Replaces the nonsensical Crocky static with a more fitting Wugtrio encounter. Currently (hilariously) makes the Champion theme play in the battle, working on a fix later
This commit is contained in:
MementoMartha 2023-04-05 23:20:22 +01:00
parent 3e6e9ea240
commit c9833e5d91
6 changed files with 14 additions and 30 deletions

View file

@ -13,29 +13,24 @@ DiglettsCave_ScriptPointers:
dw EndTrainerBattle
DiglettsCave_TextPointers:
dw CrockyText
dw DiglettsCaveText1
dw WugtrioText
DiglettsCaveTrainerHeaders:
def_trainers
CrockyTrainerHeader:
trainer EVENT_BEAT_CROCKY, 0, CrockyBattleText, CrockyBattleText, CrockyBattleText
WugtrioTrainerHeader:
trainer EVENT_BEAT_WUGTRIO, 0, WugtrioBattleText, WugtrioBattleText, WugtrioBattleText
db -1 ; end
CrockyText:
WugtrioText:
text_asm
ld hl, CrockyTrainerHeader
ld hl, WugtrioTrainerHeader
call TalkToTrainer
jp TextScriptEnd
CrockyBattleText:
text_far _CrockyBattleText
WugtrioBattleText:
text_far _WugtrioBattleText
text_asm
ld a, CROCKY
ld a, WUGTRIO
call PlayCry
call WaitForSoundToFinish
jp TextScriptEnd
DiglettsCaveText1:
text_far _DiglettsCaveText1
text_end