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https://github.com/thornAvery/kep-hack.git
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minor post-playtest fixes
- Moved one of the trainers in the Celadon Uni PokeCenter to stop him from being in the way of the nurse - Buffed one of the Scientists in the Mansion - Moved the nurse and Weezing trader on the SS Anne slightly - Boosted Meltan's catch rate because having it be that low is ridiculous - Increased Luxwan's height because real swans are not that small - Changed a Cue Ball's party to allow his dialogue to make sense - Wild level balancing around Vermilion City - Fixed a small Pokedex display bug - Text fixes
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@ -11,7 +11,7 @@ CeladonUniversityPokecenter_Object:
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object_event 3, 1, SPRITE_NURSE, STAY, DOWN, 1 ; person
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object_event 8, 3, SPRITE_SCIENTIST, STAY, LEFT_RIGHT, 2 ; person
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object_event 10, 5, SPRITE_MIDDLE_AGED_MAN, WALK, LEFT_RIGHT, 3 ; spamton
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object_event 3, 5, SPRITE_SUPER_NERD, STAY, DOWN, 4 ; person
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object_event 6, 5, SPRITE_SUPER_NERD, STAY, LEFT_RIGHT, 4 ; person
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object_event 11, 2, SPRITE_LINK_RECEPTIONIST, STAY, DOWN, 5 ; person
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object_event 4, 1, SPRITE_CHANSEY, STAY, DOWN, 6 ; Chansey
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@ -14,7 +14,7 @@ PokemonMansion1F_Object:
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def_bg_events
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def_object_events
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object_event 17, 17, SPRITE_SCIENTIST, STAY, LEFT, 1, OPP_SCIENTIST, 4
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object_event 17, 17, SPRITE_SCIENTIST, STAY, LEFT, 1, OPP_SCIENTIST, 5
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object_event 14, 3, SPRITE_POKE_BALL, STAY, NONE, 2, ESCAPE_ROPE
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object_event 18, 21, SPRITE_POKE_BALL, STAY, NONE, 3, CARBOS
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@ -24,7 +24,7 @@ SSAnne1FRooms_Object:
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object_event 12, 15, SPRITE_POKE_BALL, STAY, NONE, 10, TM_BODY_SLAM
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object_event 21, 13, SPRITE_GENTLEMAN, WALK, LEFT_RIGHT, 11 ; person
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object_event 0, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 12 ; Perrserker Trader
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object_event 10, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 13 ; Weezing Trader
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object_event 23, 3, SPRITE_NURSE, STAY, LEFT, 14 ; Healer
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object_event 20, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 13 ; Weezing Trader
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object_event 23, 1, SPRITE_NURSE, STAY, LEFT, 14 ; Healer
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def_warps_to SS_ANNE_1F_ROOMS
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@ -4,7 +4,7 @@
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; hp atk def spd spc
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db STEEL, STEEL ; type
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db 3 ; catch rate
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db 45 ; catch rate
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db 131 ; base exp
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INCBIN "gfx/pokemon/front/meltan.pic", 0, 1 ; sprite dimensions
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@ -1346,8 +1346,8 @@ RamooseDexEntry:
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text_end
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LuxwanDexEntry:
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db "MASQUERADE@" ; changed from Wild Duck since it's more closely based on a mute swan
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db 3,11
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db "MASQUERADE@" ; changed from Wild Duck since it's more closely based on a swan
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db 5,3
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dw 590
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text_far _LuxwanDexEntry
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text_end
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@ -404,8 +404,8 @@ CueBallData:
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db 33, CARAPTHOR, 0
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; Route 17
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db 29, MANKEY, PRIMEAPE, 0
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db 29, MACHOP, MACHOKE, 0
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db 33, JABETTA, 0
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db 29, CHEEP, JABETTA, 0
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db 33, MACHOKE, 0
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db 26, MANKEY, MACHOKE, CROAKOZUNA, 0
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db 29, PRIMEAPE, MACHOKE, 0
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; Route 21
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@ -551,10 +551,10 @@ ScientistData:
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; Silph Co. 2F (unused)
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db 26, GRIMER, WEEZING, KOFFING, WEEZING, 0
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db 28, MAGNETITE, VOLTORB, MAGNETON, 0
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; Silph Co. 3F/Mansion 1F
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; Silph Co. 3F
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db 29, ELECTRODE, MUK, 0
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; Silph Co. 4F (unused)
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db 33, VOLTORB, ELECTRODE, KOFFING, 0
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; Mansion 1F
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db 36, VOLTORB, ELECTRODE, KOFFING, 0
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; Silph Co. 5F
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db 26, MAGNEMITE, KOFFING, WEEZING, MAGNETITE, 0
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; Silph Co. 6F (unused)
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@ -7,7 +7,7 @@ Route11WildMons:
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db 13, MAGNEMITE
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db 13, DROWZEE
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db 15, SANDSHREW
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db 17, SPEAROW
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db 16, SPEAROW
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db 11, DROWZEE
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db 15, RATICATE
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end_grass_wildmons
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@ -7,8 +7,8 @@ Route6WildMons:
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db 13, RATTATA
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db 13, PIDGEY
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db 15, PIDGEOTTO
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db 10, MEOWTH
