Custom palette for Game Corner, slight early game rebalance

I did these a few days ago and forgot to push the commit lol

- Gives the Game Corner and the prize building a new palette

- Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
This commit is contained in:
Martha Schilling 2023-06-09 14:58:59 +01:00
parent 749abc67b7
commit c939b46740
14 changed files with 70 additions and 62 deletions

View file

@ -1,15 +1,15 @@
Route25WildMons:
def_grass_wildmons 15 ; encounter rate
db 14, BEEDRILL
db 13, ODDISH
db 13, PIDGEY
db 12, ODDISH
db 13, VENONAT
db 12, ABRA
db 14, BELLSPROUT
db 13, PIDGEY
db 12, VENONAT
db 14, ODDISH
db 14, ODDISH
db 10, ABRA
db 10, VENONAT
db 15, PIDGEOTTO
db 13, VENONAT
db 14, PIDGEY
db 12, ABRA
db 16, BEEDRILL
end_grass_wildmons
def_water_wildmons 0 ; encounter rate