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Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
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14 changed files with 70 additions and 62 deletions
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@ -1,15 +1,15 @@
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Route1WildMons:
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def_grass_wildmons 25 ; encounter rate
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db 4, PIDGEY
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db 3, RATTATA
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db 3, RATTATA
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db 2, PIDGEY
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db 2, RATTATA
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db 3, RATTATA
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db 3, PIDGEY
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db 2, KONYA
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db 3, KONYA
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db 3, PIDGEY
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db 4, RATTATA
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db 6, PIDGEY
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db 7, PIDGEY
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db 4, PIDGEY
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db 5, PIDGEY
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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