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Making Giovanni's Room better
I've been at this for like 2 hours, I don't care how scuffed this code is, I just wanted to make the entrance to Giovanni's room look smoother and less obvious-
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6 changed files with 45 additions and 10 deletions
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@ -4,13 +4,14 @@ ViridianGym_Object:
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def_warp_events
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warp_event 16, 17, LAST_MAP, 5 ; front door
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warp_event 17, 17, LAST_MAP, 5 ; front door
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warp_event 4, 2, GIOVANNIS_ROOM, 1 ; stairs
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warp_event 2, 0, GIOVANNIS_ROOM, 1 ; stairs
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warp_event 3, 0, GIOVANNIS_ROOM, 1 ; stairs
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def_bg_events
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def_object_events
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object_event 4, 3, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_GIOVANNI, 3
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object_event 2, 2, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_GIOVANNI, 3
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object_event 12, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9
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object_event 11, 11, SPRITE_HIKER, STAY, UP, 3, OPP_BLACKBELT, 13
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object_event 10, 7, SPRITE_ROCKER, STAY, DOWN, 4, OPP_TAMER, 3
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