mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-12-28 05:10:34 +13:00
Merge remote-tracking branch 'YamaArashi/master'
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
This commit is contained in:
commit
dff0cdeb5a
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@ -563,7 +563,7 @@ Func_7d13b:: ; 7d13b (1f:513b)
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ld a, [hli]
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ld c, [hl]
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call PlayMusic
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jp Func_2307
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jp PlayDefaultMusic
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PokedexRatingSfxPointers: ; 7d162 (1f:5162)
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db (SFX_1f_51 - SFX_Headers_1f) / 3, BANK(SFX_1f_51)
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@ -2,27 +2,17 @@
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GBC EQU $11
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; MBC3
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MBC3SRamEnable EQU $0000
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MBC3RomBank EQU $2000
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MBC3SRamBank EQU $4000
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MBC3LatchClock EQU $6000
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MBC3RTC EQU $a000
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; MBC1
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MBC1SRamEnable EQU $0000
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MBC1RomBank EQU $2000
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MBC1SRamBank EQU $4000
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MBC1SRamBankingMode EQU $6000
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SRAM_DISABLE EQU $00
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SRAM_ENABLE EQU $0a
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NUM_SRAM_BANKS EQU 4
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RTC_S EQU $08 ; Seconds 0-59 (0-3Bh)
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RTC_M EQU $09 ; Minutes 0-59 (0-3Bh)
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RTC_H EQU $0a ; Hours 0-23 (0-17h)
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RTC_DL EQU $0b ; Lower 8 bits of Day Counter (0-FFh)
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RTC_DH EQU $0c ; Upper 1 bit of Day Counter, Carry Bit, Halt Flag
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; Bit 0 Most significant bit of Day Counter (Bit 8)
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; Bit 6 Halt (0=Active, 1=Stop Timer)
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; Bit 7 Day Counter Carry Bit (1=Counter Overflow)
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; interrupt flags
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VBLANK EQU 0
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LCD_STAT EQU 1
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@ -22,3 +22,8 @@ D_DOWN EQU %10000000
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SCREEN_WIDTH EQU 20
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SCREEN_HEIGHT EQU 18
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NPC_MOVEMENT_DOWN EQU $00
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NPC_MOVEMENT_UP EQU $40
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NPC_MOVEMENT_LEFT EQU $80
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NPC_MOVEMENT_RIGHT EQU $C0
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@ -86,4 +86,12 @@ SPRITE_LYING_OLD_MAN EQU $48
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; different kinds of people events
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ITEM EQU $80
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TRAINER EQU $40
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TRAINER EQU $40
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BOULDER_MOVEMENT_BYTE_2 EQU $10
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; sprite facing directions
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SPRITE_FACING_DOWN EQU $00
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SPRITE_FACING_UP EQU $04
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SPRITE_FACING_LEFT EQU $08
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SPRITE_FACING_RIGHT EQU $0C
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@ -12,7 +12,7 @@ FuchsiaHouse2Object: ; 0x75180 (size=45)
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db $3 ; people
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db SPRITE_WARDEN, $3 + 4, $2 + 4, $ff, $ff, $1 ; person
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db SPRITE_BALL, $3 + 4, $8 + 4, $ff, $ff, ITEM | $2, RARE_CANDY
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db SPRITE_BOULDER, $4 + 4, $8 + 4, $ff, $10, $3 ; person
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db SPRITE_BOULDER, $4 + 4, $8 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $3 ; person
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; warp-to
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EVENT_DISP FUCHSIA_HOUSE_2_WIDTH, $7, $4
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@ -13,8 +13,8 @@ SeafoamIslands1Object: ; 0x4484f (size=72)
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db $0 ; signs
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db $2 ; people
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db SPRITE_BOULDER, $a + 4, $12 + 4, $ff, $10, $1 ; person
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db SPRITE_BOULDER, $7 + 4, $1a + 4, $ff, $10, $2 ; person
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db SPRITE_BOULDER, $a + 4, $12 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $1 ; person
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db SPRITE_BOULDER, $7 + 4, $1a + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $2 ; person
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; warp-to
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EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $11, $4
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@ -13,8 +13,8 @@ SeafoamIslands2Object: ; 0x46376 (size=72)
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db $0 ; signs
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db $2 ; people
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db SPRITE_BOULDER, $6 + 4, $11 + 4, $ff, $10, $1 ; person
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db SPRITE_BOULDER, $6 + 4, $16 + 4, $ff, $10, $2 ; person
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db SPRITE_BOULDER, $6 + 4, $11 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $1 ; person
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db SPRITE_BOULDER, $6 + 4, $16 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $2 ; person
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; warp-to
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EVENT_DISP SEAFOAM_ISLANDS_2_WIDTH, $2, $4 ; SEAFOAM_ISLANDS_3
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@ -13,8 +13,8 @@ SeafoamIslands3Object: ; 0x464b2 (size=72)
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db $0 ; signs
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db $2 ; people
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db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $10, $1 ; person
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db SPRITE_BOULDER, $6 + 4, $17 + 4, $ff, $10, $2 ; person
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db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $1 ; person
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db SPRITE_BOULDER, $6 + 4, $17 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $2 ; person
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; warp-to
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EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $3, $5 ; SEAFOAM_ISLANDS_2
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@ -13,10 +13,10 @@ SeafoamIslands4Object: ; 0x466a6 (size=96)
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db $0 ; signs
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db $6 ; people
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db SPRITE_BOULDER, $e + 4, $5 + 4, $ff, $10, $1 ; person
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db SPRITE_BOULDER, $f + 4, $3 + 4, $ff, $10, $2 ; person
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db SPRITE_BOULDER, $e + 4, $8 + 4, $ff, $10, $3 ; person
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db SPRITE_BOULDER, $e + 4, $9 + 4, $ff, $10, $4 ; person
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db SPRITE_BOULDER, $e + 4, $5 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $1 ; person
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db SPRITE_BOULDER, $f + 4, $3 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $2 ; person
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db SPRITE_BOULDER, $e + 4, $8 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $3 ; person
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db SPRITE_BOULDER, $e + 4, $9 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $4 ; person
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db SPRITE_BOULDER, $6 + 4, $12 + 4, $ff, $ff, $5 ; person
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db SPRITE_BOULDER, $6 + 4, $13 + 4, $ff, $ff, $6 ; person
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@ -13,9 +13,9 @@ VictoryRoad1Object: ; 0x5dab8 (size=76)
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db SPRITE_BLACK_HAIR_BOY_1, $2 + 4, $3 + 4, $ff, $d0, TRAINER | $2, COOLTRAINER_M + $C8, $5
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db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, ITEM | $3, TM_43
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db SPRITE_BALL, $2 + 4, $9 + 4, $ff, $ff, ITEM | $4, RARE_CANDY
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db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, $10, $5 ; person
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db SPRITE_BOULDER, $2 + 4, $e + 4, $ff, $10, $6 ; person
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db SPRITE_BOULDER, $a + 4, $2 + 4, $ff, $10, $7 ; person
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db SPRITE_BOULDER, $f + 4, $5 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $5 ; person
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db SPRITE_BOULDER, $2 + 4, $e + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $6 ; person
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db SPRITE_BOULDER, $a + 4, $2 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $7 ; person
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; warp-to
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EVENT_DISP VICTORY_ROAD_1_WIDTH, $11, $8
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@ -23,9 +23,9 @@ VictoryRoad2Object: ; 0x51915 (size=154)
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db SPRITE_BALL, $9 + 4, $12 + 4, $ff, $ff, ITEM | $8, FULL_HEAL
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db SPRITE_BALL, $b + 4, $9 + 4, $ff, $ff, ITEM | $9, TM_05
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db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, ITEM | $a, GUARD_SPEC_
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db SPRITE_BOULDER, $e + 4, $4 + 4, $ff, $10, $b ; person
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db SPRITE_BOULDER, $5 + 4, $5 + 4, $ff, $10, $c ; person
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db SPRITE_BOULDER, $10 + 4, $17 + 4, $ff, $10, $d ; person
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db SPRITE_BOULDER, $e + 4, $4 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $b ; person
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db SPRITE_BOULDER, $5 + 4, $5 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $c ; person
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db SPRITE_BOULDER, $10 + 4, $17 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $d ; person
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; warp-to
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EVENT_DISP VICTORY_ROAD_2_WIDTH, $8, $0 ; VICTORY_ROAD_1
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@ -16,10 +16,10 @@ VictoryRoad3Object: ; 0x44acd (size=106)
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db SPRITE_LASS, $3 + 4, $d + 4, $ff, $d3, TRAINER | $4, COOLTRAINER_F + $C8, $3
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db SPRITE_BALL, $5 + 4, $1a + 4, $ff, $ff, ITEM | $5, MAX_REVIVE
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db SPRITE_BALL, $7 + 4, $7 + 4, $ff, $ff, ITEM | $6, TM_47
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db SPRITE_BOULDER, $3 + 4, $16 + 4, $ff, $10, $7 ; person
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db SPRITE_BOULDER, $c + 4, $d + 4, $ff, $10, $8 ; person
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db SPRITE_BOULDER, $a + 4, $18 + 4, $ff, $10, $9 ; person
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db SPRITE_BOULDER, $f + 4, $16 + 4, $ff, $10, $a ; person
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db SPRITE_BOULDER, $3 + 4, $16 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $7 ; person
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db SPRITE_BOULDER, $c + 4, $d + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $8 ; person
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db SPRITE_BOULDER, $a + 4, $18 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $9 ; person
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db SPRITE_BOULDER, $f + 4, $16 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $a ; person
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; warp-to
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EVENT_DISP VICTORY_ROAD_3_WIDTH, $7, $17 ; VICTORY_ROAD_2
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@ -1,3 +1,6 @@
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; Format: (size 2 bytes)
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; 00: target map ID
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; 01: which dungeon warp in the source map was used
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DungeonWarpList: ; 63bf (1:63bf)
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db SEAFOAM_ISLANDS_2,$01
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db SEAFOAM_ISLANDS_2,$02
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@ -92,7 +92,7 @@ DisplayCreditsMon: ; 740cb (1d:40cb)
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dec c
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jr nz,.next2
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xor a
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ld [$FFB0],a
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ld [hVBlankWY],a
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ld a,$C0
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ld [$FF47],a
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ret
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@ -75,8 +75,8 @@ Func_7861: ; 7861 (1:7861)
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.asm_78aa
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ld [wListMenuID], a ; wListMenuID
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predef UpdateHPBar2
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predef Func_3cd60
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predef Func_3cdec
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predef DrawPlayerHUDAndHPBar
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predef DrawEnemyHUDAndHPBar
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callab ReadPlayerMonCurHPAndStatus
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ld hl, SuckedHealthText ; $78dc
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ld a, [H_WHOSETURN] ; $fff3
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@ -1,21 +1,21 @@
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Func_525af: ; 525af (14:65af)
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ld a, [$ffd7]
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ld a, [hTilesetType]
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ld [wd0d4], a
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xor a
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ld [wcd6a], a
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ld [wcf0b], a
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ld [wBattleResult], a
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ld hl, wcc2b
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld [wListScrollOffset], a ; wcc36
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ld [wd05e], a
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ld [wCriticalHitOrOHKO], a
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ld [wBattleMonSpecies], a
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ld [wPartyAliveFlags], a
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ld [wPartyGainExpFlags], a
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ld [wPlayerMonNumber], a ; wPlayerMonNumber
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ld [wd078], a
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ld [wd35d], a
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ld [wEscapedFromBattle], a
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ld [wMapPalOffset], a
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ld hl, wcf1d
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ld [hli], a
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ld [hl], a
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@ -73,7 +73,7 @@ ParalyzeEffect_: ; 52601 (14:6601)
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and a
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jr nz, .asm_52659
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set 6, [hl]
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callab Func_3ed27
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callab QuarterSpeedDueToParalysis
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ld c, $1e
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call DelayFrames
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callab Func_3fba8
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@ -1,63 +1,63 @@
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GainExperience: ; 5524f (15:524f)
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ld a, [W_ISLINKBATTLE]
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cp $4
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ret z
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call Func_5546c
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ld hl, wPartyMons
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ret z ; return if link battle
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call DivideExpDataByNumMonsGainingExp
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ld hl, wPartyMon1
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xor a
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ld [wWhichPokemon], a
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Func_5525f: ; 5525f (15:525f)
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.partyMonLoop ; loop over each mon and add gained exp
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inc hl
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ld a, [hli]
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or [hl]
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jp z, Func_55436
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or [hl] ; is mon's HP 0?
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jp z, .nextMon ; if so, go to next mon
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push hl
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ld hl, wPartyAliveFlags
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ld hl, wPartyGainExpFlags
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ld a, [wWhichPokemon]
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ld c, a
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ld b, $2
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predef FlagActionPredef
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ld a, c
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and a
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and a ; is mon's gain exp flag set?
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pop hl
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jp z, Func_55436
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ld de, $10
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jp z, .nextMon ; if mon's gain exp flag not set, go to next mon
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ld de, (wPartyMon1HPExp + 1) - (wPartyMon1HP + 1)
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add hl, de
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ld d, h
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ld e, l
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ld hl, wd002
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ld hl, wEnemyMonBaseStats
|
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ld c, $5
|
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.asm_55285
|
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.gainStatExpLoop
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ld a, [hli]
|
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ld b, a
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ld a, [de]
|
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add b
|
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ld b, a ; enemy mon base stat
|
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ld a, [de] ; stat exp
|
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add b ; add enemy mon base state to stat exp
|
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ld [de], a
|
||||
jr nc, .asm_5529a
|
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jr nc, .nextBaseStat
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||||
; if there was a carry, increment the upper byte
|
||||
dec de
|
||||
ld a, [de]
|
||||
inc a
|
||||
jr z, .asm_55295
|
||||
jr z, .maxStatExp ; jump if the value overflowed
|
||||
ld [de], a
|
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inc de
|
||||
jr .asm_5529a
|
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.asm_55295
|
||||
jr .nextBaseStat
|
||||
.maxStatExp ; if the upper byte also overflowed, then we have hit the max stat exp
|
||||
ld a, $ff
|
||||
ld [de], a
|
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inc de
|
||||
ld [de], a
|
||||
.asm_5529a
|
||||
.nextBaseStat
|
||||
dec c
|
||||
jr z, .asm_552a1
|
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inc de
|
||||
inc de
|
||||
jr .asm_55285
|
||||
jr .gainStatExpLoop
|
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.asm_552a1
|
||||
xor a
|
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ld [H_MULTIPLICAND], a
|
||||
ld [H_MULTIPLICAND + 1], a
|
||||
ld a, [wd008]
|
||||
ld a, [wEnemyMonBaseExp]
|
||||
ld [H_MULTIPLICAND + 2], a
|
||||
ld a, [wEnemyMonLevel]
|
||||
ld [H_MULTIPLIER], a
|
||||
|
|
@ -66,44 +66,46 @@ Func_5525f: ; 5525f (15:525f)
|
|||
ld [H_DIVISOR], a
|
||||
ld b, 4
|
||||
call Divide
|
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ld hl, $fff2
|
||||
ld hl, -((wPartyMon1HPExp + 1) - wPartyMon1OTID + 4 * 2)
|
||||
add hl, de
|
||||
ld b, [hl]
|
||||
ld b, [hl] ; party mon OTID
|
||||
inc hl
|
||||
ld a, [wPlayerID]
|
||||
cp b
|
||||
jr nz, .asm_552d1
|
||||
jr nz, .tradedMon
|
||||
ld b, [hl]
|
||||
ld a, [wPlayerID + 1]
|
||||
cp b
|
||||
ld a, $0
|
||||
jr z, .asm_552d6
|
||||
.asm_552d1
|
||||
call Func_5549f
|
||||
jr z, .next
|
||||
.tradedMon
|
||||
call BoostExp ; traded mon exp boost
|
||||
ld a, $1
|
||||
.asm_552d6
|
||||
.next
|
||||
ld [wcf4d], a
|
||||
ld a, [W_ISINBATTLE]
|
||||
dec a
|
||||
call nz, Func_5549f
|
||||
dec a ; is it a trainer battle?
|
||||
call nz, BoostExp ; if so, boost exp
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
; add the gained exp to the party mon's exp
|
||||
ld b, [hl]
|
||||
ld a, [$ff98]
|
||||
ld a, [H_QUOTIENT + 3]
|
||||
ld [wcf4c], a
|
||||
add b
|
||||
ld [hld], a
|
||||
ld b, [hl]
|
||||
ld a, [$ff97]
|
||||
ld a, [H_QUOTIENT + 2]
|
||||
ld [wcf4b], a
|
||||
adc b
|
||||
ld [hl], a
|
||||
jr nc, .asm_552f8
|
||||
jr nc, .noCarry
|
||||
dec hl
|
||||
inc [hl]
|
||||
inc hl
|
||||
.asm_552f8
|
||||
.noCarry
|
||||
; calculate exp for the mon at max level, and cap the exp at that value
|
||||
inc hl
|
||||
push hl
|
||||
ld a, [wWhichPokemon]
|
||||
|
|
@ -111,11 +113,12 @@ Func_5525f: ; 5525f (15:525f)
|
|||
ld b, 0
|
||||
ld hl, wPartySpecies
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; species
|
||||
ld [wd0b5], a
|
||||
call GetMonHeader
|
||||
ld d, MAX_LEVEL
|
||||
callab CalcExperience
|
||||
callab CalcExperience ; get max exp
|
||||
; compare max exp with current exp
|
||||
ld a, [$ff96]
|
||||
ld b, a
|
||||
ld a, [$ff97]
|
||||
|
|
@ -129,7 +132,8 @@ Func_5525f: ; 5525f (15:525f)
|
|||
sbc c
|
||||
ld a, [hl]
|
||||
sbc b
|
||||
jr c, .asm_5532e
|
||||
jr c, .next2
|
||||
; the mon's exp is greater than the max exp, so overwrite it with the max exp
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld a, c
|
||||
|
|
@ -137,103 +141,108 @@ Func_5525f: ; 5525f (15:525f)
|
|||
ld a, d
|
||||
ld [hld], a
|
||||
dec hl
|
||||
.asm_5532e
|
||||
.next2
|
||||
push hl
|
||||
ld a, [wWhichPokemon]
|
||||
ld hl, wPartyMonNicks
|
||||
call GetPartyMonName
|
||||
ld hl, GainedText
|
||||
call PrintText
|
||||
xor a
|
||||
xor a ; party mon data
|
||||
ld [wcc49], a
|
||||
call LoadMonData
|
||||
pop hl
|
||||
ld bc, $13
|
||||
ld bc, wPartyMon1Level - wPartyMon1Exp
|
||||
add hl, bc
|
||||
push hl
|
||||
callba Func_58f43
|
||||
callba CalcLevelFromExperience
|
||||
pop hl
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; current level
|
||||
cp d
|
||||
jp z, Func_55436
|
||||
jp z, .nextMon ; if level didn't change, go to next mon
|
||||
ld a, [W_CURENEMYLVL]
|
||||
push af
|
||||
push hl
|
||||
ld a, d
|
||||
ld [W_CURENEMYLVL], a
|
||||
ld [hl], a
|
||||
ld bc, $ffdf
|
||||
ld bc, wPartyMon1Species - wPartyMon1Level
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; species
|
||||
ld [wd0b5], a
|
||||
ld [wd11e], a
|
||||
call GetMonHeader
|
||||
ld bc, $23
|
||||
ld bc, (wPartyMon1MaxHP + 1) - wPartyMon1Species
|
||||
add hl, bc
|
||||
push hl
|
||||
ld a, [hld]
|
||||
ld c, a
|
||||
ld b, [hl]
|
||||
push bc
|
||||
push bc ; push max HP (from before levelling up)
|
||||
ld d, h
|
||||
ld e, l
|
||||
ld bc, $ffee
|
||||
ld bc, (wPartyMon1HPExp - 1) - wPartyMon1MaxHP
|
||||
add hl, bc
|
||||
ld b, $1
|
||||
ld b, $1 ; consider stat exp when calculating stats
|
||||
call CalcStats
|
||||
pop bc
|
||||
pop bc ; pop max HP (from before levelling up)
|
||||
pop hl
|
||||
ld a, [hld]
|
||||
sub c
|
||||
ld c, a
|
||||
ld a, [hl]
|
||||
sbc b
|
||||
ld b, a
|
||||
ld de, $ffe0
|
||||
ld b, a ; bc = difference between old max HP and new max HP after levelling
|
||||
ld de, (wPartyMon1HP + 1) - wPartyMon1MaxHP
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
; add to the current HP the amount of max HP gained when levelling
|
||||
ld a, [hl] ; wPartyMon1HP + 1
|
||||
add c
|
||||
ld [hld], a
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; wPartyMon1HP + 1
|
||||
adc b
|
||||
ld [hl], a
|
||||
ld [hl], a ; wPartyMon1HP
|
||||
ld a, [wPlayerMonNumber]
|
||||
ld b, a
|
||||
ld a, [wWhichPokemon]
|
||||
cp b
|
||||
jr nz, .asm_553f7
|
||||
cp b ; is the current mon in battle?
|
||||
jr nz, .printGrewLevelText
|
||||
; current mon is in battle
|
||||
ld de, wBattleMonHP
|
||||
; copy party mon HP to battle mon HP
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [hl]
|
||||
ld [de], a
|
||||
ld bc, $1f
|
||||
; copy other stats from party mon to battle mon
|
||||
ld bc, wPartyMon1Level - (wPartyMon1HP + 1)
|
||||
add hl, bc
|
||||
push hl
|
||||
ld de, wBattleMonLevel ; wBattleMonLevel
|
||||
ld bc, $b
|
||||
ld de, wBattleMonLevel
|
||||
ld bc, $b ; size of stats
|
||||
call CopyData
|
||||
pop hl
|
||||
ld a, [W_PLAYERBATTSTATUS3] ; W_PLAYERBATTSTATUS3
|
||||
bit 3, a
|
||||
jr nz, .asm_553c8
|
||||
ld a, [W_PLAYERBATTSTATUS3]
|
||||
bit 3, a ; is the mon transformed?
|
||||
jr nz, .recalcStatChanges
|
||||
; the mon is transformed, so copy transformed data
|
||||
ld de, wcd0f
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
.asm_553c8
|
||||
.recalcStatChanges
|
||||
xor a
|
||||
ld [wd11e], a
|
||||
callab Func_3ed99
|
||||
callab Func_3ed1a
|
||||
callab Func_3ee19
|
||||
callab Func_3cd60
|
||||
callab Func_3ee94
|
||||
callab CalculateModifiedStats
|
||||
callab ApplyBurnAndParalysisPenaltiesToPlayer
|
||||
callab ApplyBadgeStatBoosts
|
||||
callab DrawPlayerHUDAndHPBar
|
||||
callab PrintEmptyString
|
||||
call SaveScreenTilesToBuffer1
|
||||
.asm_553f7
|
||||
.printGrewLevelText
|
||||
ld hl, GrewLevelText
|
||||
call PrintText
|
||||
xor a
|
||||
xor a ; party mon data
|
||||
ld [wcc49], a
|
||||
call LoadMonData
|
||||
ld d, $1
|
||||
|
|
@ -244,88 +253,90 @@ Func_5525f: ; 5525f (15:525f)
|
|||
ld [wcc49], a
|
||||
ld a, [wd0b5]
|
||||
ld [wd11e], a
|
||||
predef Func_3af5b
|
||||
predef LearnMoveFromLevelUp
|
||||
ld hl, wccd3
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
ld c, a
|
||||
ld b, $1
|
||||
predef FlagActionPredef
|
||||
pop hl
|
||||
pop af
|
||||
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
|
||||
ld [W_CURENEMYLVL], a
|
||||
|
||||
Func_55436: ; 55436 (15:5436)
|
||||
ld a, [wPartyCount] ; wPartyCount
|
||||
.nextMon
|
||||
ld a, [wPartyCount]
|
||||
ld b, a
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
inc a
|
||||
cp b
|
||||
jr z, .asm_55450
|
||||
ld [wWhichPokemon], a ; wWhichPokemon
|
||||
ld bc, $2c
|
||||
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
|
||||
jr z, .done
|
||||
ld [wWhichPokemon], a
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
ld hl, wPartyMon1
|
||||
call AddNTimes
|
||||
jp Func_5525f
|
||||
.asm_55450
|
||||
ld hl, wPartyAliveFlags
|
||||
jp .partyMonLoop
|
||||
.done
|
||||
ld hl, wPartyGainExpFlags
|
||||
xor a
|
||||
ld [hl], a
|
||||
ld a, [wPlayerMonNumber] ; wPlayerMonNumber
|
||||
ld [hl], a ; clear gain exp flags
|
||||
ld a, [wPlayerMonNumber]
|
||||
ld c, a
|
||||
ld b, $1
|
||||
push bc
|
||||
predef FlagActionPredef
|
||||
ld hl, wccf5
|
||||
predef FlagActionPredef ; set the gain exp flag for the mon that is currently out
|
||||
ld hl, wPartyFoughtCurrentEnemyFlags
|
||||
xor a
|
||||
ld [hl], a
|
||||
pop bc
|
||||
predef_jump FlagActionPredef
|
||||
predef_jump FlagActionPredef ; set the fought current enemy flag for the mon that is currently out
|
||||
|
||||
Func_5546c: ; 5546c (15:546c)
|
||||
ld a, [wPartyAliveFlags]
|
||||
; divide enemy base stats, catch rate, and base exp by the number of mons gaining exp
|
||||
DivideExpDataByNumMonsGainingExp: ; 5546c (15:546c)
|
||||
ld a, [wPartyGainExpFlags]
|
||||
ld b, a
|
||||
xor a
|
||||
ld c, $8
|
||||
ld d, $0
|
||||
.asm_55475
|
||||
.countSetBitsLoop ; loop to count set bits in wPartyGainExpFlags
|
||||
xor a
|
||||
srl b
|
||||
adc d
|
||||
ld d, a
|
||||
dec c
|
||||
jr nz, .asm_55475
|
||||
jr nz, .countSetBitsLoop
|
||||
cp $2
|
||||
ret c
|
||||
ld [wd11e], a
|
||||
ld hl, wd002
|
||||
ret c ; return if only one mon is gaining exp
|
||||
ld [wd11e], a ; store number of mons gaining exp
|
||||
ld hl, wEnemyMonBaseStats
|
||||
ld c, $7
|
||||
.asm_55488
|
||||
.divideLoop
|
||||
xor a
|
||||
ld [H_DIVIDEND], a ; $ff95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
|
||||
ld [H_DIVIDEND], a
|
||||
ld a, [hl]
|
||||
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld [H_DIVIDEND + 1], a
|
||||
ld a, [wd11e]
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_DIVISOR], a
|
||||
ld b, $2
|
||||
call Divide
|
||||
ld a, [$ff98]
|
||||
call Divide ; divide value by number of mons gaining exp
|
||||
ld a, [H_QUOTIENT + 3]
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .asm_55488
|
||||
jr nz, .divideLoop
|
||||
ret
|
||||
|
||||
Func_5549f: ; 5549f (15:549f)
|
||||
ld a, [$ff97]
|
||||
; multiplies exp by 1.5
|
||||
BoostExp: ; 5549f (15:549f)
|
||||
ld a, [H_QUOTIENT + 2]
|
||||
ld b, a
|
||||
ld a, [$ff98]
|
||||
ld a, [H_QUOTIENT + 3]
|
||||
ld c, a
|
||||
srl b
|
||||
rr c
|
||||
add c
|
||||
ld [$ff98], a
|
||||
ld a, [$ff97]
|
||||
ld [H_QUOTIENT + 3], a
|
||||
ld a, [H_QUOTIENT + 2]
|
||||
adc b
|
||||
ld [$ff97], a
|
||||
ld [H_QUOTIENT + 2], a
|
||||
ret
|
||||
|
||||
GainedText: ; 554b2 (15:54b2)
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
|
|||
ld a, b
|
||||
and a
|
||||
jr z, .noSilphScope
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
jr .notPokemonTower
|
||||
.noSilphScope
|
||||
ld hl, EnemyAppearedText
|
||||
|
|
@ -54,7 +54,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
|
|||
call PrintText
|
||||
ld hl, UnveiledGhostText
|
||||
call PrintText
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
callab Func_708ca
|
||||
ld hl, WildMonAppearedText
|
||||
call PrintText
|
||||
|
|
@ -94,25 +94,25 @@ GhostCantBeIDdText: ; 58e54 (16:4e54)
|
|||
TX_FAR _GhostCantBeIDdText
|
||||
db "@"
|
||||
|
||||
SendOutMon: ; 58e59 (16:4e59)
|
||||
ld hl, wEnemyMonHP ; wEnemyMonHP
|
||||
PrintSendOutMonMessage: ; 58e59 (16:4e59)
|
||||
ld hl, wEnemyMonHP
|
||||
ld a, [hli]
|
||||
or [hl]
|
||||
ld hl, GoText
|
||||
jr z, .printText
|
||||
xor a
|
||||
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld hl, wEnemyMonHP ; wEnemyMonHP
|
||||
ld [H_MULTIPLICAND], a
|
||||
ld hl, wEnemyMonHP
|
||||
ld a, [hli]
|
||||
ld [wcce3], a
|
||||
ld [$ff97], a
|
||||
ld [H_MULTIPLICAND + 1], a
|
||||
ld a, [hl]
|
||||
ld [wcce4], a
|
||||
ld [$ff98], a
|
||||
ld a, $19
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_MULTIPLICAND + 2], a
|
||||
ld a, 25
|
||||
ld [H_MULTIPLIER], a
|
||||
call Multiply
|
||||
ld hl, wEnemyMonMaxHP ; wEnemyMonMaxHP
|
||||
ld hl, wEnemyMonMaxHP
|
||||
ld a, [hli]
|
||||
ld b, [hl]
|
||||
srl a
|
||||
|
|
@ -121,19 +121,19 @@ SendOutMon: ; 58e59 (16:4e59)
|
|||
rr b
|
||||
ld a, b
|
||||
ld b, $4
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_DIVISOR], a ; enemy mon max HP divided by 4
|
||||
call Divide
|
||||
ld a, [$ff98]
|
||||
ld hl, GoText
|
||||
cp $46
|
||||
ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP
|
||||
ld hl, GoText ; 70% or greater
|
||||
cp 70
|
||||
jr nc, .printText
|
||||
ld hl, DoItText
|
||||
cp $28
|
||||
ld hl, DoItText ; 40% - 69%
|
||||
cp 40
|
||||
jr nc, .printText
|
||||
ld hl, GetmText
|
||||
cp $a
|
||||
ld hl, GetmText ; 10% - 39%
|
||||
cp 10
|
||||
jr nc, .printText
|
||||
ld hl, EnemysWeakText
|
||||
ld hl, EnemysWeakText ; 0% - 9%
|
||||
.printText
|
||||
jp PrintText
|
||||
|
||||
|
|
|
|||
|
|
@ -87,9 +87,9 @@ BattleTransition: ; 7096d (1c:496d)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
dec a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call DelayFrame
|
||||
ld hl, wSpriteStateData1 + 2
|
||||
ld a, [H_DOWNARROWBLINKCNT2]
|
||||
|
|
|
|||
|
|
@ -1,76 +1,77 @@
|
|||
Func_137aa: ; 137aa (4:77aa)
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
EndOfBattle: ; 137aa (4:77aa)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
jr nz, .asm_137eb
|
||||
jr nz, .notLinkBattle
|
||||
; link battle
|
||||
ld a, [wEnemyMonPartyPos]
|
||||
ld hl, wEnemyMon1Status
|
||||
ld bc, wEnemyMon2 - wEnemyMon1
|
||||
call AddNTimes
|
||||
ld a, [wEnemyMonStatus] ; wcfe9
|
||||
ld a, [wEnemyMonStatus]
|
||||
ld [hl], a
|
||||
call ClearScreen
|
||||
callab Func_372d6
|
||||
ld a, [wcf0b]
|
||||
callab DisplayLinkBattleVersusTextBox
|
||||
ld a, [wBattleResult]
|
||||
cp $1
|
||||
ld de, YouWinText
|
||||
jr c, .asm_137de
|
||||
jr c, .placeWinOrLoseString
|
||||
ld de, YouLoseText
|
||||
jr z, .asm_137de
|
||||
jr z, .placeWinOrLoseString
|
||||
ld de, DrawText
|
||||
.asm_137de
|
||||
.placeWinOrLoseString
|
||||
hlCoord 6, 8
|
||||
call PlaceString
|
||||
ld c, $c8
|
||||
call DelayFrames
|
||||
jr .asm_1380a
|
||||
.asm_137eb
|
||||
ld a, [wcf0b]
|
||||
jr .evolution
|
||||
.notLinkBattle
|
||||
ld a, [wBattleResult]
|
||||
and a
|
||||
jr nz, .asm_13813
|
||||
ld hl, wcce5
|
||||
jr nz, .resetVariables
|
||||
ld hl, wTotalPayDayMoney
|
||||
ld a, [hli]
|
||||
or [hl]
|
||||
inc hl
|
||||
or [hl]
|
||||
jr z, .asm_1380a
|
||||
ld de, wPlayerMoney + 2 ; wd349
|
||||
jr z, .evolution ; if pay day money is 0, jump
|
||||
ld de, wPlayerMoney + 2
|
||||
ld c, $3
|
||||
predef AddBCDPredef
|
||||
ld hl, PickUpPayDayMoneyText
|
||||
call PrintText
|
||||
.asm_1380a
|
||||
.evolution
|
||||
xor a
|
||||
ld [wccd4], a
|
||||
predef Func_3ad1c
|
||||
.asm_13813
|
||||
predef EvolutionAfterBattle
|
||||
.resetVariables
|
||||
xor a
|
||||
ld [wd083], a
|
||||
ld [wc02a], a
|
||||
ld [W_ISINBATTLE], a ; W_ISINBATTLE
|
||||
ld [W_BATTLETYPE], a ; wd05a
|
||||
ld [W_MOVEMISSED], a ; W_MOVEMISSED
|
||||
ld [W_CUROPPONENT], a ; wd059
|
||||
ld [W_ISINBATTLE], a
|
||||
ld [W_BATTLETYPE], a
|
||||
ld [W_MOVEMISSED], a
|
||||
ld [W_CUROPPONENT], a
|
||||
ld [wd11f], a
|
||||
ld [wd120], a
|
||||
ld [wd078], a
|
||||
ld [wNumRunAttempts], a
|
||||
ld [wEscapedFromBattle], a
|
||||
ld hl, wcc2b
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld [wListScrollOffset], a ; wcc36
|
||||
ld [wListScrollOffset], a
|
||||
ld hl, wd060
|
||||
ld b, $18
|
||||
.asm_1383e
|
||||
.loop
|
||||
ld [hli], a
|
||||
dec b
|
||||
jr nz, .asm_1383e
|
||||
jr nz, .loop
|
||||
ld hl, wd72c
|
||||
set 0, [hl]
|
||||
call WaitForSoundToFinish
|
||||
call GBPalWhiteOut
|
||||
ld a, $ff
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
ret
|
||||
|
||||
YouWinText: ; 13853 (4:7853)
|
||||
|
|
@ -87,13 +88,13 @@ PickUpPayDayMoneyText: ; 1386b (4:786b)
|
|||
db "@"
|
||||
|
||||
Func_13870: ; 13870 (4:7870)
|
||||
ld a, [wcc57]
|
||||
ld a, [wNPCMovementScriptPointerTableNum]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd736]
|
||||
and a
|
||||
ret nz
|
||||
callab Func_c49d
|
||||
callab IsPlayerStandingOnDoorTileOrWarpTile
|
||||
jr nc, .asm_13888
|
||||
.asm_13884
|
||||
ld a, $1
|
||||
|
|
@ -307,7 +308,7 @@ HazeEffect_: ; 139da (4:79da)
|
|||
ld hl, wcd12
|
||||
ld de, wBattleMonAttack
|
||||
call Func_13a4a
|
||||
ld hl, wcd26
|
||||
ld hl, wEnemyMonUnmodifiedAttack
|
||||
ld de, wEnemyMonAttack
|
||||
call Func_13a4a
|
||||
ld hl, wEnemyMonStatus
|
||||
|
|
|
|||
|
|
@ -53,8 +53,8 @@ SubstituteEffectHandler: ; 17dad (5:7dad)
|
|||
call Bankswitch ;jump to routine depending on animation setting
|
||||
ld hl, SubstituteText
|
||||
call PrintText
|
||||
ld hl, Func_3cd5a
|
||||
ld b, BANK(Func_3cd5a)
|
||||
ld hl, DrawHUDsAndHPBars
|
||||
ld b, BANK(DrawHUDsAndHPBars)
|
||||
jp Bankswitch
|
||||
.alreadyHasSubstitute
|
||||
ld hl, HasSubstituteText
|
||||
|
|
|
|||
|
|
@ -517,7 +517,7 @@ Func_78e01: ; 78e01 (1e:4e01)
|
|||
ret
|
||||
|
||||
Func_78e23: ; 78e23 (1e:4e23)
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, $e4
|
||||
jr z, .asm_78e47
|
||||
|
|
@ -1091,7 +1091,7 @@ CallWithTurnFlipped: ; 79155 (1e:5155)
|
|||
AnimationFlashScreenLong: ; 79165 (1e:5165)
|
||||
ld a,3 ; cycle through the palettes 3 times
|
||||
ld [wd08a],a
|
||||
ld a,[wcf1b] ; running on SGB?
|
||||
ld a,[wOnSGB] ; running on SGB?
|
||||
and a
|
||||
ld hl,FlashScreenLongMonochrome
|
||||
jr z,.loop
|
||||
|
|
@ -1211,7 +1211,7 @@ Func_791f9: ; 791f9 (1e:51f9)
|
|||
ld bc, $4040
|
||||
|
||||
Func_791fc: ; 791fc (1e:51fc)
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, b
|
||||
jr z, .asm_79204
|
||||
|
|
@ -1411,50 +1411,50 @@ Func_79329: ; 79329 (1e:5329)
|
|||
ld [hli], a
|
||||
ret
|
||||
|
||||
Func_79337: ; 79337 (1e:5337)
|
||||
AdjustOAMBlockXPos: ; 79337 (1e:5337)
|
||||
ld l, e
|
||||
ld h, d
|
||||
|
||||
Func_79339: ; 79339 (1e:5339)
|
||||
AdjustOAMBlockXPos2: ; 79339 (1e:5339)
|
||||
ld de, $4
|
||||
.asm_7933c
|
||||
.loop
|
||||
ld a, [wd08a]
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
add b
|
||||
cp $a8
|
||||
jr c, .asm_7934a
|
||||
jr c, .skipPuttingEntryOffScreen
|
||||
dec hl
|
||||
ld a, $a0
|
||||
ld [hli], a
|
||||
.asm_7934a
|
||||
.skipPuttingEntryOffScreen
|
||||
ld [hl], a
|
||||
add hl, de
|
||||
dec c
|
||||
jr nz, .asm_7933c
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
Func_79350: ; 79350 (1e:5350)
|
||||
AdjustOAMBlockYPos: ; 79350 (1e:5350)
|
||||
ld l, e
|
||||
ld h, d
|
||||
|
||||
Func_79352: ; 79352 (1e:5352)
|
||||
AdjustOAMBlockYPos2: ; 79352 (1e:5352)
|
||||
ld de, $4
|
||||
.asm_79355
|
||||
.loop
|
||||
ld a, [wd08a]
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
add b
|
||||
cp $70
|
||||
jr c, .asm_79363
|
||||
jr c, .skipSettingPreviousEntrysAttribute
|
||||
dec hl
|
||||
ld a, $a0
|
||||
ld a, $a0 ; bug, sets previous OAM entry's attribute
|
||||
ld [hli], a
|
||||
.asm_79363
|
||||
.skipSettingPreviousEntrysAttribute
|
||||
ld [hl], a
|
||||
add hl, de
|
||||
dec c
|
||||
jr nz, .asm_79355
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
AnimationBlinkEnemyMon: ; 79369 (1e:5369)
|
||||
|
|
@ -1962,7 +1962,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
|
|||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, $80
|
||||
ld e, $8f
|
||||
ld c, $ff
|
||||
|
|
@ -1984,7 +1984,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
|
|||
dec c
|
||||
jr nz, .asm_7967f
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer2
|
||||
call ClearScreen
|
||||
ld a, $1
|
||||
|
|
@ -2744,11 +2744,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
|
|||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, vBGMap0 + $320
|
||||
call Func_79e0d
|
||||
ld a, $38
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call Func_792fd
|
||||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
|
|
@ -2759,11 +2759,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
|
|||
call AnimationShowMonPic
|
||||
call ClearSprites
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, vBGMap1
|
||||
call Func_79e0d
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
|
|
|
|||
|
|
@ -88,10 +88,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
|
|||
xor a
|
||||
ld hl, wcd6d
|
||||
ld [hli], a
|
||||
ld a, [$fff3]
|
||||
ld a, [H_WHOSETURN]
|
||||
and a
|
||||
ld a, [wBattleMonLevel]
|
||||
jr z, .asm_2fec8 ; 0x2fec3 $3
|
||||
jr z, .asm_2fec8
|
||||
ld a, [wEnemyMonLevel]
|
||||
.asm_2fec8
|
||||
add a
|
||||
|
|
@ -118,10 +118,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
|
|||
ld a, [$ff99]
|
||||
add b
|
||||
ld [hl], a
|
||||
ld de, wcce7
|
||||
ld de, wTotalPayDayMoney + 2
|
||||
ld c, $3
|
||||
predef AddBCDPredef
|
||||
ld hl, CoinsScatteredText ; $7f04
|
||||
ld hl, CoinsScatteredText
|
||||
jp PrintText
|
||||
|
||||
CoinsScatteredText: ; 2ff04 (b:7f04)
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
|
|||
ld [hli], a
|
||||
ld [hl], a ; set the damage output to zero
|
||||
dec a
|
||||
ld [wd05e], a
|
||||
ld [wCriticalHitOrOHKO], a
|
||||
ld hl, wBattleMonSpeed + 1
|
||||
ld de, wEnemyMonSpeed + 1
|
||||
ld a, [H_WHOSETURN] ; $fff3
|
||||
|
|
@ -50,7 +50,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
|
|||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld a, $2
|
||||
ld [wd05e], a
|
||||
ld [wCriticalHitOrOHKO], a
|
||||
ret
|
||||
.asm_33f8a
|
||||
ld a, $1
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
8639
engine/battle/core.asm.orig
Executable file
8639
engine/battle/core.asm.orig
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -1,21 +1,23 @@
|
|||
Func_372d6: ; 372d6 (d:72d6)
|
||||
; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names
|
||||
DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6)
|
||||
call LoadTextBoxTilePatterns
|
||||
hlCoord 3, 4
|
||||
ld b, $7
|
||||
ld c, $c
|
||||
call TextBoxBorder
|
||||
hlCoord 4, 5
|
||||
ld de, wPlayerName ; wd158
|
||||
ld de, wPlayerName
|
||||
call PlaceString
|
||||
hlCoord 4, 10
|
||||
ld de, W_GRASSRATE ; W_GRASSRATE
|
||||
ld de, W_GRASSRATE ; enemy name
|
||||
call PlaceString
|
||||
; place bold "VS" tiles between the names
|
||||
hlCoord 9, 8
|
||||
ld a, $69
|
||||
ld [hli], a
|
||||
ld [hl], $6a
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
callab SetupPlayerAndEnemyPokeballs
|
||||
ld c, $96
|
||||
ld c, 150
|
||||
jp DelayFrames
|
||||
|
|
|
|||
|
|
@ -1203,11 +1203,11 @@ Func_3a72a: ; 3a72a (e:672a)
|
|||
|
||||
ld a,d ; how many available monsters are there?
|
||||
cp 2 ; don't bother if only 1 or 2
|
||||
jp nc,Func_3a74b
|
||||
jp nc,SwitchEnemyMon
|
||||
and a
|
||||
ret
|
||||
|
||||
Func_3a74b: ; 3a74b (e:674b)
|
||||
SwitchEnemyMon: ; 3a74b (e:674b)
|
||||
|
||||
; prepare to withdraw the active monster: copy hp, number, and status to roster
|
||||
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ HealEffect_: ; 3b9ec (e:79ec)
|
|||
.asm_3ba83
|
||||
ld [wListMenuID], a ; wListMenuID
|
||||
predef UpdateHPBar2
|
||||
ld hl, Func_3cd5a ; $4d5a
|
||||
ld hl, DrawHUDsAndHPBars ; $4d5a
|
||||
call BankswitchEtoF
|
||||
ld hl, RegainedHealthText ; $7aac
|
||||
jp PrintText
|
||||
|
|
@ -226,8 +226,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
|
|||
ld a, [hl]
|
||||
ld [wd11e], a
|
||||
call GetMonName
|
||||
ld hl, wcd26
|
||||
ld de, wcd12
|
||||
ld hl, wEnemyMonUnmodifiedAttack
|
||||
ld de, wPlayerMonUnmodifiedAttack
|
||||
call Func_3bb7d
|
||||
ld hl, wEnemyMonStatMods ; wcd2e
|
||||
ld de, wPlayerMonStatMods ; wcd1a
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
PrintSafariZoneBattleText: ; 4277 (1:4277)
|
||||
ld hl, wcce9
|
||||
ld hl, wSafariBaitFactor
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .asm_4284
|
||||
|
|
@ -19,7 +19,7 @@ PrintSafariZoneBattleText: ; 4277 (1:4277)
|
|||
ld [wd0b5], a
|
||||
call GetMonHeader
|
||||
ld a, [W_MONHCATCHRATE]
|
||||
ld [wd007], a
|
||||
ld [wEnemyMonCatchRate], a
|
||||
pop hl
|
||||
.asm_429f
|
||||
push hl
|
||||
|
|
|
|||
|
|
@ -570,13 +570,13 @@ Func_577d: ; 577d (1:577d)
|
|||
xor a
|
||||
ld [wd72d], a
|
||||
dec a
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
call LoadMapData
|
||||
callba Func_c335
|
||||
callba ClearVariablesAfterLoadingMapData
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ret
|
||||
|
||||
Func_57a2:
|
||||
|
|
@ -826,7 +826,7 @@ TradeCenter_Trade:
|
|||
.asm_59d9
|
||||
predef Func_410f3
|
||||
.asm_59de
|
||||
callab Func_3ad0e
|
||||
callab TryEvolvingMon
|
||||
call ClearScreen
|
||||
call LoadTrainerInfoTextBoxTiles
|
||||
call Func_226e
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ Func_7bde9: ; 7bde9 (1e:7de9)
|
|||
call Delay3
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld [wcf1d], a
|
||||
ld c, $0
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ EvolveTradeMon: ; 17d7d (5:7d7d)
|
|||
ld [wccd4], a
|
||||
ld a, $32
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
callab Func_3ad0e
|
||||
callab TryEvolvingMon
|
||||
xor a
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
jp Func_2307
|
||||
jp PlayDefaultMusic
|
||||
|
|
|
|||
|
|
@ -1,45 +1,49 @@
|
|||
Func_3ad0e: ; 3ad0e (e:6d0e)
|
||||
; try to evolve the mon in [wWhichPokemon]
|
||||
TryEvolvingMon: ; 3ad0e (e:6d0e)
|
||||
ld hl, wccd3
|
||||
xor a
|
||||
ld [hl], a
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
ld c, a
|
||||
ld b, $1
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
|
||||
Func_3ad1c: ; 3ad1c (e:6d1c)
|
||||
ld a, [$ffd7]
|
||||
; this is only called after battle
|
||||
; it is supposed to do level up evolutions, though there is a bug that allows item evolutions to occur
|
||||
EvolutionAfterBattle: ; 3ad1c (e:6d1c)
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [wd121], a
|
||||
dec a
|
||||
ld [wWhichPokemon], a ; wWhichPokemon
|
||||
ld [wWhichPokemon], a
|
||||
push hl
|
||||
push bc
|
||||
push de
|
||||
ld hl, wPartyCount ; wPartyCount
|
||||
ld hl, wPartyCount
|
||||
push hl
|
||||
asm_3ad2e: ; 3ad2e (e:6d2e)
|
||||
ld hl, wWhichPokemon ; wWhichPokemon
|
||||
|
||||
Evolution_PartyMonLoop: ; loop over party mons
|
||||
ld hl, wWhichPokemon
|
||||
inc [hl]
|
||||
pop hl
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jp z, Func_3aede
|
||||
cp $ff ; have we reached the end of the party?
