No more $C8

Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
This commit is contained in:
dannye 2015-08-10 11:09:16 -05:00
parent 31d267d4ad
commit dfc152d667
88 changed files with 428 additions and 423 deletions

View file

@ -11,11 +11,11 @@ RocketHideout1Object: ; 0x44ce7 (size=98)
db $0 ; signs
db $7 ; objects
object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, ROCKET + $C8, $8
object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, ROCKET + $C8, $9
object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, ROCKET + $C8, $a
object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, ROCKET + $C8, $b
object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, ROCKET + $C8, $c
object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, OPP_ROCKET, $8
object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, OPP_ROCKET, $9
object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, OPP_ROCKET, $a
object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, OPP_ROCKET, $b
object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, OPP_ROCKET, $c
object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE
object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION