Use macros to define predefs.

This commit is contained in:
yenatch 2014-06-16 13:25:46 -07:00
parent 94dc695543
commit d10108a066
10 changed files with 123 additions and 113 deletions

View file

@ -15,7 +15,7 @@ Func_128ea: ; 128ea (4:68ea)
inc b
ret
Func_128ef: ; 128ef (4:68ef)
DrawHP: ; 128ef (4:68ef)
call GetPredefRegisters
ld a, $1
jr asm_128fb

View file

@ -6661,7 +6661,7 @@ Func_3eed3: ; 3eed3 (f:6ed3)
PlayMoveAnimation: ; 3ef07 (f:6f07)
ld [W_ANIMATIONID],a
call Delay3
PREDEF_JUMP MoveAnimationPredef ; predef 8
predef_jump MoveAnimation
InitBattle: ; 3ef12 (f:6f12)
ld a, [W_CUROPPONENT] ; wd059