Use base 10 (note, the previous commit resolves #173)

This commit is contained in:
Remy Oukaour 2018-01-29 11:12:59 -05:00
parent d271d69175
commit dd4f0a0064
224 changed files with 3628 additions and 3628 deletions

View file

@ -1,19 +1,19 @@
AgathaObject:
db $0 ; border block
db 0 ; border block
db $4 ; warps
warp $4, $b, $2, BRUNOS_ROOM
warp $5, $b, $3, BRUNOS_ROOM
warp $4, $0, $0, LANCES_ROOM
warp $5, $0, $0, LANCES_ROOM
db 4 ; warps
warp 4, 11, 2, BRUNOS_ROOM
warp 5, 11, 3, BRUNOS_ROOM
warp 4, 0, 0, LANCES_ROOM
warp 5, 0, 0, LANCES_ROOM
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, OPP_AGATHA, $1
db 1 ; objects
object SPRITE_AGATHA, 5, 2, STAY, DOWN, 1, OPP_AGATHA, 1
; warp-to
warp_to $4, $b, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to $5, $b, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to $4, $0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
warp_to $5, $0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
warp_to 4, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to 5, 11, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to 4, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM
warp_to 5, 0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM

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@ -1,17 +1,17 @@
BikeShopObject:
db $e ; border block
db 14 ; border block
db $2 ; warps
warp $2, $7, $4, $ff
warp $3, $7, $4, $ff
db 2 ; warps
warp 2, 7, 4, -1
warp 3, 7, 4, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_BIKE_SHOP_GUY, $6, $2, STAY, NONE, $1 ; person
object SPRITE_MOM_GEISHA, $5, $6, WALK, $1, $2 ; person
object SPRITE_BUG_CATCHER, $1, $3, STAY, UP, $3 ; person
db 3 ; objects
object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person
object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person
object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person
; warp-to
warp_to $2, $7, BIKE_SHOP_WIDTH
warp_to $3, $7, BIKE_SHOP_WIDTH
warp_to 2, 7, BIKE_SHOP_WIDTH
warp_to 3, 7, BIKE_SHOP_WIDTH

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@ -1,17 +1,17 @@
BillsHouseObject:
db $d ; border block
db 13 ; border block
db $2 ; warps
warp $2, $7, $0, $ff
warp $3, $7, $0, $ff
db 2 ; warps
warp 2, 7, 0, -1
warp 3, 7, 0, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_SLOWBRO, $6, $5, STAY, NONE, $1 ; person
object SPRITE_BLACK_HAIR_BOY_2, $4, $4, STAY, NONE, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $6, $5, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_SLOWBRO, 6, 5, STAY, NONE, 1 ; person
object SPRITE_BLACK_HAIR_BOY_2, 4, 4, STAY, NONE, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 6, 5, STAY, NONE, 3 ; person
; warp-to
warp_to $2, $7, BILLS_HOUSE_WIDTH
warp_to $3, $7, BILLS_HOUSE_WIDTH
warp_to 2, 7, BILLS_HOUSE_WIDTH
warp_to 3, 7, BILLS_HOUSE_WIDTH

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@ -1,17 +1,17 @@
BluesHouseObject:
db $0A ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $1, $FF
warp $3, $7, $1, $FF
db 2 ; warps
warp 2, 7, 1, -1
warp 3, 7, 1, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_DAISY, $2, $3, STAY, RIGHT, $1 ; Daisy, sitting by map
object SPRITE_DAISY, $6, $4, WALK, $1, $2, $0 ; Daisy, walking around
object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $3, $0 ; map on table
db 3 ; objects
object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 3, 0 ; map on table
; warp-to
warp_to $2, $7, BLUES_HOUSE_WIDTH
warp_to $3, $7, BLUES_HOUSE_WIDTH
warp_to 2, 7, BLUES_HOUSE_WIDTH
warp_to 3, 7, BLUES_HOUSE_WIDTH

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@ -1,19 +1,19 @@
BrunoObject:
db $3 ; border block
db 3 ; border block
db $4 ; warps
warp $4, $b, $2, LORELEIS_ROOM
warp $5, $b, $3, LORELEIS_ROOM
warp $4, $0, $0, AGATHAS_ROOM
warp $5, $0, $1, AGATHAS_ROOM
db 4 ; warps
warp 4, 11, 2, LORELEIS_ROOM
warp 5, 11, 3, LORELEIS_ROOM
warp 4, 0, 0, AGATHAS_ROOM
warp 5, 0, 1, AGATHAS_ROOM
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_BRUNO, $5, $2, STAY, DOWN, $1, OPP_BRUNO, $1
db 1 ; objects
object SPRITE_BRUNO, 5, 2, STAY, DOWN, 1, OPP_BRUNO, 1
; warp-to
warp_to $4, $b, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to $5, $b, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to $4, $0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
warp_to $5, $0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
warp_to 4, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to 5, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to 4, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
warp_to 5, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM

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@ -1,54 +1,54 @@
CeladonCityObject:
db $f ; border block
db 15 ; border block
db $d ; warps
warp $8, $d, $0, CELADON_MART_1
warp $a, $d, $2, CELADON_MART_1
warp $18, $9, $0, CELADON_MANSION_1
warp $18, $3, $2, CELADON_MANSION_1
warp $19, $3, $2, CELADON_MANSION_1
warp $29, $9, $0, CELADON_POKECENTER
warp $c, $1b, $0, CELADON_GYM
warp $1c, $13, $0, GAME_CORNER
warp $27, $13, $0, CELADON_MART_5 ; beta warp! no longer used
warp $21, $13, $0, CELADON_PRIZE_ROOM
warp $1f, $1b, $0, CELADON_DINER
warp $23, $1b, $0, CELADON_HOUSE
warp $2b, $1b, $0, CELADON_HOTEL
db 13 ; warps
warp 8, 13, 0, CELADON_MART_1
warp 10, 13, 2, CELADON_MART_1
warp 24, 9, 0, CELADON_MANSION_1
warp 24, 3, 2, CELADON_MANSION_1
warp 25, 3, 2, CELADON_MANSION_1
warp 41, 9, 0, CELADON_POKECENTER
warp 12, 27, 0, CELADON_GYM
warp 28, 19, 0, GAME_CORNER
warp 39, 19, 0, CELADON_MART_5 ; beta warp! no longer used
warp 33, 19, 0, CELADON_PRIZE_ROOM
warp 31, 27, 0, CELADON_DINER
warp 35, 27, 0, CELADON_HOUSE
warp 43, 27, 0, CELADON_HOTEL
db $9 ; signs
sign $1b, $f, $a ; CeladonCityText10
sign $13, $f, $b ; CeladonCityText11
sign $2a, $9, $c ; PokeCenterSignText
sign $d, $1d, $d ; CeladonCityText13
sign $15, $9, $e ; CeladonCityText14
sign $c, $d, $f ; CeladonCityText15
sign $27, $15, $10 ; CeladonCityText16
sign $21, $15, $11 ; CeladonCityText17
sign $1b, $15, $12 ; CeladonCityText18
db 9 ; signs
sign 27, 15, 10 ; CeladonCityText10
sign 19, 15, 11 ; CeladonCityText11
sign 42, 9, 12 ; PokeCenterSignText
sign 13, 29, 13 ; CeladonCityText13
sign 21, 9, 14 ; CeladonCityText14
sign 12, 13, 15 ; CeladonCityText15
sign 39, 21, 16 ; CeladonCityText16
sign 33, 21, 17 ; CeladonCityText17
sign 27, 21, 18 ; CeladonCityText18
db $9 ; objects
object SPRITE_LITTLE_GIRL, $8, $11, WALK, $0, $1 ; person
object SPRITE_OLD_PERSON, $b, $1c, STAY, UP, $2 ; person
object SPRITE_GIRL, $e, $13, WALK, $1, $3 ; person
object SPRITE_OLD_PERSON, $19, $16, STAY, DOWN, $4 ; person
object SPRITE_OLD_PERSON, $16, $10, STAY, DOWN, $5 ; person
object SPRITE_FISHER2, $20, $c, STAY, LEFT, $6 ; person
object SPRITE_SLOWBRO, $1e, $c, STAY, RIGHT, $7 ; person
object SPRITE_ROCKET, $20, $1d, WALK, $2, $8 ; person
object SPRITE_ROCKET, $2a, $e, WALK, $2, $9 ; person
db 9 ; objects
object SPRITE_LITTLE_GIRL, 8, 17, WALK, 0, 1 ; person
object SPRITE_OLD_PERSON, 11, 28, STAY, UP, 2 ; person
object SPRITE_GIRL, 14, 19, WALK, 1, 3 ; person
object SPRITE_OLD_PERSON, 25, 22, STAY, DOWN, 4 ; person
object SPRITE_OLD_PERSON, 22, 16, STAY, DOWN, 5 ; person
object SPRITE_FISHER2, 32, 12, STAY, LEFT, 6 ; person
object SPRITE_SLOWBRO, 30, 12, STAY, RIGHT, 7 ; person
object SPRITE_ROCKET, 32, 29, WALK, 2, 8 ; person
object SPRITE_ROCKET, 42, 14, WALK, 2, 9 ; person
; warp-to
warp_to $8, $d, CELADON_CITY_WIDTH ; CELADON_MART_1
warp_to $a, $d, CELADON_CITY_WIDTH ; CELADON_MART_1
warp_to $18, $9, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to $18, $3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to $19, $3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to $29, $9, CELADON_CITY_WIDTH ; CELADON_POKECENTER
warp_to $c, $1b, CELADON_CITY_WIDTH ; CELADON_GYM
warp_to $1c, $13, CELADON_CITY_WIDTH ; GAME_CORNER
warp_to $27, $13, CELADON_CITY_WIDTH ; CELADON_MART_5
warp_to $21, $13, CELADON_CITY_WIDTH ; CELADON_PRIZE_ROOM
warp_to $1f, $1b, CELADON_CITY_WIDTH ; CELADON_DINER
warp_to $23, $1b, CELADON_CITY_WIDTH ; CELADON_HOUSE
warp_to $2b, $1b, CELADON_CITY_WIDTH ; CELADON_HOTEL
warp_to 8, 13, CELADON_CITY_WIDTH ; CELADON_MART_1
warp_to 10, 13, CELADON_CITY_WIDTH ; CELADON_MART_1
warp_to 24, 9, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to 24, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to 25, 3, CELADON_CITY_WIDTH ; CELADON_MANSION_1
warp_to 41, 9, CELADON_CITY_WIDTH ; CELADON_POKECENTER
warp_to 12, 27, CELADON_CITY_WIDTH ; CELADON_GYM
warp_to 28, 19, CELADON_CITY_WIDTH ; GAME_CORNER
warp_to 39, 19, CELADON_CITY_WIDTH ; CELADON_MART_5
warp_to 33, 19, CELADON_CITY_WIDTH ; CELADON_PRIZE_ROOM
warp_to 31, 27, CELADON_CITY_WIDTH ; CELADON_DINER
warp_to 35, 27, CELADON_CITY_WIDTH ; CELADON_HOUSE
warp_to 43, 27, CELADON_CITY_WIDTH ; CELADON_HOTEL

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@ -1,19 +1,19 @@
CeladonDinerObject:
db $f ; border block
db 15 ; border block
db $2 ; warps
warp $3, $7, $a, $ff
warp $4, $7, $a, $ff
db 2 ; warps
warp 3, 7, 10, -1
warp 4, 7, 10, -1
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_COOK, $8, $5, WALK, $2, $1 ; person
object SPRITE_MOM_GEISHA, $7, $2, STAY, NONE, $2 ; person
object SPRITE_FAT_BALD_GUY, $1, $4, STAY, DOWN, $3 ; person
object SPRITE_FISHER2, $5, $3, STAY, RIGHT, $4 ; person
object SPRITE_GYM_HELPER, $0, $1, STAY, DOWN, $5 ; person
db 5 ; objects
object SPRITE_COOK, 8, 5, WALK, 2, 1 ; person
object SPRITE_MOM_GEISHA, 7, 2, STAY, NONE, 2 ; person
object SPRITE_FAT_BALD_GUY, 1, 4, STAY, DOWN, 3 ; person
object SPRITE_FISHER2, 5, 3, STAY, RIGHT, 4 ; person
object SPRITE_GYM_HELPER, 0, 1, STAY, DOWN, 5 ; person
; warp-to
warp_to $3, $7, CELADON_DINER_WIDTH
warp_to $4, $7, CELADON_DINER_WIDTH
warp_to 3, 7, CELADON_DINER_WIDTH
warp_to 4, 7, CELADON_DINER_WIDTH

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@ -1,28 +1,28 @@
CeladonGameCornerObject:
db $f ; border block
db 15 ; border block
db $3 ; warps
warp $f, $11, $7, $ff
warp $10, $11, $7, $ff
warp $11, $4, $1, ROCKET_HIDEOUT_1
db 3 ; warps
warp 15, 17, 7, -1
warp 16, 17, 7, -1
warp 17, 4, 1, ROCKET_HIDEOUT_1
db $1 ; signs
sign $9, $4, $c ; CeladonGameCornerText12
db 1 ; signs
sign 9, 4, 12 ; CeladonGameCornerText12
db $b ; objects
object SPRITE_FOULARD_WOMAN, $2, $6, STAY, DOWN, $1 ; person
object SPRITE_MART_GUY, $5, $6, STAY, DOWN, $2 ; person
object SPRITE_FAT_BALD_GUY, $2, $a, STAY, LEFT, $3 ; person
object SPRITE_FOULARD_WOMAN, $2, $d, STAY, LEFT, $4 ; person
object SPRITE_FISHER, $5, $b, STAY, RIGHT, $5 ; person
object SPRITE_MOM_GEISHA, $8, $b, STAY, LEFT, $6 ; person
object SPRITE_GYM_HELPER, $8, $e, STAY, LEFT, $7 ; person
object SPRITE_GAMBLER, $b, $f, STAY, RIGHT, $8 ; person
object SPRITE_MART_GUY, $e, $b, STAY, LEFT, $9 ; person
object SPRITE_GENTLEMAN, $11, $d, STAY, RIGHT, $a ; person
object SPRITE_ROCKET, $9, $5, STAY, UP, $b, OPP_ROCKET, $7
db 11 ; objects
object SPRITE_FOULARD_WOMAN, 2, 6, STAY, DOWN, 1 ; person
object SPRITE_MART_GUY, 5, 6, STAY, DOWN, 2 ; person
object SPRITE_FAT_BALD_GUY, 2, 10, STAY, LEFT, 3 ; person
object SPRITE_FOULARD_WOMAN, 2, 13, STAY, LEFT, 4 ; person
object SPRITE_FISHER, 5, 11, STAY, RIGHT, 5 ; person
object SPRITE_MOM_GEISHA, 8, 11, STAY, LEFT, 6 ; person
object SPRITE_GYM_HELPER, 8, 14, STAY, LEFT, 7 ; person
object SPRITE_GAMBLER, 11, 15, STAY, RIGHT, 8 ; person
object SPRITE_MART_GUY, 14, 11, STAY, LEFT, 9 ; person
object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person
object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7
; warp-to
warp_to $f, $11, GAME_CORNER_WIDTH
warp_to $10, $11, GAME_CORNER_WIDTH
warp_to $11, $4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_1
warp_to 15, 17, GAME_CORNER_WIDTH
warp_to 16, 17, GAME_CORNER_WIDTH
warp_to 17, 4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_1

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@ -1,22 +1,22 @@
CeladonGymObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $11, $6, $ff
warp $5, $11, $6, $ff
db 2 ; warps
warp 4, 17, 6, -1
warp 5, 17, 6, -1
db $0 ; signs
db 0 ; signs
db $8 ; objects
object SPRITE_ERIKA, $4, $3, STAY, DOWN, $1, OPP_ERIKA, $1
object SPRITE_LASS, $2, $b, STAY, RIGHT, $2, OPP_LASS, $11
object SPRITE_FOULARD_WOMAN, $7, $a, STAY, LEFT, $3, OPP_BEAUTY, $1
object SPRITE_LASS, $9, $5, STAY, DOWN, $4, OPP_JR_TRAINER_F, $b
object SPRITE_FOULARD_WOMAN, $1, $5, STAY, DOWN, $5, OPP_BEAUTY, $2
object SPRITE_LASS, $6, $3, STAY, DOWN, $6, OPP_LASS, $12
object SPRITE_FOULARD_WOMAN, $3, $3, STAY, DOWN, $7, OPP_BEAUTY, $3
object SPRITE_LASS, $5, $3, STAY, DOWN, $8, OPP_COOLTRAINER_F, $1
db 8 ; objects
object SPRITE_ERIKA, 4, 3, STAY, DOWN, 1, OPP_ERIKA, 1
object SPRITE_LASS, 2, 11, STAY, RIGHT, 2, OPP_LASS, 17
object SPRITE_FOULARD_WOMAN, 7, 10, STAY, LEFT, 3, OPP_BEAUTY, 1
object SPRITE_LASS, 9, 5, STAY, DOWN, 4, OPP_JR_TRAINER_F, 11
object SPRITE_FOULARD_WOMAN, 1, 5, STAY, DOWN, 5, OPP_BEAUTY, 2
object SPRITE_LASS, 6, 3, STAY, DOWN, 6, OPP_LASS, 18
object SPRITE_FOULARD_WOMAN, 3, 3, STAY, DOWN, 7, OPP_BEAUTY, 3
object SPRITE_LASS, 5, 3, STAY, DOWN, 8, OPP_COOLTRAINER_F, 1
; warp-to
warp_to $4, $11, CELADON_GYM_WIDTH
warp_to $5, $11, CELADON_GYM_WIDTH
warp_to 4, 17, CELADON_GYM_WIDTH
warp_to 5, 17, CELADON_GYM_WIDTH

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@ -1,17 +1,17 @@
CeladonHotelObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $c, $ff
warp $4, $7, $c, $ff
db 2 ; warps
warp 3, 7, 12, -1
warp 4, 7, 12, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_OLD_MEDIUM_WOMAN, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_FOULARD_WOMAN, $2, $4, STAY, NONE, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $8, $4, WALK, $2, $3 ; person
db 3 ; objects
object SPRITE_OLD_MEDIUM_WOMAN, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_FOULARD_WOMAN, 2, 4, STAY, NONE, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 8, 4, WALK, 2, 3 ; person
; warp-to
warp_to $3, $7, CELADON_HOTEL_WIDTH
warp_to $4, $7, CELADON_HOTEL_WIDTH
warp_to 3, 7, CELADON_HOTEL_WIDTH
warp_to 4, 7, CELADON_HOTEL_WIDTH

View file

@ -1,17 +1,17 @@
CeladonHouseObject:
db $f ; border block
db 15 ; border block
db $2 ; warps
warp $2, $7, $b, $ff
warp $3, $7, $b, $ff
db 2 ; warps
warp 2, 7, 11, -1
warp 3, 7, 11, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_OLD_PERSON, $4, $2, STAY, DOWN, $1 ; person
object SPRITE_ROCKET, $1, $4, WALK, $0, $2 ; person
object SPRITE_SAILOR, $5, $6, STAY, LEFT, $3 ; person
db 3 ; objects
object SPRITE_OLD_PERSON, 4, 2, STAY, DOWN, 1 ; person
object SPRITE_ROCKET, 1, 4, WALK, 0, 2 ; person
object SPRITE_SAILOR, 5, 6, STAY, LEFT, 3 ; person
; warp-to
warp_to $2, $7, CELADON_HOUSE_WIDTH
warp_to $3, $7, CELADON_HOUSE_WIDTH
warp_to 2, 7, CELADON_HOUSE_WIDTH
warp_to 3, 7, CELADON_HOUSE_WIDTH

View file

@ -1,25 +1,25 @@
CeladonMansion1Object:
db $f ; border block
db 15 ; border block
db $5 ; warps
warp $4, $b, $2, $ff
warp $5, $b, $2, $ff
warp $4, $0, $4, $ff
warp $7, $1, $1, CELADON_MANSION_2
warp $2, $1, $2, CELADON_MANSION_2
db 5 ; warps
warp 4, 11, 2, -1
warp 5, 11, 2, -1
warp 4, 0, 4, -1
warp 7, 1, 1, CELADON_MANSION_2
warp 2, 1, 2, CELADON_MANSION_2
db $1 ; signs
sign $4, $9, $5 ; CeladonMansion1Text5
db 1 ; signs
sign 4, 9, 5 ; CeladonMansion1Text5
db $4 ; objects
object SPRITE_SLOWBRO, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_OLD_MEDIUM_WOMAN, $1, $5, STAY, DOWN, $2 ; person
object SPRITE_CLEFAIRY, $1, $8, WALK, $2, $3 ; person
object SPRITE_SLOWBRO, $4, $4, WALK, $1, $4 ; person
db 4 ; objects
object SPRITE_SLOWBRO, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_OLD_MEDIUM_WOMAN, 1, 5, STAY, DOWN, 2 ; person
object SPRITE_CLEFAIRY, 1, 8, WALK, 2, 3 ; person
object SPRITE_SLOWBRO, 4, 4, WALK, 1, 4 ; person
; warp-to
warp_to $4, $b, CELADON_MANSION_1_WIDTH
warp_to $5, $b, CELADON_MANSION_1_WIDTH
warp_to $4, $0, CELADON_MANSION_1_WIDTH
warp_to $7, $1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2
warp_to $2, $1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2
warp_to 4, 11, CELADON_MANSION_1_WIDTH
warp_to 5, 11, CELADON_MANSION_1_WIDTH
warp_to 4, 0, CELADON_MANSION_1_WIDTH
warp_to 7, 1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2
warp_to 2, 1, CELADON_MANSION_1_WIDTH ; CELADON_MANSION_2

View file

@ -1,19 +1,19 @@
CeladonMansion2Object:
db $f ; border block
db 15 ; border block
db $4 ; warps
warp $6, $1, $0, CELADON_MANSION_3
warp $7, $1, $3, CELADON_MANSION_1
warp $2, $1, $4, CELADON_MANSION_1
warp $4, $1, $3, CELADON_MANSION_3
db 4 ; warps
warp 6, 1, 0, CELADON_MANSION_3
warp 7, 1, 3, CELADON_MANSION_1
warp 2, 1, 4, CELADON_MANSION_1
warp 4, 1, 3, CELADON_MANSION_3
db $1 ; signs
sign $4, $9, $1 ; CeladonMansion2Text1
db 1 ; signs
sign 4, 9, 1 ; CeladonMansion2Text1
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $6, $1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3
warp_to $7, $1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
warp_to $2, $1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
warp_to $4, $1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3
warp_to 6, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3
warp_to 7, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
warp_to 2, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_1
warp_to 4, 1, CELADON_MANSION_2_WIDTH ; CELADON_MANSION_3

View file

@ -1,26 +1,26 @@
CeladonMansion3Object:
db $f ; border block
db 15 ; border block
db $4 ; warps
warp $6, $1, $0, CELADON_MANSION_2
warp $7, $1, $0, CELADON_MANSION_4
warp $2, $1, $1, CELADON_MANSION_4
warp $4, $1, $3, CELADON_MANSION_2
db 4 ; warps
warp 6, 1, 0, CELADON_MANSION_2
warp 7, 1, 0, CELADON_MANSION_4
warp 2, 1, 1, CELADON_MANSION_4
warp 4, 1, 3, CELADON_MANSION_2
db $4 ; signs
sign $1, $3, $5 ; CeladonMansion3Text5
sign $4, $3, $6 ; CeladonMansion3Text6
sign $1, $6, $7 ; CeladonMansion3Text7
sign $4, $9, $8 ; CeladonMansion3Text8
db 4 ; signs
sign 1, 3, 5 ; CeladonMansion3Text5
sign 4, 3, 6 ; CeladonMansion3Text6
sign 1, 6, 7 ; CeladonMansion3Text7
sign 4, 9, 8 ; CeladonMansion3Text8
db $4 ; objects
object SPRITE_BIKE_SHOP_GUY, $0, $4, STAY, UP, $1 ; person
object SPRITE_MART_GUY, $3, $4, STAY, UP, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $0, $7, STAY, UP, $3 ; person
object SPRITE_LAPRAS_GIVER, $2, $3, STAY, NONE, $4 ; person
db 4 ; objects
object SPRITE_BIKE_SHOP_GUY, 0, 4, STAY, UP, 1 ; person
object SPRITE_MART_GUY, 3, 4, STAY, UP, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 0, 7, STAY, UP, 3 ; person
object SPRITE_LAPRAS_GIVER, 2, 3, STAY, NONE, 4 ; person
; warp-to
warp_to $6, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2
warp_to $7, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
warp_to $2, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
warp_to $4, $1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2
warp_to 6, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2
warp_to 7, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
warp_to 2, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4
warp_to 4, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2

View file

@ -1,17 +1,17 @@
CeladonMansion4Object:
db $9 ; border block
db 9 ; border block
db $3 ; warps
warp $6, $1, $1, CELADON_MANSION_3
warp $2, $1, $2, CELADON_MANSION_3
warp $2, $7, $0, CELADON_MANSION_5
db 3 ; warps
warp 6, 1, 1, CELADON_MANSION_3
warp 2, 1, 2, CELADON_MANSION_3
warp 2, 7, 0, CELADON_MANSION_5
db $1 ; signs
sign $3, $7, $1 ; CeladonMansion4Text1
db 1 ; signs
sign 3, 7, 1 ; CeladonMansion4Text1
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $6, $1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
warp_to $2, $1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
warp_to $2, $7, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_5
warp_to 6, 1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
warp_to 2, 1, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_3
warp_to 2, 7, CELADON_MANSION_4_WIDTH ; CELADON_MANSION_5

View file

@ -1,16 +1,16 @@
CeladonMansion5Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $2, CELADON_MANSION_4
warp $3, $7, $2, CELADON_MANSION_4
db 2 ; warps
warp 2, 7, 2, CELADON_MANSION_4
warp 3, 7, 2, CELADON_MANSION_4
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_HIKER, $2, $2, STAY, DOWN, $1 ; person
object SPRITE_BALL, $4, $3, STAY, NONE, $2 ; person
db 2 ; objects
object SPRITE_HIKER, 2, 2, STAY, DOWN, 1 ; person
object SPRITE_BALL, 4, 3, STAY, NONE, 2 ; person
; warp-to
warp_to $2, $7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
warp_to $3, $7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
warp_to 2, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4
warp_to 3, 7, CELADON_MANSION_5_WIDTH ; CELADON_MANSION_4

View file

@ -1,25 +1,25 @@
CeladonMart1Object:
db $f ; border block
db 15 ; border block
db $6 ; warps
warp $2, $7, $0, $ff
warp $3, $7, $0, $ff
warp $10, $7, $1, $ff
warp $11, $7, $1, $ff
warp $c, $1, $0, CELADON_MART_2
warp $1, $1, $0, CELADON_MART_ELEVATOR
db 6 ; warps
warp 2, 7, 0, -1
warp 3, 7, 0, -1
warp 16, 7, 1, -1
warp 17, 7, 1, -1
warp 12, 1, 0, CELADON_MART_2
warp 1, 1, 0, CELADON_MART_ELEVATOR
db $2 ; signs
sign $b, $4, $2 ; CeladonMart1Text2
sign $e, $1, $3 ; CeladonMart1Text3
db 2 ; signs
sign 11, 4, 2 ; CeladonMart1Text2
sign 14, 1, 3 ; CeladonMart1Text3
db $1 ; objects
object SPRITE_CABLE_CLUB_WOMAN, $8, $3, STAY, DOWN, $1 ; person
db 1 ; objects
object SPRITE_CABLE_CLUB_WOMAN, 8, 3, STAY, DOWN, 1 ; person
; warp-to
warp_to $2, $7, CELADON_MART_1_WIDTH
warp_to $3, $7, CELADON_MART_1_WIDTH
warp_to $10, $7, CELADON_MART_1_WIDTH
warp_to $11, $7, CELADON_MART_1_WIDTH
warp_to $c, $1, CELADON_MART_1_WIDTH ; CELADON_MART_2
warp_to $1, $1, CELADON_MART_1_WIDTH ; CELADON_MART_ELEVATOR
warp_to 2, 7, CELADON_MART_1_WIDTH
warp_to 3, 7, CELADON_MART_1_WIDTH
warp_to 16, 7, CELADON_MART_1_WIDTH
warp_to 17, 7, CELADON_MART_1_WIDTH
warp_to 12, 1, CELADON_MART_1_WIDTH ; CELADON_MART_2
warp_to 1, 1, CELADON_MART_1_WIDTH ; CELADON_MART_ELEVATOR

View file

@ -1,21 +1,21 @@
CeladonMart2Object:
db $f ; border block
db 15 ; border block
db $3 ; warps
warp $c, $1, $4, CELADON_MART_1
warp $10, $1, $1, CELADON_MART_3
warp $1, $1, $0, CELADON_MART_ELEVATOR
db 3 ; warps
warp 12, 1, 4, CELADON_MART_1
warp 16, 1, 1, CELADON_MART_3
warp 1, 1, 0, CELADON_MART_ELEVATOR
db $1 ; signs
sign $e, $1, $5 ; CeladonMart2Text5
db 1 ; signs
sign 14, 1, 5 ; CeladonMart2Text5
db $4 ; objects
object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $1 ; person
object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $2 ; person
object SPRITE_FAT_BALD_GUY, $13, $5, STAY, NONE, $3 ; person
object SPRITE_GIRL, $e, $4, WALK, $1, $4 ; person
db 4 ; objects
object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 1 ; person
object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 2 ; person
object SPRITE_FAT_BALD_GUY, 19, 5, STAY, NONE, 3 ; person
object SPRITE_GIRL, 14, 4, WALK, 1, 4 ; person
; warp-to
warp_to $c, $1, CELADON_MART_2_WIDTH ; CELADON_MART_1
warp_to $10, $1, CELADON_MART_2_WIDTH ; CELADON_MART_3
warp_to $1, $1, CELADON_MART_2_WIDTH ; CELADON_MART_ELEVATOR
warp_to 12, 1, CELADON_MART_2_WIDTH ; CELADON_MART_1
warp_to 16, 1, CELADON_MART_2_WIDTH ; CELADON_MART_3
warp_to 1, 1, CELADON_MART_2_WIDTH ; CELADON_MART_ELEVATOR

View file

@ -1,33 +1,33 @@
CeladonMart3Object:
db $f ; border block
db 15 ; border block
db $3 ; warps
warp $c, $1, $0, CELADON_MART_4
warp $10, $1, $1, CELADON_MART_2
warp $1, $1, $0, CELADON_MART_ELEVATOR
db 3 ; warps
warp 12, 1, 0, CELADON_MART_4
warp 16, 1, 1, CELADON_MART_2
warp 1, 1, 0, CELADON_MART_ELEVATOR
db $c ; signs
sign $2, $4, $6 ; CeladonMart3Text6
sign $3, $4, $7 ; CeladonMart3Text7
sign $5, $4, $8 ; CeladonMart3Text8
sign $6, $4, $9 ; CeladonMart3Text9
sign $2, $6, $a ; CeladonMart3Text10
sign $3, $6, $b ; CeladonMart3Text11
sign $5, $6, $c ; CeladonMart3Text12
sign $6, $6, $d ; CeladonMart3Text13
sign $e, $1, $e ; CeladonMart3Text14
sign $4, $1, $f ; CeladonMart3Text15
sign $6, $1, $10 ; CeladonMart3Text16
sign $a, $1, $11 ; CeladonMart3Text17
db 12 ; signs
sign 2, 4, 6 ; CeladonMart3Text6
sign 3, 4, 7 ; CeladonMart3Text7
sign 5, 4, 8 ; CeladonMart3Text8
sign 6, 4, 9 ; CeladonMart3Text9
sign 2, 6, 10 ; CeladonMart3Text10
sign 3, 6, 11 ; CeladonMart3Text11
sign 5, 6, 12 ; CeladonMart3Text12
sign 6, 6, 13 ; CeladonMart3Text13
sign 14, 1, 14 ; CeladonMart3Text14
sign 4, 1, 15 ; CeladonMart3Text15
sign 6, 1, 16 ; CeladonMart3Text16
sign 10, 1, 17 ; CeladonMart3Text17
db $5 ; objects
object SPRITE_MART_GUY, $10, $5, STAY, NONE, $1 ; person
object SPRITE_GAMEBOY_KID_COPY, $b, $6, STAY, RIGHT, $2 ; person
object SPRITE_GAMEBOY_KID_COPY, $7, $2, STAY, DOWN, $3 ; person
object SPRITE_GAMEBOY_KID_COPY, $8, $2, STAY, DOWN, $4 ; person
object SPRITE_YOUNG_BOY, $2, $5, STAY, UP, $5 ; person
db 5 ; objects
object SPRITE_MART_GUY, 16, 5, STAY, NONE, 1 ; person
object SPRITE_GAMEBOY_KID_COPY, 11, 6, STAY, RIGHT, 2 ; person
object SPRITE_GAMEBOY_KID_COPY, 7, 2, STAY, DOWN, 3 ; person
object SPRITE_GAMEBOY_KID_COPY, 8, 2, STAY, DOWN, 4 ; person
object SPRITE_YOUNG_BOY, 2, 5, STAY, UP, 5 ; person
; warp-to
warp_to $c, $1, CELADON_MART_3_WIDTH ; CELADON_MART_4
warp_to $10, $1, CELADON_MART_3_WIDTH ; CELADON_MART_2
warp_to $1, $1, CELADON_MART_3_WIDTH ; CELADON_MART_ELEVATOR
warp_to 12, 1, CELADON_MART_3_WIDTH ; CELADON_MART_4
warp_to 16, 1, CELADON_MART_3_WIDTH ; CELADON_MART_2
warp_to 1, 1, CELADON_MART_3_WIDTH ; CELADON_MART_ELEVATOR

View file

@ -1,20 +1,20 @@
CeladonMart4Object:
db $f ; border block
db 15 ; border block
db $3 ; warps
warp $c, $1, $0, CELADON_MART_3
warp $10, $1, $1, CELADON_MART_5
warp $1, $1, $0, CELADON_MART_ELEVATOR
db 3 ; warps
warp 12, 1, 0, CELADON_MART_3
warp 16, 1, 1, CELADON_MART_5
warp 1, 1, 0, CELADON_MART_ELEVATOR
db $1 ; signs
sign $e, $1, $4 ; CeladonMart4Text4
db 1 ; signs
sign 14, 1, 4 ; CeladonMart4Text4
db $3 ; objects
object SPRITE_MART_GUY, $5, $7, STAY, NONE, $1 ; person
object SPRITE_BLACK_HAIR_BOY_2, $f, $5, WALK, $2, $2 ; person
object SPRITE_BUG_CATCHER, $5, $2, WALK, $2, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 5, 7, STAY, NONE, 1 ; person
object SPRITE_BLACK_HAIR_BOY_2, 15, 5, WALK, 2, 2 ; person
object SPRITE_BUG_CATCHER, 5, 2, WALK, 2, 3 ; person
; warp-to
warp_to $c, $1, CELADON_MART_4_WIDTH ; CELADON_MART_3
warp_to $10, $1, CELADON_MART_4_WIDTH ; CELADON_MART_5
warp_to $1, $1, CELADON_MART_4_WIDTH ; CELADON_MART_ELEVATOR
warp_to 12, 1, CELADON_MART_4_WIDTH ; CELADON_MART_3
warp_to 16, 1, CELADON_MART_4_WIDTH ; CELADON_MART_5
warp_to 1, 1, CELADON_MART_4_WIDTH ; CELADON_MART_ELEVATOR

View file

@ -1,21 +1,21 @@
CeladonMart5Object:
db $f ; border block
db 15 ; border block
db $3 ; warps
warp $c, $1, $0, CELADON_MART_ROOF
warp $10, $1, $1, CELADON_MART_4
warp $1, $1, $0, CELADON_MART_ELEVATOR
db 3 ; warps
warp 12, 1, 0, CELADON_MART_ROOF
warp 16, 1, 1, CELADON_MART_4
warp 1, 1, 0, CELADON_MART_ELEVATOR
db $1 ; signs
sign $e, $1, $5 ; CeladonMart5Text5
db 1 ; signs
sign 14, 1, 5 ; CeladonMart5Text5
db $4 ; objects
object SPRITE_GENTLEMAN, $e, $5, WALK, $1, $1 ; person
object SPRITE_SAILOR, $2, $6, STAY, NONE, $2 ; person
object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $3 ; person
object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_GENTLEMAN, 14, 5, WALK, 1, 1 ; person
object SPRITE_SAILOR, 2, 6, STAY, NONE, 2 ; person
object SPRITE_MART_GUY, 5, 3, STAY, DOWN, 3 ; person
object SPRITE_MART_GUY, 6, 3, STAY, DOWN, 4 ; person
; warp-to
warp_to $c, $1, CELADON_MART_5_WIDTH ; CELADON_MART_ROOF
warp_to $10, $1, CELADON_MART_5_WIDTH ; CELADON_MART_4
warp_to $1, $1, CELADON_MART_5_WIDTH ; CELADON_MART_ELEVATOR
warp_to 12, 1, CELADON_MART_5_WIDTH ; CELADON_MART_ROOF
warp_to 16, 1, CELADON_MART_5_WIDTH ; CELADON_MART_4
warp_to 1, 1, CELADON_MART_5_WIDTH ; CELADON_MART_ELEVATOR

View file

@ -1,15 +1,15 @@
CeladonMartElevatorObject:
db $f ; border block
db 15 ; border block
db $2 ; warps
warp $1, $3, $5, CELADON_MART_1
warp $2, $3, $5, CELADON_MART_1
db 2 ; warps
warp 1, 3, 5, CELADON_MART_1
warp 2, 3, 5, CELADON_MART_1
db $1 ; signs
sign $3, $0, $1 ; CeladonMartElevatorText1
db 1 ; signs
sign 3, 0, 1 ; CeladonMartElevatorText1
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $1, $3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1
warp_to $2, $3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1
warp_to 1, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1
warp_to 2, 3, CELADON_MART_ELEVATOR_WIDTH ; CELADON_MART_1

View file

@ -1,18 +1,18 @@
CeladonMartRoofObject:
db $42 ; border block
db 66 ; border block
db $1 ; warps
warp $f, $2, $0, CELADON_MART_5
db 1 ; warps
warp 15, 2, 0, CELADON_MART_5
db $4 ; signs
sign $a, $1, $3 ; CeladonMartRoofText3
sign $b, $1, $4 ; CeladonMartRoofText4
sign $c, $2, $5 ; CeladonMartRoofText5
sign $d, $2, $6 ; CeladonMartRoofText6
db 4 ; signs
sign 10, 1, 3 ; CeladonMartRoofText3
sign 11, 1, 4 ; CeladonMartRoofText4
sign 12, 2, 5 ; CeladonMartRoofText5
sign 13, 2, 6 ; CeladonMartRoofText6
db $2 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $a, $4, STAY, LEFT, $1 ; person
object SPRITE_LITTLE_GIRL, $5, $5, WALK, $0, $2 ; person
db 2 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 10, 4, STAY, LEFT, 1 ; person
object SPRITE_LITTLE_GIRL, 5, 5, WALK, 0, 2 ; person
; warp-to
warp_to $f, $2, CELADON_MART_ROOF_WIDTH ; CELADON_MART_5
warp_to 15, 2, CELADON_MART_ROOF_WIDTH ; CELADON_MART_5

View file

@ -1,18 +1,18 @@
CeladonPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $5, $ff
warp $4, $7, $5, $ff
db 2 ; warps
warp 3, 7, 5, -1
warp 4, 7, 5, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_GENTLEMAN, $7, $3, WALK, $2, $2 ; person
object SPRITE_FOULARD_WOMAN, $a, $5, WALK, $0, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_GENTLEMAN, 7, 3, WALK, 2, 2 ; person
object SPRITE_FOULARD_WOMAN, 10, 5, WALK, 0, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, CELADON_POKECENTER_WIDTH
warp_to $4, $7, CELADON_POKECENTER_WIDTH
warp_to 3, 7, CELADON_POKECENTER_WIDTH
warp_to 4, 7, CELADON_POKECENTER_WIDTH

View file

@ -1,19 +1,19 @@
CeladonPrizeRoomObject:
db $f ; border block
db 15 ; border block
db $2 ; warps
warp $4, $7, $9, $ff
warp $5, $7, $9, $ff
db 2 ; warps
warp 4, 7, 9, -1
warp 5, 7, 9, -1
db $3 ; signs
sign $2, $2, $3 ; CeladonPrizeRoomText3
sign $4, $2, $4 ; CeladonPrizeRoomText4
sign $6, $2, $5 ; CeladonPrizeRoomText5
db 3 ; signs
sign 2, 2, 3 ; CeladonPrizeRoomText3
sign 4, 2, 4 ; CeladonPrizeRoomText4
sign 6, 2, 5 ; CeladonPrizeRoomText5
db $2 ; objects
object SPRITE_BALDING_GUY, $1, $4, STAY, NONE, $1 ; person
object SPRITE_GAMBLER, $7, $3, WALK, $2, $2 ; person
db 2 ; objects
object SPRITE_BALDING_GUY, 1, 4, STAY, NONE, 1 ; person
object SPRITE_GAMBLER, 7, 3, WALK, 2, 2 ; person
; warp-to
warp_to $4, $7, CELADON_PRIZE_ROOM_WIDTH
warp_to $5, $7, CELADON_PRIZE_ROOM_WIDTH
warp_to 4, 7, CELADON_PRIZE_ROOM_WIDTH
warp_to 5, 7, CELADON_PRIZE_ROOM_WIDTH

View file

@ -1,47 +1,47 @@
CeruleanCityObject:
db $f ; border block
db 15 ; border block
db $a ; warps
warp $1b, $b, $0, TRASHED_HOUSE
warp $d, $f, $0, CERULEAN_HOUSE_1
warp $13, $11, $0, CERULEAN_POKECENTER
warp $1e, $13, $0, CERULEAN_GYM
warp $d, $19, $0, BIKE_SHOP
warp $19, $19, $0, CERULEAN_MART
warp $4, $b, $0, UNKNOWN_DUNGEON_1
warp $1b, $9, $2, TRASHED_HOUSE
warp $9, $b, $1, CERULEAN_HOUSE_2
warp $9, $9, $0, CERULEAN_HOUSE_2
db 10 ; warps
warp 27, 11, 0, TRASHED_HOUSE
warp 13, 15, 0, CERULEAN_HOUSE_1
warp 19, 17, 0, CERULEAN_POKECENTER
warp 30, 19, 0, CERULEAN_GYM
warp 13, 25, 0, BIKE_SHOP
warp 25, 25, 0, CERULEAN_MART
warp 4, 11, 0, UNKNOWN_DUNGEON_1
warp 27, 9, 2, TRASHED_HOUSE
warp 9, 11, 1, CERULEAN_HOUSE_2
warp 9, 9, 0, CERULEAN_HOUSE_2
db $6 ; signs
sign $17, $13, $c ; CeruleanCityText12
sign $11, $1d, $d ; CeruleanCityText13
sign $1a, $19, $e ; MartSignText
sign $14, $11, $f ; PokeCenterSignText
sign $b, $19, $10 ; CeruleanCityText16
sign $1b, $15, $11 ; CeruleanCityText17
db 6 ; signs
sign 23, 19, 12 ; CeruleanCityText12
sign 17, 29, 13 ; CeruleanCityText13
sign 26, 25, 14 ; MartSignText
sign 20, 17, 15 ; PokeCenterSignText
sign 11, 25, 16 ; CeruleanCityText16
sign 27, 21, 17 ; CeruleanCityText17
db $b ; objects
object SPRITE_BLUE, $14, $2, STAY, DOWN, $1 ; person
object SPRITE_ROCKET, $1e, $8, STAY, NONE, $2, OPP_ROCKET, $5
object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, STAY, DOWN, $3 ; person
object SPRITE_BLACK_HAIR_BOY_2, $f, $12, WALK, $1, $4 ; person
object SPRITE_BLACK_HAIR_BOY_2, $9, $15, WALK, $2, $5 ; person
object SPRITE_GUARD, $1c, $c, STAY, DOWN, $6 ; person
object SPRITE_LASS, $1d, $1a, STAY, LEFT, $7 ; person
object SPRITE_SLOWBRO, $1c, $1a, STAY, DOWN, $8 ; person
object SPRITE_LASS, $9, $1b, WALK, $2, $9 ; person
object SPRITE_BLACK_HAIR_BOY_2, $4, $c, STAY, DOWN, $a ; person
object SPRITE_GUARD, $1b, $c, STAY, DOWN, $b ; person
db 11 ; objects
object SPRITE_BLUE, 20, 2, STAY, DOWN, 1 ; person
object SPRITE_ROCKET, 30, 8, STAY, NONE, 2, OPP_ROCKET, 5
object SPRITE_BLACK_HAIR_BOY_1, 31, 20, STAY, DOWN, 3 ; person
object SPRITE_BLACK_HAIR_BOY_2, 15, 18, WALK, 1, 4 ; person
object SPRITE_BLACK_HAIR_BOY_2, 9, 21, WALK, 2, 5 ; person
object SPRITE_GUARD, 28, 12, STAY, DOWN, 6 ; person
object SPRITE_LASS, 29, 26, STAY, LEFT, 7 ; person
object SPRITE_SLOWBRO, 28, 26, STAY, DOWN, 8 ; person
object SPRITE_LASS, 9, 27, WALK, 2, 9 ; person
object SPRITE_BLACK_HAIR_BOY_2, 4, 12, STAY, DOWN, 10 ; person
object SPRITE_GUARD, 27, 12, STAY, DOWN, 11 ; person
; warp-to
warp_to $1b, $b, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
warp_to $d, $f, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_1
warp_to $13, $11, CERULEAN_CITY_WIDTH ; CERULEAN_POKECENTER
warp_to $1e, $13, CERULEAN_CITY_WIDTH ; CERULEAN_GYM
warp_to $d, $19, CERULEAN_CITY_WIDTH ; BIKE_SHOP
warp_to $19, $19, CERULEAN_CITY_WIDTH ; CERULEAN_MART
warp_to $4, $b, CERULEAN_CITY_WIDTH ; UNKNOWN_DUNGEON_1
warp_to $1b, $9, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
warp_to $9, $b, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2
warp_to $9, $9, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2
warp_to 27, 11, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
warp_to 13, 15, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_1
warp_to 19, 17, CERULEAN_CITY_WIDTH ; CERULEAN_POKECENTER
warp_to 30, 19, CERULEAN_CITY_WIDTH ; CERULEAN_GYM
warp_to 13, 25, CERULEAN_CITY_WIDTH ; BIKE_SHOP
warp_to 25, 25, CERULEAN_CITY_WIDTH ; CERULEAN_MART
warp_to 4, 11, CERULEAN_CITY_WIDTH ; UNKNOWN_DUNGEON_1
warp_to 27, 9, CERULEAN_CITY_WIDTH ; TRASHED_HOUSE
warp_to 9, 11, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2
warp_to 9, 9, CERULEAN_CITY_WIDTH ; CERULEAN_HOUSE_2

View file

@ -1,18 +1,18 @@
CeruleanGymObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $d, $3, $ff
warp $5, $d, $3, $ff
db 2 ; warps
warp 4, 13, 3, -1
warp 5, 13, 3, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_BRUNETTE_GIRL, $4, $2, STAY, DOWN, $1, OPP_MISTY, $1
object SPRITE_LASS, $2, $3, STAY, RIGHT, $2, OPP_JR_TRAINER_F, $1
object SPRITE_SWIMMER, $8, $7, STAY, LEFT, $3, OPP_SWIMMER, $1
object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_BRUNETTE_GIRL, 4, 2, STAY, DOWN, 1, OPP_MISTY, 1
object SPRITE_LASS, 2, 3, STAY, RIGHT, 2, OPP_JR_TRAINER_F, 1
object SPRITE_SWIMMER, 8, 7, STAY, LEFT, 3, OPP_SWIMMER, 1
object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 4 ; person
; warp-to
warp_to $4, $d, CERULEAN_GYM_WIDTH
warp_to $5, $d, CERULEAN_GYM_WIDTH
warp_to 4, 13, CERULEAN_GYM_WIDTH
warp_to 5, 13, CERULEAN_GYM_WIDTH

View file

@ -1,16 +1,16 @@
CeruleanHouse1Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $1, $ff
warp $3, $7, $1, $ff
db 2 ; warps
warp 2, 7, 1, -1
warp 3, 7, 1, -1
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_OLD_MEDIUM_WOMAN, $5, $4, STAY, LEFT, $1 ; person
object SPRITE_GAMBLER, $1, $2, STAY, NONE, $2 ; person
db 2 ; objects
object SPRITE_OLD_MEDIUM_WOMAN, 5, 4, STAY, LEFT, 1 ; person
object SPRITE_GAMBLER, 1, 2, STAY, NONE, 2 ; person
; warp-to
warp_to $2, $7, CERULEAN_HOUSE_1_WIDTH
warp_to $3, $7, CERULEAN_HOUSE_1_WIDTH
warp_to 2, 7, CERULEAN_HOUSE_1_WIDTH
warp_to 3, 7, CERULEAN_HOUSE_1_WIDTH

View file

@ -1,17 +1,17 @@
CeruleanHouse2Object:
db $c ; border block
db 12 ; border block
db $3 ; warps
warp $2, $0, $9, $ff
warp $2, $7, $8, $ff
warp $3, $7, $8, $ff
db 3 ; warps
warp 2, 0, 9, -1
warp 2, 7, 8, -1
warp 3, 7, 8, -1
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_FAT_BALD_GUY, $5, $3, STAY, RIGHT, $1 ; person
db 1 ; objects
object SPRITE_FAT_BALD_GUY, 5, 3, STAY, RIGHT, 1 ; person
; warp-to
warp_to $2, $0, CERULEAN_HOUSE_2_WIDTH
warp_to $2, $7, CERULEAN_HOUSE_2_WIDTH
warp_to $3, $7, CERULEAN_HOUSE_2_WIDTH
warp_to 2, 0, CERULEAN_HOUSE_2_WIDTH
warp_to 2, 7, CERULEAN_HOUSE_2_WIDTH
warp_to 3, 7, CERULEAN_HOUSE_2_WIDTH

View file

@ -1,19 +1,19 @@
CeruleanHouseTrashedObject:
db $a ; border block
db 10 ; border block
db $3 ; warps
warp $2, $7, $0, $ff
warp $3, $7, $0, $ff
warp $3, $0, $7, $ff
db 3 ; warps
warp 2, 7, 0, -1
warp 3, 7, 0, -1
warp 3, 0, 7, -1
db $1 ; signs
sign $3, $0, $3 ; CeruleanHouseTrashedText3
db 1 ; signs
sign 3, 0, 3 ; CeruleanHouseTrashedText3
db $2 ; objects
object SPRITE_FISHER, $2, $1, STAY, DOWN, $1 ; person
object SPRITE_GIRL, $5, $6, WALK, $2, $2 ; person
db 2 ; objects
object SPRITE_FISHER, 2, 1, STAY, DOWN, 1 ; person
object SPRITE_GIRL, 5, 6, WALK, 2, 2 ; person
; warp-to
warp_to $2, $7, TRASHED_HOUSE_WIDTH
warp_to $3, $7, TRASHED_HOUSE_WIDTH
warp_to $3, $0, TRASHED_HOUSE_WIDTH
warp_to 2, 7, TRASHED_HOUSE_WIDTH
warp_to 3, 7, TRASHED_HOUSE_WIDTH
warp_to 3, 0, TRASHED_HOUSE_WIDTH

View file

@ -1,17 +1,17 @@
CeruleanMartObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $5, $ff
warp $4, $7, $5, $ff
db 2 ; warps
warp 3, 7, 5, -1
warp 4, 7, 5, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_BLACK_HAIR_BOY_1, $3, $4, WALK, $1, $2 ; person
object SPRITE_LASS, $6, $2, WALK, $2, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_BLACK_HAIR_BOY_1, 3, 4, WALK, 1, 2 ; person
object SPRITE_LASS, 6, 2, WALK, 2, 3 ; person
; warp-to
warp_to $3, $7, CERULEAN_MART_WIDTH
warp_to $4, $7, CERULEAN_MART_WIDTH
warp_to 3, 7, CERULEAN_MART_WIDTH
warp_to 4, 7, CERULEAN_MART_WIDTH

View file

@ -1,18 +1,18 @@
CeruleanPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $2, $ff
warp $4, $7, $2, $ff
db 2 ; warps
warp 3, 7, 2, -1
warp 4, 7, 2, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_BLACK_HAIR_BOY_2, $a, $5, WALK, $0, $2 ; person
object SPRITE_GENTLEMAN, $4, $3, STAY, DOWN, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_BLACK_HAIR_BOY_2, 10, 5, WALK, 0, 2 ; person
object SPRITE_GENTLEMAN, 4, 3, STAY, DOWN, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, CERULEAN_POKECENTER_WIDTH
warp_to $4, $7, CERULEAN_POKECENTER_WIDTH
warp_to 3, 7, CERULEAN_POKECENTER_WIDTH
warp_to 4, 7, CERULEAN_POKECENTER_WIDTH

View file

@ -1,23 +1,23 @@
CinnabarGymObject:
db $2e ; border block
db 46 ; border block
db $2 ; warps
warp $10, $11, $1, $ff
warp $11, $11, $1, $ff
db 2 ; warps
warp 16, 17, 1, -1
warp 17, 17, 1, -1
db $0 ; signs
db 0 ; signs
db $9 ; objects
object SPRITE_FAT_BALD_GUY, $3, $3, STAY, DOWN, $1, OPP_BLAINE, $1
object SPRITE_BLACK_HAIR_BOY_2, $11, $2, STAY, DOWN, $2, OPP_SUPER_NERD, $9
object SPRITE_BLACK_HAIR_BOY_2, $11, $8, STAY, DOWN, $3, OPP_BURGLAR, $4
object SPRITE_BLACK_HAIR_BOY_2, $b, $4, STAY, DOWN, $4, OPP_SUPER_NERD, $a
object SPRITE_BLACK_HAIR_BOY_2, $b, $8, STAY, DOWN, $5, OPP_BURGLAR, $5
object SPRITE_BLACK_HAIR_BOY_2, $b, $e, STAY, DOWN, $6, OPP_SUPER_NERD, $b
object SPRITE_BLACK_HAIR_BOY_2, $3, $e, STAY, DOWN, $7, OPP_BURGLAR, $6
object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, DOWN, $8, OPP_SUPER_NERD, $c
object SPRITE_GYM_HELPER, $10, $d, STAY, DOWN, $9 ; person
db 9 ; objects
object SPRITE_FAT_BALD_GUY, 3, 3, STAY, DOWN, 1, OPP_BLAINE, 1
object SPRITE_BLACK_HAIR_BOY_2, 17, 2, STAY, DOWN, 2, OPP_SUPER_NERD, 9
object SPRITE_BLACK_HAIR_BOY_2, 17, 8, STAY, DOWN, 3, OPP_BURGLAR, 4
object SPRITE_BLACK_HAIR_BOY_2, 11, 4, STAY, DOWN, 4, OPP_SUPER_NERD, 10
object SPRITE_BLACK_HAIR_BOY_2, 11, 8, STAY, DOWN, 5, OPP_BURGLAR, 5
object SPRITE_BLACK_HAIR_BOY_2, 11, 14, STAY, DOWN, 6, OPP_SUPER_NERD, 11
object SPRITE_BLACK_HAIR_BOY_2, 3, 14, STAY, DOWN, 7, OPP_BURGLAR, 6
object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, DOWN, 8, OPP_SUPER_NERD, 12
object SPRITE_GYM_HELPER, 16, 13, STAY, DOWN, 9 ; person
; warp-to
warp_to $10, $11, CINNABAR_GYM_WIDTH
warp_to $11, $11, CINNABAR_GYM_WIDTH
warp_to 16, 17, CINNABAR_GYM_WIDTH
warp_to 17, 17, CINNABAR_GYM_WIDTH

View file

@ -1,27 +1,27 @@
CinnabarIslandObject:
db $43 ; border block
db 67 ; border block
db $5 ; warps
warp $6, $3, $1, MANSION_1
warp $12, $3, $0, CINNABAR_GYM
warp $6, $9, $0, CINNABAR_LAB_1
warp $b, $b, $0, CINNABAR_POKECENTER
warp $f, $b, $0, CINNABAR_MART
db 5 ; warps
warp 6, 3, 1, MANSION_1
warp 18, 3, 0, CINNABAR_GYM
warp 6, 9, 0, CINNABAR_LAB_1
warp 11, 11, 0, CINNABAR_POKECENTER
warp 15, 11, 0, CINNABAR_MART
db $5 ; signs
sign $9, $5, $3 ; CinnabarIslandText3
sign $10, $b, $4 ; MartSignText
sign $c, $b, $5 ; PokeCenterSignText
sign $9, $b, $6 ; CinnabarIslandText6
sign $d, $3, $7 ; CinnabarIslandText7
db 5 ; signs
sign 9, 5, 3 ; CinnabarIslandText3
sign 16, 11, 4 ; MartSignText
sign 12, 11, 5 ; PokeCenterSignText
sign 9, 11, 6 ; CinnabarIslandText6
sign 13, 3, 7 ; CinnabarIslandText7
db $2 ; objects
object SPRITE_GIRL, $c, $5, WALK, $2, $1 ; person
object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person
db 2 ; objects
object SPRITE_GIRL, 12, 5, WALK, 2, 1 ; person
object SPRITE_GAMBLER, 14, 6, STAY, NONE, 2 ; person
; warp-to
warp_to $6, $3, CINNABAR_ISLAND_WIDTH ; MANSION_1
warp_to $12, $3, CINNABAR_ISLAND_WIDTH ; CINNABAR_GYM
warp_to $6, $9, CINNABAR_ISLAND_WIDTH ; CINNABAR_LAB_1
warp_to $b, $b, CINNABAR_ISLAND_WIDTH ; CINNABAR_POKECENTER
warp_to $f, $b, CINNABAR_ISLAND_WIDTH ; CINNABAR_MART
warp_to 6, 3, CINNABAR_ISLAND_WIDTH ; MANSION_1
warp_to 18, 3, CINNABAR_ISLAND_WIDTH ; CINNABAR_GYM
warp_to 6, 9, CINNABAR_ISLAND_WIDTH ; CINNABAR_LAB_1
warp_to 11, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_POKECENTER
warp_to 15, 11, CINNABAR_ISLAND_WIDTH ; CINNABAR_MART

View file

@ -1,17 +1,17 @@
CinnabarMartObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $4, $ff
warp $4, $7, $4, $ff
db 2 ; warps
warp 3, 7, 4, -1
warp 4, 7, 4, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_ERIKA, $6, $2, STAY, NONE, $2 ; person
object SPRITE_OAK_AIDE, $3, $4, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_ERIKA, 6, 2, STAY, NONE, 2 ; person
object SPRITE_OAK_AIDE, 3, 4, STAY, NONE, 3 ; person
; warp-to
warp_to $3, $7, CINNABAR_MART_WIDTH
warp_to $4, $7, CINNABAR_MART_WIDTH
warp_to 3, 7, CINNABAR_MART_WIDTH
warp_to 4, 7, CINNABAR_MART_WIDTH

View file

@ -1,18 +1,18 @@
CinnabarPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $3, $ff
warp $4, $7, $3, $ff
db 2 ; warps
warp 3, 7, 3, -1
warp 4, 7, 3, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_LASS, $9, $4, WALK, $0, $2 ; person
object SPRITE_GENTLEMAN, $2, $6, STAY, NONE, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_LASS, 9, 4, WALK, 0, 2 ; person
object SPRITE_GENTLEMAN, 2, 6, STAY, NONE, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, CINNABAR_POKECENTER_WIDTH
warp_to $4, $7, CINNABAR_POKECENTER_WIDTH
warp_to 3, 7, CINNABAR_POKECENTER_WIDTH
warp_to 4, 7, CINNABAR_POKECENTER_WIDTH

View file

@ -1,9 +1,9 @@
ColosseumObject:
db $e ; border block
db 14 ; border block
db $0 ; warps
db 0 ; warps
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_RED, $2, $2, STAY, $0, $1 ; person
db 1 ; objects
object SPRITE_RED, 2, 2, STAY, 0, 1 ; person

View file

@ -1,19 +1,19 @@
CopycatsHouse1FObject:
db $a ; border block
db 10 ; border block
db $3 ; warps
warp $2, $7, $0, $ff
warp $3, $7, $0, $ff
warp $7, $1, $0, COPYCATS_HOUSE_2F
db 3 ; warps
warp 2, 7, 0, -1
warp 3, 7, 0, -1
warp 7, 1, 0, COPYCATS_HOUSE_2F
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MOM_GEISHA, $2, $2, STAY, DOWN, $1 ; person
object SPRITE_FAT_BALD_GUY, $5, $4, STAY, LEFT, $2 ; person
object SPRITE_CLEFAIRY, $1, $4, WALK, $1, $3 ; person
db 3 ; objects
object SPRITE_MOM_GEISHA, 2, 2, STAY, DOWN, 1 ; person
object SPRITE_FAT_BALD_GUY, 5, 4, STAY, LEFT, 2 ; person
object SPRITE_CLEFAIRY, 1, 4, WALK, 1, 3 ; person
; warp-to
warp_to $2, $7, COPYCATS_HOUSE_1F_WIDTH
warp_to $3, $7, COPYCATS_HOUSE_1F_WIDTH
warp_to $7, $1, COPYCATS_HOUSE_1F_WIDTH ; COPYCATS_HOUSE_2F
warp_to 2, 7, COPYCATS_HOUSE_1F_WIDTH
warp_to 3, 7, COPYCATS_HOUSE_1F_WIDTH
warp_to 7, 1, COPYCATS_HOUSE_1F_WIDTH ; COPYCATS_HOUSE_2F

View file

@ -1,19 +1,19 @@
CopycatsHouse2FObject:
db $a ; border block
db 10 ; border block
db $1 ; warps
warp $7, $1, $2, COPYCATS_HOUSE_1F
db 1 ; warps
warp 7, 1, 2, COPYCATS_HOUSE_1F
db $2 ; signs
sign $3, $5, $6 ; CopycatsHouse2FText6
sign $0, $1, $7 ; CopycatsHouse2FText7
db 2 ; signs
sign 3, 5, 6 ; CopycatsHouse2FText6
sign 0, 1, 7 ; CopycatsHouse2FText7
db $5 ; objects
object SPRITE_BRUNETTE_GIRL, $4, $3, WALK, $0, $1 ; person
object SPRITE_BIRD, $4, $6, WALK, $2, $2 ; person
object SPRITE_SLOWBRO, $5, $1, STAY, DOWN, $3 ; person
object SPRITE_BIRD, $2, $0, STAY, DOWN, $4 ; person
object SPRITE_CLEFAIRY, $1, $6, STAY, RIGHT, $5 ; person
db 5 ; objects
object SPRITE_BRUNETTE_GIRL, 4, 3, WALK, 0, 1 ; person
object SPRITE_BIRD, 4, 6, WALK, 2, 2 ; person
object SPRITE_SLOWBRO, 5, 1, STAY, DOWN, 3 ; person
object SPRITE_BIRD, 2, 0, STAY, DOWN, 4 ; person
object SPRITE_CLEFAIRY, 1, 6, STAY, RIGHT, 5 ; person
; warp-to
warp_to $7, $1, COPYCATS_HOUSE_2F_WIDTH ; COPYCATS_HOUSE_1F
warp_to 7, 1, COPYCATS_HOUSE_2F_WIDTH ; COPYCATS_HOUSE_1F

View file

@ -1,15 +1,15 @@
DayCareMObject:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $4, $ff
warp $3, $7, $4, $ff
db 2 ; warps
warp 2, 7, 4, -1
warp 3, 7, 4, -1
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_GENTLEMAN, $2, $3, STAY, RIGHT, $1 ; person
db 1 ; objects
object SPRITE_GENTLEMAN, 2, 3, STAY, RIGHT, 1 ; person
; warp-to
warp_to $2, $7, DAYCAREM_WIDTH
warp_to $3, $7, DAYCAREM_WIDTH
warp_to 2, 7, DAYCAREM_WIDTH
warp_to 3, 7, DAYCAREM_WIDTH

View file

@ -1,14 +1,14 @@
DiglettsCaveObject:
db $19 ; border block
db 25 ; border block
db $2 ; warps
warp $5, $5, $2, DIGLETTS_CAVE_EXIT
warp $25, $1f, $2, DIGLETTS_CAVE_ENTRANCE
db 2 ; warps
warp 5, 5, 2, DIGLETTS_CAVE_EXIT
warp 37, 31, 2, DIGLETTS_CAVE_ENTRANCE
db $0 ; signs
db 0 ; signs
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $5, $5, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_EXIT
warp_to $25, $1f, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_ENTRANCE
warp_to 5, 5, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_EXIT
warp_to 37, 31, DIGLETTS_CAVE_WIDTH ; DIGLETTS_CAVE_ENTRANCE

View file

@ -1,17 +1,17 @@
DiglettsCaveEntranceRoute11Object:
db $7d ; border block
db 125 ; border block
db $3 ; warps
warp $2, $7, $4, $ff
warp $3, $7, $4, $ff
warp $4, $4, $1, DIGLETTS_CAVE
db 3 ; warps
warp 2, 7, 4, -1
warp 3, 7, 4, -1
warp 4, 4, 1, DIGLETTS_CAVE
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_GAMBLER, $2, $3, STAY, NONE, $1 ; person
db 1 ; objects
object SPRITE_GAMBLER, 2, 3, STAY, NONE, 1 ; person
; warp-to
warp_to $2, $7, DIGLETTS_CAVE_ENTRANCE_WIDTH
warp_to $3, $7, DIGLETTS_CAVE_ENTRANCE_WIDTH
warp_to $4, $4, DIGLETTS_CAVE_ENTRANCE_WIDTH ; DIGLETTS_CAVE
warp_to 2, 7, DIGLETTS_CAVE_ENTRANCE_WIDTH
warp_to 3, 7, DIGLETTS_CAVE_ENTRANCE_WIDTH
warp_to 4, 4, DIGLETTS_CAVE_ENTRANCE_WIDTH ; DIGLETTS_CAVE

View file

@ -1,17 +1,17 @@
DiglettsCaveRoute2Object:
db $7d ; border block
db 125 ; border block
db $3 ; warps
warp $2, $7, $0, $ff
warp $3, $7, $0, $ff
warp $4, $4, $0, DIGLETTS_CAVE
db 3 ; warps
warp 2, 7, 0, -1
warp 3, 7, 0, -1
warp 4, 4, 0, DIGLETTS_CAVE
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_FISHER, $3, $3, STAY, NONE, $1 ; person
db 1 ; objects
object SPRITE_FISHER, 3, 3, STAY, NONE, 1 ; person
; warp-to
warp_to $2, $7, DIGLETTS_CAVE_EXIT_WIDTH
warp_to $3, $7, DIGLETTS_CAVE_EXIT_WIDTH
warp_to $4, $4, DIGLETTS_CAVE_EXIT_WIDTH ; DIGLETTS_CAVE
warp_to 2, 7, DIGLETTS_CAVE_EXIT_WIDTH
warp_to 3, 7, DIGLETTS_CAVE_EXIT_WIDTH
warp_to 4, 4, DIGLETTS_CAVE_EXIT_WIDTH ; DIGLETTS_CAVE

View file

@ -1,22 +1,22 @@
FanClubObject:
db $d ; border block
db 13 ; border block
db $2 ; warps
warp $2, $7, $1, $ff
warp $3, $7, $1, $ff
db 2 ; warps
warp 2, 7, 1, -1
warp 3, 7, 1, -1
db $2 ; signs
sign $1, $0, $7 ; FanClubText7
sign $6, $0, $8 ; FanClubText8
db 2 ; signs
sign 1, 0, 7 ; FanClubText7
sign 6, 0, 8 ; FanClubText8
db $6 ; objects
object SPRITE_FISHER2, $6, $3, STAY, LEFT, $1 ; person
object SPRITE_GIRL, $1, $3, STAY, RIGHT, $2 ; person
object SPRITE_CLEFAIRY, $6, $4, STAY, LEFT, $3 ; person
object SPRITE_SEEL, $1, $4, STAY, RIGHT, $4 ; person
object SPRITE_GENTLEMAN, $3, $1, STAY, DOWN, $5 ; person
object SPRITE_CABLE_CLUB_WOMAN, $5, $1, STAY, DOWN, $6 ; person
db 6 ; objects
object SPRITE_FISHER2, 6, 3, STAY, LEFT, 1 ; person
object SPRITE_GIRL, 1, 3, STAY, RIGHT, 2 ; person
object SPRITE_CLEFAIRY, 6, 4, STAY, LEFT, 3 ; person
object SPRITE_SEEL, 1, 4, STAY, RIGHT, 4 ; person
object SPRITE_GENTLEMAN, 3, 1, STAY, DOWN, 5 ; person
object SPRITE_CABLE_CLUB_WOMAN, 5, 1, STAY, DOWN, 6 ; person
; warp-to
warp_to $2, $7, POKEMON_FAN_CLUB_WIDTH
warp_to $3, $7, POKEMON_FAN_CLUB_WIDTH
warp_to 2, 7, POKEMON_FAN_CLUB_WIDTH
warp_to 3, 7, POKEMON_FAN_CLUB_WIDTH

View file

@ -1,21 +1,21 @@
FightingDojoObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $b, $1, $ff
warp $5, $b, $1, $ff
db 2 ; warps
warp 4, 11, 1, -1
warp 5, 11, 1, -1
db $0 ; signs
db 0 ; signs
db $7 ; objects
object SPRITE_HIKER, $5, $3, STAY, DOWN, $1, OPP_BLACKBELT, $1
object SPRITE_HIKER, $3, $4, STAY, RIGHT, $2, OPP_BLACKBELT, $2
object SPRITE_HIKER, $3, $6, STAY, RIGHT, $3, OPP_BLACKBELT, $3
object SPRITE_HIKER, $5, $5, STAY, LEFT, $4, OPP_BLACKBELT, $4
object SPRITE_HIKER, $5, $7, STAY, LEFT, $5, OPP_BLACKBELT, $5
object SPRITE_BALL, $4, $1, STAY, NONE, $6 ; person
object SPRITE_BALL, $5, $1, STAY, NONE, $7 ; person
db 7 ; objects
object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
object SPRITE_BALL, 4, 1, STAY, NONE, 6 ; person
object SPRITE_BALL, 5, 1, STAY, NONE, 7 ; person
; warp-to
warp_to $4, $b, FIGHTING_DOJO_WIDTH
warp_to $5, $b, FIGHTING_DOJO_WIDTH
warp_to 4, 11, FIGHTING_DOJO_WIDTH
warp_to 5, 11, FIGHTING_DOJO_WIDTH

View file

@ -1,52 +1,52 @@
FuchsiaCityObject:
db $f ; border block
db 15 ; border block
db $9 ; warps
warp $5, $d, $0, FUCHSIA_MART
warp $b, $1b, $0, FUCHSIA_HOUSE_1
warp $13, $1b, $0, FUCHSIA_POKECENTER
warp $1b, $1b, $0, FUCHSIA_HOUSE_2
warp $12, $3, $0, SAFARI_ZONE_ENTRANCE
warp $5, $1b, $0, FUCHSIA_GYM
warp $16, $d, $0, FUCHSIA_MEETING_ROOM
warp $1f, $1b, $1, FUCHSIA_HOUSE_3
warp $1f, $18, $0, FUCHSIA_HOUSE_3
db 9 ; warps
warp 5, 13, 0, FUCHSIA_MART
warp 11, 27, 0, FUCHSIA_HOUSE_1
warp 19, 27, 0, FUCHSIA_POKECENTER
warp 27, 27, 0, FUCHSIA_HOUSE_2
warp 18, 3, 0, SAFARI_ZONE_ENTRANCE
warp 5, 27, 0, FUCHSIA_GYM
warp 22, 13, 0, FUCHSIA_MEETING_ROOM
warp 31, 27, 1, FUCHSIA_HOUSE_3
warp 31, 24, 0, FUCHSIA_HOUSE_3
db $e ; signs
sign $f, $17, $b ; FuchsiaCityText11
sign $19, $f, $c ; FuchsiaCityText12
sign $11, $5, $d ; FuchsiaCityText13
sign $6, $d, $e ; MartSignText
sign $14, $1b, $f ; PokeCenterSignText
sign $1b, $1d, $10 ; FuchsiaCityText16
sign $15, $f, $11 ; FuchsiaCityText17
sign $5, $1d, $12 ; FuchsiaCityText18
sign $21, $7, $13 ; FuchsiaCityText19
sign $1b, $7, $14 ; FuchsiaCityText20
sign $d, $7, $15 ; FuchsiaCityText21
sign $1f, $d, $16 ; FuchsiaCityText22
sign $d, $f, $17 ; FuchsiaCityText23
sign $7, $7, $18 ; FuchsiaCityText24
db 14 ; signs
sign 15, 23, 11 ; FuchsiaCityText11
sign 25, 15, 12 ; FuchsiaCityText12
sign 17, 5, 13 ; FuchsiaCityText13
sign 6, 13, 14 ; MartSignText
sign 20, 27, 15 ; PokeCenterSignText
sign 27, 29, 16 ; FuchsiaCityText16
sign 21, 15, 17 ; FuchsiaCityText17
sign 5, 29, 18 ; FuchsiaCityText18
sign 33, 7, 19 ; FuchsiaCityText19
sign 27, 7, 20 ; FuchsiaCityText20
sign 13, 7, 21 ; FuchsiaCityText21
sign 31, 13, 22 ; FuchsiaCityText22
sign 13, 15, 23 ; FuchsiaCityText23
sign 7, 7, 24 ; FuchsiaCityText24
db $a ; objects
object SPRITE_BUG_CATCHER, $a, $c, WALK, $2, $1 ; person
object SPRITE_GAMBLER, $1c, $11, WALK, $2, $2 ; person
object SPRITE_FISHER2, $1e, $e, STAY, DOWN, $3 ; person
object SPRITE_BUG_CATCHER, $18, $8, STAY, UP, $4 ; person
object SPRITE_CLEFAIRY, $1f, $5, WALK, $0, $5 ; person
object SPRITE_BALL, $19, $6, STAY, NONE, $6 ; person
object SPRITE_SLOWBRO, $c, $6, WALK, $2, $7 ; person
object SPRITE_SLOWBRO, $1e, $c, WALK, $2, $8 ; person
object SPRITE_SEEL, $8, $11, WALK, $0, $9 ; person
object SPRITE_OMANYTE, $6, $5, STAY, NONE, $a ; person
db 10 ; objects
object SPRITE_BUG_CATCHER, 10, 12, WALK, 2, 1 ; person
object SPRITE_GAMBLER, 28, 17, WALK, 2, 2 ; person
object SPRITE_FISHER2, 30, 14, STAY, DOWN, 3 ; person
object SPRITE_BUG_CATCHER, 24, 8, STAY, UP, 4 ; person
object SPRITE_CLEFAIRY, 31, 5, WALK, 0, 5 ; person
object SPRITE_BALL, 25, 6, STAY, NONE, 6 ; person
object SPRITE_SLOWBRO, 12, 6, WALK, 2, 7 ; person
object SPRITE_SLOWBRO, 30, 12, WALK, 2, 8 ; person
object SPRITE_SEEL, 8, 17, WALK, 0, 9 ; person
object SPRITE_OMANYTE, 6, 5, STAY, NONE, 10 ; person
; warp-to
warp_to $5, $d, FUCHSIA_CITY_WIDTH ; FUCHSIA_MART
warp_to $b, $1b, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_1
warp_to $13, $1b, FUCHSIA_CITY_WIDTH ; FUCHSIA_POKECENTER
warp_to $1b, $1b, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_2
warp_to $12, $3, FUCHSIA_CITY_WIDTH ; SAFARI_ZONE_ENTRANCE
warp_to $5, $1b, FUCHSIA_CITY_WIDTH ; FUCHSIA_GYM
warp_to $16, $d, FUCHSIA_CITY_WIDTH ; FUCHSIA_MEETING_ROOM
warp_to $1f, $1b, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3
warp_to $1f, $18, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3
warp_to 5, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MART
warp_to 11, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_1
warp_to 19, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_POKECENTER
warp_to 27, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_2
warp_to 18, 3, FUCHSIA_CITY_WIDTH ; SAFARI_ZONE_ENTRANCE
warp_to 5, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_GYM
warp_to 22, 13, FUCHSIA_CITY_WIDTH ; FUCHSIA_MEETING_ROOM
warp_to 31, 27, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3
warp_to 31, 24, FUCHSIA_CITY_WIDTH ; FUCHSIA_HOUSE_3

View file

@ -1,22 +1,22 @@
FuchsiaGymObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $11, $5, $ff
warp $5, $11, $5, $ff
db 2 ; warps
warp 4, 17, 5, -1
warp 5, 17, 5, -1
db $0 ; signs
db 0 ; signs
db $8 ; objects
object SPRITE_BLACKBELT, $4, $a, STAY, DOWN, $1, OPP_KOGA, $1
object SPRITE_ROCKER, $8, $d, STAY, DOWN, $2, OPP_JUGGLER, $7
object SPRITE_ROCKER, $7, $8, STAY, RIGHT, $3, OPP_JUGGLER, $3
object SPRITE_ROCKER, $1, $c, STAY, DOWN, $4, OPP_JUGGLER, $8
object SPRITE_ROCKER, $3, $5, STAY, UP, $5, OPP_TAMER, $1
object SPRITE_ROCKER, $8, $2, STAY, DOWN, $6, OPP_TAMER, $2
object SPRITE_ROCKER, $2, $7, STAY, LEFT, $7, OPP_JUGGLER, $4
object SPRITE_GYM_HELPER, $7, $f, STAY, DOWN, $8 ; person
db 8 ; objects
object SPRITE_BLACKBELT, 4, 10, STAY, DOWN, 1, OPP_KOGA, 1
object SPRITE_ROCKER, 8, 13, STAY, DOWN, 2, OPP_JUGGLER, 7
object SPRITE_ROCKER, 7, 8, STAY, RIGHT, 3, OPP_JUGGLER, 3
object SPRITE_ROCKER, 1, 12, STAY, DOWN, 4, OPP_JUGGLER, 8
object SPRITE_ROCKER, 3, 5, STAY, UP, 5, OPP_TAMER, 1
object SPRITE_ROCKER, 8, 2, STAY, DOWN, 6, OPP_TAMER, 2
object SPRITE_ROCKER, 2, 7, STAY, LEFT, 7, OPP_JUGGLER, 4
object SPRITE_GYM_HELPER, 7, 15, STAY, DOWN, 8 ; person
; warp-to
warp_to $4, $11, FUCHSIA_GYM_WIDTH
warp_to $5, $11, FUCHSIA_GYM_WIDTH
warp_to 4, 17, FUCHSIA_GYM_WIDTH
warp_to 5, 17, FUCHSIA_GYM_WIDTH

View file

@ -1,17 +1,17 @@
FuchsiaHouse1Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $1, $ff
warp $3, $7, $1, $ff
db 2 ; warps
warp 2, 7, 1, -1
warp 3, 7, 1, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MOM_GEISHA, $2, $3, STAY, RIGHT, $1 ; person
object SPRITE_GAMBLER, $7, $2, STAY, UP, $2 ; person
object SPRITE_BUG_CATCHER, $5, $5, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_MOM_GEISHA, 2, 3, STAY, RIGHT, 1 ; person
object SPRITE_GAMBLER, 7, 2, STAY, UP, 2 ; person
object SPRITE_BUG_CATCHER, 5, 5, STAY, NONE, 3 ; person
; warp-to
warp_to $2, $7, FUCHSIA_HOUSE_1_WIDTH
warp_to $3, $7, FUCHSIA_HOUSE_1_WIDTH
warp_to 2, 7, FUCHSIA_HOUSE_1_WIDTH
warp_to 3, 7, FUCHSIA_HOUSE_1_WIDTH

View file

@ -1,19 +1,19 @@
FuchsiaHouse2Object:
db $17 ; border block
db 23 ; border block
db $2 ; warps
warp $4, $7, $3, $ff
warp $5, $7, $3, $ff
db 2 ; warps
warp 4, 7, 3, -1
warp 5, 7, 3, -1
db $2 ; signs
sign $4, $3, $4 ; FuchsiaHouse2Text4
sign $5, $3, $5 ; FuchsiaHouse2Text5
db 2 ; signs
sign 4, 3, 4 ; FuchsiaHouse2Text4
sign 5, 3, 5 ; FuchsiaHouse2Text5
db $3 ; objects
object SPRITE_WARDEN, $2, $3, STAY, NONE, $1 ; person
object SPRITE_BALL, $8, $3, STAY, NONE, $2, RARE_CANDY
object SPRITE_BOULDER, $8, $4, STAY, BOULDER_MOVEMENT_BYTE_2, $3 ; person
db 3 ; objects
object SPRITE_WARDEN, 2, 3, STAY, NONE, 1 ; person
object SPRITE_BALL, 8, 3, STAY, NONE, 2, RARE_CANDY
object SPRITE_BOULDER, 8, 4, STAY, BOULDER_MOVEMENT_BYTE_2, 3 ; person
; warp-to
warp_to $4, $7, FUCHSIA_HOUSE_2_WIDTH
warp_to $5, $7, FUCHSIA_HOUSE_2_WIDTH
warp_to 4, 7, FUCHSIA_HOUSE_2_WIDTH
warp_to 5, 7, FUCHSIA_HOUSE_2_WIDTH

View file

@ -1,17 +1,17 @@
FuchsiaHouse3Object:
db $c ; border block
db 12 ; border block
db $3 ; warps
warp $2, $0, $8, $ff
warp $2, $7, $7, $ff
warp $3, $7, $7, $ff
db 3 ; warps
warp 2, 0, 8, -1
warp 2, 7, 7, -1
warp 3, 7, 7, -1
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_FISHER, $5, $3, STAY, RIGHT, $1 ; person
db 1 ; objects
object SPRITE_FISHER, 5, 3, STAY, RIGHT, 1 ; person
; warp-to
warp_to $2, $0, FUCHSIA_HOUSE_3_WIDTH
warp_to $2, $7, FUCHSIA_HOUSE_3_WIDTH
warp_to $3, $7, FUCHSIA_HOUSE_3_WIDTH
warp_to 2, 0, FUCHSIA_HOUSE_3_WIDTH
warp_to 2, 7, FUCHSIA_HOUSE_3_WIDTH
warp_to 3, 7, FUCHSIA_HOUSE_3_WIDTH

View file

@ -1,17 +1,17 @@
FuchsiaMartObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $0, $ff
warp $4, $7, $0, $ff
db 2 ; warps
warp 3, 7, 0, -1
warp 4, 7, 0, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_FAT_BALD_GUY, $4, $2, STAY, NONE, $2 ; person
object SPRITE_LASS, $6, $5, WALK, $1, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_FAT_BALD_GUY, 4, 2, STAY, NONE, 2 ; person
object SPRITE_LASS, 6, 5, WALK, 1, 3 ; person
; warp-to
warp_to $3, $7, FUCHSIA_MART_WIDTH
warp_to $4, $7, FUCHSIA_MART_WIDTH
warp_to 3, 7, FUCHSIA_MART_WIDTH
warp_to 4, 7, FUCHSIA_MART_WIDTH

View file

@ -1,17 +1,17 @@
FuchsiaMeetingRoomObject:
db $17 ; border block
db 23 ; border block
db $2 ; warps
warp $4, $7, $6, $ff
warp $5, $7, $6, $ff
db 2 ; warps
warp 4, 7, 6, -1
warp 5, 7, 6, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_WHITE_PLAYER, $4, $1, STAY, DOWN, $1 ; person
object SPRITE_WHITE_PLAYER, $0, $2, STAY, UP, $2 ; person
object SPRITE_WHITE_PLAYER, $a, $1, STAY, DOWN, $3 ; person
db 3 ; objects
object SPRITE_WHITE_PLAYER, 4, 1, STAY, DOWN, 1 ; person
object SPRITE_WHITE_PLAYER, 0, 2, STAY, UP, 2 ; person
object SPRITE_WHITE_PLAYER, 10, 1, STAY, DOWN, 3 ; person
; warp-to
warp_to $4, $7, FUCHSIA_MEETING_ROOM_WIDTH
warp_to $5, $7, FUCHSIA_MEETING_ROOM_WIDTH
warp_to 4, 7, FUCHSIA_MEETING_ROOM_WIDTH
warp_to 5, 7, FUCHSIA_MEETING_ROOM_WIDTH

View file

@ -1,18 +1,18 @@
FuchsiaPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $2, $ff
warp $4, $7, $2, $ff
db 2 ; warps
warp 3, 7, 2, -1
warp 4, 7, 2, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_ROCKER, $2, $3, STAY, NONE, $2 ; person
object SPRITE_LASS, $6, $5, WALK, $2, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_ROCKER, 2, 3, STAY, NONE, 2 ; person
object SPRITE_LASS, 6, 5, WALK, 2, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, FUCHSIA_POKECENTER_WIDTH
warp_to $4, $7, FUCHSIA_POKECENTER_WIDTH
warp_to 3, 7, FUCHSIA_POKECENTER_WIDTH
warp_to 4, 7, FUCHSIA_POKECENTER_WIDTH

View file

@ -1,20 +1,20 @@
GaryObject:
db $3 ; border block
db 3 ; border block
db $4 ; warps
warp $3, $7, $1, LANCES_ROOM
warp $4, $7, $2, LANCES_ROOM
warp $3, $0, $0, HALL_OF_FAME
warp $4, $0, $0, HALL_OF_FAME
db 4 ; warps
warp 3, 7, 1, LANCES_ROOM
warp 4, 7, 2, LANCES_ROOM
warp 3, 0, 0, HALL_OF_FAME
warp 4, 0, 0, HALL_OF_FAME
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_BLUE, $4, $2, STAY, DOWN, $1 ; person
object SPRITE_OAK, $3, $7, STAY, UP, $2 ; person
db 2 ; objects
object SPRITE_BLUE, 4, 2, STAY, DOWN, 1 ; person
object SPRITE_OAK, 3, 7, STAY, UP, 2 ; person
; warp-to
warp_to $3, $7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to $4, $7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to $3, $0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
warp_to $4, $0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
warp_to 3, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to 4, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to 3, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
warp_to 4, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME

View file

@ -1,15 +1,15 @@
HallofFameRoomObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $7, $2, CHAMPIONS_ROOM
warp $5, $7, $3, CHAMPIONS_ROOM
db 2 ; warps
warp 4, 7, 2, CHAMPIONS_ROOM
warp 5, 7, 3, CHAMPIONS_ROOM
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_OAK, $5, $2, STAY, DOWN, $1 ; person
db 1 ; objects
object SPRITE_OAK, 5, 2, STAY, DOWN, 1 ; person
; warp-to
warp_to $4, $7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
warp_to $5, $7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
warp_to 4, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM
warp_to 5, 7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM

View file

@ -1,14 +1,14 @@
IndigoPlateauObject:
db $e ; border block
db 14 ; border block
db $2 ; warps
warp $9, $5, $0, INDIGO_PLATEAU_LOBBY
warp $a, $5, $0, INDIGO_PLATEAU_LOBBY
db 2 ; warps
warp 9, 5, 0, INDIGO_PLATEAU_LOBBY
warp 10, 5, 0, INDIGO_PLATEAU_LOBBY
db $0 ; signs
db 0 ; signs
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $9, $5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to $a, $5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 9, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 10, 5, INDIGO_PLATEAU_WIDTH ; INDIGO_PLATEAU_LOBBY

View file

@ -1,21 +1,21 @@
IndigoPlateauLobbyObject:
db $0 ; border block
db 0 ; border block
db $3 ; warps
warp $7, $b, $0, $ff
warp $8, $b, $1, $ff
warp $8, $0, $0, LORELEIS_ROOM
db 3 ; warps
warp 7, 11, 0, -1
warp 8, 11, 1, -1
warp 8, 0, 0, LORELEIS_ROOM
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_NURSE, $7, $5, STAY, DOWN, $1 ; person
object SPRITE_GYM_HELPER, $4, $9, STAY, RIGHT, $2 ; person
object SPRITE_LASS, $5, $1, STAY, DOWN, $3 ; person
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $4 ; person
object SPRITE_CABLE_CLUB_WOMAN, $d, $6, STAY, DOWN, $5 ; person
db 5 ; objects
object SPRITE_NURSE, 7, 5, STAY, DOWN, 1 ; person
object SPRITE_GYM_HELPER, 4, 9, STAY, RIGHT, 2 ; person
object SPRITE_LASS, 5, 1, STAY, DOWN, 3 ; person
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 4 ; person
object SPRITE_CABLE_CLUB_WOMAN, 13, 6, STAY, DOWN, 5 ; person
; warp-to
warp_to $7, $b, INDIGO_PLATEAU_LOBBY_WIDTH
warp_to $8, $b, INDIGO_PLATEAU_LOBBY_WIDTH
warp_to $8, $0, INDIGO_PLATEAU_LOBBY_WIDTH ; LORELEIS_ROOM
warp_to 7, 11, INDIGO_PLATEAU_LOBBY_WIDTH
warp_to 8, 11, INDIGO_PLATEAU_LOBBY_WIDTH
warp_to 8, 0, INDIGO_PLATEAU_LOBBY_WIDTH ; LORELEIS_ROOM

View file

@ -1,25 +1,25 @@
Lab1Object:
db $17 ; border block
db 23 ; border block
db $5 ; warps
warp $2, $7, $2, $ff
warp $3, $7, $2, $ff
warp $8, $4, $0, CINNABAR_LAB_2
warp $c, $4, $0, CINNABAR_LAB_3
warp $10, $4, $0, CINNABAR_LAB_4
db 5 ; warps
warp 2, 7, 2, -1
warp 3, 7, 2, -1
warp 8, 4, 0, CINNABAR_LAB_2
warp 12, 4, 0, CINNABAR_LAB_3
warp 16, 4, 0, CINNABAR_LAB_4
db $4 ; signs
sign $3, $2, $2 ; Lab1Text2
sign $9, $4, $3 ; Lab1Text3
sign $d, $4, $4 ; Lab1Text4
sign $11, $4, $5 ; Lab1Text5
db 4 ; signs
sign 3, 2, 2 ; Lab1Text2
sign 9, 4, 3 ; Lab1Text3
sign 13, 4, 4 ; Lab1Text4
sign 17, 4, 5 ; Lab1Text5
db $1 ; objects
object SPRITE_FISHER, $1, $3, STAY, NONE, $1 ; person
db 1 ; objects
object SPRITE_FISHER, 1, 3, STAY, NONE, 1 ; person
; warp-to
warp_to $2, $7, CINNABAR_LAB_1_WIDTH
warp_to $3, $7, CINNABAR_LAB_1_WIDTH
warp_to $8, $4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_2
warp_to $c, $4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_3
warp_to $10, $4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_4
warp_to 2, 7, CINNABAR_LAB_1_WIDTH
warp_to 3, 7, CINNABAR_LAB_1_WIDTH
warp_to 8, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_2
warp_to 12, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_3
warp_to 16, 4, CINNABAR_LAB_1_WIDTH ; CINNABAR_LAB_4

View file

@ -1,17 +1,17 @@
Lab2Object:
db $17 ; border block
db 23 ; border block
db $2 ; warps
warp $2, $7, $2, CINNABAR_LAB_1
warp $3, $7, $2, CINNABAR_LAB_1
db 2 ; warps
warp 2, 7, 2, CINNABAR_LAB_1
warp 3, 7, 2, CINNABAR_LAB_1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $3, $2, STAY, DOWN, $1 ; person
object SPRITE_OLD_PERSON, $1, $4, STAY, NONE, $2 ; person
object SPRITE_FOULARD_WOMAN, $5, $5, STAY, UP, $3 ; person
db 3 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, DOWN, 1 ; person
object SPRITE_OLD_PERSON, 1, 4, STAY, NONE, 2 ; person
object SPRITE_FOULARD_WOMAN, 5, 5, STAY, UP, 3 ; person
; warp-to
warp_to $2, $7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1
warp_to $3, $7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1
warp_to 2, 7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1
warp_to 3, 7, CINNABAR_LAB_2_WIDTH ; CINNABAR_LAB_1

View file

@ -1,19 +1,19 @@
Lab3Object:
db $17 ; border block
db 23 ; border block
db $2 ; warps
warp $2, $7, $3, CINNABAR_LAB_1
warp $3, $7, $3, CINNABAR_LAB_1
db 2 ; warps
warp 2, 7, 3, CINNABAR_LAB_1
warp 3, 7, 3, CINNABAR_LAB_1
db $3 ; signs
sign $0, $4, $3 ; Lab3Text3
sign $1, $4, $4 ; Lab3Text4
sign $2, $1, $5 ; Lab3Text5
db 3 ; signs
sign 0, 4, 3 ; Lab3Text3
sign 1, 4, 4 ; Lab3Text4
sign 2, 1, 5 ; Lab3Text5
db $2 ; objects
object SPRITE_OAK_AIDE, $7, $2, STAY, DOWN, $1 ; person
object SPRITE_OAK_AIDE, $2, $3, WALK, $2, $2 ; person
db 2 ; objects
object SPRITE_OAK_AIDE, 7, 2, STAY, DOWN, 1 ; person
object SPRITE_OAK_AIDE, 2, 3, WALK, 2, 2 ; person
; warp-to
warp_to $2, $7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1
warp_to $3, $7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1
warp_to 2, 7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1
warp_to 3, 7, CINNABAR_LAB_3_WIDTH ; CINNABAR_LAB_1

View file

@ -1,16 +1,16 @@
Lab4Object:
db $17 ; border block
db 23 ; border block
db $2 ; warps
warp $2, $7, $4, CINNABAR_LAB_1
warp $3, $7, $4, CINNABAR_LAB_1
db 2 ; warps
warp 2, 7, 4, CINNABAR_LAB_1
warp 3, 7, 4, CINNABAR_LAB_1
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_OAK_AIDE, $5, $2, WALK, $2, $1 ; person
object SPRITE_OAK_AIDE, $7, $6, STAY, UP, $2 ; person
db 2 ; objects
object SPRITE_OAK_AIDE, 5, 2, WALK, 2, 1 ; person
object SPRITE_OAK_AIDE, 7, 6, STAY, UP, 2 ; person
; warp-to
warp_to $2, $7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1
warp_to $3, $7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1
warp_to 2, 7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1
warp_to 3, 7, CINNABAR_LAB_4_WIDTH ; CINNABAR_LAB_1

View file

@ -1,17 +1,17 @@
LanceObject:
db $3 ; border block
db 3 ; border block
db $3 ; warps
warp $18, $10, $2, AGATHAS_ROOM
warp $5, $0, $0, CHAMPIONS_ROOM
warp $6, $0, $0, CHAMPIONS_ROOM
db 3 ; warps
warp 24, 16, 2, AGATHAS_ROOM
warp 5, 0, 0, CHAMPIONS_ROOM
warp 6, 0, 0, CHAMPIONS_ROOM
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_LANCE, $6, $1, STAY, DOWN, $1, OPP_LANCE, $1
db 1 ; objects
object SPRITE_LANCE, 6, 1, STAY, DOWN, 1, OPP_LANCE, 1
; warp-to
warp_to $18, $10, LANCES_ROOM_WIDTH ; AGATHAS_ROOM
warp_to $5, $0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
warp_to $6, $0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
warp_to 24, 16, LANCES_ROOM_WIDTH ; AGATHAS_ROOM
warp_to 5, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM
warp_to 6, 0, LANCES_ROOM_WIDTH ; CHAMPIONS_ROOM

View file

@ -1,20 +1,20 @@
LavenderHouse1Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $2, $ff
warp $3, $7, $2, $ff
db 2 ; warps
warp 2, 7, 2, -1
warp 3, 7, 2, -1
db $0 ; signs
db 0 ; signs
db $6 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, NONE, $1 ; person
object SPRITE_LITTLE_GIRL, $6, $3, STAY, DOWN, $2 ; person
object SPRITE_SLOWBRO, $6, $4, STAY, UP, $3 ; person
object SPRITE_SLOWBRO, $1, $3, STAY, NONE, $4 ; person
object SPRITE_MR_FUJI, $3, $1, STAY, NONE, $5 ; person
object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $6 ; person
db 6 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, NONE, 1 ; person
object SPRITE_LITTLE_GIRL, 6, 3, STAY, DOWN, 2 ; person
object SPRITE_SLOWBRO, 6, 4, STAY, UP, 3 ; person
object SPRITE_SLOWBRO, 1, 3, STAY, NONE, 4 ; person
object SPRITE_MR_FUJI, 3, 1, STAY, NONE, 5 ; person
object SPRITE_BOOK_MAP_DEX, 3, 3, STAY, NONE, 6 ; person
; warp-to
warp_to $2, $7, LAVENDER_HOUSE_1_WIDTH
warp_to $3, $7, LAVENDER_HOUSE_1_WIDTH
warp_to 2, 7, LAVENDER_HOUSE_1_WIDTH
warp_to 3, 7, LAVENDER_HOUSE_1_WIDTH

View file

@ -1,16 +1,16 @@
LavenderHouse2Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $4, $ff
warp $3, $7, $4, $ff
db 2 ; warps
warp 2, 7, 4, -1
warp 3, 7, 4, -1
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_SLOWBRO, $3, $5, STAY, UP, $1 ; person
object SPRITE_BRUNETTE_GIRL, $2, $4, STAY, RIGHT, $2 ; person
db 2 ; objects
object SPRITE_SLOWBRO, 3, 5, STAY, UP, 1 ; person
object SPRITE_BRUNETTE_GIRL, 2, 4, STAY, RIGHT, 2 ; person
; warp-to
warp_to $2, $7, LAVENDER_HOUSE_2_WIDTH
warp_to $3, $7, LAVENDER_HOUSE_2_WIDTH
warp_to 2, 7, LAVENDER_HOUSE_2_WIDTH
warp_to 3, 7, LAVENDER_HOUSE_2_WIDTH

View file

@ -1,17 +1,17 @@
LavenderMartObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $3, $ff
warp $4, $7, $3, $ff
db 2 ; warps
warp 3, 7, 3, -1
warp 4, 7, 3, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_BALDING_GUY, $3, $4, STAY, NONE, $2 ; person
object SPRITE_BLACK_HAIR_BOY_1, $7, $2, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_BALDING_GUY, 3, 4, STAY, NONE, 2 ; person
object SPRITE_BLACK_HAIR_BOY_1, 7, 2, STAY, NONE, 3 ; person
; warp-to
warp_to $3, $7, LAVENDER_MART_WIDTH
warp_to $4, $7, LAVENDER_MART_WIDTH
warp_to 3, 7, LAVENDER_MART_WIDTH
warp_to 4, 7, LAVENDER_MART_WIDTH

View file

@ -1,18 +1,18 @@
LavenderPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $0, $ff
warp $4, $7, $0, $ff
db 2 ; warps
warp 3, 7, 0, -1
warp 4, 7, 0, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_GENTLEMAN, $5, $3, STAY, NONE, $2 ; person
object SPRITE_LITTLE_GIRL, $2, $6, WALK, $1, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_GENTLEMAN, 5, 3, STAY, NONE, 2 ; person
object SPRITE_LITTLE_GIRL, 2, 6, WALK, 1, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, LAVENDER_POKECENTER_WIDTH
warp_to $4, $7, LAVENDER_POKECENTER_WIDTH
warp_to 3, 7, LAVENDER_POKECENTER_WIDTH
warp_to 4, 7, LAVENDER_POKECENTER_WIDTH

View file

@ -1,31 +1,31 @@
LavenderTownObject:
db $2c ; border block
db 44 ; border block
db $6 ; warps
warp $3, $5, $0, LAVENDER_POKECENTER
warp $e, $5, $0, POKEMONTOWER_1
warp $7, $9, $0, LAVENDER_HOUSE_1
warp $f, $d, $0, LAVENDER_MART
warp $3, $d, $0, LAVENDER_HOUSE_2
warp $7, $d, $0, NAME_RATERS_HOUSE
db 6 ; warps
warp 3, 5, 0, LAVENDER_POKECENTER
warp 14, 5, 0, POKEMONTOWER_1
warp 7, 9, 0, LAVENDER_HOUSE_1
warp 15, 13, 0, LAVENDER_MART
warp 3, 13, 0, LAVENDER_HOUSE_2
warp 7, 13, 0, NAME_RATERS_HOUSE
db $6 ; signs
sign $b, $9, $4 ; LavenderTownText4
sign $9, $3, $5 ; LavenderTownText5
sign $10, $d, $6 ; MartSignText
sign $4, $5, $7 ; PokeCenterSignText
sign $5, $9, $8 ; LavenderTownText8
sign $11, $7, $9 ; LavenderTownText9
db 6 ; signs
sign 11, 9, 4 ; LavenderTownText4
sign 9, 3, 5 ; LavenderTownText5
sign 16, 13, 6 ; MartSignText
sign 4, 5, 7 ; PokeCenterSignText
sign 5, 9, 8 ; LavenderTownText8
sign 17, 7, 9 ; LavenderTownText9
db $3 ; objects
object SPRITE_LITTLE_GIRL, $f, $9, WALK, $0, $1 ; person
object SPRITE_BLACK_HAIR_BOY_1, $9, $a, STAY, NONE, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $8, $7, WALK, $2, $3 ; person
db 3 ; objects
object SPRITE_LITTLE_GIRL, 15, 9, WALK, 0, 1 ; person
object SPRITE_BLACK_HAIR_BOY_1, 9, 10, STAY, NONE, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 8, 7, WALK, 2, 3 ; person
; warp-to
warp_to $3, $5, LAVENDER_TOWN_WIDTH ; LAVENDER_POKECENTER
warp_to $e, $5, LAVENDER_TOWN_WIDTH ; POKEMONTOWER_1
warp_to $7, $9, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_1
warp_to $f, $d, LAVENDER_TOWN_WIDTH ; LAVENDER_MART
warp_to $3, $d, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_2
warp_to $7, $d, LAVENDER_TOWN_WIDTH ; NAME_RATERS_HOUSE
warp_to 3, 5, LAVENDER_TOWN_WIDTH ; LAVENDER_POKECENTER
warp_to 14, 5, LAVENDER_TOWN_WIDTH ; POKEMONTOWER_1
warp_to 7, 9, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_1
warp_to 15, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_MART
warp_to 3, 13, LAVENDER_TOWN_WIDTH ; LAVENDER_HOUSE_2
warp_to 7, 13, LAVENDER_TOWN_WIDTH ; NAME_RATERS_HOUSE

View file

@ -1,19 +1,19 @@
LoreleiObject:
db $3 ; border block
db 3 ; border block
db $4 ; warps
warp $4, $b, $2, INDIGO_PLATEAU_LOBBY
warp $5, $b, $2, INDIGO_PLATEAU_LOBBY
warp $4, $0, $0, BRUNOS_ROOM
warp $5, $0, $1, BRUNOS_ROOM
db 4 ; warps
warp 4, 11, 2, INDIGO_PLATEAU_LOBBY
warp 5, 11, 2, INDIGO_PLATEAU_LOBBY
warp 4, 0, 0, BRUNOS_ROOM
warp 5, 0, 1, BRUNOS_ROOM
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_LORELEI, $5, $2, STAY, DOWN, $1, OPP_LORELEI, $1
db 1 ; objects
object SPRITE_LORELEI, 5, 2, STAY, DOWN, 1, OPP_LORELEI, 1
; warp-to
warp_to $4, $b, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to $5, $b, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to $4, $0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to $5, $0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to 4, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 5, 11, LORELEIS_ROOM_WIDTH ; INDIGO_PLATEAU_LOBBY
warp_to 4, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM
warp_to 5, 0, LORELEIS_ROOM_WIDTH ; BRUNOS_ROOM

View file

@ -1,29 +1,29 @@
Mansion1Object:
db $2e ; border block
db 46 ; border block
db $8 ; warps
warp $4, $1b, $0, $ff
warp $5, $1b, $0, $ff
warp $6, $1b, $0, $ff
warp $7, $1b, $0, $ff
warp $5, $a, $0, MANSION_2
warp $15, $17, $0, MANSION_4
warp $1a, $1b, $0, $ff
warp $1b, $1b, $0, $ff
db 8 ; warps
warp 4, 27, 0, -1
warp 5, 27, 0, -1
warp 6, 27, 0, -1
warp 7, 27, 0, -1
warp 5, 10, 0, MANSION_2
warp 21, 23, 0, MANSION_4
warp 26, 27, 0, -1
warp 27, 27, 0, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_OAK_AIDE, $11, $11, STAY, LEFT, $1, OPP_SCIENTIST, $4
object SPRITE_BALL, $e, $3, STAY, NONE, $2, ESCAPE_ROPE
object SPRITE_BALL, $12, $15, STAY, NONE, $3, CARBOS
db 3 ; objects
object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS
; warp-to
warp_to $4, $1b, MANSION_1_WIDTH
warp_to $5, $1b, MANSION_1_WIDTH
warp_to $6, $1b, MANSION_1_WIDTH
warp_to $7, $1b, MANSION_1_WIDTH
warp_to $5, $a, MANSION_1_WIDTH ; MANSION_2
warp_to $15, $17, MANSION_1_WIDTH ; MANSION_4
warp_to $1a, $1b, MANSION_1_WIDTH
warp_to $1b, $1b, MANSION_1_WIDTH
warp_to 4, 27, MANSION_1_WIDTH
warp_to 5, 27, MANSION_1_WIDTH
warp_to 6, 27, MANSION_1_WIDTH
warp_to 7, 27, MANSION_1_WIDTH
warp_to 5, 10, MANSION_1_WIDTH ; MANSION_2
warp_to 21, 23, MANSION_1_WIDTH ; MANSION_4
warp_to 26, 27, MANSION_1_WIDTH
warp_to 27, 27, MANSION_1_WIDTH

View file

@ -1,22 +1,22 @@
Mansion2Object:
db $1 ; border block
db 1 ; border block
db $4 ; warps
warp $5, $a, $4, MANSION_1
warp $7, $a, $0, MANSION_3
warp $19, $e, $2, MANSION_3
warp $6, $1, $1, MANSION_3
db 4 ; warps
warp 5, 10, 4, MANSION_1
warp 7, 10, 0, MANSION_3
warp 25, 14, 2, MANSION_3
warp 6, 1, 1, MANSION_3
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $3, $11, WALK, $2, $1, OPP_BURGLAR, $7
object SPRITE_BALL, $1c, $7, STAY, NONE, $2, CALCIUM
object SPRITE_BOOK_MAP_DEX, $12, $2, STAY, NONE, $3 ; person
object SPRITE_BOOK_MAP_DEX, $3, $16, STAY, NONE, $4 ; person
db 4 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 3, 17, WALK, 2, 1, OPP_BURGLAR, 7
object SPRITE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
object SPRITE_BOOK_MAP_DEX, 18, 2, STAY, NONE, 3 ; person
object SPRITE_BOOK_MAP_DEX, 3, 22, STAY, NONE, 4 ; person
; warp-to
warp_to $5, $a, MANSION_2_WIDTH ; MANSION_1
warp_to $7, $a, MANSION_2_WIDTH ; MANSION_3
warp_to $19, $e, MANSION_2_WIDTH ; MANSION_3
warp_to $6, $1, MANSION_2_WIDTH ; MANSION_3
warp_to 5, 10, MANSION_2_WIDTH ; MANSION_1
warp_to 7, 10, MANSION_2_WIDTH ; MANSION_3
warp_to 25, 14, MANSION_2_WIDTH ; MANSION_3
warp_to 6, 1, MANSION_2_WIDTH ; MANSION_3

View file

@ -1,21 +1,21 @@
Mansion3Object:
db $1 ; border block
db 1 ; border block
db $3 ; warps
warp $7, $a, $1, MANSION_2
warp $6, $1, $3, MANSION_2
warp $19, $e, $2, MANSION_2
db 3 ; warps
warp 7, 10, 1, MANSION_2
warp 6, 1, 3, MANSION_2
warp 25, 14, 2, MANSION_2
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $5, $b, WALK, $2, $1, OPP_BURGLAR, $8
object SPRITE_OAK_AIDE, $14, $b, STAY, LEFT, $2, OPP_SCIENTIST, $c
object SPRITE_BALL, $1, $10, STAY, NONE, $3, MAX_POTION
object SPRITE_BALL, $19, $5, STAY, NONE, $4, IRON
object SPRITE_BOOK_MAP_DEX, $6, $c, STAY, NONE, $5 ; person
db 5 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 5, 11, WALK, 2, 1, OPP_BURGLAR, 8
object SPRITE_OAK_AIDE, 20, 11, STAY, LEFT, 2, OPP_SCIENTIST, 12
object SPRITE_BALL, 1, 16, STAY, NONE, 3, MAX_POTION
object SPRITE_BALL, 25, 5, STAY, NONE, 4, IRON
object SPRITE_BOOK_MAP_DEX, 6, 12, STAY, NONE, 5 ; person
; warp-to
warp_to $7, $a, MANSION_3_WIDTH ; MANSION_2
warp_to $6, $1, MANSION_3_WIDTH ; MANSION_2
warp_to $19, $e, MANSION_3_WIDTH ; MANSION_2
warp_to 7, 10, MANSION_3_WIDTH ; MANSION_2
warp_to 6, 1, MANSION_3_WIDTH ; MANSION_2
warp_to 25, 14, MANSION_3_WIDTH ; MANSION_2

View file

@ -1,20 +1,20 @@
Mansion4Object:
db $1 ; border block
db 1 ; border block
db $1 ; warps
warp $17, $16, $5, MANSION_1
db 1 ; warps
warp 23, 22, 5, MANSION_1
db $0 ; signs
db 0 ; signs
db $8 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $10, $17, STAY, NONE, $1, OPP_BURGLAR, $9
object SPRITE_OAK_AIDE, $1b, $b, STAY, DOWN, $2, OPP_SCIENTIST, $d
object SPRITE_BALL, $a, $2, STAY, NONE, $3, RARE_CANDY
object SPRITE_BALL, $1, $16, STAY, NONE, $4, FULL_RESTORE
object SPRITE_BALL, $13, $19, STAY, NONE, $5, TM_14
object SPRITE_BALL, $5, $4, STAY, NONE, $6, TM_22
object SPRITE_BOOK_MAP_DEX, $10, $14, STAY, NONE, $7 ; person
object SPRITE_BALL, $5, $d, STAY, NONE, $8, SECRET_KEY
db 8 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 16, 23, STAY, NONE, 1, OPP_BURGLAR, 9
object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY
; warp-to
warp_to $17, $16, MANSION_4_WIDTH ; MANSION_1
warp_to 23, 22, MANSION_4_WIDTH ; MANSION_1

View file

@ -1,34 +1,34 @@
MtMoon1Object:
db $3 ; border block
db 3 ; border block
db $5 ; warps
warp $e, $23, $1, $ff
warp $f, $23, $1, $ff
warp $5, $5, $0, MT_MOON_2
warp $11, $b, $2, MT_MOON_2
warp $19, $f, $3, MT_MOON_2
db 5 ; warps
warp 14, 35, 1, -1
warp 15, 35, 1, -1
warp 5, 5, 0, MT_MOON_2
warp 17, 11, 2, MT_MOON_2
warp 25, 15, 3, MT_MOON_2
db $1 ; signs
sign $f, $17, $e ; MtMoon1Text14
db 1 ; signs
sign 15, 23, 14 ; MtMoon1Text14
db $d ; objects
object SPRITE_HIKER, $5, $6, STAY, DOWN, $1, OPP_HIKER, $1
object SPRITE_BUG_CATCHER, $c, $10, STAY, RIGHT, $2, OPP_YOUNGSTER, $3
object SPRITE_LASS, $1e, $4, STAY, DOWN, $3, OPP_LASS, $5
object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, STAY, UP, $4, OPP_SUPER_NERD, $1
object SPRITE_LASS, $10, $17, STAY, DOWN, $5, OPP_LASS, $6
object SPRITE_BUG_CATCHER, $7, $16, STAY, DOWN, $6, OPP_BUG_CATCHER, $7
object SPRITE_BUG_CATCHER, $1e, $1b, STAY, RIGHT, $7, OPP_BUG_CATCHER, $8
object SPRITE_BALL, $2, $14, STAY, NONE, $8, POTION
object SPRITE_BALL, $2, $2, STAY, NONE, $9, MOON_STONE
object SPRITE_BALL, $23, $1f, STAY, NONE, $a, RARE_CANDY
object SPRITE_BALL, $24, $17, STAY, NONE, $b, ESCAPE_ROPE
object SPRITE_BALL, $14, $21, STAY, NONE, $c, POTION
object SPRITE_BALL, $5, $20, STAY, NONE, $d, TM_12
db 13 ; objects
object SPRITE_HIKER, 5, 6, STAY, DOWN, 1, OPP_HIKER, 1
object SPRITE_BUG_CATCHER, 12, 16, STAY, RIGHT, 2, OPP_YOUNGSTER, 3
object SPRITE_LASS, 30, 4, STAY, DOWN, 3, OPP_LASS, 5
object SPRITE_BLACK_HAIR_BOY_2, 24, 31, STAY, UP, 4, OPP_SUPER_NERD, 1
object SPRITE_LASS, 16, 23, STAY, DOWN, 5, OPP_LASS, 6
object SPRITE_BUG_CATCHER, 7, 22, STAY, DOWN, 6, OPP_BUG_CATCHER, 7
object SPRITE_BUG_CATCHER, 30, 27, STAY, RIGHT, 7, OPP_BUG_CATCHER, 8
object SPRITE_BALL, 2, 20, STAY, NONE, 8, POTION
object SPRITE_BALL, 2, 2, STAY, NONE, 9, MOON_STONE
object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12
; warp-to
warp_to $e, $23, MT_MOON_1_WIDTH
warp_to $f, $23, MT_MOON_1_WIDTH
warp_to $5, $5, MT_MOON_1_WIDTH ; MT_MOON_2
warp_to $11, $b, MT_MOON_1_WIDTH ; MT_MOON_2
warp_to $19, $f, MT_MOON_1_WIDTH ; MT_MOON_2
warp_to 14, 35, MT_MOON_1_WIDTH
warp_to 15, 35, MT_MOON_1_WIDTH
warp_to 5, 5, MT_MOON_1_WIDTH ; MT_MOON_2
warp_to 17, 11, MT_MOON_1_WIDTH ; MT_MOON_2
warp_to 25, 15, MT_MOON_1_WIDTH ; MT_MOON_2

View file

@ -1,26 +1,26 @@
MtMoon2Object:
db $3 ; border block
db 3 ; border block
db $8 ; warps
warp $5, $5, $2, MT_MOON_1
warp $11, $b, $0, MT_MOON_3
warp $19, $9, $3, MT_MOON_1
warp $19, $f, $4, MT_MOON_1
warp $15, $11, $1, MT_MOON_3
warp $d, $1b, $2, MT_MOON_3
warp $17, $3, $3, MT_MOON_3
warp $1b, $3, $2, $ff
db 8 ; warps
warp 5, 5, 2, MT_MOON_1
warp 17, 11, 0, MT_MOON_3
warp 25, 9, 3, MT_MOON_1
warp 25, 15, 4, MT_MOON_1
warp 21, 17, 1, MT_MOON_3
warp 13, 27, 2, MT_MOON_3
warp 23, 3, 3, MT_MOON_3
warp 27, 3, 2, -1
db $0 ; signs
db 0 ; signs
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $5, $5, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to $11, $b, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to $19, $9, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to $19, $f, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to $15, $11, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to $d, $1b, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to $17, $3, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to $1b, $3, MT_MOON_2_WIDTH
warp_to 5, 5, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to 17, 11, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to 25, 9, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to 25, 15, MT_MOON_2_WIDTH ; MT_MOON_1
warp_to 21, 17, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to 13, 27, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to 23, 3, MT_MOON_2_WIDTH ; MT_MOON_3
warp_to 27, 3, MT_MOON_2_WIDTH

View file

@ -1,27 +1,27 @@
MtMoon3Object:
db $3 ; border block
db 3 ; border block
db $4 ; warps
warp $19, $9, $1, MT_MOON_2
warp $15, $11, $4, MT_MOON_2
warp $f, $1b, $5, MT_MOON_2
warp $5, $7, $6, MT_MOON_2
db 4 ; warps
warp 25, 9, 1, MT_MOON_2
warp 21, 17, 4, MT_MOON_2
warp 15, 27, 5, MT_MOON_2
warp 5, 7, 6, MT_MOON_2
db $0 ; signs
db 0 ; signs
db $9 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $c, $8, STAY, RIGHT, $1, OPP_SUPER_NERD, $2
object SPRITE_ROCKET, $b, $10, STAY, DOWN, $2, OPP_ROCKET, $1
object SPRITE_ROCKET, $f, $16, STAY, DOWN, $3, OPP_ROCKET, $2
object SPRITE_ROCKET, $1d, $b, STAY, UP, $4, OPP_ROCKET, $3
object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, OPP_ROCKET, $4
object SPRITE_OMANYTE, $c, $6, STAY, NONE, $6 ; person
object SPRITE_OMANYTE, $d, $6, STAY, NONE, $7 ; person
object SPRITE_BALL, $19, $15, STAY, NONE, $8, HP_UP
object SPRITE_BALL, $1d, $5, STAY, NONE, $9, TM_01
db 9 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 12, 8, STAY, RIGHT, 1, OPP_SUPER_NERD, 2
object SPRITE_ROCKET, 11, 16, STAY, DOWN, 2, OPP_ROCKET, 1
object SPRITE_ROCKET, 15, 22, STAY, DOWN, 3, OPP_ROCKET, 2
object SPRITE_ROCKET, 29, 11, STAY, UP, 4, OPP_ROCKET, 3
object SPRITE_ROCKET, 29, 17, STAY, LEFT, 5, OPP_ROCKET, 4
object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01
; warp-to
warp_to $19, $9, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to $15, $11, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to $f, $1b, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to $5, $7, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to 25, 9, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to 21, 17, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to 15, 27, MT_MOON_3_WIDTH ; MT_MOON_2
warp_to 5, 7, MT_MOON_3_WIDTH ; MT_MOON_2

View file

@ -1,20 +1,20 @@
MtMoonPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $0, $ff
warp $4, $7, $0, $ff
db 2 ; warps
warp 3, 7, 0, -1
warp 4, 7, 0, -1
db $0 ; signs
db 0 ; signs
db $6 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_BUG_CATCHER, $4, $3, STAY, UP, $2 ; person
object SPRITE_GENTLEMAN, $7, $3, STAY, UP, $3 ; person
object SPRITE_FAT_BALD_GUY, $a, $6, WALK, $2, $4 ; person
object SPRITE_CLIPBOARD, $7, $2, STAY, NONE, $5 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $6 ; person
db 6 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_BUG_CATCHER, 4, 3, STAY, UP, 2 ; person
object SPRITE_GENTLEMAN, 7, 3, STAY, UP, 3 ; person
object SPRITE_FAT_BALD_GUY, 10, 6, WALK, 2, 4 ; person
object SPRITE_CLIPBOARD, 7, 2, STAY, NONE, 5 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 6 ; person
; warp-to
warp_to $3, $7, MT_MOON_POKECENTER_WIDTH
warp_to $4, $7, MT_MOON_POKECENTER_WIDTH
warp_to 3, 7, MT_MOON_POKECENTER_WIDTH
warp_to 4, 7, MT_MOON_POKECENTER_WIDTH

View file

@ -1,25 +1,25 @@
Museum1FObject:
db $a ; border block
db 10 ; border block
db $5 ; warps
warp $a, $7, $0, $ff
warp $b, $7, $0, $ff
warp $10, $7, $1, $ff
warp $11, $7, $1, $ff
warp $7, $7, $0, MUSEUM_2F
db 5 ; warps
warp 10, 7, 0, -1
warp 11, 7, 0, -1
warp 16, 7, 1, -1
warp 17, 7, 1, -1
warp 7, 7, 0, MUSEUM_2F
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_OAK_AIDE, $c, $4, STAY, LEFT, $1 ; person
object SPRITE_GAMBLER, $1, $4, STAY, NONE, $2 ; person
object SPRITE_OAK_AIDE, $f, $2, STAY, DOWN, $3 ; person
object SPRITE_OAK_AIDE, $11, $4, STAY, NONE, $4 ; person
object SPRITE_OLD_AMBER, $10, $2, STAY, NONE, $5 ; person
db 5 ; objects
object SPRITE_OAK_AIDE, 12, 4, STAY, LEFT, 1 ; person
object SPRITE_GAMBLER, 1, 4, STAY, NONE, 2 ; person
object SPRITE_OAK_AIDE, 15, 2, STAY, DOWN, 3 ; person
object SPRITE_OAK_AIDE, 17, 4, STAY, NONE, 4 ; person
object SPRITE_OLD_AMBER, 16, 2, STAY, NONE, 5 ; person
; warp-to
warp_to $a, $7, MUSEUM_1F_WIDTH
warp_to $b, $7, MUSEUM_1F_WIDTH
warp_to $10, $7, MUSEUM_1F_WIDTH
warp_to $11, $7, MUSEUM_1F_WIDTH
warp_to $7, $7, MUSEUM_1F_WIDTH ; MUSEUM_2F
warp_to 10, 7, MUSEUM_1F_WIDTH
warp_to 11, 7, MUSEUM_1F_WIDTH
warp_to 16, 7, MUSEUM_1F_WIDTH
warp_to 17, 7, MUSEUM_1F_WIDTH
warp_to 7, 7, MUSEUM_1F_WIDTH ; MUSEUM_2F

View file

@ -1,19 +1,19 @@
Museum2FObject:
db $a ; border block
db 10 ; border block
db $1 ; warps
warp $7, $7, $4, MUSEUM_1F
db 1 ; warps
warp 7, 7, 4, MUSEUM_1F
db $2 ; signs
sign $b, $2, $6 ; Museum2FText6
sign $2, $5, $7 ; Museum2FText7
db 2 ; signs
sign 11, 2, 6 ; Museum2FText6
sign 2, 5, 7 ; Museum2FText7
db $5 ; objects
object SPRITE_BUG_CATCHER, $1, $7, WALK, $2, $1 ; person
object SPRITE_OLD_PERSON, $0, $5, STAY, DOWN, $2 ; person
object SPRITE_OAK_AIDE, $7, $5, STAY, DOWN, $3 ; person
object SPRITE_BRUNETTE_GIRL, $b, $5, STAY, NONE, $4 ; person
object SPRITE_HIKER, $c, $5, STAY, DOWN, $5 ; person
db 5 ; objects
object SPRITE_BUG_CATCHER, 1, 7, WALK, 2, 1 ; person
object SPRITE_OLD_PERSON, 0, 5, STAY, DOWN, 2 ; person
object SPRITE_OAK_AIDE, 7, 5, STAY, DOWN, 3 ; person
object SPRITE_BRUNETTE_GIRL, 11, 5, STAY, NONE, 4 ; person
object SPRITE_HIKER, 12, 5, STAY, DOWN, 5 ; person
; warp-to
warp_to $7, $7, MUSEUM_2F_WIDTH ; MUSEUM_1F
warp_to 7, 7, MUSEUM_2F_WIDTH ; MUSEUM_1F

View file

@ -1,15 +1,15 @@
NameRaterObject:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $5, $ff
warp $3, $7, $5, $ff
db 2 ; warps
warp 2, 7, 5, -1
warp 3, 7, 5, -1
db $0 ; signs
db 0 ; signs
db $1 ; objects
object SPRITE_MR_MASTERBALL, $5, $3, STAY, LEFT, $1 ; person
db 1 ; objects
object SPRITE_MR_MASTERBALL, 5, 3, STAY, LEFT, 1 ; person
; warp-to
warp_to $2, $7, NAME_RATERS_HOUSE_WIDTH
warp_to $3, $7, NAME_RATERS_HOUSE_WIDTH
warp_to 2, 7, NAME_RATERS_HOUSE_WIDTH
warp_to 3, 7, NAME_RATERS_HOUSE_WIDTH

View file

@ -1,25 +1,25 @@
OaksLabObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $b, $2, $ff
warp $5, $b, $2, $ff
db 2 ; warps
warp 4, 11, 2, -1
warp 5, 11, 2, -1
db $0 ; signs
db 0 ; signs
db $b ; objects
object SPRITE_BLUE, $4, $3, STAY, NONE, $1, OPP_SONY1, $1
object SPRITE_BALL, $6, $3, STAY, NONE, $2 ; person
object SPRITE_BALL, $7, $3, STAY, NONE, $3 ; person
object SPRITE_BALL, $8, $3, STAY, NONE, $4 ; person
object SPRITE_OAK, $5, $2, STAY, DOWN, $5 ; person
object SPRITE_BOOK_MAP_DEX, $2, $1, STAY, NONE, $6 ; person
object SPRITE_BOOK_MAP_DEX, $3, $1, STAY, NONE, $7 ; person
object SPRITE_OAK, $5, $a, STAY, UP, $8 ; person
object SPRITE_GIRL, $1, $9, WALK, $1, $9 ; person
object SPRITE_OAK_AIDE, $2, $a, STAY, NONE, $a ; person
object SPRITE_OAK_AIDE, $8, $a, STAY, NONE, $b ; person
db 11 ; objects
object SPRITE_BLUE, 4, 3, STAY, NONE, 1, OPP_SONY1, 1
object SPRITE_BALL, 6, 3, STAY, NONE, 2 ; person
object SPRITE_BALL, 7, 3, STAY, NONE, 3 ; person
object SPRITE_BALL, 8, 3, STAY, NONE, 4 ; person
object SPRITE_OAK, 5, 2, STAY, DOWN, 5 ; person
object SPRITE_BOOK_MAP_DEX, 2, 1, STAY, NONE, 6 ; person
object SPRITE_BOOK_MAP_DEX, 3, 1, STAY, NONE, 7 ; person
object SPRITE_OAK, 5, 10, STAY, UP, 8 ; person
object SPRITE_GIRL, 1, 9, WALK, 1, 9 ; person
object SPRITE_OAK_AIDE, 2, 10, STAY, NONE, 10 ; person
object SPRITE_OAK_AIDE, 8, 10, STAY, NONE, 11 ; person
; warp-to
warp_to $4, $b, OAKS_LAB_WIDTH
warp_to $5, $b, OAKS_LAB_WIDTH
warp_to 4, 11, OAKS_LAB_WIDTH
warp_to 5, 11, OAKS_LAB_WIDTH

View file

@ -1,23 +1,23 @@
PalletTownObject:
db $b ; border block
db 11 ; border block
db $3 ; warps
warp $5, $5, $0, REDS_HOUSE_1F
warp $d, $5, $0, BLUES_HOUSE
warp $c, $b, $1, OAKS_LAB
db 3 ; warps
warp 5, 5, 0, REDS_HOUSE_1F
warp 13, 5, 0, BLUES_HOUSE
warp 12, 11, 1, OAKS_LAB
db $4 ; signs
sign $d, $d, $4 ; PalletTownText4
sign $7, $9, $5 ; PalletTownText5
sign $3, $5, $6 ; PalletTownText6
sign $b, $5, $7 ; PalletTownText7
db 4 ; signs
sign 13, 13, 4 ; PalletTownText4
sign 7, 9, 5 ; PalletTownText5
sign 3, 5, 6 ; PalletTownText6
sign 11, 5, 7 ; PalletTownText7
db $3 ; objects
object SPRITE_OAK, $8, $5, STAY, NONE, $1 ; person
object SPRITE_GIRL, $3, $8, WALK, $0, $2 ; person
object SPRITE_FISHER2, $b, $e, WALK, $0, $3 ; person
db 3 ; objects
object SPRITE_OAK, 8, 5, STAY, NONE, 1 ; person
object SPRITE_GIRL, 3, 8, WALK, 0, 2 ; person
object SPRITE_FISHER2, 11, 14, WALK, 0, 3 ; person
; warp-to
warp_to $5, $5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
warp_to $d, $5, PALLET_TOWN_WIDTH ; BLUES_HOUSE
warp_to $c, $b, PALLET_TOWN_WIDTH ; OAKS_LAB
warp_to 5, 5, PALLET_TOWN_WIDTH ; REDS_HOUSE_1F
warp_to 13, 5, PALLET_TOWN_WIDTH ; BLUES_HOUSE
warp_to 12, 11, PALLET_TOWN_WIDTH ; OAKS_LAB

View file

@ -1,36 +1,36 @@
PewterCityObject:
db $a ; border block
db 10 ; border block
db $7 ; warps
warp $e, $7, $0, MUSEUM_1F
warp $13, $5, $2, MUSEUM_1F
warp $10, $11, $0, PEWTER_GYM
warp $1d, $d, $0, PEWTER_HOUSE_1
warp $17, $11, $0, PEWTER_MART
warp $7, $1d, $0, PEWTER_HOUSE_2
warp $d, $19, $0, PEWTER_POKECENTER
db 7 ; warps
warp 14, 7, 0, MUSEUM_1F
warp 19, 5, 2, MUSEUM_1F
warp 16, 17, 0, PEWTER_GYM
warp 29, 13, 0, PEWTER_HOUSE_1
warp 23, 17, 0, PEWTER_MART
warp 7, 29, 0, PEWTER_HOUSE_2
warp 13, 25, 0, PEWTER_POKECENTER
db $7 ; signs
sign $13, $1d, $6 ; PewterCityText6
sign $21, $13, $7 ; PewterCityText7
sign $18, $11, $8 ; MartSignText
sign $e, $19, $9 ; PokeCenterSignText
sign $f, $9, $a ; PewterCityText10
sign $b, $11, $b ; PewterCityText11
sign $19, $17, $c ; PewterCityText12
db 7 ; signs
sign 19, 29, 6 ; PewterCityText6
sign 33, 19, 7 ; PewterCityText7
sign 24, 17, 8 ; MartSignText
sign 14, 25, 9 ; PokeCenterSignText
sign 15, 9, 10 ; PewterCityText10
sign 11, 17, 11 ; PewterCityText11
sign 25, 23, 12 ; PewterCityText12
db $5 ; objects
object SPRITE_LASS, $8, $f, STAY, NONE, $1 ; person
object SPRITE_BLACK_HAIR_BOY_1, $11, $19, STAY, NONE, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $1b, $11, STAY, NONE, $3 ; person
object SPRITE_BLACK_HAIR_BOY_2, $1a, $19, WALK, $2, $4 ; person
object SPRITE_BUG_CATCHER, $23, $10, STAY, DOWN, $5 ; person
db 5 ; objects
object SPRITE_LASS, 8, 15, STAY, NONE, 1 ; person
object SPRITE_BLACK_HAIR_BOY_1, 17, 25, STAY, NONE, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 27, 17, STAY, NONE, 3 ; person
object SPRITE_BLACK_HAIR_BOY_2, 26, 25, WALK, 2, 4 ; person
object SPRITE_BUG_CATCHER, 35, 16, STAY, DOWN, 5 ; person
; warp-to
warp_to $e, $7, PEWTER_CITY_WIDTH ; MUSEUM_1F
warp_to $13, $5, PEWTER_CITY_WIDTH ; MUSEUM_1F
warp_to $10, $11, PEWTER_CITY_WIDTH ; PEWTER_GYM
warp_to $1d, $d, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_1
warp_to $17, $11, PEWTER_CITY_WIDTH ; PEWTER_MART
warp_to $7, $1d, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_2
warp_to $d, $19, PEWTER_CITY_WIDTH ; PEWTER_POKECENTER
warp_to 14, 7, PEWTER_CITY_WIDTH ; MUSEUM_1F
warp_to 19, 5, PEWTER_CITY_WIDTH ; MUSEUM_1F
warp_to 16, 17, PEWTER_CITY_WIDTH ; PEWTER_GYM
warp_to 29, 13, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_1
warp_to 23, 17, PEWTER_CITY_WIDTH ; PEWTER_MART
warp_to 7, 29, PEWTER_CITY_WIDTH ; PEWTER_HOUSE_2
warp_to 13, 25, PEWTER_CITY_WIDTH ; PEWTER_POKECENTER

View file

@ -1,17 +1,17 @@
PewterGymObject:
db $3 ; border block
db 3 ; border block
db $2 ; warps
warp $4, $d, $2, $ff
warp $5, $d, $2, $ff
db 2 ; warps
warp 4, 13, 2, -1
warp 5, 13, 2, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_BLACK_HAIR_BOY_2, $4, $1, STAY, DOWN, $1, OPP_BROCK, $1
object SPRITE_BLACK_HAIR_BOY_1, $3, $6, STAY, RIGHT, $2, OPP_JR_TRAINER_M, $1
object SPRITE_GYM_HELPER, $7, $a, STAY, DOWN, $3 ; person
db 3 ; objects
object SPRITE_BLACK_HAIR_BOY_2, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1
object SPRITE_BLACK_HAIR_BOY_1, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1
object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 3 ; person
; warp-to
warp_to $4, $d, PEWTER_GYM_WIDTH
warp_to $5, $d, PEWTER_GYM_WIDTH
warp_to 4, 13, PEWTER_GYM_WIDTH
warp_to 5, 13, PEWTER_GYM_WIDTH

View file

@ -1,17 +1,17 @@
PewterHouse1Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $3, $ff
warp $3, $7, $3, $ff
db 2 ; warps
warp 2, 7, 3, -1
warp 3, 7, 3, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_SLOWBRO, $4, $5, STAY, LEFT, $1 ; person
object SPRITE_YOUNG_BOY, $3, $5, STAY, RIGHT, $2 ; person
object SPRITE_FAT_BALD_GUY, $1, $2, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_SLOWBRO, 4, 5, STAY, LEFT, 1 ; person
object SPRITE_YOUNG_BOY, 3, 5, STAY, RIGHT, 2 ; person
object SPRITE_FAT_BALD_GUY, 1, 2, STAY, NONE, 3 ; person
; warp-to
warp_to $2, $7, PEWTER_HOUSE_1_WIDTH
warp_to $3, $7, PEWTER_HOUSE_1_WIDTH
warp_to 2, 7, PEWTER_HOUSE_1_WIDTH
warp_to 3, 7, PEWTER_HOUSE_1_WIDTH

View file

@ -1,16 +1,16 @@
PewterHouse2Object:
db $a ; border block
db 10 ; border block
db $2 ; warps
warp $2, $7, $5, $ff
warp $3, $7, $5, $ff
db 2 ; warps
warp 2, 7, 5, -1
warp 3, 7, 5, -1
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_GAMBLER, $2, $3, STAY, RIGHT, $1 ; person
object SPRITE_BUG_CATCHER, $4, $5, STAY, NONE, $2 ; person
db 2 ; objects
object SPRITE_GAMBLER, 2, 3, STAY, RIGHT, 1 ; person
object SPRITE_BUG_CATCHER, 4, 5, STAY, NONE, 2 ; person
; warp-to
warp_to $2, $7, PEWTER_HOUSE_2_WIDTH
warp_to $3, $7, PEWTER_HOUSE_2_WIDTH
warp_to 2, 7, PEWTER_HOUSE_2_WIDTH
warp_to 3, 7, PEWTER_HOUSE_2_WIDTH

View file

@ -1,17 +1,17 @@
PewterMartObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $4, $ff
warp $4, $7, $4, $ff
db 2 ; warps
warp 3, 7, 4, -1
warp 4, 7, 4, -1
db $0 ; signs
db 0 ; signs
db $3 ; objects
object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person
object SPRITE_BUG_CATCHER, $3, $3, WALK, $1, $2 ; person
object SPRITE_BLACK_HAIR_BOY_2, $5, $5, STAY, NONE, $3 ; person
db 3 ; objects
object SPRITE_MART_GUY, 0, 5, STAY, RIGHT, 1 ; person
object SPRITE_BUG_CATCHER, 3, 3, WALK, 1, 2 ; person
object SPRITE_BLACK_HAIR_BOY_2, 5, 5, STAY, NONE, 3 ; person
; warp-to
warp_to $3, $7, PEWTER_MART_WIDTH
warp_to $4, $7, PEWTER_MART_WIDTH
warp_to 3, 7, PEWTER_MART_WIDTH
warp_to 4, 7, PEWTER_MART_WIDTH

View file

@ -1,18 +1,18 @@
PewterPokecenterObject:
db $0 ; border block
db 0 ; border block
db $2 ; warps
warp $3, $7, $6, $ff
warp $4, $7, $6, $ff
db 2 ; warps
warp 3, 7, 6, -1
warp 4, 7, 6, -1
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person
object SPRITE_GENTLEMAN, $b, $7, STAY, LEFT, $2 ; person
object SPRITE_CLEFAIRY, $1, $3, STAY, DOWN, $3 ; person
object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person
db 4 ; objects
object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
object SPRITE_GENTLEMAN, 11, 7, STAY, LEFT, 2 ; person
object SPRITE_CLEFAIRY, 1, 3, STAY, DOWN, 3 ; person
object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
; warp-to
warp_to $3, $7, PEWTER_POKECENTER_WIDTH
warp_to $4, $7, PEWTER_POKECENTER_WIDTH
warp_to 3, 7, PEWTER_POKECENTER_WIDTH
warp_to 4, 7, PEWTER_POKECENTER_WIDTH

View file

@ -1,21 +1,21 @@
PokemonTower1Object:
db $1 ; border block
db 1 ; border block
db $3 ; warps
warp $a, $11, $1, $ff
warp $b, $11, $1, $ff
warp $12, $9, $1, POKEMONTOWER_2
db 3 ; warps
warp 10, 17, 1, -1
warp 11, 17, 1, -1
warp 18, 9, 1, POKEMONTOWER_2
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_CABLE_CLUB_WOMAN, $f, $d, STAY, UP, $1 ; person
object SPRITE_MOM_GEISHA, $6, $8, STAY, NONE, $2 ; person
object SPRITE_BALDING_GUY, $8, $c, STAY, NONE, $3 ; person
object SPRITE_GIRL, $d, $7, STAY, NONE, $4 ; person
object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $5 ; person
db 5 ; objects
object SPRITE_CABLE_CLUB_WOMAN, 15, 13, STAY, UP, 1 ; person
object SPRITE_MOM_GEISHA, 6, 8, STAY, NONE, 2 ; person
object SPRITE_BALDING_GUY, 8, 12, STAY, NONE, 3 ; person
object SPRITE_GIRL, 13, 7, STAY, NONE, 4 ; person
object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 5 ; person
; warp-to
warp_to $a, $11, POKEMONTOWER_1_WIDTH
warp_to $b, $11, POKEMONTOWER_1_WIDTH
warp_to $12, $9, POKEMONTOWER_1_WIDTH ; POKEMONTOWER_2
warp_to 10, 17, POKEMONTOWER_1_WIDTH
warp_to 11, 17, POKEMONTOWER_1_WIDTH
warp_to 18, 9, POKEMONTOWER_1_WIDTH ; POKEMONTOWER_2

View file

@ -1,16 +1,16 @@
PokemonTower2Object:
db $1 ; border block
db 1 ; border block
db $2 ; warps
warp $3, $9, $0, POKEMONTOWER_3
warp $12, $9, $2, POKEMONTOWER_1
db 2 ; warps
warp 3, 9, 0, POKEMONTOWER_3
warp 18, 9, 2, POKEMONTOWER_1
db $0 ; signs
db 0 ; signs
db $2 ; objects
object SPRITE_BLUE, $e, $5, STAY, NONE, $1 ; person
object SPRITE_MEDIUM, $3, $7, STAY, RIGHT, $2 ; person
db 2 ; objects
object SPRITE_BLUE, 14, 5, STAY, NONE, 1 ; person
object SPRITE_MEDIUM, 3, 7, STAY, RIGHT, 2 ; person
; warp-to
warp_to $3, $9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_3
warp_to $12, $9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_1
warp_to 3, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_3
warp_to 18, 9, POKEMONTOWER_2_WIDTH ; POKEMONTOWER_1

View file

@ -1,18 +1,18 @@
PokemonTower3Object:
db $1 ; border block
db 1 ; border block
db $2 ; warps
warp $3, $9, $0, POKEMONTOWER_2
warp $12, $9, $1, POKEMONTOWER_4
db 2 ; warps
warp 3, 9, 0, POKEMONTOWER_2
warp 18, 9, 1, POKEMONTOWER_4
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_MEDIUM, $c, $3, STAY, LEFT, $1, OPP_CHANNELER, $5
object SPRITE_MEDIUM, $9, $8, STAY, DOWN, $2, OPP_CHANNELER, $6
object SPRITE_MEDIUM, $a, $d, STAY, DOWN, $3, OPP_CHANNELER, $8
object SPRITE_BALL, $c, $1, STAY, NONE, $4, ESCAPE_ROPE
db 4 ; objects
object SPRITE_MEDIUM, 12, 3, STAY, LEFT, 1, OPP_CHANNELER, 5
object SPRITE_MEDIUM, 9, 8, STAY, DOWN, 2, OPP_CHANNELER, 6
object SPRITE_MEDIUM, 10, 13, STAY, DOWN, 3, OPP_CHANNELER, 8
object SPRITE_BALL, 12, 1, STAY, NONE, 4, ESCAPE_ROPE
; warp-to
warp_to $3, $9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_2
warp_to $12, $9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_4
warp_to 3, 9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_2
warp_to 18, 9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_4

View file

@ -1,20 +1,20 @@
PokemonTower4Object:
db $1 ; border block
db 1 ; border block
db $2 ; warps
warp $3, $9, $0, POKEMONTOWER_5
warp $12, $9, $1, POKEMONTOWER_3
db 2 ; warps
warp 3, 9, 0, POKEMONTOWER_5
warp 18, 9, 1, POKEMONTOWER_3
db $0 ; signs
db 0 ; signs
db $6 ; objects
object SPRITE_MEDIUM, $5, $a, STAY, RIGHT, $1, OPP_CHANNELER, $9
object SPRITE_MEDIUM, $f, $7, STAY, DOWN, $2, OPP_CHANNELER, $a
object SPRITE_MEDIUM, $e, $c, STAY, LEFT, $3, OPP_CHANNELER, $c
object SPRITE_BALL, $c, $a, STAY, NONE, $4, ELIXER
object SPRITE_BALL, $9, $a, STAY, NONE, $5, AWAKENING
object SPRITE_BALL, $c, $10, STAY, NONE, $6, HP_UP
db 6 ; objects
object SPRITE_MEDIUM, 5, 10, STAY, RIGHT, 1, OPP_CHANNELER, 9
object SPRITE_MEDIUM, 15, 7, STAY, DOWN, 2, OPP_CHANNELER, 10
object SPRITE_MEDIUM, 14, 12, STAY, LEFT, 3, OPP_CHANNELER, 12
object SPRITE_BALL, 12, 10, STAY, NONE, 4, ELIXER
object SPRITE_BALL, 9, 10, STAY, NONE, 5, AWAKENING
object SPRITE_BALL, 12, 16, STAY, NONE, 6, HP_UP
; warp-to
warp_to $3, $9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_5
warp_to $12, $9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_3
warp_to 3, 9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_5
warp_to 18, 9, POKEMONTOWER_4_WIDTH ; POKEMONTOWER_3

View file

@ -1,20 +1,20 @@
PokemonTower5Object:
db $1 ; border block
db 1 ; border block
db $2 ; warps
warp $3, $9, $0, POKEMONTOWER_4
warp $12, $9, $0, POKEMONTOWER_6
db 2 ; warps
warp 3, 9, 0, POKEMONTOWER_4
warp 18, 9, 0, POKEMONTOWER_6
db $0 ; signs
db 0 ; signs
db $6 ; objects
object SPRITE_MEDIUM, $c, $8, STAY, NONE, $1 ; person
object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $2, OPP_CHANNELER, $e
object SPRITE_MEDIUM, $e, $3, STAY, LEFT, $3, OPP_CHANNELER, $10
object SPRITE_MEDIUM, $6, $a, STAY, RIGHT, $4, OPP_CHANNELER, $11
object SPRITE_MEDIUM, $9, $10, STAY, RIGHT, $5, OPP_CHANNELER, $12
object SPRITE_BALL, $6, $e, STAY, NONE, $6, NUGGET
db 6 ; objects
object SPRITE_MEDIUM, 12, 8, STAY, NONE, 1 ; person
object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
object SPRITE_MEDIUM, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
object SPRITE_MEDIUM, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
object SPRITE_MEDIUM, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
object SPRITE_BALL, 6, 14, STAY, NONE, 6, NUGGET
; warp-to
warp_to $3, $9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_4
warp_to $12, $9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_6
warp_to 3, 9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_4
warp_to 18, 9, POKEMONTOWER_5_WIDTH ; POKEMONTOWER_6

View file

@ -1,19 +1,19 @@
PokemonTower6Object:
db $1 ; border block
db 1 ; border block
db $2 ; warps
warp $12, $9, $1, POKEMONTOWER_5
warp $9, $10, $0, POKEMONTOWER_7
db 2 ; warps
warp 18, 9, 1, POKEMONTOWER_5
warp 9, 16, 0, POKEMONTOWER_7
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_MEDIUM, $c, $a, STAY, RIGHT, $1, OPP_CHANNELER, $13
object SPRITE_MEDIUM, $9, $5, STAY, DOWN, $2, OPP_CHANNELER, $14
object SPRITE_MEDIUM, $10, $5, STAY, LEFT, $3, OPP_CHANNELER, $15
object SPRITE_BALL, $6, $8, STAY, NONE, $4, RARE_CANDY
object SPRITE_BALL, $e, $e, STAY, NONE, $5, X_ACCURACY
db 5 ; objects
object SPRITE_MEDIUM, 12, 10, STAY, RIGHT, 1, OPP_CHANNELER, 19
object SPRITE_MEDIUM, 9, 5, STAY, DOWN, 2, OPP_CHANNELER, 20
object SPRITE_MEDIUM, 16, 5, STAY, LEFT, 3, OPP_CHANNELER, 21
object SPRITE_BALL, 6, 8, STAY, NONE, 4, RARE_CANDY
object SPRITE_BALL, 14, 14, STAY, NONE, 5, X_ACCURACY
; warp-to
warp_to $12, $9, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_5
warp_to $9, $10, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_7
warp_to 18, 9, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_5
warp_to 9, 16, POKEMONTOWER_6_WIDTH ; POKEMONTOWER_7

View file

@ -1,16 +1,16 @@
PokemonTower7Object:
db $1 ; border block
db 1 ; border block
db $1 ; warps
warp $9, $10, $1, POKEMONTOWER_6
db 1 ; warps
warp 9, 16, 1, POKEMONTOWER_6
db $0 ; signs
db 0 ; signs
db 4 ; objects
object SPRITE_ROCKET, $9, $b, STAY, RIGHT, $1, OPP_ROCKET, $13
object SPRITE_ROCKET, $c, $9, STAY, LEFT, $2, OPP_ROCKET, $14
object SPRITE_ROCKET, $9, $7, STAY, RIGHT, $3, OPP_ROCKET, $15
object SPRITE_MR_FUJI, $a, $3, STAY, DOWN, $4 ; person
object SPRITE_ROCKET, 9, 11, STAY, RIGHT, 1, OPP_ROCKET, 19
object SPRITE_ROCKET, 12, 9, STAY, LEFT, 2, OPP_ROCKET, 20
object SPRITE_ROCKET, 9, 7, STAY, RIGHT, 3, OPP_ROCKET, 21
object SPRITE_MR_FUJI, 10, 3, STAY, DOWN, 4 ; person
; warp-to
warp_to $9, $10, POKEMONTOWER_7_WIDTH ; POKEMONTOWER_6
warp_to 9, 16, POKEMONTOWER_7_WIDTH ; POKEMONTOWER_6

View file

@ -1,30 +1,30 @@
PowerPlantObject:
db $2e ; border block
db 46 ; border block
db $3 ; warps
warp $4, $23, $3, $ff
warp $5, $23, $3, $ff
warp $0, $b, $3, $ff
db 3 ; warps
warp 4, 35, 3, -1
warp 5, 35, 3, -1
warp 0, 11, 3, -1
db $0 ; signs
db 0 ; signs
db $e ; objects
object SPRITE_BALL, $9, $14, STAY, NONE, $1, VOLTORB, 40
object SPRITE_BALL, $20, $12, STAY, NONE, $2, VOLTORB, 40
object SPRITE_BALL, $15, $19, STAY, NONE, $3, VOLTORB, 40
object SPRITE_BALL, $19, $12, STAY, NONE, $4, ELECTRODE, 43
object SPRITE_BALL, $17, $22, STAY, NONE, $5, VOLTORB, 40
object SPRITE_BALL, $1a, $1c, STAY, NONE, $6, VOLTORB, 40
object SPRITE_BALL, $15, $e, STAY, NONE, $7, ELECTRODE, 43
object SPRITE_BALL, $25, $20, STAY, NONE, $8, VOLTORB, 40
object SPRITE_BIRD, $4, $9, STAY, UP, $9, ZAPDOS, 50
object SPRITE_BALL, $7, $19, STAY, NONE, $a, CARBOS
object SPRITE_BALL, $1c, $3, STAY, NONE, $b, HP_UP
object SPRITE_BALL, $22, $3, STAY, NONE, $c, RARE_CANDY
object SPRITE_BALL, $1a, $20, STAY, NONE, $d, TM_25
object SPRITE_BALL, $14, $20, STAY, NONE, $e, TM_33
db 14 ; objects
object SPRITE_BALL, 9, 20, STAY, NONE, 1, VOLTORB, 40
object SPRITE_BALL, 32, 18, STAY, NONE, 2, VOLTORB, 40
object SPRITE_BALL, 21, 25, STAY, NONE, 3, VOLTORB, 40
object SPRITE_BALL, 25, 18, STAY, NONE, 4, ELECTRODE, 43
object SPRITE_BALL, 23, 34, STAY, NONE, 5, VOLTORB, 40
object SPRITE_BALL, 26, 28, STAY, NONE, 6, VOLTORB, 40
object SPRITE_BALL, 21, 14, STAY, NONE, 7, ELECTRODE, 43
object SPRITE_BALL, 37, 32, STAY, NONE, 8, VOLTORB, 40
object SPRITE_BIRD, 4, 9, STAY, UP, 9, ZAPDOS, 50
object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33
; warp-to
warp_to $4, $23, POWER_PLANT_WIDTH
warp_to $5, $23, POWER_PLANT_WIDTH
warp_to $0, $b, POWER_PLANT_WIDTH
warp_to 4, 35, POWER_PLANT_WIDTH
warp_to 5, 35, POWER_PLANT_WIDTH
warp_to 0, 11, POWER_PLANT_WIDTH

View file

@ -1,18 +1,18 @@
RedsHouse1FObject:
db $0A ; border block
db 10 ; border block
db $3 ; warps
warp $2, $7, $0, $FF ; exit1
warp $3, $7, $0, $FF ; exit2
warp $7, $1, $0, REDS_HOUSE_2F ; staircase
db 3 ; warps
warp 2, 7, 0, -1 ; exit1
warp 3, 7, 0, -1 ; exit2
warp 7, 1, 0, REDS_HOUSE_2F ; staircase
db $1 ; signs
sign $3, $1, $2 ; TV
db 1 ; signs
sign 3, 1, 2 ; TV
db $1 ; objects
object SPRITE_MOM, $5, $4, STAY, LEFT, $1 ; Mom
db 1 ; objects
object SPRITE_MOM, 5, 4, STAY, LEFT, 1 ; Mom
; warp-to
warp_to $2, $7, REDS_HOUSE_1F_WIDTH
warp_to $3, $7, REDS_HOUSE_1F_WIDTH
warp_to $7, $1, REDS_HOUSE_1F_WIDTH
warp_to 2, 7, REDS_HOUSE_1F_WIDTH
warp_to 3, 7, REDS_HOUSE_1F_WIDTH
warp_to 7, 1, REDS_HOUSE_1F_WIDTH

View file

@ -1,12 +1,12 @@
RedsHouse2FObject:
db $0A ; border block
db 10 ; border block
db $1 ; warps
warp $7, $1, $2, REDS_HOUSE_1F
db 1 ; warps
warp 7, 1, 2, REDS_HOUSE_1F
db $0 ; signs
db 0 ; signs
db $0 ; objects
db 0 ; objects
; warp-to
warp_to $7, $1, REDS_HOUSE_2F_WIDTH
warp_to 7, 1, REDS_HOUSE_2F_WIDTH

View file

@ -1,27 +1,27 @@
RocketHideout1Object:
db $2e ; border block
db 46 ; border block
db $5 ; warps
warp $17, $2, $0, ROCKET_HIDEOUT_2
warp $15, $2, $2, GAME_CORNER
warp $18, $13, $0, ROCKET_HIDEOUT_ELEVATOR
warp $15, $18, $3, ROCKET_HIDEOUT_2
warp $19, $13, $1, ROCKET_HIDEOUT_ELEVATOR
db 5 ; warps
warp 23, 2, 0, ROCKET_HIDEOUT_2
warp 21, 2, 2, GAME_CORNER
warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
warp 21, 24, 3, ROCKET_HIDEOUT_2
warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db 0 ; signs
db $7 ; objects
object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, OPP_ROCKET, $8
object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, OPP_ROCKET, $9
object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, OPP_ROCKET, $a
object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, OPP_ROCKET, $b
object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, OPP_ROCKET, $c
object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE
object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION
db 7 ; objects
object SPRITE_ROCKET, 26, 8, STAY, LEFT, 1, OPP_ROCKET, 8
object SPRITE_ROCKET, 12, 6, STAY, RIGHT, 2, OPP_ROCKET, 9
object SPRITE_ROCKET, 18, 17, STAY, DOWN, 3, OPP_ROCKET, 10
object SPRITE_ROCKET, 15, 25, STAY, RIGHT, 4, OPP_ROCKET, 11
object SPRITE_ROCKET, 28, 18, STAY, LEFT, 5, OPP_ROCKET, 12
object SPRITE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE
object SPRITE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION
; warp-to
warp_to $17, $2, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
warp_to $15, $2, ROCKET_HIDEOUT_1_WIDTH ; GAME_CORNER
warp_to $18, $13, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to $15, $18, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
warp_to $19, $13, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to 23, 2, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
warp_to 21, 2, ROCKET_HIDEOUT_1_WIDTH ; GAME_CORNER
warp_to 24, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to 21, 24, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2
warp_to 25, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR

View file

@ -1,25 +1,25 @@
RocketHideout2Object:
db $2e ; border block
db 46 ; border block
db $5 ; warps
warp $1b, $8, $0, ROCKET_HIDEOUT_1
warp $15, $8, $0, ROCKET_HIDEOUT_3
warp $18, $13, $0, ROCKET_HIDEOUT_ELEVATOR
warp $15, $16, $3, ROCKET_HIDEOUT_1
warp $19, $13, $1, ROCKET_HIDEOUT_ELEVATOR
db 5 ; warps
warp 27, 8, 0, ROCKET_HIDEOUT_1
warp 21, 8, 0, ROCKET_HIDEOUT_3
warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR
warp 21, 22, 3, ROCKET_HIDEOUT_1
warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR
db $0 ; signs
db 0 ; signs
db $5 ; objects
object SPRITE_ROCKET, $14, $c, STAY, DOWN, $1, OPP_ROCKET, $d
object SPRITE_BALL, $1, $b, STAY, NONE, $2, MOON_STONE
object SPRITE_BALL, $10, $8, STAY, NONE, $3, NUGGET
object SPRITE_BALL, $6, $c, STAY, NONE, $4, TM_07
object SPRITE_BALL, $3, $15, STAY, NONE, $5, SUPER_POTION
db 5 ; objects
object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
; warp-to
warp_to $1b, $8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
warp_to $15, $8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_3
warp_to $18, $13, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to $15, $16, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
warp_to $19, $13, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to 27, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
warp_to 21, 8, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_3
warp_to 24, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR
warp_to 21, 22, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_1
warp_to 25, 19, ROCKET_HIDEOUT_2_WIDTH ; ROCKET_HIDEOUT_ELEVATOR

View file

@ -1,18 +1,18 @@
RocketHideout3Object:
db $2e ; border block
db 46 ; border block
db $2 ; warps
warp $19, $6, $1, ROCKET_HIDEOUT_2
warp $13, $12, $0, ROCKET_HIDEOUT_4
db 2 ; warps
warp 25, 6, 1, ROCKET_HIDEOUT_2
warp 19, 18, 0, ROCKET_HIDEOUT_4
db $0 ; signs
db 0 ; signs
db $4 ; objects
object SPRITE_ROCKET, $a, $16, STAY, RIGHT, $1, OPP_ROCKET, $e
object SPRITE_ROCKET, $1a, $c, STAY, UP, $2, OPP_ROCKET, $f
object SPRITE_BALL, $1a, $11, STAY, NONE, $3, TM_10
object SPRITE_BALL, $14, $e, STAY, NONE, $4, RARE_CANDY
db 4 ; objects
object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10
object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
; warp-to
warp_to $19, $6, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_2
warp_to $13, $12, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_4
warp_to 25, 6, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_2
warp_to 19, 18, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_4

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