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Citrine Pokecenter, trade refactoring
I am tired of doing the Legendary wing event, so I'm populating Citrine City. Some notes; - I refactored the In-Game Trades to match their nicknames and re-distributed them. - I swapped Fuschia's bench guy for the third unused one meant for the safe house, but I may outright restore these. - I refactored the Pokecenter Hidden Objects to all use the same set - they're clones of each other, so this works out. This saves a TON of bytes and works fine. - I placed the Harry trade for Kadabra/Alakazam in Citrine Pokecenter as it feels right for such a powerful Pokemon to be post-game.
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25 changed files with 146 additions and 78 deletions
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@ -185,7 +185,7 @@ DEF FIRST_INDOOR_MAP EQU const_value
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map_const SEAFOAM_ISLANDS_B3F, 15, 9 ; $A3
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map_const SEAFOAM_ISLANDS_B4F, 15, 9 ; $A4
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map_const CITRINE_TRADEBACK_HOUSE, 4, 4 ; $A5 - Was Vermillion Old Rod house
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map_const FUCHSIA_GOOD_ROD_HOUSE, 4, 4 ; $A6
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map_const CITRINE_POKECENTER, 7, 4 ; $A6 - Was Fuschia Good Rod house
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map_const POKEMON_MANSION_1F, 15, 14 ; $A7
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map_const CINNABAR_GYM, 10, 9 ; $A8
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map_const CINNABAR_LAB, 9, 4 ; $A9
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