|
||||
jp z, .done
|
||||
ld [wHPBarMaxHP], a
|
||||
push hl
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
ld c, a
|
||||
ld hl, wccd3
|
||||
ld b, $2
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
ld a, c
|
||||
and a
|
||||
jp z, asm_3ad2e
|
||||
and a ; is the mon's bit set?
|
||||
jp z, Evolution_PartyMonLoop ; if not, go to the next mon
|
||||
ld a, [wHPBarMaxHP]
|
||||
dec a
|
||||
ld b, $0
|
||||
ld b, 0
|
||||
ld hl, EvosMovesPointerTable
|
||||
add a
|
||||
rl b
|
||||
|
|
@ -58,56 +62,57 @@ asm_3ad2e: ; 3ad2e (e:6d2e)
|
|||
ld [wcf91], a
|
||||
pop hl
|
||||
|
||||
Func_3ad71: ; 3ad71 (e:6d71)
|
||||
.evoEntryLoop ; loop over evolution entries
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, asm_3ad2e
|
||||
ld b, a
|
||||
cp $3
|
||||
jr z, .asm_3ad91
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
jr z, asm_3ad2e
|
||||
and a ; have we reached the end of the evolution data?
|
||||
jr z, Evolution_PartyMonLoop
|
||||
ld b, a ; evolution type
|
||||
cp EV_TRADE
|
||||
jr z, .checkTradeEvo
|
||||
; not trade evolution
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32 ; in a trade?
|
||||
jr z, Evolution_PartyMonLoop ; if so, go the next mon
|
||||
ld a, b
|
||||
cp $2
|
||||
jr z, .asm_3ada4
|
||||
cp EV_ITEM
|
||||
jr z, .checkItemEvo
|
||||
ld a, [wccd4]
|
||||
and a
|
||||
jr nz, asm_3ad2e
|
||||
jr nz, Evolution_PartyMonLoop
|
||||
ld a, b
|
||||
cp $1
|
||||
jr z, .asm_3adad
|
||||
.asm_3ad91
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
jp nz, Func_3aed9
|
||||
ld a, [hli]
|
||||
cp EV_LEVEL
|
||||
jr z, .checkLevel
|
||||
.checkTradeEvo
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32 ; in a trade?
|
||||
jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
|
||||
ld a, [hli] ; level requirement
|
||||
ld b, a
|
||||
ld a, [wcfb9]
|
||||
cp b
|
||||
jp c, asm_3ad2e
|
||||
cp b ; is the mon's level greater than the evolution requirement?
|
||||
jp c, Evolution_PartyMonLoop ; if so, go the next mon
|
||||
jr .asm_3adb6
|
||||
.asm_3ada4
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld a, [wcf91]
|
||||
cp b
|
||||
jp nz, Func_3aed9
|
||||
.asm_3adad
|
||||
.checkItemEvo
|
||||
ld a, [hli]
|
||||
ld b, a ; evolution item
|
||||
ld a, [wcf91] ; this is supposed to be the last item used, but it is also used to hold species numbers
|
||||
cp b ; was the evolution item in this entry used?
|
||||
jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
|
||||
.checkLevel
|
||||
ld a, [hli] ; level requirement
|
||||
ld b, a
|
||||
ld a, [wcfb9]
|
||||
cp b
|
||||
jp c, Func_3aeda
|
||||
cp b ; is the mon's level greater than the evolution requirement?
|
||||
jp c, .nextEvoEntry2 ; if so, go the next evolution entry
|
||||
.asm_3adb6
|
||||
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
|
||||
ld [W_CURENEMYLVL], a
|
||||
ld a, $1
|
||||
ld [wd121], a
|
||||
push hl
|
||||
ld a, [hl]
|
||||
ld [wHPBarMaxHP + 1], a
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wWhichPokemon]
|
||||
ld hl, wPartyMonNicks
|
||||
call GetPartyMonName
|
||||
call CopyStringToCF4B
|
||||
ld hl, IsEvolvingText
|
||||
|
|
@ -115,17 +120,17 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld c, $32
|
||||
call DelayFrames
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld hl, wTileMap
|
||||
ld bc, $c14
|
||||
call ClearScreenArea
|
||||
ld a, $1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call ClearSprites
|
||||
callab Func_7bde9
|
||||
jp c, Func_3af2e
|
||||
jp c, CancelledEvolution
|
||||
ld hl, EvolvedText
|
||||
call PrintText
|
||||
pop hl
|
||||
|
|
@ -147,7 +152,7 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld c, $28
|
||||
call DelayFrames
|
||||
call ClearScreen
|
||||
call Func_3aef7
|
||||
call RenameEvolvedMon
|
||||
ld a, [wd11e]
|
||||
push af
|
||||
ld a, [wd0b5]
|
||||
|
|
@ -168,15 +173,15 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld de, wcfba
|
||||
ld b, $1
|
||||
call CalcStats
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
|
||||
ld bc, $2c
|
||||
ld a, [wWhichPokemon]
|
||||
ld hl, wPartyMon1
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call AddNTimes
|
||||
ld e, l
|
||||
ld d, h
|
||||
push hl
|
||||
push bc
|
||||
ld bc, $22
|
||||
ld bc, wPartyMon1MaxHP - wPartyMon1
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
|
|
@ -202,23 +207,23 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld [wd11e], a
|
||||
xor a
|
||||
ld [wcc49], a
|
||||
call Func_3af5b
|
||||
call LearnMoveFromLevelUp
|
||||
pop hl
|
||||
predef SetPartyMonTypes
|
||||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
ld a, [W_ISINBATTLE]
|
||||
and a
|
||||
call z, Func_3af52
|
||||
call z, Evolution_ReloadTilesetTilePatterns
|
||||
predef IndexToPokedex
|
||||
ld a, [wd11e]
|
||||
dec a
|
||||
ld c, a
|
||||
ld b, $1
|
||||
ld hl, wPokedexOwned ; wPokedexOwned
|
||||
ld hl, wPokedexOwned
|
||||
push bc
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
pop bc
|
||||
ld hl, wPokedexSeen ; wd30a
|
||||
call Func_3b057
|
||||
ld hl, wPokedexSeen
|
||||
call Evolution_FlagAction
|
||||
pop de
|
||||
pop hl
|
||||
ld a, [wcf98]
|
||||
|
|
@ -226,33 +231,35 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
push hl
|
||||
ld l, e
|
||||
ld h, d
|
||||
jr Func_3aeda
|
||||
jr .nextEvoEntry2
|
||||
|
||||
Func_3aed9: ; 3aed9 (e:6ed9)
|
||||
.nextEvoEntry1
|
||||
inc hl
|
||||
|
||||
Func_3aeda: ; 3aeda (e:6eda)
|
||||
.nextEvoEntry2
|
||||
inc hl
|
||||
jp Func_3ad71
|
||||
jp .evoEntryLoop
|
||||
|
||||
Func_3aede: ; 3aede (e:6ede)
|
||||
.done
|
||||
pop de
|
||||
pop bc
|
||||
pop hl
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
ld [hTilesetType], a
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32
|
||||
ret z
|
||||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
ld a, [W_ISINBATTLE]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd121]
|
||||
and a
|
||||
call nz, Func_2307
|
||||
call nz, PlayDefaultMusic
|
||||
ret
|
||||
|
||||
Func_3aef7: ; 3aef7 (e:6ef7)
|
||||
; checks if the evolved mon's name is different from the standard name (i.e. it has a nickname)
|
||||
; if so, rename it to is evolved form's standard name
|
||||
RenameEvolvedMon: ; 3aef7 (e:6ef7)
|
||||
ld a, [wd0b5]
|
||||
push af
|
||||
ld a, [W_MONHDEXNUM]
|
||||
|
|
@ -262,17 +269,17 @@ Func_3aef7: ; 3aef7 (e:6ef7)
|
|||
ld [wd0b5], a
|
||||
ld hl, wcd6d
|
||||
ld de, wcf4b
|
||||
.asm_3af0e
|
||||
.compareNamesLoop
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp [hl]
|
||||
inc hl
|
||||
ret nz
|
||||
cp $50
|
||||
jr nz, .asm_3af0e
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
jr nz, .compareNamesLoop
|
||||
ld a, [wWhichPokemon]
|
||||
ld bc, $b
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld hl, wPartyMonNicks
|
||||
call AddNTimes
|
||||
push hl
|
||||
call GetName
|
||||
|
|
@ -280,13 +287,13 @@ Func_3aef7: ; 3aef7 (e:6ef7)
|
|||
pop de
|
||||
jp CopyData
|
||||
|
||||
Func_3af2e: ; 3af2e (e:6f2e)
|
||||
CancelledEvolution: ; 3af2e (e:6f2e)
|
||||
ld hl, StoppedEvolvingText
|
||||
call PrintText
|
||||
call ClearScreen
|
||||
pop hl
|
||||
call Func_3af52
|
||||
jp asm_3ad2e
|
||||
call Evolution_ReloadTilesetTilePatterns
|
||||
jp Evolution_PartyMonLoop
|
||||
|
||||
EvolvedText: ; 3af3e (e:6f3e)
|
||||
TX_FAR _EvolvedText
|
||||
|
|
@ -304,18 +311,18 @@ IsEvolvingText: ; 3af4d (e:6f4d)
|
|||
TX_FAR _IsEvolvingText
|
||||
db "@"
|
||||
|
||||
Func_3af52: ; 3af52 (e:6f52)
|
||||
Evolution_ReloadTilesetTilePatterns: ; 3af52 (e:6f52)
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
ret z
|
||||
cp $32 ; in a trade?
|
||||
ret z ; if so, return
|
||||
jp ReloadTilesetTilePatterns
|
||||
|
||||
Func_3af5b: ; 3af5b (e:6f5b)
|
||||
LearnMoveFromLevelUp: ; 3af5b (e:6f5b)
|
||||
ld hl, EvosMovesPointerTable
|
||||
ld a, [wd11e]
|
||||
ld a, [wd11e] ; species
|
||||
ld [wcf91], a
|
||||
dec a
|
||||
ld bc, $0
|
||||
ld bc, 0
|
||||
ld hl, EvosMovesPointerTable
|
||||
add a
|
||||
rl b
|
||||
|
|
@ -324,42 +331,45 @@ Func_3af5b: ; 3af5b (e:6f5b)
|
|||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
.asm_3af73
|
||||
.skipEvolutionDataLoop ; loop to skip past the evolution data, which comes before the move data
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr nz, .asm_3af73
|
||||
.asm_3af77
|
||||
and a ; have we reached the end of the evolution data?
|
||||
jr nz, .skipEvolutionDataLoop ; if not, jump back up
|
||||
.learnSetLoop ; loop over the learn set until we reach a move that is learnt at the current level or the end of the list
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .asm_3afb1
|
||||
ld b, a
|
||||
ld a, [W_CURENEMYLVL] ; W_CURENEMYLVL
|
||||
cp b
|
||||
ld a, [hli]
|
||||
jr nz, .asm_3af77
|
||||
ld d, a
|
||||
and a ; have we reached the end of the learn set?
|
||||
jr z, .done ; if we've reached the end of the learn set, jump
|
||||
ld b, a ; level the move is learnt at
|
||||
ld a, [W_CURENEMYLVL]
|
||||
cp b ; is the move learnt at the mon's current level?
|
||||
ld a, [hli] ; move ID
|
||||
jr nz, .learnSetLoop
|
||||
ld d, a ; ID of move to learn
|
||||
ld a, [wcc49]
|
||||
and a
|
||||
jr nz, .asm_3af96
|
||||
ld hl, wPartyMon1Moves ; wPartyMon1Moves
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld bc, $2c
|
||||
jr nz, .next
|
||||
; if [wcc49] is 0, get the address of the mon's current moves
|
||||
; there is no reason to make this conditional because the code wouldn't work properly without doing this
|
||||
; every call to this function sets [wcc49] to 0
|
||||
ld hl, wPartyMon1Moves
|
||||
ld a, [wWhichPokemon]
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call AddNTimes
|
||||
.asm_3af96
|
||||
.next
|
||||
ld b, $4
|
||||
.asm_3af98
|
||||
.checkCurrentMovesLoop ; check if the move to learn is already known
|
||||
ld a, [hli]
|
||||
cp d
|
||||
jr z, .asm_3afb1
|
||||
jr z, .done ; if already known, jump
|
||||
dec b
|
||||
jr nz, .asm_3af98
|
||||
jr nz, .checkCurrentMovesLoop
|
||||
ld a, d
|
||||
ld [wd0e0], a
|
||||
ld [wd11e], a
|
||||
call GetMoveName
|
||||
call CopyStringToCF4B
|
||||
predef LearnMove
|
||||
.asm_3afb1
|
||||
.done
|
||||
ld a, [wcf91]
|
||||
ld [wd11e], a
|
||||
ret
|
||||
|
|
@ -484,7 +494,7 @@ WriteMonMoves_ShiftMoveData: ; 3b04e (e:704e)
|
|||
jr nz, .asm_3b050
|
||||
ret
|
||||
|
||||
Func_3b057: ; 3b057 (e:7057)
|
||||
Evolution_FlagAction: ; 3b057 (e:7057)
|
||||
predef_jump FlagActionPredef
|
||||
|
||||
INCLUDE "data/evos_moves.asm"
|
||||
|
|
|
|||
|
|
@ -1,28 +1,30 @@
|
|||
Func_58f43: ; 58f43 (16:4f43)
|
||||
; calculates the level a mon should be based on its current exp
|
||||
CalcLevelFromExperience: ; 58f43 (16:4f43)
|
||||
ld a, [wcf98]
|
||||
ld [wd0b5], a
|
||||
call GetMonHeader
|
||||
ld d, $1
|
||||
.asm_58f4e
|
||||
inc d
|
||||
ld d, $1 ; init level to 1
|
||||
.loop
|
||||
inc d ; increment level
|
||||
call CalcExperience
|
||||
push hl
|
||||
ld hl, wcfa8
|
||||
ld a, [$ff98]
|
||||
ld hl, wcfa8 ; current exp
|
||||
; compare exp needed for level d with current exp
|
||||
ld a, [H_MULTIPLICAND + 2]
|
||||
ld c, a
|
||||
ld a, [hld]
|
||||
sub c
|
||||
ld a, [$ff97]
|
||||
ld a, [H_MULTIPLICAND + 1]
|
||||
ld c, a
|
||||
ld a, [hld]
|
||||
sbc c
|
||||
ld a, [H_NUMTOPRINT] ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld a, [H_MULTIPLICAND]
|
||||
ld c, a
|
||||
ld a, [hl]
|
||||
sbc c
|
||||
pop hl
|
||||
jr nc, .asm_58f4e
|
||||
dec d
|
||||
jr nc, .loop ; if exp needed for level d is not greater than exp, try the next level
|
||||
dec d ; since the exp was too high on the last loop iteration, go back to the previous value and return
|
||||
ret
|
||||
|
||||
; calculates the amount of experience needed for level d
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ _GivePokemon: ; 4fda5 (13:7da5)
|
|||
ld [W_ENEMYBATTSTATUS3], a ; W_ENEMYBATTSTATUS3
|
||||
ld a, [wcf91]
|
||||
ld [wEnemyMonSpecies2], a
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
call SetPokedexOwnedFlag
|
||||
callab Func_e7a4
|
||||
ld hl, wcf4b
|
||||
|
|
@ -43,7 +43,7 @@ _GivePokemon: ; 4fda5 (13:7da5)
|
|||
call SetPokedexOwnedFlag
|
||||
call AddPartyMon
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld [wccd3], a
|
||||
scf
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
ld bc, HOF_TEAM
|
||||
call FillMemory
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [$ffd7], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld [hTilesetType], a
|
||||
ld [W_SPRITEFLIPPED], a
|
||||
ld [wd358], a
|
||||
ld [wTrainerScreenY], a
|
||||
|
|
@ -32,7 +32,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
inc [hl]
|
||||
.asm_701eb
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld c, BANK(Music_HallOfFame)
|
||||
ld a, MUSIC_HALL_OF_FAME
|
||||
call PlayMusic
|
||||
|
|
@ -66,7 +66,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
call PlaceString
|
||||
ld c, 180
|
||||
call DelayFrames
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
pop bc
|
||||
pop hl
|
||||
jr .asm_701fb
|
||||
|
|
@ -86,7 +86,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
call Func_70377
|
||||
call Func_70423
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, rLCDC ; $ff40
|
||||
res 3, [hl]
|
||||
ret
|
||||
|
|
@ -125,7 +125,7 @@ Func_70278: ; 70278 (1c:4278)
|
|||
call Func_7036d
|
||||
ld d, $a0
|
||||
ld e, $4
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
jr z, .asm_702c7
|
||||
sla e
|
||||
|
|
@ -282,4 +282,4 @@ Func_70423: ; 70423 (1c:4423)
|
|||
ld [wcfc9], a
|
||||
ld a, $ff
|
||||
ld [wMusicHeaderPointer], a
|
||||
jp GBFadeOut2
|
||||
jp GBFadeOutToWhite
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
PrintNotebookText: ; 52996 (14:6996)
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
jp PrintPredefTextID
|
||||
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld a, $11
|
||||
ld [wd125], a
|
||||
|
|
@ -83,13 +83,13 @@ DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9)
|
|||
call LoadScreenTilesFromBuffer1
|
||||
call Delay3
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
PrintBlackboardLinkCableText: ; 5dc1a (17:5c1a)
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wWhichTrade]
|
||||
call PrintPredefTextID
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ PrintBenchGuyText: ; 6245d (18:645d)
|
|||
ld a, [hl]
|
||||
jp PrintPredefTextID
|
||||
|
||||
; format: db map id, 08, text id of PointerTable_3f22
|
||||
; format: db map id, 08, text id of PredefTextIDPointerTable
|
||||
PokeCenterMapIDList: ; 6247e (18:647e)
|
||||
db VIRIDIAN_POKECENTER,$08,$0F
|
||||
db PEWTER_POKECENTER,$08,$10
|
||||
|
|
@ -181,7 +181,7 @@ OpenPokemonCenterPC: ; 62516 (18:6516)
|
|||
ret nz
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcf0c], a
|
||||
ld [wAutoTextBoxDrawingControl], a
|
||||
ld a, $1f ; PredefText1f
|
||||
jp PrintPredefTextID
|
||||
|
||||
|
|
|
|||
|
|
@ -1,22 +1,23 @@
|
|||
; prints text for bookshelves in buildings without sign events
|
||||
PrintBookshelfText: ; fb50 (3:7b50)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
cp $4
|
||||
jr nz, .asm_fb7f
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
cp SPRITE_FACING_UP
|
||||
jr nz, .noMatch
|
||||
; facing up
|
||||
ld a, [W_CURMAPTILESET]
|
||||
ld b, a
|
||||
aCoord 8, 7
|
||||
ld c, a
|
||||
ld hl, BookshelfTileIDs ; $7b8b
|
||||
.asm_fb62
|
||||
ld hl, BookshelfTileIDs
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_fb7f
|
||||
jr z, .noMatch
|
||||
cp b
|
||||
jr nz, .asm_fb7b
|
||||
jr nz, .nextBookshelfEntry1
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nz, .asm_fb7c
|
||||
jr nz, .nextBookshelfEntry2
|
||||
ld a, [hl]
|
||||
push af
|
||||
call EnableAutoTextBoxDrawing
|
||||
|
|
@ -25,12 +26,12 @@ PrintBookshelfText: ; fb50 (3:7b50)
|
|||
xor a
|
||||
ld [$ffdb], a
|
||||
ret
|
||||
.asm_fb7b
|
||||
.nextBookshelfEntry1
|
||||
inc hl
|
||||
.asm_fb7c
|
||||
.nextBookshelfEntry2
|
||||
inc hl
|
||||
jr .asm_fb62
|
||||
.asm_fb7f
|
||||
jr .loop
|
||||
.noMatch
|
||||
ld a, $ff
|
||||
ld [$ffdb], a
|
||||
ld b, BANK(PrintCardKeyText)
|
||||
|
|
@ -114,12 +115,12 @@ TownMapText: ; fc12 (3:7c12)
|
|||
db $06
|
||||
db $08 ; asm
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
inc a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call LoadFontTilePatterns
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ SafariZoneCheckSteps: ; 1e997 (7:6997)
|
|||
ld [wSafariSteps + 1], a ; wd70e
|
||||
asm_1e9ab: ; 1e9ab (7:69ab)
|
||||
xor a
|
||||
ld [wda46], a
|
||||
ld [wSafariZoneGameOver], a
|
||||
ret
|
||||
asm_1e9b0: ; 1e9b0 (7:69b0)
|
||||
call EnableAutoTextBoxDrawing
|
||||
|
|
@ -83,13 +83,13 @@ asm_1e9b0: ; 1e9b0 (7:69b0)
|
|||
ld a, $9c
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
ld a, $3
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
ld a, $5
|
||||
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
|
||||
ld hl, wd790
|
||||
set 6, [hl]
|
||||
ld a, $1
|
||||
ld [wda46], a
|
||||
ld [wSafariZoneGameOver], a
|
||||
ret
|
||||
|
||||
PrintSafariGameOverText: ; 1e9ed (7:69ed)
|
||||
|
|
@ -152,7 +152,7 @@ CinnabarGymQuiz: ; 1ea25 (7:6a25)
|
|||
ld l, a
|
||||
call PrintText
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
call CinnabarGymQuiz_1ea92
|
||||
jp TextScriptEnd
|
||||
|
||||
|
|
@ -291,7 +291,7 @@ CinnabarGymQuiz_1eb0a: ; 1eb0a (7:6b0a)
|
|||
.asm_1eb38
|
||||
pop bc
|
||||
ld [wd09f], a
|
||||
predef Func_ee9e
|
||||
predef ReplaceTileBlock
|
||||
ld hl, $ffdb
|
||||
dec [hl]
|
||||
jr nz, .asm_1eb0e
|
||||
|
|
@ -334,7 +334,7 @@ BillsHousePC: ; 1eb6e (7:6b6e)
|
|||
jp PrintPredefTextID
|
||||
.asm_1eb8b
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, $2e
|
||||
call PrintPredefTextID
|
||||
ld c, $20
|
||||
|
|
@ -357,13 +357,13 @@ BillsHousePC: ; 1eb6e (7:6b6e)
|
|||
ld a, (SFX_02_3a - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
call WaitForSoundToFinish
|
||||
call Func_2307
|
||||
call PlayDefaultMusic
|
||||
ld hl, wd7f2
|
||||
set 3, [hl]
|
||||
ret
|
||||
.asm_1ebd2
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, $2f
|
||||
call PrintPredefTextID
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
xor a
|
||||
ld [wd07d],a
|
||||
dec a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
push af
|
||||
call Func_71ca2
|
||||
|
|
@ -138,7 +138,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
callab EvolveTradeMon
|
||||
call ClearScreen
|
||||
call Func_71ca2
|
||||
callba Func_eedc
|
||||
callba RedrawMapView
|
||||
and a
|
||||
ld a,$3
|
||||
jr .asm_ee803 ; 0x71c9b $1
|
||||
|
|
@ -150,7 +150,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
|
||||
Func_71ca2: ; 71ca2 (1c:5ca2)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call ReloadTilesetTilePatterns
|
||||
call LoadScreenTilesFromBuffer2
|
||||
call Delay3
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ PlayIntro: ; 41682 (10:5682)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call PlayShootingStar
|
||||
call PlayIntroScene
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
xor a
|
||||
ld [$ffae], a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
|
|
|
|||
|
|
@ -237,7 +237,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld [H_QUOTIENT + 3],a
|
||||
.next9 ;$5776
|
||||
pop bc
|
||||
ld a,[wd007] ;enemy: Catch Rate
|
||||
ld a,[wEnemyMonCatchRate] ;enemy: Catch Rate
|
||||
cp b
|
||||
jr c,.next10
|
||||
ld a,[H_QUOTIENT + 2]
|
||||
|
|
@ -256,7 +256,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
xor a
|
||||
ld [H_MULTIPLICAND],a
|
||||
ld [H_MULTIPLICAND + 1],a
|
||||
ld a,[wd007] ;enemy: Catch Rate
|
||||
ld a,[wEnemyMonCatchRate] ;enemy: Catch Rate
|
||||
ld [H_MULTIPLICAND + 2],a
|
||||
ld a,100
|
||||
ld [H_MULTIPLIER],a
|
||||
|
|
@ -376,7 +376,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld [wcf91],a
|
||||
ld a,[wEnemyMonLevel]
|
||||
ld [W_CURENEMYLVL],a
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
pop af
|
||||
ld [wcf91],a
|
||||
pop hl
|
||||
|
|
@ -507,8 +507,8 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
ld a,[W_ISINBATTLE]
|
||||
and a
|
||||
jp nz,ItemUseNotTime
|
||||
ld a,[wd700]
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState]
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
cp a,2 ; is the player surfing?
