mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-07 16:15:23 +13:00
Rename map files, labels, and constants to be consistent and work with Polished Map
This commit is contained in:
parent
90430e6dee
commit
c779602459
1398 changed files with 6631 additions and 6166 deletions
216
scripts/SSAnne2F.asm
Executable file
216
scripts/SSAnne2F.asm
Executable file
|
|
@ -0,0 +1,216 @@
|
|||
SSAnne2F_Script:
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld hl, SSAnne2F_ScriptPointers
|
||||
ld a, [wSSAnne2FCurScript]
|
||||
jp CallFunctionInTable
|
||||
|
||||
SSAnne2Script_613ab:
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
ld [wSSAnne2FCurScript], a
|
||||
ret
|
||||
|
||||
SSAnne2F_ScriptPointers:
|
||||
dw SSAnne2Script0
|
||||
dw SSAnne2Script1
|
||||
dw SSAnne2Script2
|
||||
dw SSAnne2Script3
|
||||
dw SSAnne2Script4
|
||||
|
||||
SSAnne2Script4:
|
||||
ret
|
||||
|
||||
SSAnne2Script0:
|
||||
ld hl, CoordsData_61411
|
||||
call ArePlayerCoordsInArray
|
||||
ret nc
|
||||
ld a, $ff
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld c, BANK(Music_MeetRival)
|
||||
ld a, MUSIC_MEET_RIVAL
|
||||
call PlayMusic
|
||||
ld a, [wCoordIndex]
|
||||
ld [$ffdb], a
|
||||
ld a, HS_SS_ANNE_2F_RIVAL
|
||||
ld [wMissableObjectIndex], a
|
||||
predef ShowObject
|
||||
call Delay3
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
xor a
|
||||
ld [hJoyHeld], a
|
||||
ld a, $f0
|
||||
ld [wJoyIgnore], a
|
||||
ld a, [$ffdb]
|
||||
cp $2
|
||||
jr nz, .asm_61400
|
||||
ld de, MovementData_6140c
|
||||
jr .asm_61403
|
||||
.asm_61400
|
||||
ld de, MovementData_6140d
|
||||
.asm_61403
|
||||
call MoveSprite
|
||||
ld a, $1
|
||||
ld [wSSAnne2FCurScript], a
|
||||
ret
|
||||
|
||||
MovementData_6140c:
|
||||
db NPC_MOVEMENT_DOWN
|
||||
|
||||
MovementData_6140d:
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db $FF
|
||||
|
||||
CoordsData_61411:
|
||||
db $08,$24
|
||||
db $08,$25
|
||||
db $FF
|
||||
|
||||
SSAnne2Script_61416:
|
||||
ld a, [wXCoord]
|
||||
cp $25
|
||||
jr nz, .asm_61426
|
||||
ld a, PLAYER_DIR_LEFT
|
||||
ld [wPlayerMovingDirection], a
|
||||
ld a, SPRITE_FACING_RIGHT
|
||||
jr .asm_61427
|
||||
.asm_61426
|
||||
xor a ; SPRITE_FACING_DOWN
|
||||
.asm_61427
|
||||
ld [hSpriteFacingDirection], a
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
jp SetSpriteFacingDirectionAndDelay
|
||||
|
||||
SSAnne2Script1:
|
||||
ld a, [wd730]
|
||||
bit 0, a
|
||||
ret nz
|
||||
call SSAnne2Script_61416
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
ld a, $2
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
call Delay3
|
||||
ld a, OPP_SONY2
|
||||
ld [wCurOpponent], a
|
||||
|
||||
; select which team to use during the encounter
|
||||
ld a, [wRivalStarter]
|
||||
cp STARTER2
|
||||
jr nz, .NotSquirtle
|
||||
ld a, $1
|
||||
jr .done
|
||||
.NotSquirtle
|
||||
cp STARTER3
|
||||
jr nz, .Charmander
|
||||
ld a, $2
|
||||
jr .done
|
||||
.Charmander
|
||||
ld a, $3
|
||||
.done
|
||||
ld [wTrainerNo], a
|
||||
|
||||
call SSAnne2Script_61416
|
||||
ld a, $2
|
||||
ld [wSSAnne2FCurScript], a
|
||||
ret
|
||||
|
||||
SSAnne2Script2:
|
||||
ld a, [wIsInBattle]
|
||||
cp $ff
|
||||
jp z, SSAnne2Script_613ab
|
||||
call SSAnne2Script_61416
|
||||
ld a, $f0
|
||||
ld [wJoyIgnore], a
|
||||
ld a, $3
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
call SetSpriteMovementBytesToFF
|
||||
ld a, [wXCoord]
|
||||
cp $25
|
||||
jr nz, .asm_61497
|
||||
ld de, MovementData_614b9
|
||||
jr .asm_6149a
|
||||
.asm_61497
|
||||
ld de, MovementData_614b7
|
||||
.asm_6149a
|
||||
ld a, $2
|
||||
ld [H_SPRITEINDEX], a
|
||||
call MoveSprite
|
||||
ld a, $ff
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
callba Music_RivalAlternateStart
|
||||
ld a, $3
|
||||
ld [wSSAnne2FCurScript], a
|
||||
ret
|
||||
|
||||
MovementData_614b7:
|
||||
db NPC_MOVEMENT_RIGHT
|
||||
db NPC_MOVEMENT_DOWN
|
||||
|
||||
MovementData_614b9:
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db NPC_MOVEMENT_DOWN
|
||||
db $FF
|
||||
|
||||
SSAnne2Script3:
|
||||
ld a, [wd730]
|
||||
bit 0, a
|
||||
ret nz
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
ld a, HS_SS_ANNE_2F_RIVAL
|
||||
ld [wMissableObjectIndex], a
|
||||
predef HideObject
|
||||
call PlayDefaultMusic
|
||||
ld a, $4
|
||||
ld [wSSAnne2FCurScript], a
|
||||
ret
|
||||
|
||||
SSAnne2F_TextPointers:
|
||||
dw SSAnne2Text1
|
||||
dw SSAnne2Text2
|
||||
dw SSAnne2Text3
|
||||
|
||||
SSAnne2Text1:
|
||||
TX_FAR _SSAnne2Text1
|
||||
db "@"
|
||||
|
||||
SSAnne2Text2:
|
||||
TX_ASM
|
||||
ld hl, SSAnneRivalBeforeBattleText
|
||||
call PrintText
|
||||
ld hl, wd72d
|
||||
set 6, [hl]
|
||||
set 7, [hl]
|
||||
ld hl, SSAnneRivalDefeatedText
|
||||
ld de, SSAnneRivalWonText
|
||||
call SaveEndBattleTextPointers
|
||||
jp TextScriptEnd
|
||||
|
||||
SSAnneRivalBeforeBattleText:
|
||||
TX_FAR _SSAnneRivalBeforeBattleText
|
||||
db "@"
|
||||
|
||||
SSAnneRivalDefeatedText:
|
||||
TX_FAR _SSAnneRivalDefeatedText
|
||||
db "@"
|
||||
|
||||
SSAnneRivalWonText:
|
||||
TX_FAR _SSAnneRivalWonText
|
||||
db "@"
|
||||
|
||||
SSAnne2Text3:
|
||||
TX_FAR _SSAnneRivalCaptainText
|
||||
db "@"
|
||||
Loading…
Add table
Add a link
Reference in a new issue