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Rename map files, labels, and constants to be consistent and work with Polished Map
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1398 changed files with 6631 additions and 6166 deletions
46
scripts/SeafoamIslandsB2F.asm
Executable file
46
scripts/SeafoamIslandsB2F.asm
Executable file
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@ -0,0 +1,46 @@
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SeafoamIslandsB2F_Script:
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call EnableAutoTextBoxDrawing
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ld hl, wFlags_0xcd60
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bit 7, [hl]
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res 7, [hl]
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jr z, .asm_4649e
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ld hl, Seafoam3HolesCoords
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call CheckBoulderCoords
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ret nc
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EventFlagAddress hl, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
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ld a, [wCoordIndex]
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cp $1
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jr nz, .asm_4647c
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SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_1
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_3
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ld [wObjectToShow], a
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jr .asm_46488
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.asm_4647c
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SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
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ld a, HS_SEAFOAM_ISLANDS_B2F_BOULDER_2
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ld [wObjectToHide], a
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ld a, HS_SEAFOAM_ISLANDS_B3F_BOULDER_4
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ld [wObjectToShow], a
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.asm_46488
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ld a, [wObjectToHide]
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ld [wMissableObjectIndex], a
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predef HideObject
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ld a, [wObjectToShow]
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ld [wMissableObjectIndex], a
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predef_jump ShowObject
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.asm_4649e
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ld a, $a1
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ld [wDungeonWarpDestinationMap], a
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ld hl, Seafoam3HolesCoords
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jp IsPlayerOnDungeonWarp
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Seafoam3HolesCoords:
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db $06,$13
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db $06,$16
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db $ff
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SeafoamIslandsB2F_TextPointers:
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dw BoulderText
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dw BoulderText
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