Organize gfx/

This commit is contained in:
Rangi 2020-06-27 16:27:30 -04:00 committed by Rangi
parent 4b853ad676
commit d5089d3c62
100 changed files with 87 additions and 83 deletions

View file

@ -361,17 +361,17 @@ AnimationTilesetPointers:
db $FF
AnimationTileset1:
INCBIN "gfx/attack_anim_1.2bpp"
INCBIN "gfx/battle/attack_anim_1.2bpp"
AnimationTileset2:
INCBIN "gfx/attack_anim_2.2bpp"
INCBIN "gfx/battle/attack_anim_2.2bpp"
SlotMachineTiles2:
IF DEF(_RED)
INCBIN "gfx/red/slotmachine2.2bpp"
INCBIN "gfx/slots/red_slots_2.2bpp"
ENDC
IF DEF(_BLUE)
INCBIN "gfx/blue/slotmachine2.2bpp"
INCBIN "gfx/slots/blue_slots_2.2bpp"
ENDC
MoveAnimation:
@ -1710,7 +1710,7 @@ AnimationMinimizeMon:
jp AnimationShowMonPic
MinimizedMonSprite:
INCBIN "gfx/minimized_mon_sprite.1bpp"
INCBIN "gfx/battle/minimize.1bpp"
MinimizedMonSpriteEnd:
AnimationSlideMonDownAndHide: