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Rename map files, labels, and constants to be consistent and work with Polished Map
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90430e6dee
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1398 changed files with 6631 additions and 6166 deletions
21
data/mapObjects/PokemonTower1F.asm
Executable file
21
data/mapObjects/PokemonTower1F.asm
Executable file
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@ -0,0 +1,21 @@
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PokemonTower1F_Object:
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db $1 ; border block
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db 3 ; warps
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warp 10, 17, 1, -1
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warp 11, 17, 1, -1
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warp 18, 9, 1, POKEMON_TOWER_2F
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db 0 ; signs
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db 5 ; objects
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object SPRITE_CABLE_CLUB_WOMAN, 15, 13, STAY, UP, 1 ; person
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object SPRITE_MOM_GEISHA, 6, 8, STAY, NONE, 2 ; person
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object SPRITE_BALDING_GUY, 8, 12, STAY, NONE, 3 ; person
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object SPRITE_GIRL, 13, 7, STAY, NONE, 4 ; person
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object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 5 ; person
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; warp-to
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warp_to 10, 17, POKEMON_TOWER_1F_WIDTH
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warp_to 11, 17, POKEMON_TOWER_1F_WIDTH
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warp_to 18, 9, POKEMON_TOWER_1F_WIDTH ; POKEMON_TOWER_2F
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