Rename map files, labels, and constants to be consistent and work with Polished Map

This commit is contained in:
Rangi 2019-01-01 15:06:23 -05:00
parent 90430e6dee
commit c779602459
1398 changed files with 6631 additions and 6166 deletions

101
scripts/PokemonTower3F.asm Executable file
View file

@ -0,0 +1,101 @@
PokemonTower3F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower3TrainerHeader0
ld de, PokemonTower3F_ScriptPointers
ld a, [wPokemonTower3FCurScript]
call ExecuteCurMapScriptInTable
ld [wPokemonTower3FCurScript], a
ret
PokemonTower3F_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
PokemonTower3F_TextPointers:
dw PokemonTower3Text1
dw PokemonTower3Text2
dw PokemonTower3Text3
dw PickUpItemText
PokemonTower3TrainerHeader0:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_0
dw PokemonTower3BattleText1 ; TextBeforeBattle
dw PokemonTower3AfterBattleText1 ; TextAfterBattle
dw PokemonTower3EndBattleText1 ; TextEndBattle
dw PokemonTower3EndBattleText1 ; TextEndBattle
PokemonTower3TrainerHeader1:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_1
dw PokemonTower3BattleText2 ; TextBeforeBattle
dw PokemonTower3AfterBattleText2 ; TextAfterBattle
dw PokemonTower3EndBattleText2 ; TextEndBattle
dw PokemonTower3EndBattleText2 ; TextEndBattle
PokemonTower3TrainerHeader2:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_3_TRAINER_2
dw PokemonTower3BattleText3 ; TextBeforeBattle
dw PokemonTower3AfterBattleText3 ; TextAfterBattle
dw PokemonTower3EndBattleText3 ; TextEndBattle
dw PokemonTower3EndBattleText3 ; TextEndBattle
db $ff
PokemonTower3Text1:
TX_ASM
ld hl, PokemonTower3TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text2:
TX_ASM
ld hl, PokemonTower3TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower3Text3:
TX_ASM
ld hl, PokemonTower3TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower3BattleText1:
TX_FAR _PokemonTower3BattleText1
db "@"
PokemonTower3EndBattleText1:
TX_FAR _PokemonTower3EndBattleText1
db "@"
PokemonTower3AfterBattleText1:
TX_FAR _PokemonTower3AfterBattleText1
db "@"
PokemonTower3BattleText2:
TX_FAR _PokemonTower3BattleText2
db "@"
PokemonTower3EndBattleText2:
TX_FAR _PokemonTower3EndBattleText2
db "@"
PokemonTower3AfterBattleText2:
TX_FAR _PokemonTower3AfterBattleText2
db "@"
PokemonTower3BattleText3:
TX_FAR _PokemonTower3BattleText3
db "@"
PokemonTower3EndBattleText3:
TX_FAR _PokemonTower3EndBattleText3
db "@"
PokemonTower3AfterBattleText3:
TX_FAR _PokemonTower3AfterBattleText3
db "@"