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Rename map files, labels, and constants to be consistent and work with Polished Map
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1398 changed files with 6631 additions and 6166 deletions
16
data/mapObjects/PokemonTower2F.asm
Executable file
16
data/mapObjects/PokemonTower2F.asm
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@ -0,0 +1,16 @@
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PokemonTower2F_Object:
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db $1 ; border block
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db 2 ; warps
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warp 3, 9, 0, POKEMON_TOWER_3F
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warp 18, 9, 2, POKEMON_TOWER_1F
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db 0 ; signs
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db 2 ; objects
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object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
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object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
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; warp-to
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warp_to 3, 9, POKEMON_TOWER_2F_WIDTH ; POKEMON_TOWER_3F
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warp_to 18, 9, POKEMON_TOWER_2F_WIDTH ; POKEMON_TOWER_1F
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