No more $C8

Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
This commit is contained in:
dannye 2015-08-10 11:09:16 -05:00
parent 31d267d4ad
commit dfc152d667
88 changed files with 428 additions and 423 deletions

View file

@ -9,10 +9,10 @@ RocketHideout4Object: ; 0x455f1 (size=95)
db $0 ; signs
db $9 ; objects
object SPRITE_GIOVANNI, $19, $3, STAY, DOWN, $1, GIOVANNI + $C8, $1
object SPRITE_ROCKET, $17, $c, STAY, DOWN, $2, ROCKET + $C8, $10
object SPRITE_ROCKET, $1a, $c, STAY, DOWN, $3, ROCKET + $C8, $11
object SPRITE_ROCKET, $b, $2, STAY, DOWN, $4, ROCKET + $C8, $12
object SPRITE_GIOVANNI, $19, $3, STAY, DOWN, $1, OPP_GIOVANNI, $1
object SPRITE_ROCKET, $17, $c, STAY, DOWN, $2, OPP_ROCKET, $10
object SPRITE_ROCKET, $1a, $c, STAY, DOWN, $3, OPP_ROCKET, $11
object SPRITE_ROCKET, $b, $2, STAY, DOWN, $4, OPP_ROCKET, $12
object SPRITE_BALL, $a, $c, STAY, NONE, $5, HP_UP
object SPRITE_BALL, $9, $4, STAY, NONE, $6, TM_02
object SPRITE_BALL, $c, $14, STAY, NONE, $7, IRON