mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 15:45:24 +13:00
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
This commit is contained in:
parent
ae420a4d8f
commit
cd649184f5
90 changed files with 1070 additions and 1066 deletions
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@ -5,7 +5,7 @@ CableClubNPC: ; 71c5 (1:71c5)
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bit 5, a ; received pokedex?
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jp nz, .receivedPokedex
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; if the player hasn't received the pokedex
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ld c, $3c
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ld c, 60
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call DelayFrames
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ld hl, CableClubNPCMakingPreparationsText
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call PrintText
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@ -72,24 +72,24 @@ CableClubNPC: ; 71c5 (1:71c5)
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ld hl, wUnknownSerialCounter
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ld a, [hli]
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inc a
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jr nz, Func_72a8 ; 0x726b $3b
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jr nz, Func_72a8
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ld a, [hl]
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inc a
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jr nz, Func_72a8 ; 0x726f $37
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jr nz, Func_72a8
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ld b, $a
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.asm_7273
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call DelayFrame
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call Serial_SendZeroByte
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dec b
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jr nz, .asm_7273 ; 0x727a $f7
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jr nz, .asm_7273
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call CloseLinkConnection
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ld hl, CableClubNPCLinkClosedBecauseOfInactivityText
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call PrintText
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jr Func_7298 ; 0x7285 $11
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jr Func_7298
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.failedToEstablishConnection
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ld hl, CableClubNPCAreaReservedFor2FriendsLinkedByCableText
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call PrintText
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jr Func_7298 ; 0x728d $9
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jr Func_7298
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.choseNo
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call CloseLinkConnection
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ld hl, CableClubNPCPleaseComeAgainText
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@ -2,16 +2,16 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006)
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ld hl, wd730
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set 6, [hl]
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xor a
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ld [wCurrentMenuItem], a ; wCurrentMenuItem
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ld [wCurrentMenuItem], a
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ld a, $3
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ld [wMenuWatchedKeys], a ; wMenuWatchedKeys
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ld [wMenuWatchedKeys], a
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ld a, [wcd37]
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dec a
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ld [wMaxMenuItem], a ; wMaxMenuItem
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ld [wMaxMenuItem], a
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ld a, $2
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ld [wTopMenuItemY], a ; wTopMenuItemY
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ld [wTopMenuItemY], a
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ld a, $1
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ld [wTopMenuItemX], a ; wTopMenuItemX
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ld [wTopMenuItemX], a
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ld a, [wcd37]
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dec a
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ld bc, $2
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@ -30,7 +30,7 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006)
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bit 1, a
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jr nz, .asm_610a7
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ld hl, wcc5b
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ld a, [wCurrentMenuItem] ; wCurrentMenuItem
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ld a, [wCurrentMenuItem]
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ld d, $0
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ld e, a
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add hl, de
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@ -55,7 +55,7 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006)
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ld hl, LabFossil_610ae
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call PrintText
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call YesNoChoice
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ld a, [wCurrentMenuItem] ; wCurrentMenuItem
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ld a, [wCurrentMenuItem]
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and a
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jr nz, .asm_610a7
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ld hl, LabFossil_610b3
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@ -1,7 +1,7 @@
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UsedCut: ; ef54 (3:6f54)
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xor a
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ld [wcd6a], a
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ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
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ld a, [W_CURMAPTILESET]
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and a ; OVERWORLD
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jr z, .asm_ef6b
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cp GYM
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@ -9,28 +9,28 @@ UsedCut: ; ef54 (3:6f54)
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ld a, [wTileInFrontOfPlayer]
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cp $50 ; gym cut tree
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jr nz, .asm_ef77
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jr asm_ef82
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jr .asm_ef82
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.asm_ef6b
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dec a
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ld a, [wTileInFrontOfPlayer]
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cp $3d ; cut tree
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jr z, asm_ef82
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jr z, .asm_ef82
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cp $52 ; grass
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jr z, asm_ef82
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jr z, .asm_ef82
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.asm_ef77
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ld hl, NothingToCutText
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ld hl, .NothingToCutText
