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Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
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14 changed files with 70 additions and 62 deletions
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@ -1,15 +1,15 @@
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MtMoonB1FWildMons:
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def_grass_wildmons 10 ; encounter rate
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db 8, BITTYBAT
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db 7, BITTYBAT
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db 9, BITTYBAT
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db 7, GEODUDE
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db 8, GEODUDE
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db 9, GEODUDE
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db 10, PARAS
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db 9, PARAS
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db 10, BITTYBAT
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db 11, SANDSHREW
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db 9, CLEFAIRY
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db 9, SANDSHREW
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db 9, CLEFAIRY
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db 10, SANDSHREW
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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