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Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
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14 changed files with 70 additions and 62 deletions
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@ -1,15 +1,15 @@
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Route24WildMons:
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def_grass_wildmons 25 ; encounter rate
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db 13, BEEDRILL
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db 12, ODDISH
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db 13, ODDISH
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db 13, BELLSPROUT
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db 12, PIDGEY
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db 12, ODDISH
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db 13, VENONAT
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db 10, ABRA
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db 14, ODDISH
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db 14, BELLSPROUT
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db 10, ABRA
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db 13, PIDGEY
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db 14, PIDGEY
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db 12, ABRA
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db 16, PIDGEOTTO
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db 16, BUTTERFREE
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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