1.3 prep: Part A

Uploading some of the 1.3 stuff to begin with, mainly the changes that are fully finished so far.

- After earning all 8 badges, the trainers in Celadon University get a decent level increase, allowing for a much better grinding spot between Victory Road and the Pokemon League.

- A handful of changes to move animations, credit to wrulfy for implementing some of these in their Carmine Red hack:
     - Struggle has the user bouncing up and down similarly to Splash, rather than shaking back and forth.
     - Slam has the user move forward while attacking.
     - Mega Kick has the user move back, then lunging forward while attacking.
     - Jump Kick has the user move forward while attacking, as well as a sound effect change.
     - Horn Drill uses a unique animation of a rotating star effect, as well as darkening the screen.
     - Both confusion-inflicting status moves show birds circling the enemy.
     - Hyper Beam is slightly slower, and shakes the screen after the hit.
     - Drill Peck uses the same circling star animation as Horn Drill.
     - Solar Beam has a 'gathering energy' effect while lighting up the screen.
     - SmokeScreen is a lot faster.
     - Skull Bash shakes the screen and moves the user horizontally while attacking.
     - Hi Jump Kick made slightly faster.
     - Dazzling Gleam lights up the screen and has been made slightly longer.
     - Acid Armor has been given a proper animatio, and no longer makes the user invisible.

- It's now possible to Escape Rope out of the SS Anne and Silph Gauntlet 3F.

- Changes made to a handful of Victory Road and Silph Gauntlet trainer parties.

- Slight level buffs to the Elite 4 initial matches, and significant buffs to their rematches.

- Silph Gauntlet Gym rematches have been increased by a few levels, and Chief has been similarly buffed.

- Slight encounter tweaks to Route 23

- Level buffs to Victory Road's wild encounters

- Minor text fixes

-
This commit is contained in:
Martha Schilling 2024-03-09 11:34:22 +00:00
parent dd5f64ad06
commit cf504c7f8f
16 changed files with 229 additions and 155 deletions

View file

@ -95,6 +95,7 @@ SubanimationPointers:
dw Subanim_0PinJab
dw Subanim_0PinMissile
dw Subanim_0BarbJab
dw Subanim_DrillRotate
assert_table_length NUM_SUBANIMS
; format:
@ -1023,4 +1024,13 @@ Subanim_0BarbJab:
db FRAMEBLOCK_6D, BASECOORD_23, FRAMEBLOCKMODE_02
db FRAMEBLOCK_6D, BASECOORD_21, FRAMEBLOCKMODE_02
Subanim_DrillRotate:
subanim SUBANIMTYPE_HFLIP, 8
db FRAMEBLOCK_30, BASECOORD_11, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_19, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_1D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_17, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_11, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_19, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_1D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_17, FRAMEBLOCKMODE_00