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jp PrintText
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NothingToCutText: ; ef7d (3:6f7d)
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.NothingToCutText
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TX_FAR _NothingToCutText
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db "@"
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asm_ef82: ; ef82 (3:6f82)
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.asm_ef82
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ld [wcd4d], a
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ld a, $1
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ld [wcd6a], a
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ld a, [wWhichPokemon] ; wWhichPokemon
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ld hl, wPartyMonNicks ; wPartyMonNicks
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ld a, [wWhichPokemon]
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ld hl, wPartyMonNicks
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call GetPartyMonName
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ld hl, wd730
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set 6, [hl]
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@ -54,7 +54,7 @@ asm_ef82: ; ef82 (3:6f82)
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ld a, $ff
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ld [wUpdateSpritesEnabled], a
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call AnimateCutTree
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ld de, CutTreeBlockSwaps ; $7100
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ld de, CutTreeBlockSwaps
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call Func_f09f
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call RedrawMapView
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callba Func_79e96
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@ -75,15 +75,15 @@ AnimateCutTree: ; eff7 (3:6ff7)
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xor a
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ld [wcd50], a
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ld a, $e4
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ld [rOBP1], a ; $ff49
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ld [rOBP1], a
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ld a, [wcd4d]
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cp $52
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jr z, .asm_f020
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ld de, Overworld_GFX + $2d0 ; $42d0 ; cuttable tree sprite top row
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ld de, Overworld_GFX + $2d0 ; cuttable tree sprite top row
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ld hl, vChars1 + $7c0
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ld bc, (BANK(Overworld_GFX) << 8) + $02
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call CopyVideoData
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ld de, Overworld_GFX + $3d0 ; $43d0 ; cuttable tree sprite bottom row
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ld de, Overworld_GFX + $3d0 ; cuttable tree sprite bottom row
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ld hl, vChars1 + $7e0
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ld bc, (BANK(Overworld_GFX) << 8) + $02
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call CopyVideoData
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@ -111,7 +111,7 @@ AnimateCutTree: ; eff7 (3:6ff7)
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ret
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LoadCutTreeAnimationTilePattern: ; f04c (3:704c)
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ld de, AnimationTileset2 + $60 ; $474e ; tile depicting a leaf
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ld de, AnimationTileset2 + $60 ; tile depicting a leaf
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ld bc, (BANK(AnimationTileset2) << 8) + $01
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jp CopyVideoData
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@ -173,7 +173,7 @@ BoulderDustAnimationOffsets: ; f097 (3:7097)
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Func_f09f: ; f09f (3:709f)
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push de
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ld a, [W_CURMAPWIDTH] ; wd369
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ld a, [W_CURMAPWIDTH]
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add $6
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ld c, a
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ld b, $0
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@ -190,22 +190,22 @@ Func_f09f: ; f09f (3:709f)
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jr z, .asm_f0cf
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cp $8
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jr z, .asm_f0d7
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ld a, [W_XBLOCKCOORD] ; wd364
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ld a, [W_XBLOCKCOORD]
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and a
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jr z, .asm_f0e0
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jr .asm_f0ec
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.asm_f0c7
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ld a, [W_YBLOCKCOORD] ; wd363
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ld a, [W_YBLOCKCOORD]
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and a
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jr z, .asm_f0e0
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jr .asm_f0df
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.asm_f0cf
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ld a, [W_YBLOCKCOORD] ; wd363
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ld a, [W_YBLOCKCOORD]
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and a
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jr z, .asm_f0e1
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jr .asm_f0e0
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.asm_f0d7
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ld a, [W_XBLOCKCOORD] ; wd364
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ld a, [W_XBLOCKCOORD]
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and a
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jr z, .asm_f0e6
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jr .asm_f0e0
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@ -15,9 +15,9 @@ Func_79e96: ; 79e96 (1e:5e96)
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ld [wd08a], a
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ld c, $2
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call AdjustOAMBlockXPos2
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ld a, [rOBP1] ; $ff49
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ld a, [rOBP1]
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xor $64
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ld [rOBP1], a ; $ff49
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ld [rOBP1], a
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call DelayFrame
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pop bc
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dec c
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@ -65,9 +65,9 @@ Func_79eed: ; 79eed (1e:5eed)
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ld [wd08a], a
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ld c, $1
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call AdjustOAMBlockXPos2
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ld a, [rOBP1] ; $ff49
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ld a, [rOBP1]
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xor $64
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ld [rOBP1], a ; $ff49
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ld [rOBP1], a
