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Rename map files, labels, and constants to be consistent and work with Polished Map
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90430e6dee
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1398 changed files with 6631 additions and 6166 deletions
97
text/maps/Route6.asm
Normal file
97
text/maps/Route6.asm
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@ -0,0 +1,97 @@
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_Route6BattleText1::
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text "Who's there?"
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line "Quit listening in"
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cont "on us!"
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done
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_Route6EndBattleText1::
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text "I"
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line "just can't win!"
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prompt
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_Route6AfterBattleText1::
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text "Whisper..."
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line "whisper..."
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done
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_Route6BattleText2::
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text "Excuse me! This"
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line "is a private"
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cont "conversation!"
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done
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_Route6EndBattleText2::
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text "Ugh!"
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line "I hate losing!"
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prompt
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_Route6BattleText3::
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text "There aren't many"
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line "bugs out here."
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done
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_Route6EndBattleText3::
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text "No!"
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line "You're kidding!"
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prompt
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_Route6AfterBattleText3::
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text "I like bugs, so"
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line "I'm going back to"
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cont "VIRIDIAN FOREST."
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done
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_Route6BattleText4::
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text "Huh? You want"
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line "to talk to me?"
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done
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_Route6EndBattleText4::
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text "I"
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line "didn't start it!"
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prompt
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_Route6AfterBattleText4::
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text "I should carry"
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line "more #MON with"
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cont "me for safety."
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done
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_Route6BattleText5::
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text "Me? Well, OK."
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line "I'll play!"
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done
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_Route6EndBattleText5::
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text "Just"
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line "didn't work!"
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prompt
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_Route6AfterBattleText5::
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text "I want to get"
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line "stronger! What's"
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cont "your secret?"
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done
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_Route6BattleText6::
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text "I've never seen"
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line "you around!"
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cont "Are you good?"
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done
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_Route6EndBattleText6::
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text "You"
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line "are too good!"
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prompt
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_Route6AfterBattleText6::
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text "Are my #MON"
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line "weak? Or, am I"
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cont "just bad?"
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done
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_Route6Text7::
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text "UNDERGROUND PATH"
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line "CERULEAN CITY -"
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cont "VERMILION CITY"
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done
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