mirror of
				https://github.com/thornAvery/kep-hack.git
				synced 2025-11-04 20:51:02 +13:00 
			
		
		
		
	A few things
- Added a gate between the two halves of Route 10 on the right side of Rock Tunnel that contains the Graveler trade NPC. - Improved Faraway's encounter table. - Made the music go silent before battling both of the postgame bosses for suspense reasons. It also sounds cool. - Minor text fixes
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			@ -180,82 +180,77 @@ DEF SHOW EQU $15
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	const HS_SILPH_CO_7F_RIVAL             ; A5
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	const HS_SILPH_CO_7F_ITEM_1            ; A6 X
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	const HS_SILPH_CO_7F_ITEM_2            ; A7	X
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	const HS_SILPH_CO_10F_1                ; A8
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	const HS_SILPH_CO_10F_2                ; A9
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	const HS_SILPH_CO_10F_ITEM_1           ; AA X
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	const HS_SILPH_CO_10F_ITEM_2           ; AB X
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	const HS_SILPH_CO_10F_ITEM_3           ; AC X
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	const HS_SILPH_CO_11F_1                ; AD
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	const HS_SILPH_CO_11F_JAMES            ; AE
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	const HS_SILPH_CO_11F_3                ; AF
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	const HS_SILPH_CO_11F_JESSIE           ; B0
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	const HS_OMEGA                         ; B1
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	const HS_OMEGA_2                       ; B2
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	const HS_DRAGONITE                     ; B3
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	const HS_MOLTRES                       ; B4
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	const HS_POKEMON_MANSION_2F_ITEM       ; B5 X
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	const HS_POKEMON_MANSION_3F_ITEM_1     ; B6 X
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	const HS_POKEMON_MANSION_3F_ITEM_2     ; B7 X
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	const HS_POKEMON_MANSION_B1F_ITEM_1    ; B8 X
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	const HS_POKEMON_MANSION_B1F_ITEM_2    ; B9 X
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	const HS_POKEMON_MANSION_B1F_ITEM_3    ; BA X
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	const HS_POKEMON_MANSION_B1F_ITEM_4    ; BB X
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	const HS_POKEMON_MANSION_B1F_ITEM_5    ; BC X
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	const HS_MANSION_GUARD                 ; BD
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	const HS_SAFARI_ZONE_EAST_ITEM_1       ; BE X
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	const HS_SAFARI_ZONE_EAST_ITEM_2       ; BF X
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	const HS_SAFARI_ZONE_EAST_ITEM_3       ; C0 X
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	const HS_SAFARI_ZONE_EAST_ITEM_4       ; C1 X
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	const HS_SAFARI_ZONE_NORTH_ITEM_1      ; C2 X
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	const HS_SAFARI_ZONE_NORTH_ITEM_2      ; C3 X
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	const HS_SAFARI_ZONE_WEST_ITEM_1       ; C4 X
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	const HS_SAFARI_ZONE_WEST_ITEM_2       ; C5 X
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	const HS_SAFARI_ZONE_WEST_ITEM_3       ; C6 X
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	const HS_SAFARI_ZONE_WEST_ITEM_4       ; C7 X
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	const HS_SAFARI_ZONE_CENTER_ITEM       ; C8 X
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	const HS_CERULEAN_CAVE_2F_ITEM_1       ; C9 X
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	const HS_CERULEAN_CAVE_2F_ITEM_2       ; CA X
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	const HS_CERULEAN_CAVE_2F_ITEM_3       ; CB X
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	const HS_MEWTWO                        ; CC X
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	const HS_CERULEAN_CAVE_B1F_ITEM_1      ; CD X
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	const HS_CERULEAN_CAVE_B1F_ITEM_2      ; CE X
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	const HS_VICTORY_ROAD_1F_ITEM_1        ; CF X
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	const HS_VICTORY_ROAD_1F_ITEM_2        ; D0 X
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	const HS_CHAMPIONS_ROOM_OAK            ; D1
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	const HS_SEAFOAM_ISLANDS_1F_BOULDER_1  ; D2
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	const HS_SEAFOAM_ISLANDS_1F_BOULDER_2  ; D3
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	const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D4
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	const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; D5
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	const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; D6
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	const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; D7
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; D8
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; D9
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DA
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; DB
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	const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; DC
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	const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; DD
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	const HS_ARTICUNO                      ; DE
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	const HS_MEW                           ; DF
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	const HS_POKEMON_MANSION_B2F_ITEM_1    ; E0
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	const HS_POKEMON_MANSION_B2F_ITEM_2    ; E1
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	const HS_MT_MOON_CRATER_ITEM_1         ; E2
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	const HS_MT_MOON_CRATER_ITEM_2         ; E3
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	const HS_MT_MOON_CRATER_ITEM_3         ; E4
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	const HS_MT_MOON_CRATER_ITEM_4         ; E5
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	const HS_GIOVANNIS_ROOM_ITEM_1         ; E6
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	const HS_GIOVANNIS_ROOM_ITEM_2         ; E7
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	const HS_ROCK_TUNNEL_B1F_DOME          ; E8
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	const HS_ROCK_TUNNEL_B1F_HELIX         ; E9
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	const HS_ROCK_TUNNEL_B1F_AMBER         ; EA sports. to the game.
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	const HS_ROCK_TUNNEL_B1F_WING          ; EB
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	const HS_MT_MOON_CRATER_GUARD          ; EC
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	const HS_DAYCARE_BULBASAUR             ; ED
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	const HS_GLADE_GZAP_1                  ; EE
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	const HS_GLADE_GZAP_2                  ; EF
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	const HS_GLADE_GZAP_3                  ; F0