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call DelayFrame
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pop bc
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dec c
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@ -1,8 +1,8 @@
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; returns whether the player is standing on a door tile in carry
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IsPlayerStandingOnDoorTile: ; 1a609 (6:6609)
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push de
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ld hl, DoorTileIDPointers ; $662c
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ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
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ld hl, DoorTileIDPointers
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ld a, [W_CURMAPTILESET]
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ld de, $3
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call IsInArray
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pop de
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@ -10,7 +10,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
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ld d, a
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ld e, $1
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; number of times to play collision sfx
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ld b, $64
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ld b, 100
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.asm_7bf30
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ld a, e
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xor $fe
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@ -22,7 +22,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
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ld a, (SFX_02_5b - SFX_Headers_02) / 3
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call PlayMusic
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pop bc
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ld c, $2
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ld c, 2
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call DelayFrames
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dec b
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jr nz, .asm_7bf30
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@ -2,7 +2,7 @@ EmotionBubble: ; 17c47 (5:7c47)
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ld a, [wcd50]
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ld c, a
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ld b, $0
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ld hl, EmotionBubblesPointerTable ; $7caf
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ld hl, EmotionBubblesPointerTable
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add hl, bc
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add hl, bc
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ld e, [hl]
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@ -45,10 +45,10 @@ EmotionBubble: ; 17c47 (5:7c47)
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ld a, [hl]
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add $8
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ld c, a
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ld de, EmotionBubblesOAM ; $7cb5
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ld de, EmotionBubblesOAM
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xor a
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call WriteOAMBlock
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ld c, $3c
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ld c, 60
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call DelayFrames
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pop af
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ld [wUpdateSpritesEnabled], a
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@ -1,5 +1,5 @@
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AnimateHealingMachine: ; 70433 (1c:4433)
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ld de, PokeCenterFlashingMonitorAndHealBall ; $44b7
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ld de, PokeCenterFlashingMonitorAndHealBall
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ld hl, vChars0 + $7c0
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ld bc, (BANK(PokeCenterFlashingMonitorAndHealBall) << 8) + $03
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call CopyVideoData
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@ -8,12 +8,12 @@ AnimateHealingMachine: ; 70433 (1c:4433)
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push af
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ld [hl], $ff
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push hl
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ld a, [rOBP1] ; $ff49
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ld a, [rOBP1]
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push af
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ld a, $e0
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ld [rOBP1], a ; $ff49
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ld [rOBP1], a
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ld hl, wOAMBuffer + $84
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ld de, PokeCenterOAMData ; $44d7
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ld de, PokeCenterOAMData
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call Func_70503
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ld a, $4
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ld [wMusicHeaderPointer], a
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@ -24,13 +24,13 @@ AnimateHealingMachine: ; 70433 (1c:4433)
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ld a, [wMusicHeaderPointer]
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and a
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jr nz, .asm_70464
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ld a, [wPartyCount] ; wPartyCount
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ld a, [wPartyCount]
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ld b, a
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.asm_7046e
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call Func_70503
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ld a, (SFX_02_4a - SFX_Headers_02) / 3
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call PlaySound
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ld c, $1e
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ld c, 30
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call DelayFrames
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dec b
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jr nz, .asm_7046e
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@ -53,10 +53,10 @@ AnimateHealingMachine: ; 70433 (1c:4433)
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ld a, [wc026]
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cp MUSIC_PKMN_HEALED
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jr z, .asm_704a2
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ld c, $20
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ld c, 32
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call DelayFrames
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pop af
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ld [rOBP1], a ; $ff49
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ld [rOBP1], a
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pop hl
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pop af
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ld [hl], a
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@ -22,7 +22,6 @@ HiddenItems: ; 76688 (1d:6688)
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INCLUDE "data/hidden_item_coords.asm"
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FoundHiddenItemText: ; 7675b (1d:675b)
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; XXX where is the pointer to this?
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TX_FAR _FoundHiddenItemText
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db $8
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ld a, [wWhichTrade] ; item ID
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@ -36,8 +35,8 @@ FoundHiddenItemText: ; 7675b (1d:675b)
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ld b, $1
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predef FlagActionPredef
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ld a, (SFX_02_3b - SFX_Headers_02) / 3
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call PlaySoundWaitForCurrent ; play sound
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call WaitForSoundToFinish ; wait for sound to finish playing
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call PlaySoundWaitForCurrent
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call WaitForSoundToFinish
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jp TextScriptEnd
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.BagFull
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call WaitForTextScrollButtonPress ; wait for button press
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@ -146,10 +145,10 @@ Func_76857: ; 76857 (1d:6857)
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cp $ff ; end of the list?
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ret z ; if so, we're done here
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cp b
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jr nz, .asm_76877 ; 0x7686b $a
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jr nz, .asm_76877
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ld a, [hli]
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cp d
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jr nz, .asm_76878 ; 0x7686f $7
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jr nz, .asm_76878
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ld a, [hli]
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cp e
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jr nz, .loop
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@ -1,7 +1,7 @@
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PickupItem:
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call EnableAutoTextBoxDrawing
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ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
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ld a, [H_DOWNARROWBLINKCNT2]
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ld b, a
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ld hl, W_MISSABLEOBJECTLIST
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.missableObjectsListLoop
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@ -18,7 +18,7 @@ PickupItem:
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ld [$ffdb], a
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ld hl, W_MAPSPRITEEXTRADATA
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ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
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ld a, [H_DOWNARROWBLINKCNT2]
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dec a
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add a
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ld d, 0
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@ -2,7 +2,7 @@ HandleLedges: ; 1a672 (6:6672)
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ld a, [wd736]
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bit 6, a ; already jumping down ledge
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ret nz
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ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
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ld a, [W_CURMAPTILESET]
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and a ; OVERWORLD
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ret nz
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predef GetTileAndCoordsInFrontOfPlayer
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@ -22,7 +22,7 @@ UpdatePlayerSprite: ; 4e31 (1:4e31)
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.lowerLeftTileIsMapTile
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call DetectCollisionBetweenSprites
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ld h, $c1
