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Reorganize constants/
To do: add comments associating constants with data and code
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@ -1,8 +1,6 @@
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; subanimations
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; special effects that are part of move animations
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const_value = $D8
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; special effects, prefaced with "SE" for "Special Effect"
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const_def $D8
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const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
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const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
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const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
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