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TECHNOLOGY IS INCREDIBLE!
With me moving the Trainer AI elsewhere, I was able to optimise the party stuff a little bit. There's a lot more space and from what I can tell it works fine. There are now three separate files - one for standard trainers, one for the rival & oak, and one for scaled parties (aka gym battles and related). This is mainly for organisational purposes. If I run out of space again, I'll rework the Trainer AI script to pull parties another way, storing the party files in individual banks.
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@ -286,6 +286,8 @@ INCLUDE "engine/battle/read_trainer_party.asm"
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INCLUDE "data/trainers/special_moves.asm"
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INCLUDE "data/trainers/parties.asm"
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;INCLUDE "data/trainers/scaled_parties.asm"
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;INCLUDE "data/trainers/rival_parties.asm"
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TrainerAI:
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and a
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