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A couple of bug fixes
More still need to be done but I'm separating the commits so I don't get overwhelmed lol - Fixes a bug with the Up-Grade NPC in Saffron. He now properly shows up only after defeating Giovanni. - Fixes a bug where Silph could be entered before receiving the Poke Flute. - Silph Gauntlet 5F has a complete remodel, more closely matching the original map found in the leaks. - One of the Fuchsia Gym Trainers no longer uses a repeat Arbok. - Wiglett and Wugtrio could learn Rock Slide via TM, which has now been fixed. - Jacky uses a Porygon in place of Machop, as it ties into his polygonal, Virtua Fighter-inspired sprite. - Chief uses a Gengar instead of Porygon2 to represent the Silph Scope. - Omega's and Giovanni 2's levels have been toned down slightly. - Lance now uses Crocky over Aerodactyl. - Yujirou's non-initial teams have had their levels reduced to be the same level as the previously-fought Gym Leader, rather than the upcoming one. - Updated README with additional credits.
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16 changed files with 67 additions and 77 deletions
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@ -26,17 +26,17 @@ SilphGauntlet5FTrainerHeaders:
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SilphGauntlet5FTrainerHeader0:
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trainer EVENT_BEAT_GAUNTLET_JUGGLER, 3, SilphGauntlet5FBattleText1, SilphGauntlet5FEndBattleText1, SilphGauntlet5FAfterBattleText1
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SilphGauntlet5FTrainerHeader1:
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trainer EVENT_BEAT_GAUNTLET_BIKER, 2, SilphGauntlet5FBattleText2, SilphGauntlet5FEndBattleText2, SilphGauntlet5FAfterBattleText2
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trainer EVENT_BEAT_GAUNTLET_BIKER, 1, SilphGauntlet5FBattleText2, SilphGauntlet5FEndBattleText2, SilphGauntlet5FAfterBattleText2
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SilphGauntlet5FTrainerHeader2:
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trainer EVENT_BEAT_GAUNTLET_CUE_BALL, 1, SilphGauntlet5FBattleText3, SilphGauntlet5FEndBattleText3, SilphGauntlet5FAfterBattleText3
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trainer EVENT_BEAT_GAUNTLET_CUE_BALL, 2, SilphGauntlet5FBattleText3, SilphGauntlet5FEndBattleText3, SilphGauntlet5FAfterBattleText3
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SilphGauntlet5FTrainerHeader3:
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trainer EVENT_BEAT_GAUNTLET_SWIMMER, 3, SilphGauntlet5FBattleText4, SilphGauntlet5FEndBattleText4, SilphGauntlet5FAfterBattleText4
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trainer EVENT_BEAT_GAUNTLET_SWIMMER, 2, SilphGauntlet5FBattleText4, SilphGauntlet5FEndBattleText4, SilphGauntlet5FAfterBattleText4
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SilphGauntlet5FTrainerHeader4:
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trainer EVENT_BEAT_GAUNTLET_TAMER, 3, SilphGauntlet5FBattleText5, SilphGauntlet5FEndBattleText5, SilphGauntlet5FAfterBattleText5
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trainer EVENT_BEAT_GAUNTLET_TAMER, 2, SilphGauntlet5FBattleText5, SilphGauntlet5FEndBattleText5, SilphGauntlet5FAfterBattleText5
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SilphGauntlet5FTrainerHeader5:
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trainer EVENT_BEAT_GAUNTLET_COOLTRAINER_F, 3, SilphGauntlet5FBattleText6, SilphGauntlet5FEndBattleText6, SilphGauntlet5FAfterBattleText6
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trainer EVENT_BEAT_GAUNTLET_COOLTRAINER_F, 2, SilphGauntlet5FBattleText6, SilphGauntlet5FEndBattleText6, SilphGauntlet5FAfterBattleText6
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SilphGauntlet5FTrainerHeader6:
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trainer EVENT_BEAT_GAUNTLET_COOLTRAINER_M, 3, SilphGauntlet5FBattleText7, SilphGauntlet5FEndBattleText7, SilphGauntlet5FAfterBattleText7
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trainer EVENT_BEAT_GAUNTLET_COOLTRAINER_M, 2, SilphGauntlet5FBattleText7, SilphGauntlet5FEndBattleText7, SilphGauntlet5FAfterBattleText7
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db -1 ; end
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SilphGauntlet5FText1:
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