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Rename map files, labels, and constants to be consistent and work with Polished Map
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1398 changed files with 6631 additions and 6166 deletions
22
data/mapObjects/PokemonFanClub.asm
Executable file
22
data/mapObjects/PokemonFanClub.asm
Executable file
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@ -0,0 +1,22 @@
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PokemonFanClub_Object:
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db $d ; border block
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db 2 ; warps
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warp 2, 7, 1, -1
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warp 3, 7, 1, -1
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db 2 ; signs
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sign 1, 0, 7 ; FanClubText7
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sign 6, 0, 8 ; FanClubText8
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db 6 ; objects
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object SPRITE_FISHER2, 6, 3, STAY, LEFT, 1 ; person
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object SPRITE_GIRL, 1, 3, STAY, RIGHT, 2 ; person
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object SPRITE_CLEFAIRY, 6, 4, STAY, LEFT, 3 ; person
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object SPRITE_SEEL, 1, 4, STAY, RIGHT, 4 ; person
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object SPRITE_GENTLEMAN, 3, 1, STAY, DOWN, 5 ; person
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object SPRITE_CABLE_CLUB_WOMAN, 5, 1, STAY, DOWN, 6 ; person
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; warp-to
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warp_to 2, 7, POKEMON_FAN_CLUB_WIDTH
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warp_to 3, 7, POKEMON_FAN_CLUB_WIDTH
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