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Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
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14 changed files with 70 additions and 62 deletions
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@ -1,14 +1,14 @@
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Route3WildMons:
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def_grass_wildmons 20 ; encounter rate
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db 6, PIDGEY
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db 5, SPEAROW
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db 7, PIDGEY
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db 6, SPEAROW
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db 7, MANKEY
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db 8, RATTATA
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db 8, SANDSHREW
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db 3, JIGGLYPUFF
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db 7, RATTATA
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db 7, SPEAROW
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db 8, PIDGEY
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db 7, NIDORAN_M
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db 7, NIDORAN_F
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db 8, SPEAROW
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db 5, JIGGLYPUFF
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db 6, JIGGLYPUFF
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db 7, JIGGLYPUFF
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end_grass_wildmons
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