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ld a, [wWalkCounter] ; wcfc5
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ld a, [wWalkCounter]
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and a
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jr nz, .asm_4e90
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ld a, [wd528]
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@ -108,7 +108,7 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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swap a
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dec a
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add a
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ld hl, W_MAPSPRITEDATA ; wd4e4
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ld hl, W_MAPSPRITEDATA
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add l
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ld l, a
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ld a, [hl] ; read movement byte 2
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@ -138,7 +138,7 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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jp z, UpdateSpriteMovementDelay ; c1x1 == 2
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cp $3
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jp z, UpdateSpriteInWalkingAnimation ; c1x1 == 3
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ld a, [wWalkCounter] ; wcfc5
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ld a, [wWalkCounter]
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and a
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ret nz ; don't do anything yet if player is currently moving (redundant, already tested in CheckSpriteAvailability)
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call InitializeSpriteScreenPosition
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@ -212,7 +212,7 @@ Func_4ed1: ; 4ed1 (1:4ed1)
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cp $2
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jr z, .moveRight ; movement byte 2 = $2 only allows left or right
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.moveUp
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ld de, -2*20 ; $ffd8
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ld de, -2*20
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add hl, de ; move tile pointer two rows up
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ld de, $ff00
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ld bc, $804
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|
|
@ -440,7 +440,7 @@ InitializeSpriteScreenPosition: ; 50bd (1:50bd)
|
|||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $4
|
||||
ld l, a
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
ld a, [W_YCOORD]
|
||||
ld b, a
|
||||
ld a, [hl] ; c2x4 (Y position + 4)
|
||||
sub b ; relative to player position
|
||||
|
|
@ -449,7 +449,7 @@ InitializeSpriteScreenPosition: ; 50bd (1:50bd)
|
|||
dec h
|
||||
ld [hli], a ; c1x4 (screen Y position)
|
||||
inc h
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
ld a, [W_XCOORD]
|
||||
ld b, a
|
||||
ld a, [hli] ; c2x6 (X position + 4)
|
||||
sub b ; relative to player position
|
||||
|
|
@ -475,7 +475,7 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
add $4
|
||||
ld l, a
|
||||
ld b, [hl] ; c2x4: Y pos (+4)
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
ld a, [W_YCOORD]
|
||||
cp b
|
||||
jr z, .skipYVisibilityTest
|
||||
jr nc, .spriteInvisible ; above screen region
|
||||
|
|
@ -485,7 +485,7 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
.skipYVisibilityTest
|
||||
inc l
|
||||
ld b, [hl] ; c2x5: X pos (+4)
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
ld a, [W_XCOORD]
|
||||
cp b
|
||||
jr z, .skipXVisibilityTest
|
||||
jr nc, .spriteInvisible ; left of screen region
|
||||
|
|
@ -503,7 +503,7 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
ld a, [hld]
|
||||
cp d
|
||||
jr nc, .spriteInvisible ; standing on tile with ID >=$60 (bottom right tile)
|
||||
ld bc, -20 ; $ffec
|
||||
ld bc, -20
|
||||
add hl, bc ; go back one row of tiles
|
||||
ld a, [hli]
|
||||
cp d
|
||||
|
|
@ -521,7 +521,7 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
jr .done
|
||||
.spriteVisible
|
||||
ld c, a
|
||||
ld a, [wWalkCounter] ; wcfc5
|
||||
ld a, [wWalkCounter]
|
||||
and a
|
||||