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	const HS_GLADE_ITEM1
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	const HS_GLADE_ITEM2
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	const HS_GLADE_ITEM3
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	const HS_GLADE_ITEM4
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	const HS_CINNABAR_VOLCANO_FLOORS_ITEM  ; F1
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	const HS_SILPH_CO_11F_1                ; A8
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	const HS_SILPH_CO_11F_JAMES            ; A9
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	const HS_SILPH_CO_11F_3                ; AA
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	const HS_SILPH_CO_11F_JESSIE           ; AB
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	const HS_OMEGA                         ; AC
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	const HS_OMEGA_2                       ; AD
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	const HS_DRAGONITE                     ; AE
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	const HS_MOLTRES                       ; AF
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	const HS_POKEMON_MANSION_2F_ITEM       ; B0 X
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	const HS_POKEMON_MANSION_3F_ITEM_1     ; B1 X
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	const HS_POKEMON_MANSION_3F_ITEM_2     ; B2 X
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	const HS_POKEMON_MANSION_B1F_ITEM_1    ; B3 X
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	const HS_POKEMON_MANSION_B1F_ITEM_2    ; B4 X
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	const HS_POKEMON_MANSION_B1F_ITEM_3    ; B5 X
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	const HS_POKEMON_MANSION_B1F_ITEM_4    ; B6 X
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	const HS_POKEMON_MANSION_B1F_ITEM_5    ; B7 X
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	const HS_MANSION_GUARD                 ; B8
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	const HS_SAFARI_ZONE_EAST_ITEM_1       ; B9 X
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	const HS_SAFARI_ZONE_EAST_ITEM_2       ; BA X
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	const HS_SAFARI_ZONE_EAST_ITEM_3       ; BB X
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	const HS_SAFARI_ZONE_EAST_ITEM_4       ; BC X
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	const HS_SAFARI_ZONE_NORTH_ITEM_1      ; BD X
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	const HS_SAFARI_ZONE_NORTH_ITEM_2      ; BE X
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	const HS_SAFARI_ZONE_WEST_ITEM_1       ; BF X
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	const HS_SAFARI_ZONE_WEST_ITEM_2       ; C0 X
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	const HS_SAFARI_ZONE_WEST_ITEM_3       ; C1 X
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	const HS_SAFARI_ZONE_WEST_ITEM_4       ; C2 X
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	const HS_SAFARI_ZONE_CENTER_ITEM       ; C3 X
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	const HS_CERULEAN_CAVE_2F_ITEM_1       ; C4 X
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	const HS_CERULEAN_CAVE_2F_ITEM_2       ; C5 X
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	const HS_CERULEAN_CAVE_2F_ITEM_3       ; C6 X
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	const HS_MEWTWO                        ; C7 X
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	const HS_CERULEAN_CAVE_B1F_ITEM_1      ; C8 X
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	const HS_CERULEAN_CAVE_B1F_ITEM_2      ; C9 X
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	const HS_VICTORY_ROAD_1F_ITEM_1        ; CA X
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	const HS_VICTORY_ROAD_1F_ITEM_2        ; CB X
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	const HS_CHAMPIONS_ROOM_OAK            ; CC
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	const HS_SEAFOAM_ISLANDS_1F_BOULDER_1  ; CD
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	const HS_SEAFOAM_ISLANDS_1F_BOULDER_2  ; CE
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	const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; CF
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	const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; D0
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	const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; D1
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	const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; D2
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; D3
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; D4
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; D5
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	const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; D6
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	const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; D7
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	const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; D8
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	const HS_ARTICUNO                      ; D9
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	const HS_MEW                           ; DA
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	const HS_POKEMON_MANSION_B2F_ITEM_1    ; DB
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	const HS_POKEMON_MANSION_B2F_ITEM_2    ; DC
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	const HS_MT_MOON_CRATER_ITEM_1         ; DD
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	const HS_MT_MOON_CRATER_ITEM_2         ; DE
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	const HS_MT_MOON_CRATER_ITEM_3         ; DF
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	const HS_MT_MOON_CRATER_ITEM_4         ; E0
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	const HS_GIOVANNIS_ROOM_ITEM_1         ; E1
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	const HS_GIOVANNIS_ROOM_ITEM_2         ; E2
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	const HS_ROCK_TUNNEL_B1F_DOME          ; E3
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	const HS_ROCK_TUNNEL_B1F_HELIX         ; E4
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	const HS_ROCK_TUNNEL_B1F_AMBER         ; E5
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	const HS_ROCK_TUNNEL_B1F_WING          ; E6
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	const HS_MT_MOON_CRATER_GUARD          ; E7
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	const HS_DAYCARE_BULBASAUR             ; E8
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	const HS_GLADE_GZAP_1                  ; E9
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	const HS_GLADE_GZAP_2                  ; EA sports. to the game.
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	const HS_GLADE_GZAP_3                  ; EB
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	const HS_GLADE_ITEM1                   ; EC
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	const HS_GLADE_ITEM2                   ; ED
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	const HS_GLADE_ITEM3                   ; EE
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	const HS_GLADE_ITEM4                   ; EF
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	const HS_CINNABAR_VOLCANO_FLOORS_ITEM  ; F0
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DEF NUM_HS_OBJECTS EQU const_value         ; F2 - FE all go unused.
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			@ -253,27 +253,26 @@ DEF FIRST_INDOOR_MAP EQU const_value
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	map_const CERULEAN_BADGE_HOUSE,           4,  4 ; $E7
