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Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol - Gives the Game Corner and the prize building a new palette - Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
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14 changed files with 70 additions and 62 deletions
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@ -1,16 +1,15 @@
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Route4WildMons:
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def_grass_wildmons 20 ; encounter rate
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db 10, RATTATA
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db 10, PIDGEY
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db 8, KONYA
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db 10, EKANS
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db 8, SPEAROW
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db 11, RATTATA
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db 11, PIDGEY
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db 11, MANKEY
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db 12, RATTATA
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db 10, EKANS
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db 11, EKANS
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db 11, MIKON
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db 12, MIKON
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db 12, MANKEY
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db 12, MIKON
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db 8, MANKEY
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db 8, JIGGLYPUFF
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db 10, JIGGLYPUFF
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end_grass_wildmons
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def_water_wildmons 0 ; encounter rate
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