Split wram.asm from poke{red,blue}.o into wram.o

wram.asm still defines some constants. They're moved into constants/wram_constants.asm.
This commit is contained in:
yenatch 2014-01-27 17:09:09 -05:00
parent 2b961ceaf4
commit c49dd99a98
6 changed files with 18 additions and 12 deletions

View file

@ -0,0 +1,7 @@
SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
; Overload enemy party data
W_WATERRATE EQU $d8a4
W_WATERMONS EQU $d8a5