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	map_const CINNABAR_VOLCANO,              14, 12 ; $E8	- Was UNUSED_MAP_E7
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	map_const CINNABAR_VOLCANO_FLOORS,       20, 20 ; $E9	- Switched with ROCK_TUNNEL_B1F
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	map_const SILPH_CO_9F,                   13,  9 ; $EA	(now goes unused)
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	map_const SILPH_CO_10F,                   8,  9 ; $EB	(now goes unused)
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	map_const SILPH_CO_11F,                   9,  9 ; $EC
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	map_const FARAWAY_FERRY_DOCK,            14,  6 ; $ED	- was SILPH_CO_ELEVATOR
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	map_const GARNET_CAVERN_2F,              15,  9 ; $EE	- was UNUSED_MAP_ED
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	map_const UNDERWATER_TUNNEL,             15,  9 ; $EF	- Was UNUSED_MAP_EE
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	map_const TRADE_CENTER,                   5,  4 ; $F0
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	map_const COLOSSEUM,                      5,  4 ; $F1
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	map_const CELADON_UNIVERSITY_INSIDE,     11, 10 ; $F2	- Was UNUSED_MAP_F1
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	map_const CELADON_UNIVERSITY_POKECENTER,  7,  4 ; $F3	- Was UNUSED_MAP_F2
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	map_const LORELEIS_ROOM,                  5,  6 ; $F4
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	map_const BRUNOS_ROOM,                    5,  6 ; $F5
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	map_const AGATHAS_ROOM,                   5,  6 ; $F6
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	map_const ROCK_TUNNEL_B1F,               20, 18 ; $F7	- Switched with CINNABAR_VOLCANO_FLOORS
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	map_const GIOVANNIS_ROOM,                11, 14 ; $F8
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	map_const BATTLE_TENT,                    5, 10 ; $F9
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	map_const MT_MOON_SQUARE,                13,  7 ; $FA
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	map_const MT_MOON_SQUARE_HOUSE,           4,  4 ; $FB
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	map_const CELESTE_HILL_CAVE,	         20, 18 ; $FC
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	map_const CELESTE_HILL_OUTSIDE,	         20, 20 ; $FD
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	map_const BRUNSWICK_GLADE,               19, 20 ; $FE
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	map_const ROUTE_10_GATE,                  5,  4 ; $EA
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	map_const SILPH_CO_11F,                   9,  9 ; $EB
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	map_const FARAWAY_FERRY_DOCK,            14,  6 ; $EC	- was SILPH_CO_ELEVATOR
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	map_const GARNET_CAVERN_2F,              15,  9 ; $ED	- was UNUSED_MAP_ED
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	map_const UNDERWATER_TUNNEL,             15,  9 ; $EE	- Was UNUSED_MAP_EE
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	map_const TRADE_CENTER,                   5,  4 ; $EF
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	map_const COLOSSEUM,                      5,  4 ; $F0
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	map_const CELADON_UNIVERSITY_INSIDE,     11, 10 ; $F1	- Was UNUSED_MAP_F1
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	map_const CELADON_UNIVERSITY_POKECENTER,  7,  4 ; $F2	- Was UNUSED_MAP_F2
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	map_const LORELEIS_ROOM,                  5,  6 ; $F3
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	map_const BRUNOS_ROOM,                    5,  6 ; $F4
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	map_const AGATHAS_ROOM,                   5,  6 ; $F5
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	map_const ROCK_TUNNEL_B1F,               20, 18 ; $F6	- Switched with CINNABAR_VOLCANO_FLOORS
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	map_const GIOVANNIS_ROOM,                11, 14 ; $F7
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	map_const BATTLE_TENT,                    5, 10 ; $F8
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	map_const MT_MOON_SQUARE,                13,  7 ; $F9
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	map_const MT_MOON_SQUARE_HOUSE,           4,  4 ; $FA
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	map_const CELESTE_HILL_CAVE,	         20, 18 ; $FB
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	map_const CELESTE_HILL_OUTSIDE,	         20, 20 ; $FC
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	map_const BRUNSWICK_GLADE,               19, 20 ; $FD
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DEF NUM_MAPS EQU const_value
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; Indoor maps, such as houses, use this as the Map ID in their exit warps
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			@ -7,10 +7,6 @@
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CardKeyTable1:
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	db  SILPH_CO_7F, $06, $0A, 4
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	db  SILPH_CO_7F, $06, $0B, 5
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	db  SILPH_CO_9F, $04, $12, 6
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	db  SILPH_CO_9F, $04, $13, 7
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	db SILPH_CO_10F, $08, $0A, 8
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	db SILPH_CO_10F, $08, $0B, 9
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	db -1 ; end
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CardKeyTable2:
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			@ -18,8 +14,6 @@ CardKeyTable2:
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	db SILPH_CO_3F, $09, $09, 11
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	db SILPH_CO_5F, $04, $07, 12
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	db SILPH_CO_5F, $05, $07, 13
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	db SILPH_CO_9F, $08, $03, 18
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	db SILPH_CO_9F, $09, $03, 19
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	db -1 ; end
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CardKeyTable3:
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			@ -2,7 +2,5 @@ SilphCoMapList:
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	db SILPH_CO_3F
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	db SILPH_CO_5F
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	db SILPH_CO_7F
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	db SILPH_CO_9F
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	db SILPH_CO_10F
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	db SILPH_CO_11F
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	db -1 ; end
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			@ -11,8 +11,8 @@ HiddenItemCoords:
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	hidden_item ROUTE_9,                       14,   7
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	hidden_item SS_ANNE_KITCHEN,               13,   9
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	hidden_item SS_ANNE_B1F_ROOMS,              3,   1
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	hidden_item ROUTE_10,                       9,  17
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	hidden_item ROUTE_10,                      16,  53
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		||||
	hidden_item ROUTE_10,                       9,  25
 | 
			
