Rename map files, labels, and constants to be consistent and work with Polished Map

This commit is contained in:
Rangi 2019-01-01 15:06:23 -05:00
parent 90430e6dee
commit c779602459
1398 changed files with 6631 additions and 6166 deletions

46
scripts/SeafoamIslandsB1F.asm Executable file
View file

@ -0,0 +1,46 @@
SeafoamIslandsB1F_Script:
call EnableAutoTextBoxDrawing
ld hl, wFlags_0xcd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_46362
ld hl, Seafoam2HolesCoords
call CheckBoulderCoords
ret nc
EventFlagAddress hl, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
ld a, [wCoordIndex]
cp $1
jr nz, .asm_46340
SetEventReuseHL EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1
ld [wObjectToHide], a
ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
ld [wObjectToShow], a
jr .asm_4634c
.asm_46340
SetEventAfterBranchReuseHL EVENT_SEAFOAM2_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM2_BOULDER1_DOWN_HOLE
ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2
ld [wObjectToHide], a
ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
ld [wObjectToShow], a
.asm_4634c
ld a, [wObjectToHide]
ld [wMissableObjectIndex], a
predef HideObject
ld a, [wObjectToShow]
ld [wMissableObjectIndex], a
predef_jump ShowObject
.asm_46362
ld a, $a0
ld [wDungeonWarpDestinationMap], a
ld hl, Seafoam2HolesCoords
jp IsPlayerOnDungeonWarp
Seafoam2HolesCoords:
db $06,$12
db $06,$17
db $ff
SeafoamIslandsB1F_TextPointers:
dw BoulderText
dw BoulderText