get_item_1
|
||||
text_far _CeladonMartRoofText_4850f
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_48515:
|
||||
text_far _CeladonMartRoofText_48515
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
ReceivedTM49Text:
|
||||
text_far _ReceivedTM49Text
|
||||
sound_get_item_1
|
||||
text_far _CeladonMartRoofText_48520
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_48526:
|
||||
text_far _CeladonMartRoofText_48526
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofText_4852c:
|
||||
text_far _CeladonMartRoofText_4852c
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CeladonMartRoofScript_PrintDrinksInBag:
|
||||
|
|
|
@ -322,7 +322,7 @@ ReceivedTM28Text:
|
|||
text_far _ReceivedTM28Text
|
||||
sound_get_item_1
|
||||
text_far _ReceivedTM28Text2
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
TM28NoRoomText:
|
||||
|
|
|
@ -234,7 +234,7 @@ BlaineBattleText:
|
|||
BlaineEndBattleText:
|
||||
text_far _BlaineEndBattleText
|
||||
sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
BlaineFireBlastText:
|
||||
|
|
|
@ -56,7 +56,7 @@ ReceivedTM31Text:
|
|||
sound_get_item_1
|
||||
TM31ExplanationText1:
|
||||
text_far _TM31ExplanationText1
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
TM31ExplanationText2:
|
||||
|
@ -65,7 +65,7 @@ TM31ExplanationText2:
|
|||
|
||||
TM31NoRoomText:
|
||||
text_far _TM31NoRoomText
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
CopycatsHouse2FText2:
|
||||
|
|
|
@ -323,7 +323,7 @@ MtMoon3Script_49f69:
|
|||
MtMoon3Text_49f6f:
|
||||
text_far _MtMoon3Text_49f6f
|
||||
sound_get_key_item
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
MtMoon3Script_49f76:
|
||||
|
@ -333,7 +333,7 @@ MtMoon3Script_49f76:
|
|||
|
||||
MtMoon3Text_49f7f:
|
||||
text_far _MtMoon3Text_49f7f
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
MtMoon3Text_49f85:
|
||||
|
|
|
@ -81,5 +81,5 @@ RocketHideoutElevatorText1:
|
|||
|
||||
RocketHideoutElevatorText_4578b:
|
||||
text_far _RocketElevatorText_4578b
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
|
|
@ -311,7 +311,7 @@ ViridianGymText_74ad3:
|
|||
|
||||
ViridianGymText_74ad9:
|
||||
text_far _ViridianGymText_74ad9
|
||||
text_linkpromptbutton
|
||||
text_waitbutton
|
||||
text_end
|
||||
|
||||
ViridianGymText12:
|
||||
|
|
Loading…
Reference in a new issue