		||||
	hidden_item ROUTE_10,                      12,  71
 | 
			
		||||
	hidden_item ROCKET_HIDEOUT_B1F,            21,  15
 | 
			
		||||
	hidden_item ROCKET_HIDEOUT_B3F,            27,  17
 | 
			
		||||
	hidden_item ROCKET_HIDEOUT_B4F,            25,   1
 | 
			
		||||
| 
						 | 
				
			
			@ -23,7 +23,6 @@ HiddenItemCoords:
 | 
			
		|||
	hidden_item SAFARI_ZONE_GATE,              10,   1 ; inaccessible
 | 
			
		||||
	hidden_item SAFARI_ZONE_WEST,               6,   5
 | 
			
		||||
	hidden_item SILPH_CO_5F,                   12,   3
 | 
			
		||||
	hidden_item SILPH_CO_9F,                    2,  15
 | 
			
		||||
	hidden_item COPYCATS_HOUSE_2F,              1,   1
 | 
			
		||||
	hidden_item CERULEAN_CAVE_1F,              14,  11
 | 
			
		||||
	hidden_item CERULEAN_CAVE_B1F,             27,   3
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -46,7 +46,6 @@ HiddenObjectMaps:
 | 
			
		|||
	db SAFARI_ZONE_GATE
 | 
			
		||||
	db SAFARI_ZONE_WEST
 | 
			
		||||
	db SILPH_CO_5F
 | 
			
		||||
	db SILPH_CO_9F
 | 
			
		||||
	db COPYCATS_HOUSE_2F
 | 
			
		||||
	db CERULEAN_CAVE_1F
 | 
			
		||||
	db CERULEAN_CAVE_B1F
 | 
			
		||||
| 
						 | 
				
			
			@ -142,7 +141,6 @@ HiddenObjectPointers:
 | 
			
		|||
	dw SafariZoneEntranceHiddenObjects
 | 
			
		||||
	dw SafariZoneWestHiddenObjects
 | 
			
		||||
	dw SilphCo5FHiddenObjects
 | 
			
		||||
	dw SilphCo9FHiddenObjects
 | 
			
		||||
	dw CopycatsHouse2FHiddenObjects
 | 
			
		||||
	dw CeruleanCave1HiddenObjects
 | 
			
		||||
	dw CeruleanCave3HiddenObjects
 | 
			
		||||
| 
						 | 
				
			
			@ -431,8 +429,8 @@ SSAnne10HiddenObjects:
 | 
			
		|||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
Route10HiddenObjects:
 | 
			
		||||
	hidden_object  9, 17, SUPER_POTION, HiddenItems
 | 
			
		||||
	hidden_object 16, 53, MAX_ETHER, HiddenItems
 | 
			
		||||
	hidden_object  9, 25, SUPER_POTION, HiddenItems
 | 
			
		||||
	hidden_object 12, 71, MAX_ETHER, HiddenItems
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
RocketHideout1HiddenObjects:
 | 
			
		||||
| 
						 | 
				
			
			@ -473,10 +471,6 @@ SilphCo5FHiddenObjects:
 | 
			
		|||
	hidden_object 12,  3, ELIXER, HiddenItems
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
SilphCo9FHiddenObjects:
 | 
			
		||||
	hidden_object  2, 15, MAX_POTION, HiddenItems
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
CopycatsHouse2FHiddenObjects:
 | 
			
		||||
	hidden_object  1,  1, NUGGET, HiddenItems
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,6 +13,7 @@ DungeonMaps1:
 | 
			
		|||
	db DIGLETTS_CAVE
 | 
			
		||||
	db UNDERWATER_TUNNEL
 | 
			
		||||
	db CINNABAR_VOLCANO_FLOORS
 | 
			
		||||
	db SILPH_CO_11F
 | 
			
		||||
	db CELESTE_HILL
 | 
			
		||||
	db CELESTE_HILL_OUTSIDE
 | 
			
		||||
	db CELESTE_HILL_CAVE
 | 
			
		||||
| 
						 | 
				
			
			@ -34,8 +35,6 @@ DungeonMaps2:
 | 
			
		|||
	; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and
 | 
			
		||||
	; CERULEAN_CAVE maps, except for SILPH_CO_1F
 | 
			
		||||
	db SILPH_CO_3F, CERULEAN_CAVE_1F
 | 
			
		||||
	; SILPH_CO_[9-11]F
 | 
			
		||||
	db SILPH_CO_9F, SILPH_CO_11F
 | 
			
		||||
	; SEAFOAM_ISLANDS_[B1F-B4F]
 | 
			
		||||
	db SEAFOAM_ISLANDS_B1F, SEAFOAM_ISLANDS_B4F
 | 
			
		||||
	; all ROCKET_HIDEOUT maps
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										2
									
								
								data/maps/headers/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								data/maps/headers/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,2 @@
 | 
			
		|||
	map_header Route10Gate, ROUTE_10_GATE, FOREST_GATE, 0
 | 
			
		||||
	end_map_header
 | 
			
		||||
| 
						 | 
				
			
			@ -238,7 +238,6 @@ MapHSPointers:
 | 
			
		|||
	dw CinnabarVolcanoHS
 | 
			
		||||
	dw CinnabarVolcanoFloorsHS
 | 
			
		||||
	dw NoHS
 | 
			
		||||
	dw SilphCo10FHS
 | 
			
		||||
	dw SilphCo11FHS
 | 
			
		||||
	dw NoHS
 | 
			
		||||
	dw NoHS
 | 
			
		||||
| 
						 | 
				
			
			@ -493,12 +492,6 @@ SilphCo7FHS:
 | 
			
		|||
	db SILPH_CO_7F, $09, SHOW                 ; HS_SILPH_CO_7F_RIVAL
 | 
			
		||||
	db SILPH_CO_7F, $0A, SHOW                 ; HS_SILPH_CO_7F_ITEM_1
 | 
			
		||||
	db SILPH_CO_7F, $0B, SHOW                 ; HS_SILPH_CO_7F_ITEM_2
 | 
			
		||||
SilphCo10FHS:
 | 
			
		||||
	db SILPH_CO_10F, $01, SHOW                ; HS_SILPH_CO_10F_1
 | 
			
		||||
	db SILPH_CO_10F, $02, SHOW                ; HS_SILPH_CO_10F_2
 | 
			
		||||
	db SILPH_CO_10F, $03, SHOW                ; HS_SILPH_CO_10F_ITEM_1
 | 
			
		||||
	db SILPH_CO_10F, $04, SHOW                ; HS_SILPH_CO_10F_ITEM_2
 | 
			
		||||
	db SILPH_CO_10F, $05, SHOW                ; HS_SILPH_CO_10F_ITEM_3
 | 
			
		||||
SilphCo11FHS:
 | 
			
		||||
	db SILPH_CO_11F, $03, SHOW                ; Giovanni
 | 
			
		||||
	db SILPH_CO_11F, $04, SHOW                ; James
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -235,8 +235,7 @@ MapHeaderBanks::
 | 
			
		|||
	db BANK(CeruleanBadgeHouse_h)
 | 
			
		||||
	db BANK(CinnabarVolcano_h) ; $01 UNUSED_MAP_E7
 | 
			
		||||
	db BANK(CinnabarVolcanoFloors_h)
 | 
			
		||||
	db BANK(SilphCo9F_h)
 | 
			
		||||
	db BANK(SilphCo10F_h)
 | 
			
		||||
	db BANK(Route10Gate_h)
 | 
			
		||||
	db BANK(SilphCo11F_h)
 | 
			
		||||
	db BANK(FarawayFerryDock_h)
 | 
			
		||||
	db BANK(GarnetCavern2F_h) ; was UNUSED_MAP_ED
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -235,8 +235,7 @@ MapHeaderPointers::
 | 
			
		|||
	dw CeruleanBadgeHouse_h
 | 
			
		||||
	dw CinnabarVolcano_h ; UNUSED_MAP_E7
 | 
			
		||||
	dw CinnabarVolcanoFloors_h
 | 
			
		||||
	dw SilphCo9F_h
 | 
			
		||||
	dw SilphCo10F_h
 | 
			
		||||
	dw Route10Gate_h
 | 
			
		||||
	dw SilphCo11F_h
 | 
			
		||||
	dw FarawayFerryDock_h
 | 
			
		||||
	dw GarnetCavern2F_h ; UNUSED_MAP_ED, used silph 2f
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -9,8 +9,6 @@ CinnabarLabTradeRoom_Object:
 | 
			
		|||
 | 
			
		||||
	def_object_events
 | 
			
		||||
	object_event  3,  2, SPRITE_SUPER_NERD, STAY, DOWN, 1 ; person
 | 
			
		||||
	object_event  1,  4, SPRITE_GRAMPS, STAY, NONE, 2 ; person
 | 
			
		||||
;	object_event  5,  5, SPRITE_BEAUTY, STAY, UP, 3 ; person
 | 
			
		||||
	object_event  3,  5, SPRITE_GAMEBOY_KID, STAY, DOWN, 3 ; Trader
 | 
			
		||||
	object_event  3,  5, SPRITE_GAMEBOY_KID, STAY, DOWN, 2 ; Trader
 | 
			
		||||
 | 
			
		||||
	def_warps_to CINNABAR_LAB_TRADE_ROOM
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -7,6 +7,9 @@ Route10_Object:
 | 
			
		|||
	warp_event  8, 61, ROCK_TUNNEL_1F, 3
 | 
			
		||||
	warp_event  6, 47, POWER_PLANT, 1
 | 
			
		||||
	warp_event  6,  3, UNDERWATER_TUNNEL, 2
 | 
			
		||||
	warp_event 14, 61, ROUTE_10_GATE, 2
 | 
			
		||||
	warp_event 14, 57, ROUTE_10_GATE, 1
 | 
			
		||||
	warp_event 15, 57, ROUTE_10_GATE, 1
 | 
			
		||||
 | 
			
		||||
	def_bg_events
 | 
			
		||||
	bg_event  7, 27, 7 ; Route10Text7
 | 
			
		||||
| 
						 | 
				
			
			@ -15,7 +18,7 @@ Route10_Object:
 | 
			
		|||
	bg_event  5, 49, 10 ; Route10Text10
 | 
			
		||||
 | 
			
		||||
	def_object_events
 | 
			
		||||
	object_event 10, 52, SPRITE_SUPER_NERD, STAY, LEFT, 1, OPP_POKEMANIAC, 1
 | 
			
		||||
	object_event 10, 50, SPRITE_SUPER_NERD, STAY, LEFT, 1, OPP_POKEMANIAC, 1
 | 
			
		||||
	object_event  3, 65, SPRITE_HIKER, STAY, UP, 2, OPP_HIKER, 7
 | 
			
		||||
	object_event 14, 72, SPRITE_SUPER_NERD, STAY, LEFT, 3, OPP_POKEMANIAC, 2
 | 
			
		||||
	object_event  7, 33, SPRITE_COOLTRAINER_F, STAY, LEFT, 4, OPP_JR_TRAINER_F, 7
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										14
									
								
								data/maps/objects/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								data/maps/objects/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,14 @@
 | 
			
		|||
Route10Gate_Object:
 | 
			
		||||
	db $a ; border block
 | 
			
		||||
 | 
			
		||||
	def_warp_events
 | 
			
		||||
	warp_event  5,  0, ROUTE_10, 7
 | 
			
		||||
	warp_event  4,  7, ROUTE_10, 6
 | 
			
		||||
	warp_event  5,  7, ROUTE_10, 6
 | 
			
		||||
 | 
			
		||||
	def_bg_events
 | 
			
		||||
 | 
			
		||||
	def_object_events
 | 
			
		||||
	object_event  3,  4, SPRITE_GRAMPS, STAY, LEFT, 1 ; person
 | 
			
		||||
 | 
			
		||||
	def_warps_to ROUTE_10_GATE
 | 
			
		||||
| 
						 | 
				
			
			@ -234,8 +234,7 @@ MapSongBanks::
 | 
			
		|||
	db MUSIC_CITIES2, 0 ; CERULEAN_BADGE_HOUSE
 | 
			
		||||
	db MUSIC_DUNGEON3, 0 ; CINNABAR_VOLCANO
 | 
			
		||||
	db MUSIC_DUNGEON3, 0 ; CINNABAR_VOLCANO_FLOORS
 | 
			
		||||
	db MUSIC_SILPH_CO, 0 ; SILPH_CO_9F
 | 
			
		||||
	db MUSIC_SILPH_CO, 0 ; SILPH_CO_10F
 | 
			
		||||
	db MUSIC_CITIES1, 0 ; ROUTE_10_GATE
 | 
			
		||||
	db MUSIC_SILPH_CO, 0 ; SILPH_CO_11F
 | 
			
		||||
	db MUSIC_DUNGEON2, 0 ; FARAWAY_FERRY_DOCK
 | 
			
		||||
	db MUSIC_DUNGEON1, 0 ; GARNET_CAVERN_2F
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -135,6 +135,7 @@ InternalMapEntries:
 | 
			
		|||
	internal_map NAME_RATERS_HOUSE,             14,  5, LavenderTownName
 | 
			
		||||
	internal_map CERULEAN_BADGE_HOUSE,          10,  2, CeruleanCityName
 | 
			
		||||
	internal_map CINNABAR_VOLCANO_FLOORS,        3, 14, CinnabarVolcanoName
 | 
			
		||||
	internal_map ROUTE_10_GATE,                 14,  4, Route10Name
 | 
			
		||||
	internal_map SILPH_CO_11F,                  10,  5, SilphCoName
 | 
			
		||||
	internal_map FARAWAY_FERRY_DOCK,            15, 15, FarawayIslandName
 | 
			
		||||
	internal_map GARNET_CAVERN_2F,               6, 10, GarnetCavernName
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -142,8 +142,7 @@ _AfterTrade2Text::
 | 
			
		|||
	text_ram wInGameTradeGiveMonName
 | 
			
		||||
	text " you"
 | 
			
		||||
	line "traded to me"
 | 
			
		||||
 | 
			
		||||
	para "went and evolved!"
 | 
			
		||||
	cont "went and evolved!"
 | 
			
		||||
	done
 | 
			
		||||
 | 
			
		||||
_WannaTrade3Text::
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -237,7 +237,6 @@ WildDataPointers:
 | 
			
		|||
	dw NothingWildMons
 | 
			
		||||
	dw NothingWildMons
 | 
			
		||||
	dw NothingWildMons
 | 
			
		||||
	dw NothingWildMons
 | 
			
		||||
	dw GarnetCavern2FWildMons
 | 
			
		||||
	dw UnderwaterTunnelWildMons
 | 
			
		||||
	dw NothingWildMons
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,15 +1,15 @@
 | 
			
