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documented bide bug
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@ -1096,7 +1096,9 @@ RemoveFaintedPlayerMon: ; 3c741 (f:4741)
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ld [wd083], a
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call WaitForSoundToFinish
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.skipWaitForSound
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ld hl, wEnemyNumHits
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; bug? if the player mon faints while the enemy mon is using bide,
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; the accumulated damage is overwritten. xxx what values can [wd083] have here?
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ld hl, wEnemyBideAccumulatedDamage
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ld [hli], a
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ld [hl], a
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ld [wBattleMonStatus], a
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