minor post-playtest fixes

- Moved one of the trainers in the Celadon Uni PokeCenter to stop him from being in the way of the nurse

- Buffed one of the Scientists in the Mansion

- Moved the nurse and Weezing trader on the SS Anne slightly

- Boosted Meltan's catch rate because having it be that low is ridiculous

- Increased Luxwan's height because real swans are not that small

- Changed a Cue Ball's party to allow his dialogue to make sense

- Wild level balancing around Vermilion City

- Fixed a small Pokedex display bug

- Text fixes
This commit is contained in:
Martha Schilling 2023-11-25 08:48:01 +00:00
parent 4384bc639d
commit d41d0e8e9a
15 changed files with 31 additions and 37 deletions

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@ -11,7 +11,7 @@ CeladonUniversityPokecenter_Object:
object_event 3, 1, SPRITE_NURSE, STAY, DOWN, 1 ; person
object_event 8, 3, SPRITE_SCIENTIST, STAY, LEFT_RIGHT, 2 ; person
object_event 10, 5, SPRITE_MIDDLE_AGED_MAN, WALK, LEFT_RIGHT, 3 ; spamton
object_event 3, 5, SPRITE_SUPER_NERD, STAY, DOWN, 4 ; person
object_event 6, 5, SPRITE_SUPER_NERD, STAY, LEFT_RIGHT, 4 ; person
object_event 11, 2, SPRITE_LINK_RECEPTIONIST, STAY, DOWN, 5 ; person
object_event 4, 1, SPRITE_CHANSEY, STAY, DOWN, 6 ; Chansey

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@ -14,7 +14,7 @@ PokemonMansion1F_Object:
def_bg_events
def_object_events
object_event 17, 17, SPRITE_SCIENTIST, STAY, LEFT, 1, OPP_SCIENTIST, 4
object_event 17, 17, SPRITE_SCIENTIST, STAY, LEFT, 1, OPP_SCIENTIST, 5
object_event 14, 3, SPRITE_POKE_BALL, STAY, NONE, 2, ESCAPE_ROPE
object_event 18, 21, SPRITE_POKE_BALL, STAY, NONE, 3, CARBOS

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@ -24,7 +24,7 @@ SSAnne1FRooms_Object:
object_event 12, 15, SPRITE_POKE_BALL, STAY, NONE, 10, TM_BODY_SLAM
object_event 21, 13, SPRITE_GENTLEMAN, WALK, LEFT_RIGHT, 11 ; person
object_event 0, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 12 ; Perrserker Trader
object_event 10, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 13 ; Weezing Trader
object_event 23, 3, SPRITE_NURSE, STAY, LEFT, 14 ; Healer
object_event 20, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 13 ; Weezing Trader
object_event 23, 1, SPRITE_NURSE, STAY, LEFT, 14 ; Healer
def_warps_to SS_ANNE_1F_ROOMS

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@ -4,7 +4,7 @@
; hp atk def spd spc
db STEEL, STEEL ; type
db 3 ; catch rate
db 45 ; catch rate
db 131 ; base exp
INCBIN "gfx/pokemon/front/meltan.pic", 0, 1 ; sprite dimensions

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@ -1346,8 +1346,8 @@ RamooseDexEntry:
text_end
LuxwanDexEntry:
db "MASQUERADE@" ; changed from Wild Duck since it's more closely based on a mute swan
db 3,11
db "MASQUERADE@" ; changed from Wild Duck since it's more closely based on a swan
db 5,3
dw 590
text_far _LuxwanDexEntry
text_end

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@ -404,8 +404,8 @@ CueBallData:
db 33, CARAPTHOR, 0
; Route 17
db 29, MANKEY, PRIMEAPE, 0
db 29, MACHOP, MACHOKE, 0
db 33, JABETTA, 0
db 29, CHEEP, JABETTA, 0
db 33, MACHOKE, 0
db 26, MANKEY, MACHOKE, CROAKOZUNA, 0
db 29, PRIMEAPE, MACHOKE, 0
; Route 21
@ -551,10 +551,10 @@ ScientistData:
; Silph Co. 2F (unused)
db 26, GRIMER, WEEZING, KOFFING, WEEZING, 0
db 28, MAGNETITE, VOLTORB, MAGNETON, 0
; Silph Co. 3F/Mansion 1F
; Silph Co. 3F
db 29, ELECTRODE, MUK, 0
; Silph Co. 4F (unused)
db 33, VOLTORB, ELECTRODE, KOFFING, 0
; Mansion 1F
db 36, VOLTORB, ELECTRODE, KOFFING, 0
; Silph Co. 5F
db 26, MAGNEMITE, KOFFING, WEEZING, MAGNETITE, 0
; Silph Co. 6F (unused)