		|||
FarawayIslandInsideMons:	; DEFINITELY needs reworking
 | 
			
		||||
FarawayIslandInsideMons:
 | 
			
		||||
	def_grass_wildmons 10 ; encounter rate
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 30, MANKEY
 | 
			
		||||
	db 30, MANKEY
 | 
			
		||||
	db 30, PRIMEAPE
 | 
			
		||||
	db 30, BUTTERFREE
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 30, EEVEE
 | 
			
		||||
	db 25, MANKEY
 | 
			
		||||
	db 28, GLOOM
 | 
			
		||||
	db 26, BUTTERFREE
 | 
			
		||||
	db 29, PRIMEAPE
 | 
			
		||||
	db 24, MANKEY
 | 
			
		||||
	db 30, DECILLA
 | 
			
		||||
	db 26, MANKEY
 | 
			
		||||
	db 30, GORILLAIMO
 | 
			
		||||
	db 27, BUTTERFREE
 | 
			
		||||
	db 30, AERODACTYL
 | 
			
		||||
	end_grass_wildmons
 | 
			
		||||
	
 | 
			
		||||
	def_water_wildmons 0 ; encounter rate
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										13
									
								
								maps.asm
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								maps.asm
									
									
									
									
									
								
							| 
						 | 
				
			
			@ -789,10 +789,10 @@ INCLUDE "scripts/SilphCo3F.asm"
 | 
			
		|||
INCLUDE "data/maps/objects/SilphCo3F.asm"
 | 
			
		||||
SilphCo3F_Blocks: INCBIN "maps/SilphCo3F.blk"
 | 
			
		||||
 | 
			
		||||
INCLUDE "data/maps/headers/SilphCo10F.asm"
 | 
			
		||||
INCLUDE "scripts/SilphCo10F.asm"
 | 
			
		||||
INCLUDE "data/maps/objects/SilphCo10F.asm"
 | 
			
		||||
SilphCo10F_Blocks: INCBIN "maps/SilphCo10F.blk"
 | 
			
		||||
INCLUDE "data/maps/headers/Route10Gate.asm"
 | 
			
		||||
INCLUDE "scripts/Route10Gate.asm"
 | 
			
		||||
INCLUDE "data/maps/objects/Route10Gate.asm"
 | 
			
		||||
Route10Gate_Blocks: INCBIN "maps/Route10Gate.blk"
 | 
			
		||||
 | 
			
		||||
INCLUDE "data/maps/headers/LancesRoom.asm"
 | 
			
		||||
INCLUDE "scripts/LancesRoom.asm"
 | 
			
		||||
| 
						 | 
				
			
			@ -947,11 +947,6 @@ INCLUDE "data/maps/objects/UndergroundPathRoute7.asm"
 | 
			
		|||
;INCLUDE "scripts/UndergroundPathRoute7Copy.asm"
 | 
			
		||||
;INCLUDE "data/maps/objects/UndergroundPathRoute7Copy.asm"
 | 
			
		||||
 | 
			
		||||
INCLUDE "data/maps/headers/SilphCo9F.asm"
 | 
			
		||||
INCLUDE "scripts/SilphCo9F.asm"
 | 
			
		||||
INCLUDE "data/maps/objects/SilphCo9F.asm"
 | 
			
		||||
SilphCo9F_Blocks: INCBIN "maps/SilphCo9F.blk"
 | 
			
		||||
 | 
			
		||||
INCLUDE "data/maps/headers/VictoryRoad1F.asm"
 | 
			
		||||
INCLUDE "scripts/VictoryRoad1F.asm"
 | 
			
		||||
INCLUDE "data/maps/objects/VictoryRoad1F.asm"
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -24,8 +24,7 @@ Me()
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Oe(,?????;{e(+WWWW*){e() 
!(){e()hi(){e()7}:~(){e(){y{{(){e(){{{{$%{e(){{{{{{{e().(,?????;CC(,,,,,,)CC(+WWWW%
 | 
			
		||||
L()11111
 | 
			
		||||
Oe(,?????;{e(+WWWW*){e() 
!(){e()hi(){e()7}:~(){e(){y{{$%{e(){{{{{{{e().()CCCCCCCC(,????;CTC(,,,,,) 
!(+WWW%7:~()11111
 | 
			
		||||
 | 
			
		||||
()1111>;/()>??,)
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										
											BIN
										
									
								
								maps/Route10Gate.blk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								maps/Route10Gate.blk
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
						 | 
				
			
			@ -25,8 +25,21 @@ MewtwoTrainerHeader:
 | 
			
		|||
 | 
			
		||||
MewtwoText:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld a, 5
 | 
			
		||||
	ld [wMusicFade], a
 | 
			
		||||
	xor a
 | 
			
		||||
	ld [wMusicFadeID], a
 | 
			
		||||
.waitloop
 | 
			
		||||
	ld a, [wMusicFade]
 | 
			
		||||
	and a
 | 
			
		||||
	jr nz, .waitloop
 | 
			
		||||
 | 
			
		||||
	ld a, SFX_STOP_ALL_MUSIC
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	ld hl, MewtwoTrainerHeader
 | 
			
		||||
	call TalkToTrainer
 | 
			
		||||
	ld a, SFX_STOP_ALL_MUSIC
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
MewtwoBattleText:
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -3,28 +3,12 @@ CinnabarLabTradeRoom_Script:
 | 
			
