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Rename map files, labels, and constants to be consistent and work with Polished Map
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90430e6dee
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1398 changed files with 6631 additions and 6166 deletions
21
data/mapObjects/FightingDojo.asm
Executable file
21
data/mapObjects/FightingDojo.asm
Executable file
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@ -0,0 +1,21 @@
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FightingDojo_Object:
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db $3 ; border block
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db 2 ; warps
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warp 4, 11, 1, -1
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warp 5, 11, 1, -1
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db 0 ; signs
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db 7 ; objects
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object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
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object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
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object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
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object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
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object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
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object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
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object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
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; warp-to
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warp_to 4, 11, FIGHTING_DOJO_WIDTH
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warp_to 5, 11, FIGHTING_DOJO_WIDTH
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