|
||||
jp z,ItemUseNotTime
|
||||
dec a ; is player already bicycling?
|
||||
|
|
@ -516,8 +516,8 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
.getOffBike
|
||||
call ItemUseReloadOverworldData
|
||||
xor a
|
||||
ld [wd700],a ; change player state to walking
|
||||
call Func_2307 ; play walking music
|
||||
ld [wWalkBikeSurfState],a ; change player state to walking
|
||||
call PlayDefaultMusic ; play walking music
|
||||
ld hl,GotOffBicycleText
|
||||
jr .printText
|
||||
.tryToGetOnBike
|
||||
|
|
@ -527,16 +527,16 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
xor a ; no keys pressed
|
||||
ld [hJoyHeld],a ; current joypad state
|
||||
inc a
|
||||
ld [wd700],a ; change player state to bicycling
|
||||
ld [wWalkBikeSurfState],a ; change player state to bicycling
|
||||
ld hl,GotOnBicycleText
|
||||
call Func_2307 ; play bike riding music
|
||||
call PlayDefaultMusic ; play bike riding music
|
||||
.printText
|
||||
jp PrintText
|
||||
|
||||
; used for Surf out-of-battle effect
|
||||
ItemUseSurfboard: ; d9b4 (3:59b4)
|
||||
ld a,[wd700]
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState]
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
cp a,2 ; is the player already surfing?
|
||||
jr z,.tryToStopSurfing
|
||||
.tryToSurf
|
||||
|
|
@ -550,8 +550,8 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld hl,wd730
|
||||
set 7,[hl]
|
||||
ld a,2
|
||||
ld [wd700],a ; change player state to surfing
|
||||
call Func_2307 ; play surfing music
|
||||
ld [wWalkBikeSurfState],a ; change player state to surfing
|
||||
call PlayDefaultMusic ; play surfing music
|
||||
ld hl,SurfingGotOnText
|
||||
jp PrintText
|
||||
.tryToStopSurfing
|
||||
|
|
@ -570,7 +570,7 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld a,[hli]
|
||||
ld h,[hl]
|
||||
ld l,a ; hl now points to passable tiles
|
||||
ld a,[wcfc6] ; tile in front of the player
|
||||
ld a,[wTileInFrontOfPlayer] ; tile in front of the player
|
||||
ld b,a
|
||||
.passableTileLoop
|
||||
ld a,[hli]
|
||||
|
|
@ -586,31 +586,31 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld hl,wd730
|
||||
set 7,[hl]
|
||||
xor a
|
||||
ld [wd700],a ; change player state to walking
|
||||
ld [wWalkBikeSurfState],a ; change player state to walking
|
||||
dec a
|
||||
ld [wJoyIgnore],a
|
||||
call Func_2307 ; play walking music
|
||||
call PlayDefaultMusic ; play walking music
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
; uses a simulated button press to make the player move forward
|
||||
.makePlayerMoveForward
|
||||
ld a,[wd52a] ; direction the player is going
|
||||
bit 3,a
|
||||
ld b,%01000000 ; Up key
|
||||
ld b,D_UP
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
bit 2,a
|
||||
ld b,%10000000 ; Down key
|
||||
ld b,D_DOWN
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
bit 1,a
|
||||
ld b,%00100000 ; Left key
|
||||
ld b,D_LEFT
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
ld b,%00010000 ; Right key
|
||||
ld b,D_RIGHT
|
||||
.storeSimulatedButtonPress
|
||||
ld a,b
|
||||
ld [wccd3],a ; base address of simulated button presses
|
||||
ld [wSimulatedJoypadStatesEnd],a
|
||||
xor a
|
||||
ld [wcd39],a
|
||||
ld [wWastedByteCD39],a
|
||||
inc a
|
||||
ld [wcd38],a ; index of current simulated button press
|
||||
ld [wSimulatedJoypadStatesIndex],a
|
||||
ret
|
||||
|
||||
SurfingGotOnText: ; da4c (3:5a4c)
|
||||
|
|
@ -636,7 +636,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
|
|||
ld a,$05 ; evolution stone party menu
|
||||
ld [wd07d],a
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
pop bc
|
||||
jr c,.canceledItemUse
|
||||
|
|
@ -647,7 +647,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
|
|||
ld a,(SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent ; play sound
|
||||
call WaitForSoundToFinish ; wait for sound to end
|
||||
callab Func_3ad0e ; try to evolve pokemon
|
||||
callab TryEvolvingMon ; try to evolve pokemon
|
||||
ld a,[wd121]
|
||||
and a
|
||||
jr z,.noEffect
|
||||
|
|
@ -681,7 +681,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
ld a,$01
|
||||
ld [wd07d],a ; item use party menu
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,[wd152]
|
||||
and a ; using Softboiled?
|
||||
jr z,.notUsingSoftboiled
|
||||
|
|
@ -805,7 +805,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
push bc
|
||||
ld a,[wcf06]
|
||||
ld c,a
|
||||
ld hl,wccf5
|
||||
ld hl,wPartyFoughtCurrentEnemyFlags
|
||||
ld b,$02
|
||||
predef FlagActionPredef
|
||||
ld a,c
|
||||
|
|
@ -813,7 +813,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
jr z,.next
|
||||
ld a,[wcf06]
|
||||
ld c,a
|
||||
ld hl,wPartyAliveFlags
|
||||
ld hl,wPartyGainExpFlags
|
||||
ld b,$01
|
||||
predef FlagActionPredef
|
||||
.next
|
||||
|
|
@ -1096,7 +1096,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
call ClearScreen
|
||||
dec a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call RedrawPartyMenu ; redraws the party menu and displays the message
|
||||
ld a,1
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
|
|
@ -1273,12 +1273,12 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
call WaitForTextScrollButtonPress ; wait for button press
|
||||
xor a
|
||||
ld [wcc49],a
|
||||
predef Func_3af5b ; learn level up move, if any
|
||||
predef LearnMoveFromLevelUp ; learn level up move, if any
|
||||
xor a
|
||||
ld [wccd4],a
|
||||
callab Func_3ad0e ; evolve pokemon, if appropriate
|
||||
callab TryEvolvingMon ; evolve pokemon, if appropriate
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
pop af
|
||||
ld [wcf91],a
|
||||
pop af
|
||||
|
|
@ -1303,17 +1303,17 @@ VitaminText: ; df2e (3:5f2e)
|
|||
ItemUseBait: ; df52 (3:5f52)
|
||||
ld hl,ThrewBaitText
|
||||
call PrintText
|
||||
ld hl,wd007 ; catch rate
|
||||
ld hl,wEnemyMonCatchRate ; catch rate
|
||||
srl [hl] ; halve catch rate
|
||||
ld a,BAIT_ANIM
|
||||
ld hl,wcce9 ; bait factor
|
||||
ld de,wcce8 ; escape factor
|
||||
ld hl,wSafariBaitFactor ; bait factor
|
||||
ld de,wSafariEscapeFactor ; escape factor
|
||||
jr BaitRockCommon
|
||||
|
||||
ItemUseRock: ; df67 (3:5f67)
|
||||
ld hl,ThrewRockText
|
||||
call PrintText
|
||||
ld hl,wd007 ; catch rate
|
||||
ld hl,wEnemyMonCatchRate ; catch rate
|
||||
ld a,[hl]
|
||||
add a ; double catch rate
|
||||
jr nc,.noCarry
|
||||
|
|
@ -1321,8 +1321,8 @@ ItemUseRock: ; df67 (3:5f67)
|
|||
.noCarry
|
||||
ld [hl],a
|
||||
ld a,ROCK_ANIM
|
||||
ld hl,wcce8 ; escape factor
|
||||
ld de,wcce9 ; bait factor
|
||||
ld hl,wSafariEscapeFactor ; escape factor
|
||||
ld de,wSafariBaitFactor ; bait factor
|
||||
|
||||
BaitRockCommon: ; df7f (3:5f7f)
|
||||
ld [W_ANIMATIONID],a
|
||||
|
|
@ -1383,7 +1383,7 @@ ItemUseEscapeRope: ; dfaf (3:5faf)
|
|||
ld [W_NUMSAFARIBALLS],a
|
||||
ld [W_SAFARIZONEENTRANCECURSCRIPT],a
|
||||
inc a
|
||||
ld [wd078],a
|
||||
ld [wEscapedFromBattle],a
|
||||
ld [wcd6a],a ; item used
|
||||
ld a,[wd152]
|
||||
and a ; using Dig?
|
||||
|
|
@ -1424,8 +1424,8 @@ ItemUseXAccuracy: ; e013 (3:6013)
|
|||
ItemUseCardKey: ; e022 (3:6022)
|
||||
xor a
|
||||
ld [wd71f],a
|
||||
call Func_c586
|
||||
ld a,[Func_c586] ; $4586
|
||||
call GetTileAndCoordsInFrontOfPlayer
|
||||
ld a,[GetTileAndCoordsInFrontOfPlayer] ; $4586
|
||||
cp a,$18
|
||||
jr nz,.next0
|
||||
ld hl,CardKeyTable1
|
||||
|
|
@ -1517,7 +1517,7 @@ ItemUsePokedoll: ; e0cd (3:60cd)
|
|||
dec a
|
||||
jp nz,ItemUseNotTime
|
||||
ld a,$01
|
||||
ld [wd078],a
|
||||
ld [wEscapedFromBattle],a
|
||||
jp PrintItemUseTextAndRemoveItem
|
||||
|
||||
ItemUseGuardSpec: ; e0dc (3:60dc)
|
||||
|
|
@ -1727,7 +1727,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215)
|
|||
ld a,[wc028]
|
||||
cp a,$b8
|
||||
jr z,.musicWaitLoop
|
||||
call Func_2307 ; start playing normal music again
|
||||
call PlayDefaultMusic ; start playing normal music again
|
||||
.done
|
||||
jp TextScriptEnd ; end text
|
||||
|
||||
|
|
@ -1796,7 +1796,7 @@ RodResponse: ; e28d (3:628d)
|
|||
ld [W_CUROPPONENT], a
|
||||
|
||||
.next
|
||||
ld hl, wd700
|
||||
ld hl, wWalkBikeSurfState
|
||||
ld a, [hl] ; store the value in a
|
||||
push af
|
||||
push hl
|
||||
|
|
@ -1818,7 +1818,7 @@ FishingInit: ; e2b4 (3:62b4)
|
|||
.notInBattle
|
||||
call IsNextTileShoreOrWater
|
||||
ret c
|
||||
ld a,[wd700]
|
||||
ld a,[wWalkBikeSurfState]
|
||||
cp a,2 ; Surfing?
|
||||
jr z,.surfing
|
||||
call ItemUseReloadOverworldData
|
||||
|
|
@ -1877,7 +1877,7 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
ld [wWhichTrade],a
|
||||
.chooseMon
|
||||
xor a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,$01 ; item use party menu
|
||||
ld [wd07d],a
|
||||
call DisplayPartyMenu
|
||||
|
|
@ -2117,7 +2117,7 @@ ItemUseTMHM: ; e479 (3:6479)
|
|||
ld bc,14
|
||||
call CopyData
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,$03 ; teach TM/HM party menu
|
||||
ld [wd07d],a
|
||||
call DisplayPartyMenu
|
||||
|
|
@ -2744,7 +2744,7 @@ IsNextTileShoreOrWater: ; e8b8 (3:68b8)
|
|||
jr nc, .notShoreOrWater
|
||||
ld a, [W_CURMAPTILESET]
|
||||
cp SHIP_PORT ; Vermilion Dock tileset
|
||||
ld a, [wcfc6] ; tile in front of player
|
||||
ld a, [wTileInFrontOfPlayer] ; tile in front of player
|
||||
jr z, .skipShoreTiles ; if it's the Vermilion Dock tileset
|
||||
cp $48 ; eastern shore tile in Safari Zone
|
||||
jr z, .shoreOrWater
|
||||
|
|
|
|||
|
|
@ -320,7 +320,7 @@ Func_21673: ; 21673 (8:5673)
|
|||
jp Func_214e8
|
||||
|
||||
Func_216b3: ; 216b3 (8:56b3)
|
||||
callba Func_738a1
|
||||
callba ChangeBox
|
||||
jp Func_214e8
|
||||
|
||||
Func_216be: ; 216be (8:56be)
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
|
|||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
call DisableLCD
|
||||
|
|
@ -61,7 +61,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
|
|||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call Delay3
|
||||
jp GBPalNormal
|
||||
|
||||
|
|
|
|||
|
|
@ -4,14 +4,14 @@ PKMNLeaguePC: ; 0x7657e
|
|||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
push hl
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, [$ffD7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffD7], a
|
||||
ld [hTilesetType], a
|
||||
ld [W_SPRITEFLIPPED], a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld [wTrainerScreenX], a
|
||||
ld [wcd42], a
|
||||
ld a, [wd5a2]
|
||||
|
|
@ -38,9 +38,9 @@ PKMNLeaguePC: ; 0x7657e
|
|||
jr nz, .first
|
||||
.second
|
||||
pop af
|
||||
ld [$ffD7], a
|
||||
ld [hTilesetType], a
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
pop hl
|
||||
res 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
|
|||
|
|
@ -111,16 +111,16 @@ MainMenu: ; 5af2 (1:5af2)
|
|||
call DelayFrames
|
||||
ld a,[wd5a2]
|
||||
and a
|
||||
jp z,Func_5d5f
|
||||
jp z,SpecialEnterMap
|
||||
ld a,[W_CURMAP] ; map ID
|
||||
cp a,HALL_OF_FAME
|
||||
jp nz,Func_5d5f
|
||||
jp nz,SpecialEnterMap
|
||||
xor a
|
||||
ld [wd71a],a
|
||||
ld [wDestinationMap],a
|
||||
ld hl,wd732
|
||||
set 2,[hl]
|
||||
call Func_62ce
|
||||
jp Func_5d5f
|
||||
set 2,[hl] ; fly warp or dungeon warp
|
||||
call SpecialWarpIn
|
||||
jp SpecialEnterMap
|
||||
Func_5bff: ; 5bff (1:5bff)
|
||||
ld a,1
|
||||
ld [wd358],a
|
||||
|
|
@ -247,7 +247,7 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
cp $2
|
||||
jr z, .asm_5d2d
|
||||
xor a
|
||||
ld [wd700], a
|
||||
ld [wWalkBikeSurfState], a
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
and a
|
||||
ld a, TRADE_CENTER
|
||||
|
|
@ -262,8 +262,8 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
ld hl, wd732
|
||||
res 1, [hl]
|
||||
ld a, [W_ANIMATIONID] ; W_ANIMATIONID
|
||||
ld [wd71a], a
|
||||
call Func_62ce
|
||||
ld [wDestinationMap], a
|
||||
call SpecialWarpIn
|
||||
ld c, $14
|
||||
call DelayFrames
|
||||
xor a
|
||||
|
|
@ -272,7 +272,7 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
inc a
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
ld [wcc47], a
|
||||
jr Func_5d5f
|
||||
jr SpecialEnterMap
|
||||
.asm_5d2d
|
||||
xor a
|
||||
ld [wMenuJoypadPollCount], a ; wMenuJoypadPollCount
|
||||
|
|
@ -303,16 +303,17 @@ Func_5d52: ; 5d52 (1:5d52)
|
|||
ld c, $14
|
||||
call DelayFrames
|
||||
|
||||
Func_5d5f: ; 5d5f (1:5d5f)
|
||||
; enter map after using a special warp or loading the game from the main menu
|
||||
SpecialEnterMap: ; 5d5f (1:5d5f)
|
||||
xor a
|
||||
ld [hJoyPressed], a
|
||||
ld [hJoyHeld], a
|
||||
ld [hJoy5], a
|
||||
ld [wd72d], a
|
||||
ld hl, wd732
|
||||
set 0, [hl]
|
||||
set 0, [hl] ; count play time
|
||||
call ResetPlayerSpriteData
|
||||
ld c, $14
|
||||
ld c, 20
|
||||
call DelayFrames
|
||||
ld a, [wcc47]
|
||||
and a
|
||||
|
|
|
|||
|
|
@ -22,10 +22,10 @@ AskName: ; 64eb (1:64eb)
|
|||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
and a
|
||||
jr nz, .asm_654c
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
push hl
|
||||
ld a, $2
|
||||
ld [wd07d], a
|
||||
|
|
@ -33,12 +33,12 @@ AskName: ; 64eb (1:64eb)
|
|||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
and a
|
||||
jr nz, .asm_653e
|
||||
call Func_3e08
|
||||
call ReloadMapSpriteTilePatterns
|
||||
.asm_653e
|
||||
call LoadScreenTilesFromBuffer1
|
||||
pop hl
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, [wcf4b]
|
||||
cp $50
|
||||
ret nz
|
||||
|
|
@ -56,12 +56,12 @@ DoYouWantToNicknameText: ; 0x6557
|
|||
Func_655c: ; 655c (1:655c)
|
||||
ld hl, wHPBarMaxHP
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, $2
|
||||
ld [wd07d], a
|
||||
call DisplayNamingScreen
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call LoadGBPal
|
||||
ld a, [wcf4b]
|
||||
cp $50
|
||||
|
|
@ -171,8 +171,8 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
and a
|
||||
jp z, LoadTextBoxTilePatterns
|
||||
ld hl, Func_3ee5b
|
||||
ld b, BANK(Func_3ee5b)
|
||||
ld hl, LoadHudTilePatterns
|
||||
ld b, BANK(LoadHudTilePatterns)
|
||||
jp Bankswitch
|
||||
|
||||
.unknownPointerTable_665e: ; 665e (1:665e)
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
|
|||
call LoadMonData
|
||||
pop hl
|
||||
push hl
|
||||
ld a,[wcc35]
|
||||
ld a,[wMenuItemToSwap]
|
||||
and a ; is the player swapping pokemon positions?
|
||||
jr z,.skipUnfilledRightArrow
|
||||
; if the player is swapping pokemon positions
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ BillsPC: ; 17ee4 (5:7ee4)
|
|||
callba BillsPC_
|
||||
ReloadMainMenu: ; 17f06 (5:7f06)
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
call ReloadMapData
|
||||
call UpdateSprites ;XXX: moves sprites
|
||||
jp PCMainMenu
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ Func_796d: ; 796d (1:796d)
|
|||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ret
|
||||
|
||||
Func_7995: ; 7995 (1:7995)
|
||||
|
|
|
|||
|
|
@ -36,8 +36,8 @@ ShowPokedexMenu: ; 40000 (10:4000)
|
|||
ld [wCurrentMenuItem],a
|
||||
ld [wLastMenuItem],a
|
||||
ld [hJoy7],a
|
||||
ld [wcd3a],a
|
||||
ld [wcd3b],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ld [wOverrideSimulatedJoypadStatesMask],a
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
@ -404,10 +404,10 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
call GoPAL_SET
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
hlCoord 0, 0
|
||||
ld de,1
|
||||
ld bc,$6414
|
||||
|
|
@ -554,7 +554,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
and a,%00000011 ; A button and B button
|
||||
jr z,.waitForButtonPress
|
||||
pop af
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call GoPAL_SET_CF1C
|
||||
|
|
|
|||
647
engine/menu/pokedex.asm.orig
Executable file
647
engine/menu/pokedex.asm.orig
Executable file
|
|
@ -0,0 +1,647 @@
|
|||
ShowPokedexMenu: ; 40000 (10:4000)
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[wListScrollOffset]
|
||||
push af
|
||||
xor a
|
||||
ld [wCurrentMenuItem],a
|
||||
ld [wListScrollOffset],a
|
||||
ld [wLastMenuItem],a
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
ld [hJoy7],a
|
||||
.setUpGraphics
|
||||
ld b,$08
|
||||
call GoPAL_SET
|
||||
callab LoadPokedexTilePatterns
|
||||
.doPokemonListMenu
|
||||
ld hl,wTopMenuItemY
|
||||
ld a,3
|
||||
ld [hli],a ; top menu item Y
|
||||
xor a
|
||||
ld [hli],a ; top menu item X
|
||||
inc a
|
||||
ld [wcc37],a
|
||||
inc hl
|
||||
inc hl
|
||||
ld a,6
|
||||
ld [hli],a ; max menu item ID
|
||||
ld [hl],%00110011 ; menu watched keys (Left, Right, B button, A button)
|
||||
call HandlePokedexListMenu
|
||||
jr c,.goToSideMenu ; if the player chose a pokemon from the list
|
||||
.exitPokedex
|
||||
xor a
|
||||
ld [wcc37],a
|
||||
ld [wCurrentMenuItem],a
|
||||
ld [wLastMenuItem],a
|
||||
<<<<<<< HEAD
|
||||
ld [hJoy7],a
|
||||
ld [wcd3a],a
|
||||
ld [wcd3b],a
|
||||
=======
|
||||
ld [$ffb7],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ld [wOverrideSimulatedJoypadStatesMask],a
|
||||
>>>>>>> yama/master
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call GoPAL_SET_CF1C
|
||||
jp ReloadMapData
|
||||
.goToSideMenu
|
||||
call HandlePokedexSideMenu
|
||||
dec b
|
||||
jr z,.exitPokedex ; if the player chose Quit
|
||||
dec b
|
||||
jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button
|
||||
jp .setUpGraphics ; if pokemon data or area was shown
|
||||
|
||||
; handles the menu on the lower right in the pokedex screen
|
||||
; OUTPUT:
|
||||
; b = reason for exiting menu
|
||||
; 00: showed pokemon data or area
|
||||
; 01: the player chose Quit
|
||||
; 02: the pokemon has not been seen yet or the player pressed the B button
|
||||
HandlePokedexSideMenu: ; 4006d (10:406d)
|
||||
call PlaceUnfilledArrowMenuCursor
|
||||
ld a,[wCurrentMenuItem]
|
||||
push af
|
||||
ld b,a
|
||||
ld a,[wLastMenuItem]
|
||||
push af
|
||||
ld a,[wListScrollOffset]
|
||||
push af
|
||||
add b
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
ld a,[wd11e]
|
||||
push af
|
||||
ld a,[wWhichTrade]
|
||||
push af
|
||||
ld hl,wPokedexSeen
|
||||
call IsPokemonBitSet
|
||||
ld b,2
|
||||
jr z,.exitSideMenu
|
||||
call PokedexToIndex
|
||||
ld hl,wTopMenuItemY
|
||||
ld a,10
|
||||
ld [hli],a ; top menu item Y
|
||||
ld a,15
|
||||
ld [hli],a ; top menu item X
|
||||
xor a
|
||||
ld [hli],a ; current menu item ID
|
||||
inc hl
|
||||
ld a,3
|
||||
ld [hli],a ; max menu item ID
|
||||
ld [hli],a ; menu watched keys (A button and B button)
|
||||
xor a
|
||||
ld [hli],a ; old menu item ID
|
||||
ld [wcc37],a
|
||||
.handleMenuInput
|
||||
call HandleMenuInput
|
||||
bit 1,a ; was the B button pressed?
|
||||
ld b,2
|
||||
jr nz,.buttonBPressed
|
||||
ld a,[wCurrentMenuItem]
|
||||
and a
|
||||
jr z,.choseData
|
||||
dec a
|
||||
jr z,.choseCry
|
||||
dec a
|
||||
jr z,.choseArea
|
||||
.choseQuit
|
||||
ld b,1
|
||||
.exitSideMenu
|
||||
pop af
|
||||
ld [wWhichTrade],a
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
pop af
|
||||
ld [wLastMenuItem],a
|
||||
pop af
|
||||
ld [wCurrentMenuItem],a
|
||||
push bc
|
||||
hlCoord 0, 3
|
||||
ld de,20
|
||||
ld bc,$7f0d ; 13 blank tiles
|
||||
call DrawTileLine ; cover up the menu cursor in the pokemon list
|
||||
pop bc
|
||||
ret
|
||||
.buttonBPressed
|
||||
push bc
|
||||
hlCoord 15, 10
|
||||
ld de,20
|
||||
ld bc,$7f07 ; 7 blank tiles
|
||||
call DrawTileLine ; cover up the menu cursor in the side menu
|
||||
pop bc
|
||||
jr .exitSideMenu
|
||||
.choseData
|
||||
call ShowPokedexDataInternal
|
||||
ld b,0
|
||||
jr .exitSideMenu
|
||||
; play pokemon cry
|
||||
.choseCry
|
||||
ld a,[wd11e]
|
||||
call GetCryData ; get cry data
|
||||
call PlaySound ; play sound
|
||||
jr .handleMenuInput
|
||||
.choseArea
|
||||
predef LoadTownMap_Nest ; display pokemon areas
|
||||
ld b,0
|
||||
jr .exitSideMenu
|
||||
|
||||
; handles the list of pokemon on the left of the pokedex screen
|
||||
; sets carry flag if player presses A, unsets carry flag if player presses B
|
||||
HandlePokedexListMenu: ; 40111 (10:4111)
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
; draw the horizontal line separating the seen and owned amounts from the menu
|
||||
hlCoord 15, 8
|
||||
ld a,$7a ; horizontal line tile
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
hlCoord 14, 0
|
||||
ld [hl],$71 ; vertical line tile
|
||||
hlCoord 14, 1
|
||||
call DrawPokedexVerticalLine
|
||||
hlCoord 14, 9
|
||||
call DrawPokedexVerticalLine
|
||||
ld hl,wPokedexSeen
|
||||
ld b,wPokedexSeenEnd - wPokedexSeen
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
hlCoord 16, 3
|
||||
ld bc,$0103
|
||||
call PrintNumber ; print number of seen pokemon
|
||||
ld hl,wPokedexOwned
|
||||
ld b,wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
hlCoord 16, 6
|
||||
ld bc,$0103
|
||||
call PrintNumber ; print number of owned pokemon
|
||||
hlCoord 16, 2
|
||||
ld de,PokedexSeenText
|
||||
call PlaceString
|
||||
hlCoord 16, 5
|
||||
ld de,PokedexOwnText
|
||||
call PlaceString
|
||||
hlCoord 1, 1
|
||||
ld de,PokedexContentsText
|
||||
call PlaceString
|
||||
hlCoord 16, 10
|
||||
ld de,PokedexMenuItemsText
|
||||
call PlaceString
|
||||
; find the highest pokedex number among the pokemon the player has seen
|
||||
ld hl,wPokedexSeenEnd - 1
|
||||
ld b,153
|
||||
.maxSeenPokemonLoop
|
||||
ld a,[hld]
|
||||
ld c,8
|
||||
.maxSeenPokemonInnerLoop
|
||||
dec b
|
||||
sla a
|
||||
jr c,.storeMaxSeenPokemon
|
||||
dec c
|
||||
jr nz,.maxSeenPokemonInnerLoop
|
||||
jr .maxSeenPokemonLoop
|
||||
.storeMaxSeenPokemon
|
||||
ld a,b
|
||||
ld [wWhichTrade],a ; max seen pokemon
|
||||
.loop
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
hlCoord 4, 2
|
||||
ld bc,$0e0a
|
||||
call ClearScreenArea
|
||||
hlCoord 1, 3
|
||||
ld a,[wListScrollOffset]
|
||||
ld [wd11e],a
|
||||
ld d,7
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jr nc,.printPokemonLoop
|
||||
ld d,a
|
||||
dec a
|
||||
ld [wMaxMenuItem],a
|
||||
; loop to print pokemon pokedex numbers and names
|
||||
; if the player has owned the pokemon, it puts a pokeball beside the name
|
||||
.printPokemonLoop
|
||||
ld a,[wd11e]
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
push af
|
||||
push de
|
||||
push hl
|
||||
ld de,-20
|
||||
add hl,de
|
||||
ld de,wd11e
|
||||
ld bc,$8103
|
||||
call PrintNumber ; print the pokedex number
|
||||
ld de,20
|
||||
add hl,de
|
||||
dec hl
|
||||
push hl
|
||||
ld hl,wPokedexOwned
|
||||
call IsPokemonBitSet
|
||||
pop hl
|
||||
ld a," "
|
||||
jr z,.writeTile
|
||||
ld a,$72 ; pokeball tile
|
||||
.writeTile
|
||||
ld [hl],a ; put a pokeball next to pokemon that the player has owned
|
||||
push hl
|
||||
ld hl,wPokedexSeen
|
||||
call IsPokemonBitSet
|
||||
jr nz,.getPokemonName ; if the player has seen the pokemon
|
||||
ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon
|
||||
jr .skipGettingName
|
||||
.dashedLine ; for unseen pokemon in the list
|
||||
db "----------@"
|
||||
.getPokemonName
|
||||
call PokedexToIndex
|
||||
call GetMonName
|
||||
.skipGettingName
|
||||
pop hl
|
||||
inc hl
|
||||
call PlaceString
|
||||
pop hl
|
||||
ld bc,2 * 20
|
||||
add hl,bc
|
||||
pop de
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
dec d
|
||||
jr nz,.printPokemonLoop
|
||||
ld a,01
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
call HandleMenuInput
|
||||
bit 1,a ; was the B button pressed?
|
||||
jp nz,.buttonBPressed
|
||||
.checkIfUpPressed
|
||||
bit 6,a ; was Up pressed?
|
||||
jr z,.checkIfDownPressed
|
||||
.upPressed ; scroll up one row
|
||||
ld a,[wListScrollOffset]
|
||||
and a
|
||||
jp z,.loop
|
||||
dec a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfDownPressed
|
||||
bit 7,a ; was Down pressed?
|
||||
jr z,.checkIfRightPressed
|
||||
.downPressed ; scroll down one row
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jp c,.loop
|
||||
sub a,7
|
||||
ld b,a
|
||||
ld a,[wListScrollOffset]
|
||||
cp b
|
||||
jp z,.loop
|
||||
inc a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfRightPressed
|
||||
bit 4,a ; was Right pressed?
|
||||
jr z,.checkIfLeftPressed
|
||||
.rightPressed ; scroll down 7 rows
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jp c,.loop
|
||||
sub a,6
|
||||
ld b,a
|
||||
ld a,[wListScrollOffset]
|
||||
add a,7
|
||||
ld [wListScrollOffset],a
|
||||
cp b
|
||||
jp c,.loop
|
||||
dec b
|
||||
ld a,b
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfLeftPressed ; scroll up 7 rows
|
||||
bit 5,a ; was Left pressed?
|
||||
jr z,.buttonAPressed
|
||||
.leftPressed
|
||||
ld a,[wListScrollOffset]
|
||||
sub a,7
|
||||
ld [wListScrollOffset],a
|
||||
jp nc,.loop
|
||||
xor a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.buttonAPressed
|
||||
scf
|
||||
ret
|
||||
.buttonBPressed
|
||||
and a
|
||||
ret
|
||||
|
||||
DrawPokedexVerticalLine: ; 4028e (10:428e)
|
||||
ld c,9 ; height of line
|
||||
ld de,20 ; width of screen
|
||||
ld a,$71 ; vertical line tile
|
||||
.loop
|
||||
ld [hl],a
|
||||
add hl,de
|
||||
xor a,1 ; toggle between vertical line tile and box tile
|
||||
dec c
|
||||
jr nz,.loop
|
||||
ret
|
||||
|
||||
PokedexSeenText: ; 4029d (10:429d)
|
||||
db "SEEN@"
|
||||
|
||||
PokedexOwnText: ; 402a2 (10:42a2)
|
||||
db "OWN@"
|
||||
|
||||
PokedexContentsText: ; 402a6 (10:42a6)
|
||||
db "CONTENTS@"
|
||||
|
||||
PokedexMenuItemsText: ; 402af (10:42af)
|
||||
db "DATA"
|
||||
next "CRY"
|
||||
next "AREA"
|
||||
next "QUIT@"
|
||||
|
||||
; tests if a pokemon's bit is set in the seen or owned pokemon bit fields
|
||||
; INPUT:
|
||||
; [wd11e] = pokedex number
|
||||
; hl = address of bit field
|
||||
IsPokemonBitSet: ; 402c2 (10:42c2)
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld c,a
|
||||
ld b,2
|
||||
predef FlagActionPredef
|
||||
ld a,c
|
||||
and a
|
||||
ret
|
||||
|
||||
; function to display pokedex data from outside the pokedex
|
||||
ShowPokedexData: ; 402d1 (10:42d1)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
call UpdateSprites
|
||||
callab LoadPokedexTilePatterns ; load pokedex tiles
|
||||
|
||||
; function to display pokedex data from inside the pokedex
|
||||
ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
||||
ld hl,wd72c
|
||||
set 1,[hl]
|
||||
ld a,$33 ; 3/7 volume
|
||||
ld [$ff24],a
|
||||
call GBPalWhiteOut ; zero all palettes
|
||||
call ClearScreen
|
||||
ld a,[wd11e] ; pokemon ID
|
||||
ld [wcf91],a
|
||||
push af
|
||||
ld b,04
|
||||
call GoPAL_SET
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [hTilesetType],a
|
||||
hlCoord 0, 0
|
||||
ld de,1
|
||||
ld bc,$6414
|
||||
call DrawTileLine ; draw top border
|
||||
hlCoord 0, 17
|
||||
ld b,$6f
|
||||
call DrawTileLine ; draw bottom border
|
||||
hlCoord 0, 1
|
||||
ld de,20
|
||||
ld bc,$6610
|
||||
call DrawTileLine ; draw left border
|
||||
hlCoord 19, 1
|
||||
ld b,$67
|
||||
call DrawTileLine ; draw right border
|
||||
ld a,$63 ; upper left corner tile
|
||||
Coorda 0, 0
|
||||
ld a,$65 ; upper right corner tile
|
||||
Coorda 19, 0
|
||||
ld a,$6c ; lower left corner tile
|
||||
Coorda 0, 17
|
||||
ld a,$6e ; lower right corner tile
|
||||
Coorda 19, 17
|
||||
hlCoord 0, 9
|
||||
ld de,PokedexDataDividerLine
|
||||
call PlaceString ; draw horizontal divider line
|
||||
hlCoord 9, 6
|
||||
ld de,HeightWeightText
|
||||
call PlaceString
|
||||
call GetMonName
|
||||
hlCoord 9, 2
|
||||
call PlaceString
|
||||
ld hl,PokedexEntryPointers
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld e,a
|
||||
ld d,0
|
||||
add hl,de
|
||||
add hl,de
|
||||
ld a,[hli]
|
||||
ld e,a
|
||||
ld d,[hl] ; de = address of pokedex entry
|
||||
hlCoord 9, 4
|
||||
call PlaceString ; print species name
|
||||
ld h,b
|
||||
ld l,c
|
||||
push de
|
||||
ld a,[wd11e]
|
||||
push af
|
||||
call IndexToPokedex
|
||||
hlCoord 2, 8
|
||||
ld a, "№"
|
||||
ld [hli],a
|
||||
ld a,$f2
|
||||
ld [hli],a
|
||||
ld de,wd11e
|
||||
ld bc,$8103
|
||||
call PrintNumber ; print pokedex number
|
||||
ld hl,wPokedexOwned
|
||||
call IsPokemonBitSet
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[wcf91]
|
||||
ld [wd0b5],a
|
||||
pop de
|
||||
push af
|
||||
push bc
|
||||
push de
|
||||
push hl
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
call GetMonHeader ; load pokemon picture location
|
||||
hlCoord 1, 1
|
||||
call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture
|
||||
ld a,[wcf91]
|
||||
call PlayCry ; play pokemon cry
|
||||
pop hl
|
||||
pop de
|
||||
pop bc
|
||||
pop af
|
||||
ld a,c
|
||||
and a
|
||||
jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description
|
||||
inc de ; de = address of feet (height)
|
||||
ld a,[de] ; reads feet, but a is overwritten without being used
|
||||
hlCoord 12, 6
|
||||
ld bc,$0102
|
||||
call PrintNumber ; print feet (height)
|
||||
ld a,$60 ; feet symbol tile (one tick)
|
||||
ld [hl],a
|
||||
inc de
|
||||
inc de ; de = address of inches (height)
|
||||
hlCoord 15, 6
|
||||
ld bc,$8102
|
||||
call PrintNumber ; print inches (height)
|
||||
ld a,$61 ; inches symbol tile (two ticks)
|
||||
ld [hl],a
|
||||
; now print the weight (note that weight is stored in tenths of pounds internally)
|
||||
inc de
|
||||
inc de
|
||||
inc de ; de = address of upper byte of weight
|
||||
push de
|
||||
; put weight in big-endian order at $ff8b
|
||||
ld hl,$ff8b
|
||||
ld a,[hl] ; save existing value of [$ff8b]
|
||||
push af
|
||||
ld a,[de] ; a = upper byte of weight
|
||||
ld [hli],a ; store upper byte of weight in [$ff8b]
|
||||
ld a,[hl] ; save existing value of [$ff8c]
|
||||
push af
|
||||
dec de
|
||||
ld a,[de] ; a = lower byte of weight
|
||||
ld [hl],a ; store lower byte of weight in [$ff8c]
|
||||
ld de,$ff8b
|
||||
hlCoord 11, 8
|
||||
ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
|
||||
call PrintNumber ; print weight
|
||||
hlCoord 14, 8
|
||||
ld a,[$ff8c]
|
||||
sub a,10
|
||||
ld a,[$ff8b]
|
||||
sbc a,0
|
||||
jr nc,.next
|
||||
ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
|
||||
.next
|
||||
inc hl
|
||||
ld a,[hli]
|
||||
ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
|
||||
ld [hl],$f2 ; decimal point tile
|
||||
pop af
|
||||
ld [$ff8c],a ; restore original value of [$ff8c]
|
||||
pop af
|
||||
ld [$ff8b],a ; restore original value of [$ff8b]
|
||||
pop hl
|
||||
inc hl ; hl = address of pokedex description text
|
||||
bcCoord 1, 11
|
||||
ld a,2
|
||||
ld [$fff4],a
|
||||
call TextCommandProcessor ; print pokedex description text
|
||||
xor a
|
||||
ld [$fff4],a
|
||||
.waitForButtonPress
|
||||
call JoypadLowSensitivity
|
||||
ld a,[hJoy5]
|
||||
and a,%00000011 ; A button and B button
|
||||
jr z,.waitForButtonPress
|
||||
pop af
|
||||
ld [hTilesetType],a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call GoPAL_SET_CF1C
|
||||
call LoadTextBoxTilePatterns
|
||||
call GBPalNormal
|
||||
ld hl,wd72c
|
||||
res 1,[hl]
|
||||
ld a,$77 ; max volume
|
||||
ld [$ff24],a
|
||||
ret
|
||||
|
||||
HeightWeightText: ; 40448 (10:4448)
|
||||
db "HT ?",$60,"??",$61,$4E,"WT ???lb@"
|
||||
|
||||
; XXX does anything point to this?
|
||||
Unknown_4045D: ; 4045d (10:445d)
|
||||
db $54,$50
|
||||
|
||||
; horizontal line that divides the pokedex text description from the rest of the data
|
||||
PokedexDataDividerLine: ; 4045f (10:445f)
|
||||
db $68,$69,$6B,$69,$6B
|
||||
db $69,$6B,$69,$6B,$6B
|
||||
db $6B,$6B,$69,$6B,$69
|
||||
db $6B,$69,$6B,$69,$6A
|
||||
db $50
|
||||
|
||||
; draws a line of tiles
|
||||
; INPUT:
|
||||
; b = tile ID
|
||||
; c = number of tile ID's to write
|
||||
; de = amount to destination address after each tile (1 for horizontal, 20 for vertical)
|
||||
; hl = destination address
|
||||
DrawTileLine: ; 40474 (10:4474)
|
||||
push bc
|
||||
push de
|
||||
.loop
|
||||
ld [hl],b
|
||||
add hl,de
|
||||
dec c
|
||||
jr nz,.loop
|
||||
pop de
|
||||
pop bc
|
||||
ret
|
||||
|
||||
INCLUDE "data/pokedex_entries.asm"
|
||||
|
||||
PokedexToIndex: ; 40ff9 (10:4ff9)
|
||||
; converts the Pokédex number at wd11e to an index
|
||||
push bc
|
||||
push hl
|
||||
ld a,[wd11e]
|
||||
ld b,a
|
||||
ld c,0
|
||||
ld hl,PokedexOrder
|
||||
|
||||
.loop ; go through the list until we find an entry with a matching dex number
|
||||
inc c
|
||||
ld a,[hli]
|
||||
cp b
|
||||
jr nz,.loop
|
||||
|
||||
ld a,c
|
||||
ld [wd11e],a
|
||||
pop hl
|
||||
pop bc
|
||||
ret
|
||||
|
||||
IndexToPokedex: ; 41010 (10:5010)
|
||||
; converts the indexédex number at wd11e to a Pokédex number
|
||||
push bc
|
||||
push hl
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld hl,PokedexOrder
|
||||
ld b,0
|
||||
ld c,a
|
||||
add hl,bc
|
||||
ld a,[hl]
|
||||
ld [wd11e],a
|
||||
pop hl
|
||||
pop bc
|
||||
ret
|
||||
|
||||
INCLUDE "data/pokedex_order.asm"
|
||||
|
|
@ -2,8 +2,8 @@ DisplayStartMenu:: ; 2acd (0:2acd)
|
|||
ld a,$04 ; hardcoded Bank, not sure what's it refers to
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a ; ROM bank 4
|
||||
ld a,[wd700] ; walking/biking/surfing
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState] ; walking/biking/surfing
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
ld a, (SFX_02_3f - SFX_Headers_02) / 3 ; Start menu sound
|
||||
call PlaySound
|
||||
|
||||
|
|
|
|||
|
|
@ -11,21 +11,21 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
and a
|
||||
jp z,RedisplayStartMenu
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld [wd07d],a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
jr .checkIfPokemonChosen
|
||||
.loop
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld [wd07d],a
|
||||
call GoBackToPartyMenu
|
||||
.checkIfPokemonChosen
|
||||
jr nc,.chosePokemon
|
||||
.exitMenu
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call LoadGBPal
|
||||
jp RedisplayStartMenu
|
||||
.chosePokemon
|
||||
|
|
@ -184,7 +184,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
bit 0,a ; does the player have the Boulder Badge?
