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Rename map files, labels, and constants to be consistent and work with Polished Map
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90430e6dee
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1398 changed files with 6631 additions and 6166 deletions
16
data/mapObjects/PokemonTower7F.asm
Executable file
16
data/mapObjects/PokemonTower7F.asm
Executable file
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@ -0,0 +1,16 @@
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PokemonTower7F_Object:
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db $1 ; border block
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db 1 ; warps
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warp 9, 16, 1, POKEMON_TOWER_6F
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db 0 ; signs
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db 4 ; objects
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object SPRITE_ROCKET, 9, 11, STAY, RIGHT, 1, OPP_ROCKET, 19
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object SPRITE_ROCKET, 12, 9, STAY, LEFT, 2, OPP_ROCKET, 20
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object SPRITE_ROCKET, 9, 7, STAY, RIGHT, 3, OPP_ROCKET, 21
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object SPRITE_MR_FUJI, 10, 3, STAY, DOWN, 4 ; person
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; warp-to
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warp_to 9, 16, POKEMON_TOWER_7F_WIDTH ; POKEMON_TOWER_6F
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