Citrine Pokecenter, trade refactoring

I am tired of doing the Legendary wing event, so I'm populating Citrine City.

Some notes;
- I refactored the In-Game Trades to match their nicknames and re-distributed them.
- I swapped Fuschia's bench guy for the third unused one meant for the safe house, but I may outright restore these.
- I refactored the Pokecenter Hidden Objects to all use the same set - they're clones of each other, so this works out. This saves a TON of bytes and works fine.
- I placed the Harry trade for Kadabra/Alakazam in Citrine Pokecenter as it feels right for such a powerful Pokemon to be post-game.
This commit is contained in:
Llinos Evans 2023-04-28 00:48:09 +01:00
parent ba78014ec6
commit d5708ef12e
25 changed files with 146 additions and 78 deletions

View file

@ -185,7 +185,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
map_const SEAFOAM_ISLANDS_B3F, 15, 9 ; $A3
map_const SEAFOAM_ISLANDS_B4F, 15, 9 ; $A4
map_const CITRINE_TRADEBACK_HOUSE, 4, 4 ; $A5 - Was Vermillion Old Rod house
map_const FUCHSIA_GOOD_ROD_HOUSE, 4, 4 ; $A6
map_const CITRINE_POKECENTER, 7, 4 ; $A6 - Was Fuschia Good Rod house
map_const POKEMON_MANSION_1F, 15, 14 ; $A7
map_const CINNABAR_GYM, 10, 9 ; $A8
map_const CINNABAR_LAB, 9, 4 ; $A9

View file

@ -20,16 +20,16 @@ DEF SLOTS_SOMEONESKEYS EQU $ff
; in game trades
; TradeMons indexes (see data/events/trades.asm)
const_def
const TRADE_FOR_TERRY
const TRADE_FOR_LOLA
const TRADE_FOR_MARCEL
const TRADE_FOR_CHIKUCHIKU ; unused
const TRADE_FOR_SAILOR
const TRADE_FOR_HARRY
const TRADE_FOR_DUX
const TRADE_FOR_MARC
const TRADE_FOR_LOLA
const TRADE_FOR_DORIS
const TRADE_FOR_JIMBO
const TRADE_FOR_MICHELLE
const TRADE_FOR_JENNY
const TRADE_FOR_CRINKLES
const TRADE_FOR_SPOT
const TRADE_FOR_RICKY
const TRADE_WITH_SELF ; Celadon University
const TRADE_FOR_RATICATE_A ; LGPE Trade references - Viridian
const TRADE_FOR_GOLEM_A ; Pewter