jr nz, .done ; if player is currently walking, we're done
|
||||
call UpdateSpriteImage
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ ProfOakMovementScriptPointerTable: ; 1a442 (6:6442)
|
|||
dw Func_1a4f4
|
||||
|
||||
Func_1a44c: ; 1a44c (6:644c)
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
ld a, [W_XCOORD]
|
||||
sub $a
|
||||
ld [wcca1], a
|
||||
jr z, .asm_1a475
|
||||
|
|
@ -63,7 +63,7 @@ Func_1a44c: ; 1a44c (6:644c)
|
|||
call FillMemory
|
||||
ld [hl], $ff
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
ld de, wNPCMovementDirections2
|
||||
call MoveSprite
|
||||
ld a, $1
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
OaksAideScript ; 0x59035
|
||||
OaksAideScript: ; 0x59035
|
||||
ld hl, OaksAideHiText
|
||||
call PrintText
|
||||
call YesNoChoice
|
||||
ld a, [wCurrentMenuItem]
|
||||
and a
|
||||
jr nz, .asm_59086 ; 0x59042 $42
|
||||
jr nz, .asm_59086
|
||||
ld hl, wPokedexOwned
|
||||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
|
|
@ -13,8 +13,8 @@ OaksAideScript ; 0x59035
|
|||
ld b, a
|
||||
ld a, [$ffdb]
|
||||
cp b
|
||||
jr z, .asm_59059 ; 0x59055 $2
|
||||
jr nc, .asm_5907c ; 0x59057 $23
|
||||
jr z, .asm_59059
|
||||
jr nc, .asm_5907c
|
||||
.asm_59059
|
||||
ld hl, OaksAideHereYouGoText
|
||||
call PrintText
|
||||
|
|
@ -26,17 +26,17 @@ OaksAideScript ; 0x59035
|
|||
ld hl, OaksAideGotItemText
|
||||
call PrintText
|
||||
ld a, $1
|
||||
jr .asm_5908e ; 0x59071 $1b
|
||||
jr .asm_5908e
|
||||
.BagFull
|
||||
ld hl, OaksAideNoRoomText
|
||||
call PrintText
|
||||
xor a
|
||||
jr .asm_5908e ; 0x5907a $12
|
||||
jr .asm_5908e
|
||||
.asm_5907c
|
||||
ld hl, OaksAideUhOhText
|
||||
call PrintText
|
||||
ld a, $80
|
||||
jr .asm_5908e ; 0x59084 $8
|
||||
jr .asm_5908e
|
||||
.asm_59086
|
||||
ld hl, OaksAideComeBackText
|
||||
call PrintText
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ EnterMapAnim: ; 70510 (1c:4510)
|
|||
ld a, 12
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationEnterScreenCoords ; $4592
|
||||
ld de, FlyAnimationEnterScreenCoords
|
||||
call DoFlyAnimation
|
||||
call LoadPlayerSpriteGraphics
|
||||
jr .restoreDefaultMusic
|
||||
|
|
@ -154,7 +154,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
|
|||
ld a, $c
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationScreenCoords1 ; $464f
|
||||
ld de, FlyAnimationScreenCoords1
|
||||
call DoFlyAnimation
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
|
|
@ -162,7 +162,7 @@ _LeaveMapAnim: ; 705ba (1c:45ba)
|
|||
ld a, 11
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing left)
|
||||
ld de, FlyAnimationScreenCoords2 ; $4667
|
||||
ld de, FlyAnimationScreenCoords2
|
||||
call DoFlyAnimation
|
||||
call GBFadeOutToWhite
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
|
|
@ -248,11 +248,11 @@ DoFlyAnimation: ; 706ae (1c:46ae)
|
|||
ret
|
||||
|
||||
LoadBirdSpriteGraphics: ; 706d7 (1c:46d7)
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld de, BirdSprite
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
ld de, BirdSprite + $c0 ; $4e40 ; moving amination sprite
|
||||
ld de, BirdSprite + $c0 ; moving amination sprite
|
||||
ld hl, vNPCSprites2
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
jp CopyVideoData
|
||||
|
|
@ -379,28 +379,28 @@ IsPlayerStandingOnWarpPadOrHole: ; 70787 (1c:4787)
|
|||
db $FF
|
||||
|
||||
Func_707b6: ; 707b6 (1c:47b6)
|
||||
ld c, $a
|
||||
ld c, 10
|
||||
call DelayFrames
|
||||
ld hl, wd736
|
||||
set 6, [hl]
|
||||
ld de, RedSprite ; $4180
|
||||
ld de, RedSprite
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(RedSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
ld a, $4
|
||||
ld hl, RedFishingTiles ; $4866
|
||||
ld hl, RedFishingTiles
|
||||
call LoadAnimSpriteGfx
|
||||
ld a, [wSpriteStateData1 + 2]
|
||||
ld c, a
|
||||
ld b, $0
|
||||
ld hl, FishingRodGfxProperties ; $4856
|
||||
ld hl, FishingRodGfxProperties
|
||||
add hl, bc
|
||||
ld de, wOAMBuffer + $9c
|
||||
ld bc, $4
|
||||
call CopyData
|
||||
ld c, $64
|
||||
ld c, 100
|
||||
call DelayFrames
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld a, [wWhichTrade]
|
||||
and a
|
||||
ld hl, NoNibbleText
|
||||
jr z, .asm_70836
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6)
|
|||
.done
|
||||
ld hl, PokemonCenterFarewellText
|
||||
call PrintText
|
||||
jp UpdateSprites ; move sprites
|
||||
jp UpdateSprites
|
||||
|
||||
PokemonCenterWelcomeText: ; 705d (1:705d)
|
||||
TX_FAR _PokemonCenterWelcomeText
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
||||
ld a,[wListScrollOffset]
|
||||
ld [wd07e],a
|
||||
call UpdateSprites ; move sprites
|
||||
call UpdateSprites
|
||||
xor a
|
||||
ld [wcf0a],a ; flag that is set if something is sold or bought
|
||||
.loop
|
||||
|
|
@ -36,7 +36,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld [wcf93],a
|
||||
ld a,$02
|
||||
ld [wd11b],a
|
||||
callab Func_39bd5
|
||||
callab InitList
|
||||
ld a,[wNumBagItems]
|
||||
and a
|
||||
jp z,.bagEmpty
|
||||
|
|
@ -113,7 +113,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld [wcf93],a
|
||||
ld a,$03
|
||||
ld [wd11b],a
|
||||
callab Func_39bd5
|
||||
callab InitList
|
||||
ld hl,PokemartBuyingGreetingText
|
||||
call PrintText
|
||||
call SaveScreenTilesToBuffer1 ; save screen
|
||||
|
|
@ -204,7 +204,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
call PrintText
|
||||
ld a,$01
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call UpdateSprites ; move sprites
|
||||
call UpdateSprites
|
||||
ld a,[wd07e]
|
||||
ld [wListScrollOffset],a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ LoadSmokeTileFourTimes: ; 79fc0 (1e:5fc0)
|
|||
ret
|
||||
|
||||
LoadSmokeTile: ; 79fd4 (1e:5fd4)
|
||||
ld de, SSAnneSmokePuffTile ; $5fdd
|
||||
ld de, SSAnneSmokePuffTile
|
||||
ld bc, (BANK(SSAnneSmokePuffTile) << 8) + $01
|
||||
jp CopyVideoData
|
||||
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ _SetSpritePosition2: ; 5685d (15:685d)
|
|||
TrainerWalkUpToPlayer: ; 56881 (15:6881)
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
ld [wTrainerSpriteOffset], a
|
||||
call ReadTrainerScreenPosition
|
||||
ld a, [wTrainerFacingDirection]
|
||||
and a
|
||||
|
|
@ -164,7 +164,7 @@ GetSpriteDataPointer: ; 56903 (15:6903)
|
|||
TrainerEngage: ; 5690f (15:690f)
|
||||
push hl
|
||||
push de
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $2
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -175,7 +175,7 @@ TrainerEngage: ; 5690f (15:690f)
|
|||
jr nz, .spriteOnScreen ; test if sprite is on screen
|
||||
jp .noEngage
|
||||
.spriteOnScreen
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $9
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -218,7 +218,7 @@ TrainerEngage: ; 5690f (15:690f)
|
|||
jp .noEngage
|
||||
.engage
|
||||
call CheckPlayerIsInFrontOfSprite
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
and a
|
||||
jr z, .noEngage
|
||||
ld hl, wFlags_0xcd60
|
||||
|
|
@ -226,14 +226,14 @@ TrainerEngage: ; 5690f (15:690f)
|
|||
call EngageMapTrainer
|
||||
ld a, $ff
|
||||
.noEngage: ; 56988 (15:6988)
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
ld [wTrainerSpriteOffset], a
|
||||
pop de
|
||||
pop hl
|
||||
ret
|
||||
|
||||
; reads trainer's Y position to wTrainerScreenY and X position to wTrainerScreenX
|
||||
ReadTrainerScreenPosition: ; 5698e (15:698e)
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $4
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -241,7 +241,7 @@ ReadTrainerScreenPosition: ; 5698e (15:698e)
|
|||
add hl, de
|
||||
ld a, [hl]
|
||||
ld [wTrainerScreenY], a
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $6
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -291,10 +291,10 @@ CheckSpriteCanSeePlayer: ; 569af (15:69af)
|
|||
|
||||
; tests if the player is in front of the sprite (rather than behind it)
|
||||
CheckPlayerIsInFrontOfSprite: ; 569e3 (15:69e3)
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld a, [W_CURMAP]
|
||||
cp POWER_PLANT
|
||||
jp z, .engage ; XXX not sure why bypass this for power plant (maybe to get voltorb fake items to work?)
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
jp z, .engage ; bypass this for power plant to get voltorb fake items to work
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $4
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -306,7 +306,7 @@ CheckPlayerIsInFrontOfSprite: ; 569e3 (15:69e3)
|
|||
ld a, $c
|
||||
.notOnTopmostTile
|
||||
ld [wTrainerScreenY], a
|
||||
ld a, [wTrainerSpriteOffset] ; wWhichTrade
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
add $6
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -345,5 +345,5 @@ CheckPlayerIsInFrontOfSprite: ; 569e3 (15:69e3)
|
|||
.noEngage
|
||||
xor a
|
||||
.done
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
ld [wTrainerSpriteOffset], a
|
||||
ret
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue