Rename map files, labels, and constants to be consistent and work with Polished Map

This commit is contained in:
Rangi 2019-01-01 15:06:23 -05:00
parent 90430e6dee
commit c779602459
1398 changed files with 6631 additions and 6166 deletions

104
scripts/PokemonTower4F.asm Executable file
View file

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PokemonTower4F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower4TrainerHeader0
ld de, PokemonTower4F_ScriptPointers
ld a, [wPokemonTower4FCurScript]
call ExecuteCurMapScriptInTable
ld [wPokemonTower4FCurScript], a
ret
PokemonTower4F_ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
PokemonTower4F_TextPointers:
dw PokemonTower4Text1
dw PokemonTower4Text2
dw PokemonTower4Text3
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
PokemonTower4TrainerHeader0:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_0
dw PokemonTower4BattleText1 ; TextBeforeBattle
dw PokemonTower4AfterBattleText1 ; TextAfterBattle
dw PokemonTower4EndBattleText1 ; TextEndBattle
dw PokemonTower4EndBattleText1 ; TextEndBattle
PokemonTower4TrainerHeader1:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_1
dw PokemonTower4BattleText2 ; TextBeforeBattle
dw PokemonTower4AfterBattleText2 ; TextAfterBattle
dw PokemonTower4EndBattleText2 ; TextEndBattle
dw PokemonTower4EndBattleText2 ; TextEndBattle
PokemonTower4TrainerHeader2:
dbEventFlagBit EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_POKEMONTOWER_4_TRAINER_2
dw PokemonTower4BattleText3 ; TextBeforeBattle
dw PokemonTower4AfterBattleText3 ; TextAfterBattle
dw PokemonTower4EndBattleText3 ; TextEndBattle
dw PokemonTower4EndBattleText3 ; TextEndBattle
db $ff
PokemonTower4Text1:
TX_ASM
ld hl, PokemonTower4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower4Text2:
TX_ASM
ld hl, PokemonTower4TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower4Text3:
TX_ASM
ld hl, PokemonTower4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower4BattleText1:
TX_FAR _PokemonTower4BattleText1
db "@"
PokemonTower4EndBattleText1:
TX_FAR _PokemonTower4EndBattleText1
db "@"
PokemonTower4AfterBattleText1:
TX_FAR _PokemonTower4AfterBattleText1
db "@"
PokemonTower4BattleText2:
TX_FAR _PokemonTower4BattleText2
db "@"
PokemonTower4EndBattleText2:
TX_FAR _PokemonTower4EndBattleText2
db "@"
PokemonTower4AfterBattleText2:
TX_FAR _PokemonTower4AfterBattleText2
db "@"
PokemonTower4BattleText3:
TX_FAR _PokemonTower4BattleText3
db "@"
PokemonTower4EndBattleText3:
TX_FAR _PokemonTower4EndBattleText3
db "@"
PokemonTower4AfterBattleText3:
TX_FAR _PokemonTower4AfterBattleText3
db "@"