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wug
Replaces the nonsensical Crocky static with a more fitting Wugtrio encounter. Currently (hilariously) makes the Champion theme play in the battle, working on a fix later
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6 changed files with 14 additions and 30 deletions
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@ -13,29 +13,24 @@ DiglettsCave_ScriptPointers:
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dw EndTrainerBattle
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DiglettsCave_TextPointers:
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dw CrockyText
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dw DiglettsCaveText1
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dw WugtrioText
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DiglettsCaveTrainerHeaders:
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def_trainers
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CrockyTrainerHeader:
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trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
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WugtrioTrainerHeader:
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trainer EVENT_BEAT_WUGTRIO, 0, WugtrioBattleText, WugtrioBattleText, WugtrioBattleText
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db -1 ; end
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CrockyText:
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WugtrioText:
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text_asm
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ld hl, CrockyTrainerHeader
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ld hl, WugtrioTrainerHeader
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call TalkToTrainer
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jp TextScriptEnd
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CrockyBattleText:
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text_far _CrockyBattleText
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WugtrioBattleText:
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text_far _WugtrioBattleText
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text_asm
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ld a, CROCKY
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ld a, WUGTRIO
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call PlayCry
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call WaitForSoundToFinish
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jp TextScriptEnd
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DiglettsCaveText1:
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text_far _DiglettsCaveText1
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text_end
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