|
||||
jp z,.newBadgeRequired
|
||||
xor a
|
||||
ld [wd35d],a
|
||||
ld [wMapPalOffset],a
|
||||
ld hl,.flashLightsAreaText
|
||||
call PrintText
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
@ -273,7 +273,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
TX_FAR _NotHealthyEnoughText
|
||||
db "@"
|
||||
.goBackToMap
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
jp CloseTextDisplay
|
||||
.newBadgeRequired
|
||||
ld hl,.newBadgeRequiredText
|
||||
|
|
@ -336,7 +336,7 @@ StartMenu_Item: ; 13302 (4:7302)
|
|||
Coorda 5, 10
|
||||
call PlaceUnfilledArrowMenuCursor
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld a,[wcf91]
|
||||
cp a,BICYCLE
|
||||
jp z,.useOrTossItem
|
||||
|
|
@ -406,20 +406,20 @@ StartMenu_Item: ; 13302 (4:7302)
|
|||
jp z,ItemMenuLoop
|
||||
jp CloseStartMenu
|
||||
.useItem_partyMenu
|
||||
ld a,[wcfcb]
|
||||
ld a,[wUpdateSpritesEnabled]
|
||||
push af
|
||||
call UseItem
|
||||
ld a,[wcd6a]
|
||||
cp a,$02
|
||||
jp z,.partyMenuNotDisplayed
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
pop af
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
jp StartMenu_Item
|
||||
.partyMenuNotDisplayed
|
||||
pop af
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
jp ItemMenuLoop
|
||||
.tossItem
|
||||
call IsKeyItem
|
||||
|
|
@ -500,10 +500,10 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
|
|||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call DrawTrainerInfo
|
||||
predef DrawBadges ; draw badges
|
||||
ld b,$0d
|
||||
|
|
@ -517,7 +517,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
|
|||
call ReloadMapData
|
||||
call LoadGBPal
|
||||
pop af
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
jp RedisplayStartMenu
|
||||
|
||||
; loads tile patterns and draws everything except for gym leader faces / badges
|
||||
|
|
@ -738,17 +738,17 @@ SwitchPartyMon_OAM: ; 13625 (4:7625)
|
|||
jp PlaySound
|
||||
|
||||
SwitchPartyMon_Stats: ; 13653 (4:7653)
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
and a
|
||||
jr nz, .asm_13661
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
inc a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ret
|
||||
.asm_13661
|
||||
xor a
|
||||
ld [wd07d], a
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
dec a
|
||||
ld b, a
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
|
|
@ -756,12 +756,12 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
cp b
|
||||
jr nz, .asm_1367b
|
||||
xor a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ld [wd07d], a
|
||||
ret
|
||||
.asm_1367b
|
||||
ld a, b
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
push hl
|
||||
push de
|
||||
ld hl, wPartySpecies
|
||||
|
|
@ -773,7 +773,7 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
jr nc, .asm_1368e
|
||||
inc h
|
||||
.asm_1368e
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
add e
|
||||
ld e, a
|
||||
jr nc, .asm_13696
|
||||
|
|
@ -790,61 +790,61 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call AddNTimes
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
ld hl, wPartyMons
|
||||
ld bc, $2c
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call AddNTimes
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
ld hl, wPartyMonOT ; wd273
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call SkipFixedLengthTextEntries
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonOT ; wd273
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call SkipFixedLengthTextEntries
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call SkipFixedLengthTextEntries
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call SkipFixedLengthTextEntries
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
xor a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ld [wd07d], a
|
||||
pop de
|
||||
pop hl
|
||||
|
|
|
|||
|
|
@ -36,10 +36,10 @@ StatusScreen: ; 12953 (4:6953)
|
|||
ld hl, vChars2 + $720
|
||||
ld bc,(BANK(PTile) << 8 | $01)
|
||||
call CopyVideoDataDouble ; P (for PP), inline
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
hlCoord 19, 1
|
||||
ld bc, $060a
|
||||
call DrawLineBox ; Draws the box around name, HP and status
|
||||
|
|
@ -109,7 +109,7 @@ StatusScreen: ; 12953 (4:6953)
|
|||
call PlayCry ; play Pokémon cry
|
||||
call WaitForTextScrollButtonPress ; wait for button
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ret
|
||||
.unk_12a7e ; 0x12a7e ; I don't know what this does, iterates over pointers?
|
||||
ld a, [wcc49]
|
||||
|
|
@ -227,10 +227,10 @@ StatsText: ; 12b3a (4:6b3a)
|
|||
next "SPECIAL@"
|
||||
|
||||
StatusScreen2: ; 12b57 (4:6b57)
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld [$ffba], a
|
||||
ld bc, $0005
|
||||
ld hl, wd0dc
|
||||
|
|
@ -360,7 +360,7 @@ StatusScreen2: ; 12b57 (4:6b57)
|
|||
call Delay3
|
||||
call WaitForTextScrollButtonPress ; wait for button
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld hl, wd72c
|
||||
res 1, [hl]
|
||||
ld a, $77
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ GetAnimationSpeed: ; 7170a (1c:570a)
|
|||
ld c, a
|
||||
ld hl, PartyMonSpeeds
|
||||
add hl, bc
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
add [hl]
|
||||
ld c, a
|
||||
|
|
|
|||
|
|
@ -49,10 +49,10 @@ OakSpeech: ; 6115 (1:6115)
|
|||
ld [wcf96],a
|
||||
call AddItemToInventory ; give one potion
|
||||
ld a,[W_ANIMATIONID]
|
||||
ld [wd71a],a
|
||||
call Func_62ce
|
||||
ld [wDestinationMap],a
|
||||
call SpecialWarpIn
|
||||
xor a
|
||||
ld [$FFD7],a
|
||||
ld [hTilesetType],a
|
||||
ld a,[wd732]
|
||||
bit 1,a ; XXX when is bit 1 set?
|
||||
jp nz,Func_61bc ; easter egg: skip the intro
|
||||
|
|
@ -62,7 +62,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call FadeInIntroPic
|
||||
ld hl,OakSpeechText1
|
||||
call PrintText ; prints text box
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld a,NIDORINO
|
||||
ld [wd0b5],a ; pic displayed is stored at this location
|
||||
|
|
@ -73,7 +73,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call MovePicLeft
|
||||
ld hl,OakSpeechText2
|
||||
call PrintText ; Prints text box
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,RedPicFront
|
||||
ld bc,(Bank(RedPicFront) << 8) | $00
|
||||
|
|
@ -82,7 +82,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
ld hl,IntroducePlayerText
|
||||
call PrintText
|
||||
call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,Rival1Pic
|
||||
ld bc,(Bank(Rival1Pic) << 8) | $00
|
||||
|
|
@ -93,12 +93,12 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call LoadDefaultNamesRival
|
||||
|
||||
Func_61bc: ; 61bc (1:61bc)
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,RedPicFront
|
||||
ld bc,(Bank(RedPicFront) << 8) | $00
|
||||
call IntroPredef3B
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ld a,[wd72d]
|
||||
and a
|
||||
jr nz,.next
|
||||
|
|
@ -148,10 +148,10 @@ Func_61bc: ; 61bc (1:61bc)
|
|||
call ClearScreenArea
|
||||
call LoadTextBoxTilePatterns
|
||||
ld a,1
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld c,$32
|
||||
call DelayFrames
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
jp ClearScreen
|
||||
OakSpeechText1: ; 6253 (1:6253)
|
||||
TX_FAR _OakSpeechText1
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ Func_71e1: ; 71e1 (1:71e1)
|
|||
ld a, $ff
|
||||
ld [$ffaa], a
|
||||
ld a, $2
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
xor a
|
||||
ld [$ffad], a
|
||||
ld a, $80
|
||||
|
|
@ -34,7 +34,7 @@ Func_71e1: ; 71e1 (1:71e1)
|
|||
ld [wcc47], a
|
||||
jr z, .asm_7287 ; 0x720b $7a
|
||||
ld a, $1
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
ld a, $81
|
||||
ld [$ff02], a
|
||||
call DelayFrame
|
||||
|
|
@ -148,7 +148,7 @@ Func_72d7: ; 72d7 (1:72d7)
|
|||
ld a, $ff
|
||||
ld [$ffaa], a
|
||||
ld a, $2
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
xor a
|
||||
ld [$ffad], a
|
||||
ld a, $80
|
||||
|
|
|
|||
|
|
@ -2,18 +2,18 @@ PrintCardKeyText: ; 52673 (14:6673)
|
|||
ld hl, SilphCoMapList
|
||||
ld a, [W_CURMAP]
|
||||
ld b, a
|
||||
.asm_5267a
|
||||
.silphCoMapListLoop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
ret z
|
||||
cp b
|
||||
jr nz, .asm_5267a
|
||||
predef Func_c586
|
||||
ld a, [wcfc6]
|
||||
jr nz, .silphCoMapListLoop
|
||||
predef GetTileAndCoordsInFrontOfPlayer
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $18
|
||||
jr z, .asm_5269c
|
||||
jr z, .cardKeyDoorInFrontOfPlayer
|
||||
cp $24
|
||||
jr z, .asm_5269c
|
||||
jr z, .cardKeyDoorInFrontOfPlayer
|
||||
ld b, a
|
||||
ld a, [W_CURMAP]
|
||||
cp SILPH_CO_11F
|
||||
|
|
@ -21,41 +21,41 @@ PrintCardKeyText: ; 52673 (14:6673)
|
|||
ld a, b
|
||||
cp $5e
|
||||
ret nz
|
||||
.asm_5269c
|
||||
.cardKeyDoorInFrontOfPlayer
|
||||
ld b, CARD_KEY
|
||||
call IsItemInBag
|
||||
jr z, .asm_526dc
|
||||
call Func_526fd
|
||||
jr z, .noCardKey
|
||||
call GetCoordsInFrontOfPlayer
|
||||
push de
|
||||
ld a, $1
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
call PrintPredefTextID
|
||||
pop de
|
||||
srl d
|
||||
ld a, d
|
||||
ld b, a
|
||||
ld [wd73f], a
|
||||
ld [wCardKeyDoorY], a
|
||||
srl e
|
||||
ld a, e
|
||||
ld c, a
|
||||
ld [wd740], a
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld [wCardKeyDoorX], a
|
||||
ld a, [W_CURMAP]
|
||||
cp SILPH_CO_11F
|
||||
jr nz, .asm_526c8
|
||||
jr nz, .notSilphCo11F
|
||||
ld a, $3
|
||||
jr .asm_526ca
|
||||
.asm_526c8
|
||||
jr .replaceCardKeyDoorTileBlock
|
||||
.notSilphCo11F
|
||||
ld a, $e
|
||||
.asm_526ca
|
||||
.replaceCardKeyDoorTileBlock
|
||||
ld [wd09f], a
|
||||
predef Func_ee9e
|
||||
predef ReplaceTileBlock
|
||||
ld hl, wd126
|
||||
set 5, [hl]
|
||||
ld a, (SFX_1f_57 - SFX_Headers_1f) / 3
|
||||
jp PlaySound
|
||||
.asm_526dc
|
||||
.noCardKey
|
||||
ld a, $2
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
jp PrintPredefTextID
|
||||
|
||||
SilphCoMapList: ; 526e3 (14:66e3)
|
||||
|
|
@ -81,26 +81,32 @@ CardKeyFailText: ; 526f8 (14:66f8)
|
|||
TX_FAR _CardKeyFailText
|
||||
db "@"
|
||||
|
||||
Func_526fd: ; 526fd (14:66fd)
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
; d = Y
|
||||
; e = X
|
||||
GetCoordsInFrontOfPlayer: ; 526fd (14:66fd)
|
||||
ld a, [W_YCOORD]
|
||||
ld d, a
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
ld a, [W_XCOORD]
|
||||
ld e, a
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
and a
|
||||
jr nz, .asm_5270d
|
||||
jr nz, .notFacingDown
|
||||
; facing down
|
||||
inc d
|
||||
ret
|
||||
.asm_5270d
|
||||
cp $4
|
||||
jr nz, .asm_52713
|
||||
.notFacingDown
|
||||
cp SPRITE_FACING_UP
|
||||
jr nz, .notFacingUp
|
||||
; facing up
|
||||
dec d
|
||||
ret
|
||||
.asm_52713
|
||||
cp $8
|
||||
jr nz, .asm_52719
|
||||
.notFacingUp
|
||||
cp SPRITE_FACING_LEFT
|
||||
jr nz, .notFacingLeft
|
||||
; facing left
|
||||
dec e
|
||||
ret
|
||||
.asm_52719
|
||||
.notFacingLeft
|
||||
; facing right
|
||||
inc e
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@ UsedCut: ; ef54 (3:6f54)
|
|||
jr z, .asm_ef6b
|
||||
cp GYM
|
||||
jr nz, .asm_ef77
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $50 ; gym cut tree
|
||||
jr nz, .asm_ef77
|
||||
jr asm_ef82
|
||||
.asm_ef6b
|
||||
dec a
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $3d ; cut tree
|
||||
jr z, asm_ef82
|
||||
cp $52 ; grass
|
||||
|
|
@ -36,36 +36,36 @@ asm_ef82: ; ef82 (3:6f82)
|
|||
set 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearSprites
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call Delay3
|
||||
call LoadGBPal
|
||||
call LoadCurrentMapView
|
||||
call SaveScreenTilesToBuffer2
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, UsedCutText
|
||||
call PrintText
|
||||
call LoadScreenTilesFromBuffer2
|
||||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call AnimateCutTree
|
||||
ld de, CutTreeBlockSwaps ; $7100
|
||||
call Func_f09f
|
||||
call Func_eedc
|
||||
call RedrawMapView
|
||||
callba Func_79e96
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, (SFX_02_56 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call UpdateSprites
|
||||
jp Func_eedc
|
||||
jp RedrawMapView
|
||||
|
||||
UsedCutText: ; eff2 (3:6ff2)
|
||||
TX_FAR _UsedCutText
|
||||
|
|
@ -87,17 +87,17 @@ AnimateCutTree: ; eff7 (3:6ff7)
|
|||
ld hl, vChars1 + $7e0
|
||||
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
||||
call CopyVideoData
|
||||
jr asm_f055
|
||||
jr WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
.asm_f020
|
||||
ld hl, vChars1 + $7c0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7d0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7e0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7f0
|
||||
call LoadCutTreeOAM
|
||||
call asm_f055
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
call WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
ld hl, wOAMBuffer + $93
|
||||
ld de, $4
|
||||
ld a, $30
|
||||
|
|
@ -110,26 +110,27 @@ AnimateCutTree: ; eff7 (3:6ff7)
|
|||
jr nz, .asm_f044
|
||||
ret
|
||||
|
||||
LoadCutTreeOAM: ; f04c (3:704c)
|
||||
LoadCutTreeAnimationTilePattern: ; f04c (3:704c)
|
||||
ld de, AnimationTileset2 + $60 ; $474e ; tile depicting a leaf
|
||||
ld bc, (BANK(AnimationTileset2) << 8) + $01
|
||||
jp CopyVideoData
|
||||
asm_f055: ; f055 (3:7055)
|
||||
call Func_f068
|
||||
|
||||
WriteCutTreeBoulderDustAnimationOAMBlock: ; f055 (3:7055)
|
||||
call GetCutTreeBoulderDustAnimationOffsets
|
||||
ld a, $9
|
||||
ld de, CutTreeOAM ; $7060
|
||||
ld de, CutTreeBoulderDustAnimationTilesAndAttributes
|
||||
jp WriteOAMBlock
|
||||
|
||||
CutTreeOAM: ; f060 (3:7060)
|
||||
CutTreeBoulderDustAnimationTilesAndAttributes: ; f060 (3:7060)
|
||||
db $FC,$10,$FD,$10
|
||||
db $FE,$10,$FF,$10
|
||||
|
||||
Func_f068: ; f068 (3:7068)
|
||||
GetCutTreeBoulderDustAnimationOffsets: ; f068 (3:7068)
|
||||
ld hl, wSpriteStateData1 + 4
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; player's sprite screen Y position
|
||||
ld b, a
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; player's sprite screen X position
|
||||
ld c, a ; bc holds ypos/xpos of player's sprite
|
||||
inc hl
|
||||
inc hl
|
||||
|
|
@ -139,9 +140,9 @@ Func_f068: ; f068 (3:7068)
|
|||
ld d, $0 ; de holds direction (00: down, 02: up, 04: left, 06: right)
|
||||
ld a, [wcd50]
|
||||
and a
|
||||
ld hl, CutTreeAnimationOffsets ; $708f
|
||||
ld hl, CutTreeAnimationOffsets
|
||||
jr z, .asm_f084
|
||||
ld hl, CutTreeAnimationOffsets2 ; $7097
|
||||
ld hl, BoulderDustAnimationOffsets
|
||||
.asm_f084
|
||||
add hl, de
|
||||
ld e, [hl]
|
||||
|
|
@ -162,8 +163,7 @@ CutTreeAnimationOffsets: ; f08f (3:708f)
|
|||
db -8, 20 ; player is facing left
|
||||
db 24, 20 ; player is facing right
|
||||
|
||||
CutTreeAnimationOffsets2: ; f097 (3:7097)
|
||||
; Not sure if these ever get used. CutTreeAnimationOffsets only seems to be used.
|
||||
BoulderDustAnimationOffsets: ; f097 (3:7097)
|
||||
; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn
|
||||
; These offsets represent 2 blocks away from the player
|
||||
db 8, 52 ; player is facing down
|
||||
|
|
@ -178,7 +178,7 @@ Func_f09f: ; f09f (3:709f)
|
|||
ld c, a
|
||||
ld b, $0
|
||||
ld d, $0
|
||||
ld hl, wd35f
|
||||
ld hl, wCurrentTileBlockMapViewPointer
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
|
|
|
|||
|
|
@ -9,12 +9,12 @@ Func_79e96: ; 79e96 (1e:5e96)
|
|||
ld a, $1
|
||||
ld [wd08a], a
|
||||
ld c, $2
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $99
|
||||
ld a, $ff
|
||||
ld [wd08a], a
|
||||
ld c, $2
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
|
|
@ -37,7 +37,7 @@ Func_79e96: ; 79e96 (1e:5e96)
|
|||
ld a, $2
|
||||
ld [wd08a], a
|
||||
ld c, $4
|
||||
call Func_79352
|
||||
call AdjustOAMBlockYPos2
|
||||
pop bc
|
||||
dec c
|
||||
jr nz, .asm_79eca
|
||||
|
|
@ -49,22 +49,22 @@ Func_79eed: ; 79eed (1e:5eed)
|
|||
ld a, $1
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $95
|
||||
ld a, $2
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $99
|
||||
ld a, $fe
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $9d
|
||||
ld a, $ff
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
|
|
|
|||
|
|
@ -1,26 +1,27 @@
|
|||
HandleDoors: ; 1a609 (6:6609)
|
||||
; returns whether the player is standing on a door tile in carry
|
||||
IsPlayerStandingOnDoorTile: ; 1a609 (6:6609)
|
||||
push de
|
||||
ld hl, DoorTileIDPointers ; $662c
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld de, $3
|
||||
call IsInArray
|
||||
pop de
|
||||
jr nc, .asm_1a62a
|
||||
jr nc, .notStandingOnDoor
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
aCoord 8, 9
|
||||
aCoord 8, 9 ; a = lower left background tile under player's sprite
|
||||
ld b, a
|
||||
.asm_1a621
|
||||
.loop
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .asm_1a62a
|
||||
jr z, .notStandingOnDoor
|
||||
cp b
|
||||
jr nz, .asm_1a621
|
||||
jr nz, .loop
|
||||
scf
|
||||
ret
|
||||
.asm_1a62a
|
||||
.notStandingOnDoor
|
||||
and a
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -38,10 +38,10 @@ ShakeElevator: ; 7bf15 (1e:7f15)
|
|||
cp $b9
|
||||
jr z, .asm_7bf57
|
||||
call UpdateSprites
|
||||
jp Func_2307
|
||||
jp PlayDefaultMusic
|
||||
|
||||
Func_7bf64: ; 7bf64 (1e:7f64)
|
||||
ld hl, wd527
|
||||
ld hl, wMapViewVRAMPointer + 1
|
||||
ld a, [hld]
|
||||
push af
|
||||
ld a, [hl]
|
||||
|
|
|
|||
|
|
@ -11,10 +11,10 @@ EmotionBubble: ; 17c47 (5:7c47)
|
|||
ld hl, vChars1 + $780
|
||||
ld bc, (BANK(EmotionBubblesPointerTable) << 8) + $04
|
||||
call CopyVideoData
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, [wd736]
|
||||
bit 6, a
|
||||
ld hl, wOAMBuffer + $8f
|
||||
|
|
@ -51,7 +51,7 @@ EmotionBubble: ; 17c47 (5:7c47)
|
|||
ld c, $3c
|
||||
call DelayFrames
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call DelayFrame
|
||||
jp UpdateSprites
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ AnimateHealingMachine: ; 70433 (1c:4433)
|
|||
ld hl, vChars0 + $7c0
|
||||
ld bc, (BANK(PokeCenterFlashingMonitorAndHealBall) << 8) + $03
|
||||
call CopyVideoData
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ HiddenItems: ; 76688 (1d:6688)
|
|||
ret nz
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wWhichTrade] ; item ID
|
||||
ld [wd11e], a
|
||||
call GetItemName
|
||||
|
|
@ -42,7 +42,7 @@ FoundHiddenItemText: ; 7675b (1d:675b)
|
|||
.BagFull
|
||||
call WaitForTextScrollButtonPress ; wait for button press
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, HiddenItemBagFullText
|
||||
call PrintText
|
||||
jp TextScriptEnd
|
||||
|
|
|
|||
|
|
@ -1,20 +1,21 @@
|
|||
Func_46981: ; 46981 (11:6981)
|
||||
xor a
|
||||
ld [wd71e], a
|
||||
ld [wWhichDungeonWarp], a
|
||||
ld a, [wd72d]
|
||||
bit 4, a
|
||||
ret nz
|
||||
call ArePlayerCoordsInArray
|
||||
ret nc
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld [wd71e], a
|
||||
ld a, [wWhichTrade]
|
||||
ld [wWhichDungeonWarp], a
|
||||
ld hl, wd72d
|
||||
set 4, [hl]
|
||||
ld hl, wd732
|
||||
set 4, [hl]
|
||||
ret
|
||||
|
||||
Func_469a0: ; 469a0 (11:69a0)
|
||||
; if a hidden object was found, stores $00 in [$ffee], else stores $ff
|
||||
CheckForHiddenObject: ; 469a0 (11:69a0)
|
||||
ld hl, $ffeb
|
||||
xor a
|
||||
ld [hli], a
|
||||
|
|
@ -22,107 +23,110 @@ Func_469a0: ; 469a0 (11:69a0)
|
|||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld de, $0
|
||||
ld hl, HiddenObjectMaps ; $6a40
|
||||
.asm_469ae
|
||||
ld hl, HiddenObjectMaps
|
||||
.hiddenMapLoop
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
cp $ff
|
||||
jr z, .asm_469fc
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
jr z, .noMatch
|
||||
ld a, [W_CURMAP]
|
||||
cp b
|
||||
jr z, .asm_469be
|
||||
jr z, .foundMatchingMap
|
||||
inc de
|
||||
inc de
|
||||
jr .asm_469ae
|
||||
.asm_469be
|
||||
ld hl, HiddenObjectPointers ; $6a96
|
||||
jr .hiddenMapLoop
|
||||
.foundMatchingMap
|
||||
ld hl, HiddenObjectPointers
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
push hl
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld hl, wHiddenObjectFunctionArgument
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
pop hl
|
||||
.asm_469ce
|
||||
.hiddenObjectLoop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_469fc
|
||||
ld [wTrainerScreenY], a
|
||||
jr z, .noMatch
|
||||
ld [wHiddenObjectY], a
|
||||
ld b, a
|
||||
ld a, [hli]
|
||||
ld [wTrainerScreenX], a
|
||||
ld [wHiddenObjectX], a
|
||||
ld c, a
|
||||
call Func_46a01
|
||||
call CheckIfCoordsInFrontOfPlayerMatch
|
||||
ld a, [$ffea]
|
||||
and a
|
||||
jr z, .asm_469f0
|
||||
jr z, .foundMatchingObject
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
push hl
|
||||
ld hl, wTrainerFacingDirection
|
||||
ld hl, wHiddenObjectIndex
|
||||
inc [hl]
|
||||
pop hl
|
||||
jr .asm_469ce
|
||||
.asm_469f0
|
||||
jr .hiddenObjectLoop
|
||||
.foundMatchingObject
|
||||
ld a, [hli]
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
ld [wHiddenObjectFunctionArgument], a
|
||||
ld a, [hli]
|
||||
ld [wTrainerEngageDistance], a
|
||||
ld [wHiddenObjectFunctionRomBank], a
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ret
|
||||
.asm_469fc
|
||||
.noMatch
|
||||
ld a, $ff
|
||||
ld [$ffee], a
|
||||
ret
|
||||
|
||||
Func_46a01: ; 46a01 (11:6a01)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
cp $4
|
||||
jr z, .asm_46a16
|
||||
cp $8
|
||||
jr z, .asm_46a25
|
||||
cp $c
|
||||
jr z, .asm_46a2b
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
; checks if the coordinates in front of the player's sprite match Y in b and X in c
|
||||
; [$ffea] = $00 if they match, $ff if they don't match
|
||||
CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
cp SPRITE_FACING_UP
|
||||
jr z, .facingUp
|
||||
cp SPRITE_FACING_LEFT
|
||||
jr z, .facingLeft
|
||||
cp SPRITE_FACING_RIGHT
|
||||
jr z, .facingRight
|
||||
; facing down
|
||||
ld a, [W_YCOORD]
|
||||
inc a
|
||||
jr .asm_46a1a
|
||||
.asm_46a16
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
jr .upDownCommon
|
||||
.facingUp
|
||||
ld a, [W_YCOORD]
|
||||
dec a
|
||||
.asm_46a1a
|
||||
.upDownCommon
|
||||
cp b
|
||||
jr nz, .asm_46a3b
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr nz, .didNotMatch
|
||||
ld a, [W_XCOORD]
|
||||
cp c
|
||||
jr nz, .asm_46a3b
|
||||
jr .asm_46a38
|
||||
.asm_46a25
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr nz, .didNotMatch
|
||||
jr .matched
|
||||
.facingLeft
|
||||
ld a, [W_XCOORD]
|
||||
dec a
|
||||
jr .asm_46a2f
|
||||
.asm_46a2b
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr .leftRightCommon
|
||||
.facingRight
|
||||
ld a, [W_XCOORD]
|
||||
inc a
|
||||
.asm_46a2f
|
||||
.leftRightCommon
|
||||
cp c
|
||||
jr nz, .asm_46a3b
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
jr nz, .didNotMatch
|
||||
ld a, [W_YCOORD]
|
||||
cp b
|
||||
jr nz, .asm_46a3b
|
||||
.asm_46a38
|
||||
jr nz, .didNotMatch
|
||||
.matched
|
||||
xor a
|
||||
jr .asm_46a3d
|
||||
.asm_46a3b
|
||||
jr .done
|
||||
.didNotMatch
|
||||
ld a, $ff
|
||||
.asm_46a3d
|
||||
.done
|
||||
ld [$ffea], a
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ PickupItem:
|
|||
ld [wcc4d], a
|
||||
predef HideObject
|
||||
ld a, 1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, FoundItemText
|
||||
jr .print
|
||||
|
||||
|
|
|
|||
|
|
@ -1,54 +1,54 @@
|
|||
HandleLedges: ; 1a672 (6:6672)
|
||||
ld a, [wd736]
|
||||
bit 6, a
|
||||
bit 6, a ; already jumping down ledge
|
||||
ret nz
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
and a ; OVERWORLD
|
||||
ret nz
|
||||
predef Func_c586
|
||||
predef GetTileAndCoordsInFrontOfPlayer
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld b, a
|
||||
aCoord 8, 9
|
||||
ld c, a
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
ld d, a
|
||||
ld hl, LedgeTiles ; $66cf
|
||||
.asm_1a691
|
||||
ld hl, LedgeTiles
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
ret z
|
||||
cp b
|
||||
jr nz, .asm_1a6a4
|
||||
jr nz, .nextLedgeTile1
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nz, .asm_1a6a5
|
||||
jr nz, .nextLedgeTile2
|
||||
ld a, [hli]
|
||||
cp d
|
||||
jr nz, .asm_1a6a6
|
||||
jr nz, .nextLedgeTile3
|
||||
ld a, [hl]
|
||||
ld e, a
|
||||
jr .asm_1a6a9
|
||||
.asm_1a6a4
|
||||
jr .foundMatch
|
||||
.nextLedgeTile1
|
||||
inc hl
|
||||
.asm_1a6a5
|
||||
.nextLedgeTile2
|
||||
inc hl
|
||||
.asm_1a6a6
|
||||
.nextLedgeTile3
|
||||
inc hl
|
||||
jr .asm_1a691
|
||||
.asm_1a6a9
|
||||
jr .loop
|
||||
.foundMatch
|
||||
ld a, [hJoyHeld]
|
||||
and e
|
||||
ret z
|
||||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, wd736
|
||||
set 6, [hl]
|
||||
call Func_3486
|
||||
set 6, [hl] ; jumping down ledge
|
||||
call StartSimulatingJoypadStates
|
||||
ld a, e
|
||||
ld [wccd3], a
|
||||
ld [wccd4], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld [wSimulatedJoypadStatesEnd + 1], a
|
||||
ld a, $2
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
call LoadHoppingShadowOAM
|
||||
ld a, (SFX_02_4e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
|
|
@ -56,24 +56,24 @@ HandleLedges: ; 1a672 (6:6672)
|
|||
|
||||
; (player direction) (tile player standing on) (ledge tile) (input required)
|
||||
LedgeTiles: ; 1a6cf (6:66cf)
|
||||
db $00,$2C,$37,$80
|
||||
db $00,$39,$36,$80
|
||||
db $00,$39,$37,$80
|
||||
db $08,$2C,$27,$20
|
||||
db $08,$39,$27,$20
|
||||
db $0C,$2C,$0D,$10
|
||||
db $0C,$2C,$1D,$10
|
||||
db $0C,$39,$0D,$10
|
||||
db SPRITE_FACING_DOWN, $2C,$37,D_DOWN
|
||||
db SPRITE_FACING_DOWN, $39,$36,D_DOWN
|
||||
db SPRITE_FACING_DOWN, $39,$37,D_DOWN
|
||||
db SPRITE_FACING_LEFT, $2C,$27,D_LEFT
|
||||
db SPRITE_FACING_LEFT, $39,$27,D_LEFT
|
||||
db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT
|
||||
db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT
|
||||
db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT
|
||||
db $FF
|
||||
|
||||
LoadHoppingShadowOAM: ; 1a6f0 (6:66f0)
|
||||
ld hl, vChars1 + $7f0
|
||||
ld de, LedgeHoppingShadow ; $6708
|
||||
ld de, LedgeHoppingShadow
|
||||
ld bc, (BANK(LedgeHoppingShadow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
ld a, $9
|
||||
ld bc, $5448 ; b, c = y, x coordinates of shadow
|
||||
ld de, LedgeHoppingShadowOAM ; $6710
|
||||
ld de, LedgeHoppingShadowOAM
|
||||
call WriteOAMBlock
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -1,23 +1,26 @@
|
|||
UpdatePlayerSprite: ; 4e31 (1:4e31)
|
||||
ld a, [wSpriteStateData2]
|
||||
and a
|
||||
jr z, .asm_4e41
|
||||
jr z, .checkIfTextBoxInFrontOfSprite
|
||||
cp $ff
|
||||
jr z, .asm_4e4a
|
||||
jr z, .disableSprite
|
||||
dec a
|
||||
ld [wSpriteStateData2], a
|
||||
jr .asm_4e4a
|
||||
.asm_4e41
|
||||
jr .disableSprite
|
||||
; check if a text box is in front of the sprite by checking if the lower left
|
||||
; background tile the sprite is standing on is greater than $5F, which is
|
||||
; the maximum number for map tiles
|
||||
.checkIfTextBoxInFrontOfSprite
|
||||
aCoord 8, 9
|
||||
ld [$ff93], a
|
||||
cp $60
|
||||
jr c, .asm_4e50
|
||||
.asm_4e4a
|
||||
jr c, .lowerLeftTileIsMapTile
|
||||
.disableSprite
|
||||
ld a, $ff
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ret
|
||||
.asm_4e50
|
||||
call Func_4c70
|
||||
.lowerLeftTileIsMapTile
|
||||
call DetectCollisionBetweenSprites
|
||||
ld h, $c1
|
||||
ld a, [wWalkCounter] ; wcfc5
|
||||
and a
|
||||
|
|
@ -165,8 +168,8 @@ Func_4ed1: ; 4ed1 (1:4ed1)
|
|||
ld hl, wd730
|
||||
res 0, [hl]
|
||||
xor a
|
||||
ld [wcd38], a
|
||||
ld [wcd3a], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ret
|
||||
.asm_4f4b
|
||||
cp $fe
|
||||
|
|
@ -490,6 +493,8 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
cp b
|
||||
jr c, .spriteInvisible ; right of screen region
|
||||
.skipXVisibilityTest
|
||||
; make the sprite invisible if a text box is in front of it
|
||||
; $5F is the maximum number for map tiles
|
||||
call getTileSpriteStandsOn
|
||||
ld d, $60
|
||||
ld a, [hli]
|
||||
|
|
@ -604,16 +609,16 @@ CanWalkOntoTile: ; 516e (1:516e)
|
|||
jr nc, .impassable ; don't walk off screen
|
||||
push de
|
||||
push bc
|
||||
call Func_4c70
|
||||
call DetectCollisionBetweenSprites
|
||||
pop bc
|
||||
pop de
|
||||
ld h, $c1
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $c
|
||||
ld l, a
|
||||
ld a, [hl] ; c1xc (forbidden directions flags(?))
|
||||
ld a, [hl] ; c1xc (directions in which sprite collision would occur)
|
||||
and b ; check against chosen direction (1,2,4 or 8)
|
||||
jr nz, .impassable ; direction forbidden, don't go there
|
||||
jr nz, .impassable ; collision between sprites, don't go there
|
||||
ld h, $c2
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $2
|
||||
|
|
@ -716,8 +721,8 @@ Func_5236: ; 5236 (1:5236)
|
|||
bit 7, [hl]
|
||||
set 7, [hl]
|
||||
jp z, Func_52a6
|
||||
ld hl, wcc97
|
||||
ld a, [wcd37]
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld a, [wNPCMovementDirections2Index]
|
||||
add l
|
||||
ld l, a
|
||||
jr nc, .asm_5251
|
||||
|
|
@ -770,13 +775,13 @@ Func_5236: ; 5236 (1:5236)
|
|||
ret nz
|
||||
ld a, $8
|
||||
ld [wcf18], a
|
||||
ld hl, wcd37
|
||||
ld hl, wNPCMovementDirections2Index
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
Func_52a6: ; 52a6 (1:52a6)
|
||||
xor a
|
||||
ld [wcd37], a
|
||||
ld [wNPCMovementDirections2Index], a
|
||||
ld a, $8
|
||||
ld [wcf18], a
|
||||
jp Func_52c3
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_1a3e0: ; 1a3e0 (6:63e0)
|
||||
PlayerStepOutFromDoor: ; 1a3e0 (6:63e0)
|
||||
ld hl, wd730
|
||||
res 1, [hl]
|
||||
call HandleDoors
|
||||
jr nc, .asm_1a406
|
||||
call IsPlayerStandingOnDoorTile
|
||||
jr nc, .notStandingOnDoor
|
||||
ld a, $fc
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, wd736
|
||||
set 1, [hl]
|
||||
ld a, $1
|
||||
ld [wcd38], a
|
||||
ld a, $80
|
||||
ld [wccd3], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld a, D_DOWN
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
xor a
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
call Func_3486
|
||||
call StartSimulatingJoypadStates
|
||||
ret
|
||||
.asm_1a406
|
||||
.notStandingOnDoor
|
||||
xor a
|
||||
ld [wcd3a], a
|
||||
ld [wcd38], a
|
||||
ld [wccd3], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld hl, wd736
|
||||
res 0, [hl]
|
||||
res 1, [hl]
|
||||
|
|
@ -27,7 +27,7 @@ Func_1a3e0: ; 1a3e0 (6:63e0)
|
|||
res 7, [hl]
|
||||
ret
|
||||
|
||||
Func_1a41d: ; 1a41d (6:641d)
|
||||
_EndNPCMovementScript: ; 1a41d (6:641d)
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
|
|
@ -36,15 +36,15 @@ Func_1a41d: ; 1a41d (6:641d)
|
|||
res 0, [hl]
|
||||
res 1, [hl]
|
||||
xor a
|
||||
ld [wcf17], a
|
||||
ld [wcc57], a
|
||||
ld [wcf10], a
|
||||
ld [wcd3a], a
|
||||
ld [wcd38], a
|
||||
ld [wccd3], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
ld [wNPCMovementScriptPointerTableNum], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ret
|
||||
|
||||
PointerTable_1a442: ; 1a442 (6:6442)
|
||||
ProfOakMovementScriptPointerTable: ; 1a442 (6:6442)
|
||||
dw Func_1a44c
|
||||
dw Func_1a485
|
||||
dw Func_1a4a1
|
||||
|
|
@ -58,20 +58,20 @@ Func_1a44c: ; 1a44c (6:644c)
|
|||
jr z, .asm_1a475
|
||||
ld b, $0
|
||||
ld c, a
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld a, $80
|
||||
call FillMemory
|
||||
ld [hl], $ff
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld de, wcc97
|
||||
ld de, wNPCMovementDirections2
|
||||
call MoveSprite
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
jr .asm_1a47a
|
||||
.asm_1a475
|
||||
ld a, $3
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
.asm_1a47a
|
||||
ld hl, W_FLAGS_D733
|
||||
set 1, [hl]
|
||||
|
|
@ -84,44 +84,44 @@ Func_1a485: ; 1a485 (6:6485)
|
|||
bit 0, a
|
||||
ret nz
|
||||
ld a, [wcca1]
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [$ff95], a
|
||||
predef Func_f9a0
|
||||
call Func_3486
|
||||
predef ConvertNPCMovementDirectionsToJoypadMasks
|
||||
call StartSimulatingJoypadStates
|
||||
ld a, $2
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
Func_1a4a1: ; 1a4a1 (6:64a1)
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
|
||||
Func_1a4a6: ; 1a4a6 (6:64a6)
|
||||
xor a
|
||||
ld [wcd3b], a
|
||||
ld a, [wcf13]
|
||||
ld [wOverrideSimulatedJoypadStatesMask], a
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
xor a
|
||||
ld [wSpriteStateData2 + $06], a
|
||||
ld hl, wccd3
|
||||
ld de, RLEList_1a4e9
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PlayerWalkToLab
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld hl, wcc97
|
||||
ld de, RLEList_1a4dc
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_ProfOakWalkToLab
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
ld hl, wd730
|
||||
set 7, [hl]
|
||||
ld a, $4
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_1a4dc: ; 1a4dc (6:64dc)
|
||||
RLEList_ProfOakWalkToLab: ; 1a4dc (6:64dc)
|
||||
db $00, $05
|
||||
db $80, $01
|
||||
db $00, $05
|
||||
|
|
@ -130,16 +130,16 @@ RLEList_1a4dc: ; 1a4dc (6:64dc)
|
|||
db $E0, $01
|
||||
db $FF
|
||||
|
||||
RLEList_1a4e9: ; 1a4e9 (6:64e9)
|
||||
db $40, $02
|
||||
db $10, $03
|
||||
db $80, $05
|
||||
db $20, $01
|
||||
db $80, $06
|
||||
RLEList_PlayerWalkToLab: ; 1a4e9 (6:64e9)
|
||||
db D_UP, $02
|
||||
db D_RIGHT, $03
|
||||
db D_DOWN, $05
|
||||
db D_LEFT, $01
|
||||
db D_DOWN, $06
|
||||
db $FF
|
||||
|
||||
Func_1a4f4: ; 1a4f4 (6:64f4)
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
ld a, $0
|
||||
|
|
@ -149,11 +149,11 @@ Func_1a4f4: ; 1a4f4 (6:64f4)
|
|||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
jp Func_314e
|
||||
jp EndNPCMovementScript
|
||||
|
||||
PointerTable_1a510: ; 1a510 (6:6510)
|
||||
PewterMuseumGuyMovementScriptPointerTable: ; 1a510 (6:6510)
|
||||
dw Func_1a514
|
||||
dw Func_1a56b
|
||||
dw PewterMovementScriptDone
|
||||
|
||||
Func_1a514: ; 1a514 (6:6514)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
|
|
@ -162,32 +162,32 @@ Func_1a514: ; 1a514 (6:6514)
|
|||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
call PlaySound
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
call Func_3486
|
||||
ld hl, wccd3
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
call StartSimulatingJoypadStates
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PewterMuseumPlayer
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
xor a
|
||||
ld [wd12f], a
|
||||
predef PewterGuys
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_PewterMuseumGuy
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_PewterMuseumPlayer: ; 1a559 (6:6559)
|
||||
db $00, $01
|
||||
db $40, $03
|
||||
db $20, $0D
|
||||
db $40, $06
|
||||
db 0, $01
|
||||
db D_UP, $03
|
||||
db D_LEFT, $0D
|
||||
db D_UP, $06
|
||||
db $FF
|
||||
|
||||
RLEList_PewterMuseumGuy: ; 1a562 (6:6562)
|
||||
|
|
@ -197,19 +197,19 @@ RLEList_PewterMuseumGuy: ; 1a562 (6:6562)
|
|||
db $80, $01
|
||||
db $FF
|
||||
|
||||
Func_1a56b: ; 1a56b (6:656b)
|
||||
ld a, [wcd38]
|
||||
PewterMovementScriptDone: ; 1a56b (6:656b)
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
jp Func_314e
|
||||
jp EndNPCMovementScript
|
||||
|
||||
PointerTable_1a57d: ; 1a57d (6:657d)
|
||||
PewterGymGuyMovementScriptPointerTable: ; 1a57d (6:657d)
|
||||
dw Func_1a581
|
||||
dw Func_1a56b
|
||||
dw PewterMovementScriptDone
|
||||
|
||||
Func_1a581: ; 1a581 (6:6581)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
|
|
@ -218,20 +218,20 @@ Func_1a581: ; 1a581 (6:6581)
|
|||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
call PlaySound
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
xor a
|
||||
ld [wSpriteStateData2 + $06], a
|
||||
ld hl, wccd3
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PewterGymPlayer
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld a, $1
|
||||
ld [wd12f], a
|
||||
predef PewterGuys
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_PewterGymGuy
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
|
|
@ -239,16 +239,16 @@ Func_1a581: ; 1a581 (6:6581)
|
|||
ld hl, wd730
|
||||
set 7, [hl]
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_PewterGymPlayer: ; 1a5cd (6:65cd)
|
||||
db $00, $01
|
||||
db $10, $02
|
||||
db $80, $05
|
||||
db $20, $0B
|
||||
db $40, $05
|
||||
db $20, $0F
|
||||
db 0, $01
|
||||
db D_RIGHT, $02
|
||||
db D_DOWN, $05
|
||||
db D_LEFT, $0B
|
||||
db D_UP, $05
|
||||
db D_LEFT, $0F
|
||||
db $FF
|
||||
|
||||
RLEList_PewterGymGuy: ; 1a5da (6:65da)
|
||||
|
|
@ -260,12 +260,11 @@ RLEList_PewterGymGuy: ; 1a5da (6:65da)
|
|||
db $C0, $03
|
||||
db $FF
|
||||
|
||||
; XXX why would this function want to return on POKEMONTOWER_7?
|
||||
Func_1a5e7: ; 1a5e7 (6:65e7)
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
FreezeEnemyTrainerSprite: ; 1a5e7 (6:65e7)
|
||||
ld a, [W_CURMAP]
|
||||
cp POKEMONTOWER_7
|
||||
ret z
|
||||
ld hl, RivalIDs ; $6605
|
||||
ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't freeze them
|
||||
ld hl, RivalIDs
|
||||
ld a, [wEngagedTrainerClass]
|
||||
ld b, a
|
||||
.loop
|
||||
|
|
@ -273,11 +272,11 @@ Func_1a5e7: ; 1a5e7 (6:65e7)
|
|||
cp $ff
|
||||
jr z, .notRival
|
||||
cp b
|
||||
ret z
|
||||
ret z ; the rival leaves after battling, so don't freeze him
|
||||
jr .loop
|
||||
.notRival
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
jp SetSpriteMovementBytesToFF
|
||||
|
||||
RivalIDs: ; 1a605 (6:6605)
|
||||
|
|
|
|||
|
|
@ -2,13 +2,13 @@ PrepareOAMData:
|
|||
; Determine OAM data for currently visible
|
||||
; sprites and write it to wOAMBuffer.
|
||||
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
dec a
|
||||
jr z, .asm_4b1e
|
||||
|
||||
cp 0 - 1
|
||||
ret nz
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
jp HideSprites
|
||||
|
||||
.asm_4b1e
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
PewterGuys: ; 37ca1 (d:7ca1)
|
||||
ld hl, wccd3
|
||||
ld a, [wcd38]
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
dec a ; this decrement causes it to overwrite the last byte before $FF in the list
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld d, 0
|
||||
ld e, a
|
||||
add hl, de
|
||||
|
|
@ -37,9 +37,9 @@ PewterGuys: ; 37ca1 (d:7ca1)
|
|||
ret z
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
inc a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
jr .asm_37cd2
|
||||
.asm_37ce1
|
||||
inc hl
|
||||
|
|
|
|||
|
|
@ -1,66 +1,67 @@
|
|||
Func_70510: ; 70510 (1c:4510)
|
||||
call Func_706ef
|
||||
EnterMapAnim: ; 70510 (1c:4510)
|
||||
call InitFacingDirectionBuffer
|
||||
ld a, $ec
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld [wSpriteStateData1 + 4], a ; player's sprite Y screen position
|
||||
call Delay3
|
||||
push hl
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ld hl, W_FLAGS_D733
|
||||
bit 7, [hl]
|
||||
bit 7, [hl] ; used fly out of battle?
|
||||
res 7, [hl]
|
||||
jr nz, .asm_70568
|
||||
jr nz, .flyAnimation
|
||||
ld a, (SFX_02_4c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wd732
|
||||
bit 4, [hl]
|
||||
bit 4, [hl] ; used dungeon warp?