		|||
 | 
			
		||||
CinnabarLabTradeRoom_TextPointers:
 | 
			
		||||
	dw Lab2Text1
 | 
			
		||||
	dw Lab2Text2
 | 
			
		||||
;	dw Lab2Text3
 | 
			
		||||
	dw CinnabarLabTrader
 | 
			
		||||
 | 
			
		||||
Lab2Text1:
 | 
			
		||||
	text_far _Lab2Text1
 | 
			
		||||
	text_end
 | 
			
		||||
 | 
			
		||||
Lab2Text2:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld a, TRADE_FOR_JENNY
 | 
			
		||||
	ld [wWhichTrade], a
 | 
			
		||||
	jr Lab2DoTrade
 | 
			
		||||
 | 
			
		||||
;Lab2Text3:
 | 
			
		||||
;	text_asm
 | 
			
		||||
;	ld a, TRADE_FOR_CRINKLES
 | 
			
		||||
;	ld [wWhichTrade], a
 | 
			
		||||
Lab2DoTrade:
 | 
			
		||||
	predef DoInGameTradeDialogue
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
 | 
			
		||||
CinnabarLabTrader:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld a, TRADE_WITH_SELF
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										15
									
								
								scripts/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								scripts/Route10Gate.asm
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,15 @@
 | 
			
		|||
Route10Gate_Script:
 | 
			
		||||
	jp EnableAutoTextBoxDrawing
 | 
			
		||||
 | 
			
		||||
Route10Gate_TextPointers:
 | 
			
		||||
	dw Route10GateText1
 | 
			
		||||
 | 
			
		||||
Route10GateText1:
 | 
			
		||||
	text_asm
 | 
			
		||||
	ld a, TRADE_FOR_JENNY
 | 
			
		||||
	ld [wWhichTrade], a
 | 
			
		||||
	jr Route10GateDoTrade
 | 
			
		||||
	
 | 
			
		||||
Route10GateDoTrade:
 | 
			
		||||
	predef DoInGameTradeDialogue
 | 
			
		||||
	jp TextScriptEnd
 | 
			
		||||
| 
						 | 
				
			
			@ -173,10 +173,6 @@ MissableObjectIDs_6219b:
 | 
			
		|||
	db HS_SILPH_CO_7F_2
 | 
			
		||||
	db HS_SILPH_CO_7F_3
 | 
			
		||||
	db HS_SILPH_CO_7F_4
 | 
			
		||||
	db HS_SILPH_CO_10F_1
 | 
			
		||||
	db HS_SILPH_CO_10F_2
 | 
			
		||||
	db HS_SILPH_CO_11F_1
 | 
			
		||||
	db HS_SILPH_CO_11F_3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
 | 
			
		||||
SilphCo11Script_62185:
 | 
			
		||||
| 
						 | 
				
			
			@ -633,8 +629,6 @@ SaffronCityRockets:
 | 
			
		|||
	db HS_SILPH_CO_7F_2
 | 
			
		||||
	db HS_SILPH_CO_7F_3
 | 
			
		||||
	db HS_SILPH_CO_7F_4
 | 
			
		||||
	db HS_SILPH_CO_10F_1
 | 
			
		||||
	db HS_SILPH_CO_10F_2
 | 
			
		||||
	db HS_SILPH_CO_11F_1
 | 
			
		||||
	db HS_SILPH_CO_11F_3
 | 
			
		||||
	db -1 ; end
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -21,6 +21,17 @@ SilphGauntlet7F_ScriptPointers:
 | 
			
		|||
ChiefScript1:
 | 
			
		||||
	CheckEvent EVENT_BEAT_CHIEF
 | 
			
		||||
	jr nz, .skip
 | 
			
		||||
	ld a, 5
 | 
			
		||||
	ld [wMusicFade], a
 | 
			
		||||
	xor a
 | 
			
		||||
	ld [wMusicFadeID], a
 | 
			
		||||
.waitloop
 | 
			
		||||
	ld a, [wMusicFade]
 | 
			
		||||
	and a
 | 
			
		||||
	jr nz, .waitloop
 | 
			
		||||
 | 
			
		||||
	ld a, SFX_STOP_ALL_MUSIC
 | 
			
		||||
	call PlaySound
 | 
			
		||||
	ld a, PLAYER_DIR_UP
 | 
			
		||||
	ld [wPlayerMovingDirection], a
 | 
			
		||||
	call UpdateSprites
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -26,7 +26,7 @@ _CelesteHillCaveBattleText2::
 | 
			
		|||
_CelesteHillCaveEndBattleText2::
 | 
			
		||||
	text "...!"
 | 
			
		||||
	line "You are not an"
 | 
			
		||||
	cont "ordinary TRAINER!"
 | 
			
		||||
	cont "ordinary trainer!"
 | 
			
		||||
	prompt
 | 
			
		||||
 | 
			
		||||
_CelesteHillCaveAfterBattleText2:: ; Allusion to the lack of a Teachy TV
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,7 @@
 | 
			
		|||
_MewtwoBattleText::
 | 
			
		||||
	text "Mew!@"
 | 
			
		||||
	text "MEWTWO: ..."
 | 
			
		||||
 | 
			
		||||
	para "..."
 | 
			
		||||
 | 
			
		||||
	para "...Mew!!!@"
 | 
			
		||||
	text_end
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in a new issue