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db 12, MEOWTH
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db 15, MEOWTH
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db 16, MEOWTH
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db 15, GROWLITHE
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db 16, GROWLITHE
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db 16, JIGGLYPUFF
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@ -202,7 +202,6 @@ HandlePokedexListMenu:
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ld de, PokedexMenuItemsText
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call PlaceString
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; find the highest pokedex number among the pokemon the player has seen
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ld hl, wPokedexSeenEnd - 1
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ld b, 251 ; This makes the last number in the dex match up with the last Pokemon in dex order. This makes it look a little odd when incomplete but also allows for Pokemon beyond 248 to display correctly.
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.maxSeenPokemonLoop
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ld a, [hld]
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@ -53,7 +53,7 @@ _CeladonUniversityPokecenterText8::
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line "DRAGONAIR can fly"
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cont "without wings..."
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para "#MON are strange"
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para "#MON are odd"
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line "creatures..."
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done
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@ -115,7 +115,7 @@ _FuchsiaGymBattleText4::
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_FuchsiaGymEndBattleText4::
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text "Whoa!"
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line "He's got it!"
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line "You've got it!"
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prompt
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_FuchsiaGymAfterBattleText4::
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@ -5,11 +5,6 @@ _Route15GateUpstairsText_4968c::
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cont "you, even if they"
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cont "don't fight."
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para "It does, however,"
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line "reduce the amount"
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cont "of EXP for each"
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cont "#MON."
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para "If you don't need"
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line "it, you should "
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cont "store it via PC."
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@ -2,8 +2,9 @@ _Route22RivalBeforeBattleText1::
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text "<RIVAL>: Hey!"
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line "<PLAYER>!"
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para "You're going to"
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line "#MON LEAGUE?"
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para "Ha! You're going"
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para "to the #MON"
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line "LEAGUE?"
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para "Forget it! You"
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line "probably don't"
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@ -18,7 +19,7 @@ _Route22RivalBeforeBattleText1::
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done
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_Route22RivalAfterBattleText1::
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text "I heard #MON"
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text "I heard that the"
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line "LEAGUE has many"
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cont "tough trainers!"
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@ -52,25 +53,23 @@ _Route22RivalBeforeBattleText2::
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cont "surprise to see"
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cont "you here!"
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para "So you're going to"
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line "#MON LEAGUE?"
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para "You collected all"
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line "the BADGEs too?"
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cont "That's cool!"
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para "Then I'll whip you"
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line "<PLAYER> as a"
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cont "warm up for"
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cont "#MON LEAGUE!"
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para "Then, I'll whip"
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line "you as a warm up"
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cont "for the #MON"
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cont "LEAGUE!"
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para "Come on!"
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done
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_Route22RivalAfterBattleText2::
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text "That loosened me"
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line "up! I'm ready for"
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cont "#MON LEAGUE!"
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line "up! Now I'm ready"
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cont "for the #MON"
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cont "LEAGUE!"
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para "<PLAYER>, you need"
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line "more practice!"
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@ -153,7 +153,7 @@ _UpGradePreReceiveText::
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cont "those TEAM"
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cont "ROCKET thugs?"
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text "Thank you so"
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para "Thank you so"
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line "much! Here,"
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cont "take this!"
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prompt
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@ -169,7 +169,8 @@ _SilphCo7Text_51ec3::
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_SilphCo7Text_51ec8::
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text "Oh ho!"
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line "So, you are ready"
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cont "for BOSS ROCKET!"
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cont "for the TEAM"
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cont "ROCKET BOSS!"
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prompt
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_SilphCo7Text_51ecd::
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