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@ -7,7 +7,7 @@ Route11WildMons:
db 13, MAGNEMITE
db 13, DROWZEE
db 15, SANDSHREW
db 17, SPEAROW
db 16, SPEAROW
db 11, DROWZEE
db 15, RATICATE
end_grass_wildmons

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@ -7,8 +7,8 @@ Route6WildMons:
db 13, RATTATA
db 13, PIDGEY
db 15, PIDGEOTTO
db 10, MEOWTH
db 12, MEOWTH
db 15, MEOWTH
db 16, MEOWTH
db 15, GROWLITHE
db 16, GROWLITHE
db 16, JIGGLYPUFF

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@ -202,7 +202,6 @@ HandlePokedexListMenu:
ld de, PokedexMenuItemsText
call PlaceString
; find the highest pokedex number among the pokemon the player has seen
ld hl, wPokedexSeenEnd - 1
ld b, 251 ; This makes the last number in the dex match up with the last Pokemon in dex order. This makes it look a little odd when incomplete but also allows for Pokemon beyond 248 to display correctly.
.maxSeenPokemonLoop
ld a, [hld]

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@ -53,7 +53,7 @@ _CeladonUniversityPokecenterText8::
line "DRAGONAIR can fly"
cont "without wings..."
para "#MON are strange"
para "#MON are odd"
line "creatures..."
done

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@ -115,7 +115,7 @@ _FuchsiaGymBattleText4::
_FuchsiaGymEndBattleText4::
text "Whoa!"
line "He's got it!"
line "You've got it!"
prompt
_FuchsiaGymAfterBattleText4::

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@ -5,11 +5,6 @@ _Route15GateUpstairsText_4968c::
cont "you, even if they"
cont "don't fight."
para "It does, however,"
line "reduce the amount"
cont "of EXP for each"
cont "#MON."
para "If you don't need"
line "it, you should "
cont "store it via PC."

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@ -2,8 +2,9 @@ _Route22RivalBeforeBattleText1::
text "<RIVAL>: Hey!"
line "<PLAYER>!"
para "You're going to"
line "#MON LEAGUE?"
para "Ha! You're going"
para "to the #MON"
line "LEAGUE?"
para "Forget it! You"
line "probably don't"
@ -18,7 +19,7 @@ _Route22RivalBeforeBattleText1::
done
_Route22RivalAfterBattleText1::
text "I heard #MON"
text "I heard that the"
line "LEAGUE has many"
cont "tough trainers!"
@ -52,25 +53,23 @@ _Route22RivalBeforeBattleText2::
cont "surprise to see"
cont "you here!"
para "So you're going to"
line "#MON LEAGUE?"
para "You collected all"
line "the BADGEs too?"
cont "That's cool!"
para "Then I'll whip you"
line "<PLAYER> as a"
cont "warm up for"
cont "#MON LEAGUE!"
para "Then, I'll whip"
line "you as a warm up"
cont "for the #MON"
cont "LEAGUE!"
para "Come on!"
done
_Route22RivalAfterBattleText2::
text "That loosened me"
line "up! I'm ready for"
cont "#MON LEAGUE!"
line "up! Now I'm ready"
cont "for the #MON"
cont "LEAGUE!"
para "<PLAYER>, you need"
line "more practice!"

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@ -153,7 +153,7 @@ _UpGradePreReceiveText::
cont "those TEAM"
cont "ROCKET thugs?"
text "Thank you so"
para "Thank you so"
line "much! Here,"
cont "take this!"
prompt

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@ -169,7 +169,8 @@ _SilphCo7Text_51ec3::
_SilphCo7Text_51ec8::
text "Oh ho!"
line "So, you are ready"
cont "for BOSS ROCKET!"
cont "for the TEAM"
cont "ROCKET BOSS!"
prompt
_SilphCo7Text_51ecd::