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Groundwork for Pocket Lapras
This is still a bit glitchy: - For some reason, unrelated text pops up after something is printed. I don't know why. - Pocket Lapras needs to close the menu post-use. Probably very easy, something in engine\items\item_effects. - The Pocket Lapras needs to default to Lapras as the text. This is a bit difficult as the item effect is actually used by Surf itself, so you may need to add a function that the Pocket Lapras loads before jumping to the real function (basically just loading the LAPRAS species ID for the text, ask me if you need help) - Cycling Road needs to run the routine to force you onto the bike after using the Pocket Lapras, or simply have it check for if you're on a ForceBikeSurf map and yell at you. Both work. I don't have time to finish this right now but it's at least obtainable.
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4 changed files with 82 additions and 6 deletions
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@ -6,7 +6,7 @@ KeyItemFlags:
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dbit FALSE ; POKE_BALL
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dbit TRUE ; TOWN_MAP
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dbit TRUE ; BICYCLE
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dbit TRUE ; SURFBOARD
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dbit TRUE ; LAPRAS' BALL - SURFBOARD
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dbit FALSE ; SAFARI_BALL
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dbit TRUE ; POKEDEX
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dbit FALSE ; MOON_STONE
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@ -10,14 +10,15 @@ CinnabarIsland_Object:
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warp_event 14, 11, CINNABAR_VOLCANO_FLOORS, 1
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def_bg_events
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bg_event 11, 15, 3 ; CinnabarIslandText3
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bg_event 22, 19, 4 ; MartSignText
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bg_event 16, 17, 5 ; PokeCenterSignText
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bg_event 9, 23, 6 ; CinnabarIslandText6
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bg_event 23, 13, 7 ; CinnabarIslandText7
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bg_event 11, 15, 4 ; CinnabarIslandText3
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bg_event 22, 19, 5 ; MartSignText
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bg_event 16, 17, 6 ; PokeCenterSignText
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bg_event 9, 23, 7 ; CinnabarIslandText6
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bg_event 23, 13, 8 ; CinnabarIslandText7
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def_object_events
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object_event 11, 18, SPRITE_GIRL, WALK, LEFT_RIGHT, 1 ; person
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object_event 17, 20, SPRITE_GAMBLER, STAY, NONE, 2 ; person
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object_event 25, 18, SPRITE_COOLTRAINER_M, WALK, UP_DOWN, 3 ; Pocket Lapras
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def_warps_to CINNABAR_ISLAND
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