Rename map files, labels, and constants to be consistent and work with Polished Map

This commit is contained in:
Rangi 2019-01-01 15:06:23 -05:00
parent 90430e6dee
commit c779602459
1398 changed files with 6631 additions and 6166 deletions

28
data/mapObjects/Route10.asm Executable file
View file

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Route10_Object:
db $2c ; border block
db 4 ; warps
warp 11, 19, 0, ROCK_TUNNEL_POKECENTER
warp 8, 17, 0, ROCK_TUNNEL_1F
warp 8, 53, 2, ROCK_TUNNEL_1F
warp 6, 39, 0, POWER_PLANT
db 4 ; signs
sign 7, 19, 7 ; Route10Text7
sign 12, 19, 8 ; PokeCenterSignText
sign 9, 55, 9 ; Route10Text9
sign 5, 41, 10 ; Route10Text10
db 6 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 10, 44, STAY, LEFT, 1, OPP_POKEMANIAC, 1
object SPRITE_HIKER, 3, 57, STAY, UP, 2, OPP_HIKER, 7
object SPRITE_BLACK_HAIR_BOY_2, 14, 64, STAY, LEFT, 3, OPP_POKEMANIAC, 2
object SPRITE_LASS, 7, 25, STAY, LEFT, 4, OPP_JR_TRAINER_F, 7
object SPRITE_HIKER, 3, 61, STAY, DOWN, 5, OPP_HIKER, 8
object SPRITE_LASS, 7, 54, STAY, DOWN, 6, OPP_JR_TRAINER_F, 8
; warp-to
warp_to 11, 19, ROUTE_10_WIDTH ; ROCK_TUNNEL_POKECENTER
warp_to 8, 17, ROUTE_10_WIDTH ; ROCK_TUNNEL_1F
warp_to 8, 53, ROUTE_10_WIDTH ; ROCK_TUNNEL_1F
warp_to 6, 39, ROUTE_10_WIDTH ; POWER_PLANT