|
||||
res 4, [hl]
|
||||
pop hl
|
||||
jr nz, .asm_7055e
|
||||
call Func_705aa
|
||||
jr nz, .dungeonWarpAnimation
|
||||
call PlayerSpinWhileMovingDown
|
||||
ld a, (SFX_02_4f - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
call Func_70787
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
and a
|
||||
jr nz, .asm_7055b
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
jr nz, .done
|
||||
; if the player is not standing on a warp pad or hole
|
||||
ld hl, wPlayerSpinInPlaceAnimFrameDelay
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelay
|
||||
inc a
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
|
||||
ld a, $8
|
||||
ld [hli], a
|
||||
ld [hl], $ff
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
|
||||
ld [hl], $ff ; wPlayerSpinInPlaceAnimSoundID
|
||||
ld hl, wcd48
|
||||
call Func_70730
|
||||
.asm_70558
|
||||
call Func_2307
|
||||
.asm_7055b
|
||||
jp Func_70772
|
||||
.asm_7055e
|
||||
ld c, $32
|
||||
call PlayerSpinInPlace
|
||||
.restoreDefaultMusic
|
||||
call PlayDefaultMusic
|
||||
.done
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
.dungeonWarpAnimation
|
||||
ld c, 50
|
||||
call DelayFrames
|
||||
call Func_705aa
|
||||
jr .asm_7055b
|
||||
.asm_70568
|
||||
call PlayerSpinWhileMovingDown
|
||||
jr .done
|
||||
.flyAnimation
|
||||
pop hl
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld de, BirdSprite
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
call Func_706d7
|
||||
call LoadBirdSpriteGraphics
|
||||
ld a, (SFX_02_50 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld a, $c
|
||||
ld [hli], a
|
||||
ld [hl], $8
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, 12
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationEnterScreenCoords ; $4592
|
||||
call Func_706ae
|
||||
call DoFlyAnimation
|
||||
call LoadPlayerSpriteGraphics
|
||||
jr .asm_70558
|
||||
jr .restoreDefaultMusic
|
||||
|
||||
FlyAnimationEnterScreenCoords: ; 70592 (1c:4592)
|
||||
; y, x pairs
|
||||
|
|
@ -79,90 +80,92 @@ FlyAnimationEnterScreenCoords: ; 70592 (1c:4592)
|
|||
db $3C, $48
|
||||
db $3C, $40
|
||||
|
||||
Func_705aa: ; 705aa (1c:45aa)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
PlayerSpinWhileMovingDown: ; 705aa (1c:45aa)
|
||||
ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $10
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $3c
|
||||
ld [hli], a
|
||||
call Func_7077f
|
||||
ld [hl], a
|
||||
jp Func_70755
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
|
||||
call GetPlayerTeleportAnimFrameDelay
|
||||
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
|
||||
jp PlayerSpinWhileMovingUpOrDown
|
||||
|
||||
_LeaveMapAnim: ; 705ba (1c:45ba)
|
||||
call Func_706ef
|
||||
call Func_70787
|
||||
call InitFacingDirectionBuffer
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
and a
|
||||
jr z, .asm_705ef
|
||||
jr z, .playerNotStandingOnWarpPadOrHole
|
||||
dec a
|
||||
jp nz, Func_7067d
|
||||
.asm_705c8
|
||||
jp nz, LeaveMapThroughHoleAnim
|
||||
.spinWhileMovingUp
|
||||
ld a, (SFX_02_4b - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $f0
|
||||
ld [hli], a
|
||||
ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, -$10
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $ec
|
||||
ld [hli], a
|
||||
call Func_7077f
|
||||
ld [hl], a
|
||||
call Func_70755
|
||||
call Func_70787
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
|
||||
call GetPlayerTeleportAnimFrameDelay
|
||||
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
|
||||
call PlayerSpinWhileMovingUpOrDown
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
dec a
|
||||
jr z, .asm_705e9
|
||||
ld c, $a
|
||||
jr z, .playerStandingOnWarpPad
|
||||
; if not standing on a warp pad, there is an extra delay
|
||||
ld c, 10
|
||||
call DelayFrames
|
||||
.asm_705e9
|
||||
call GBFadeOut2
|
||||
jp Func_70772
|
||||
.asm_705ef
|
||||
.playerStandingOnWarpPad
|
||||
call GBFadeOutToWhite
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
.playerNotStandingOnWarpPadOrHole
|
||||
ld a, $4
|
||||
call StopMusic
|
||||
ld a, [wd732]
|
||||
bit 6, a
|
||||
jr z, .asm_70610
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $10
|
||||
ld [hli], a
|
||||
ld a, $ff
|
||||
ld [hli], a
|
||||
bit 6, a ; is the last used pokemon center the destination?
|
||||
jr z, .flyAnimation
|
||||
; if going to the last used pokemon center
|
||||
ld hl, wPlayerSpinInPlaceAnimFrameDelay
|
||||
ld a, 16
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelay
|
||||
ld a, -1
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hl], $a1
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
|
||||
ld [hl], $a1 ; wPlayerSpinInPlaceAnimSoundID
|
||||
ld hl, wcd48
|
||||
call Func_70730
|
||||
jr .asm_705c8
|
||||
.asm_70610
|
||||
call Func_706d7
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $ff
|
||||
ld [hli], a
|
||||
ld a, $8
|
||||
ld [hli], a
|
||||
ld [hl], $c
|
||||
call Func_706ae
|
||||
call PlayerSpinInPlace
|
||||
jr .spinWhileMovingUp
|
||||
.flyAnimation
|
||||
call LoadBirdSpriteGraphics
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
ld a, $ff ; is not using coord list (flap in place)
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, 8
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex
|
||||
call DoFlyAnimation
|
||||
ld a, (SFX_02_50 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, $c
|
||||
ld [hli], a
|
||||
ld [hl], $c
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationScreenCoords1 ; $464f
|
||||
call Func_706ae
|
||||
ld c, $28
|
||||
call DoFlyAnimation
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
ld hl, wTrainerEngageDistance
|
||||
ld a, $b
|
||||
ld [hli], a
|
||||
ld [hl], $8
|
||||
ld hl, wFlyAnimCounter
|
||||
ld a, 11
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing left)
|
||||
ld de, FlyAnimationScreenCoords2 ; $4667
|
||||
call Func_706ae
|
||||
call GBFadeOut2
|
||||
jp Func_70772
|
||||
call DoFlyAnimation
|
||||
call GBFadeOutToWhite
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
|
||||
FlyAnimationScreenCoords1: ; 7064f (1c:464f)
|
||||
; y, x pairs
|
||||
|
|
@ -198,33 +201,35 @@ FlyAnimationScreenCoords2: ; 70667 (1c:4667)
|
|||
|
||||
db $F0, $00
|
||||
|
||||
Func_7067d: ; 7067d (1c:467d)
|
||||
LeaveMapThroughHoleAnim: ; 7067d (1c:467d)
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld a, [wOAMBuffer + $02]
|
||||
ld [wOAMBuffer + $0a], a
|
||||
ld a, [wOAMBuffer + $06]
|
||||
ld [wOAMBuffer + $0e], a
|
||||
ld [wUpdateSpritesEnabled], a ; disable UpdateSprites
|
||||
; shift upper half of player's sprite down 8 pixels and hide lower half
|
||||
ld a, [wOAMBuffer + 0 * 4 + 2]
|
||||
ld [wOAMBuffer + 2 * 4 + 2], a
|
||||
ld a, [wOAMBuffer + 1 * 4 + 2]
|
||||
ld [wOAMBuffer + 3 * 4 + 2], a
|
||||
ld a, $a0
|
||||
ld [wOAMBuffer], a
|
||||
ld [wOAMBuffer + $04], a
|
||||
ld c, $2
|
||||
ld [wOAMBuffer + 0 * 4], a
|
||||
ld [wOAMBuffer + 1 * 4], a
|
||||
ld c, 2
|
||||
call DelayFrames
|
||||
; hide lower half of player's sprite
|
||||
ld a, $a0
|
||||
ld [wOAMBuffer + $08], a
|
||||
ld [wOAMBuffer + $0c], a
|
||||
call GBFadeOut2
|
||||
ld [wOAMBuffer + 2 * 4], a
|
||||
ld [wOAMBuffer + 3 * 4], a
|
||||
call GBFadeOutToWhite
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
jp Func_70772
|
||||
ld [wUpdateSpritesEnabled], a ; enable UpdateSprites
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
|
||||
Func_706ae: ; 706ae (1c:46ae)
|
||||
ld a, [wTrainerFacingDirection]
|
||||
xor $1
|
||||
ld [wTrainerFacingDirection], a
|
||||
DoFlyAnimation: ; 706ae (1c:46ae)
|
||||
ld a, [wFlyAnimBirdSpriteImageIndex]
|
||||
xor $1 ; make the bird flap its wings
|
||||
ld [wFlyAnimBirdSpriteImageIndex], a
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
call Delay3
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld a, [wFlyAnimUsingCoordList]
|
||||
cp $ff
|
||||
jr z, .asm_706cd
|
||||
ld hl, wSpriteStateData1 + 4
|
||||
|
|
@ -236,13 +241,13 @@ Func_706ae: ; 706ae (1c:46ae)
|
|||
inc de
|
||||
ld [hl], a
|
||||
.asm_706cd
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wFlyAnimCounter]
|
||||
dec a
|
||||
ld [wTrainerEngageDistance], a
|
||||
jr nz, Func_706ae
|
||||
ld [wFlyAnimCounter], a
|
||||
jr nz, DoFlyAnimation
|
||||
ret
|
||||
|
||||
Func_706d7: ; 706d7 (1c:46d7)
|
||||
LoadBirdSpriteGraphics: ; 706d7 (1c:46d7)
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
|
|
@ -252,32 +257,32 @@ Func_706d7: ; 706d7 (1c:46d7)
|
|||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
jp CopyVideoData
|
||||
|
||||
Func_706ef: ; 706ef (1c:46ef)
|
||||
ld a, [wSpriteStateData1 + 2]
|
||||
InitFacingDirectionBuffer: ; 706ef (1c:46ef)
|
||||
ld a, [wSpriteStateData1 + 2] ; player's sprite facing direction (image index is locked to standing images)
|
||||
ld [wcd50], a
|
||||
ld a, [wSpriteStateData1 + 4]
|
||||
ld a, [wSpriteStateData1 + 4] ; player's sprite Y screen position
|
||||
ld [wcd4f], a
|
||||
ld hl, PlayerSpinningFacingOrder ; $4713
|
||||
ld hl, PlayerSpinningFacingOrder
|
||||
ld de, wcd48
|
||||
ld bc, $4
|
||||
call CopyData
|
||||
ld a, [wSpriteStateData1 + 2]
|
||||
ld a, [wSpriteStateData1 + 2] ; player's sprite facing direction (image index is locked to standing images)
|
||||
ld hl, wcd48
|
||||
.asm_7070d
|
||||
.loop
|
||||
cp [hl]
|
||||
inc hl
|
||||
jr nz, .asm_7070d
|
||||
jr nz, .loop
|
||||
dec hl
|
||||
ret
|
||||
|
||||
PlayerSpinningFacingOrder: ; 70713 (1c:4713)
|
||||
; The order of the direction the player's sprite is facing when teleporting
|
||||
; away. Creates a spinning effect.
|
||||
db $00, $08, $04, $0C ; down, left, up, right
|
||||
db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT, SPRITE_FACING_UP, SPRITE_FACING_RIGHT
|
||||
|
||||
Func_70717: ; 70717 (1c:4717)
|
||||
SpinPlayerSprite: ; 70717 (1c:4717)
|
||||
ld a, [hl]
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ld [wSpriteStateData1 + 2], a ; player's sprite facing direction (image index is locked to standing images)
|
||||
push hl
|
||||
ld hl, wcd48
|
||||
ld de, wcd47
|
||||
|
|
@ -288,84 +293,85 @@ Func_70717: ; 70717 (1c:4717)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
Func_70730: ; 70730 (1c:4730)
|
||||
call Func_70717
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
PlayerSpinInPlace: ; 70730 (1c:4730)
|
||||
call SpinPlayerSprite
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelay]
|
||||
ld c, a
|
||||
and $3
|
||||
jr nz, .asm_70743
|
||||
ld a, [wTrainerScreenY]
|
||||
ld a, [wPlayerSpinInPlaceAnimSoundID]
|
||||
cp $ff
|
||||
call nz, PlaySound
|
||||
.asm_70743
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelayDelta]
|
||||
add c
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
ld [wPlayerSpinInPlaceAnimFrameDelay], a
|
||||
ld c, a
|
||||
ld a, [wTrainerFacingDirection]
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelayEndValue]
|
||||
cp c
|
||||
ret z
|
||||
call DelayFrames
|
||||
jr Func_70730
|
||||
jr PlayerSpinInPlace
|
||||
|
||||
Func_70755: ; 70755 (1c:4755)
|
||||
call Func_70717
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
PlayerSpinWhileMovingUpOrDown: ; 70755 (1c:4755)
|
||||
call SpinPlayerSprite
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimDeltaY]
|
||||
ld c, a
|
||||
ld a, [wSpriteStateData1 + 4]
|
||||
ld a, [wSpriteStateData1 + 4] ; player's sprite Y screen position
|
||||
add c
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld c, a
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimMaxY]
|
||||
cp c
|
||||
ret z
|
||||
ld a, [wTrainerFacingDirection]
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimFrameDelay]
|
||||
ld c, a
|
||||
call DelayFrames
|
||||
jr Func_70755
|
||||
jr PlayerSpinWhileMovingUpOrDown
|
||||
|
||||
Func_70772: ; 70772 (1c:4772)
|
||||
RestoreFacingDirectionAndYScreenPos: ; 70772 (1c:4772)
|
||||
ld a, [wcd4f]
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld a, [wcd50]
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ret
|
||||
|
||||
Func_7077f: ; 7077f (1c:477f)
|
||||
ld a, [wcf1b]
|
||||
; if SGB, 2 frames, else 3 frames
|
||||
GetPlayerTeleportAnimFrameDelay: ; 7077f (1c:477f)
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
inc a
|
||||
inc a
|
||||
ret
|
||||
|
||||
Func_70787: ; 70787 (1c:4787)
|
||||
IsPlayerStandingOnWarpPadOrHole: ; 70787 (1c:4787)
|
||||
ld b, 0
|
||||
ld hl, DataTable_707a9 ; $47a9
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld hl, .warpPadAndHoleData
|
||||
ld a, [W_CURMAPTILESET]
|
||||
ld c, a
|
||||
.asm_70790
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_707a4
|
||||
jr z, .done
|
||||
cp c
|
||||
jr nz, .asm_7079e
|
||||
jr nz, .nextEntry
|
||||
aCoord 8, 9
|
||||
cp [hl]
|
||||
jr z, .asm_707a2
|
||||
.asm_7079e
|
||||
jr z, .foundMatch
|
||||
.nextEntry
|
||||
inc hl
|
||||
inc hl
|
||||
jr .asm_70790
|
||||
.asm_707a2
|
||||
jr .loop
|
||||
.foundMatch
|
||||
inc hl
|
||||
ld b, [hl]
|
||||
.asm_707a4
|
||||
.done
|
||||
ld a, b
|
||||
ld [wcd5b], a
|
||||
ret
|
||||
|
||||
; format: db tileset id, tile id, value to be put in wcd5b
|
||||
DataTable_707a9: ; 707a9 (1c:47a9)
|
||||
.warpPadAndHoleData: ; 707a9 (1c:47a9)
|
||||
db FACILITY, $20, 1 ; warp pad
|
||||
db FACILITY, $11, 2 ; hole
|
||||
db CAVERN, $22, 2 ; hole
|
||||
|
|
@ -454,7 +460,7 @@ ItsABiteText: ; 70851 (1c:4851)
|
|||
db "@"
|
||||
|
||||
FishingRodGfxProperties: ; 70856 (1c:4856)
|
||||
; specicies how the fishing rod should be drawn on the screen
|
||||
; specifies how the fishing rod should be drawn on the screen
|
||||
; first byte = screen y coordinate
|
||||
; second byte = screen x coordinate
|
||||
; third byte = tile number
|
||||
|
|
@ -482,21 +488,21 @@ RedFishingTiles: ; 70866 (1c:4866)
|
|||
dw vNPCSprites2 + $7d0
|
||||
|
||||
_HandleMidJump: ; 7087e (1c:487e)
|
||||
ld a, [wd714]
|
||||
ld a, [wPlayerJumpingYScreenCoordsIndex]
|
||||
ld c, a
|
||||
inc a
|
||||
cp $10
|
||||
jr nc, .asm_70895
|
||||
ld [wd714], a
|
||||
ld b, $0
|
||||
ld hl, PlayerJumpingYScreenCoords ; $48ba
|
||||
jr nc, .finishedJump
|
||||
ld [wPlayerJumpingYScreenCoordsIndex], a
|
||||
ld b, 0
|
||||
ld hl, PlayerJumpingYScreenCoords
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wSpriteStateData1 + 4], a ; player's sprite y coordinate
|
||||
ret
|
||||
.asm_70895
|
||||
ld a, [wWalkCounter] ; wcfc5
|
||||
cp $0
|
||||
.finishedJump
|
||||
ld a, [wWalkCounter]
|
||||
cp 0
|
||||
ret nz
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
|
|
@ -504,11 +510,11 @@ _HandleMidJump: ; 7087e (1c:487e)
|
|||
ld [hJoyHeld], a
|
||||
ld [hJoyPressed], a
|
||||
ld [hJoyReleased], a
|
||||
ld [wd714], a
|
||||
ld [wPlayerJumpingYScreenCoordsIndex], a
|
||||
ld hl, wd736
|
||||
res 6, [hl]
|
||||
res 6, [hl] ; not jumping down a ledge any more
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
res 7, [hl] ; not simulating joypad states any more
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -173,13 +173,13 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld [wcf0a],a
|
||||
.skipSettingFlag2
|
||||
ld a,(SFX_02_5a - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent ; play sound
|
||||
call WaitForSoundToFinish ; wait until sound is done playing
|
||||
call PlaySoundWaitForCurrent
|
||||
call WaitForSoundToFinish
|
||||
ld hl,PokemartBoughtItemText
|
||||
call PrintText
|
||||
jp .buyMenuLoop
|
||||
.returnToMainPokemartMenu
|
||||
call LoadScreenTilesFromBuffer1 ; restore save screen
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld a,$13
|
||||
ld [wd125],a
|
||||
call DisplayTextBoxID ; draw money text box
|
||||
|
|
@ -203,7 +203,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld hl,PokemartThankYouText
|
||||
call PrintText
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[wd07e]
|
||||
ld [wListScrollOffset],a
|
||||
|
|
|
|||
|
|
@ -1,37 +1,37 @@
|
|||
Func_79f54: ; 79f54 (1e:5f54)
|
||||
AnimateBoulderDust: ; 79f54 (1e:5f54)
|
||||
ld a, $1
|
||||
ld [wcd50], a
|
||||
ld a, [wcfcb]
|
||||
ld [wcd50], a ; select the boulder dust offsets
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld a, $e4
|
||||
ld [rOBP1], a ; $ff49
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, %11100100
|
||||
ld [rOBP1], a
|
||||
call LoadSmokeTileFourTimes
|
||||
callba asm_f055
|
||||
ld c, $8
|
||||
.asm_79f73
|
||||
callba WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
ld c, 8 ; number of steps in animation
|
||||
.loop
|
||||
push bc
|
||||
call Func_79f92
|
||||
ld bc, .asm_79f7e
|
||||
call GetMoveBoulderDustFunctionPointer
|
||||
ld bc, .returnAddress
|
||||
push bc
|
||||
ld c, $4
|
||||
jp [hl]
|
||||
.asm_79f7e
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
.returnAddress
|
||||
ld a, [rOBP1]
|
||||
xor %01100100
|
||||
ld [rOBP1], a
|
||||
call Delay3
|
||||
pop bc
|
||||
dec c
|
||||
jr nz, .asm_79f73
|
||||
jr nz, .loop
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
jp LoadPlayerSpriteGraphics
|
||||
|
||||
Func_79f92: ; 79f92 (1e:5f92)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld hl, PointerTable_79fb0 ; $5fb0
|
||||
GetMoveBoulderDustFunctionPointer: ; 79f92 (1e:5f92)
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
ld hl, MoveBoulderDustFunctionPointerTable
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
|
|
@ -51,18 +51,22 @@ Func_79f92: ; 79f92 (1e:5f92)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
PointerTable_79fb0: ; 79fb0 (1e:5fb0)
|
||||
MoveBoulderDustFunctionPointerTable: ; 79fb0 (1e:5fb0)
|
||||
; facing down
|
||||
db $FF,$00
|
||||
dw Func_79350
|
||||
dw AdjustOAMBlockYPos
|
||||
|
||||
; facing up
|
||||
db $01,$00
|
||||
dw Func_79350
|
||||
dw AdjustOAMBlockYPos
|
||||
|
||||
; facing left
|
||||
db $01,$01
|
||||
dw Func_79337
|
||||
dw AdjustOAMBlockXPos
|
||||
|
||||
; facing right
|
||||
db $FF,$01
|
||||
dw Func_79337
|
||||
dw AdjustOAMBlockXPos
|
||||
|
||||
LoadSmokeTileFourTimes: ; 79fc0 (1e:5fc0)
|
||||
ld hl, vChars1 + $7c0
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
Func_567f9: ; 567f9 (15:67f9)
|
||||
_GetSpritePosition1: ; 567f9 (15:67f9)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $4
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [hli]
|
||||
ld [$ffeb], a
|
||||
inc hl
|
||||
|
|
@ -17,50 +17,50 @@ Func_567f9: ; 567f9 (15:67f9)
|
|||
ld [$ffee], a
|
||||
ret
|
||||
|
||||
Func_56819: ; 56819 (15:6819)
|
||||
_GetSpritePosition2: ; 56819 (15:6819)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $0004
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [hli]
|
||||
ld de, $4
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [hli] ; c1x4 (screen Y pos)
|
||||
ld [wd130], a
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; c1x6 (screen X pos)
|
||||
ld [wd131], a
|
||||
ld de, $00fe
|
||||
ld de, $104 - $6
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; c2x4 (map Y pos)
|
||||
ld [wd132], a
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; c2x5 (map X pos)
|
||||
ld [wd133], a
|
||||
ret
|
||||
|
||||
Func_5683d: ; 5683d (15:683d)
|
||||
_SetSpritePosition1: ; 5683d (15:683d)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $4
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [$ffeb]
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [$ffeb] ; c1x4 (screen Y pos)
|
||||
ld [hli], a
|
||||
inc hl
|
||||
ld a, [$ffec]
|
||||
ld a, [$ffec] ; c1x6 (screen X pos)
|
||||
ld [hl], a
|
||||
ld de, $fe
|
||||
ld de, $104 - $6
|
||||
add hl, de
|
||||
ld a, [$ffed]
|
||||
ld a, [$ffed] ; c2x4 (map Y pos)
|
||||
ld [hli], a
|
||||
ld a, [$ffee]
|
||||
ld a, [$ffee] ; c2x5 (map X pos)
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
Func_5685d: ; 5685d (15:685d)
|
||||
_SetSpritePosition2: ; 5685d (15:685d)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $0004
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [wd130]
|
||||
ld [hli], a
|
||||
inc hl
|
||||
|
|
@ -75,7 +75,7 @@ Func_5685d: ; 5685d (15:685d)
|
|||
ret
|
||||
|
||||
TrainerWalkUpToPlayer: ; 56881 (15:6881)
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
call ReadTrainerScreenPosition
|
||||
|
|
@ -139,18 +139,20 @@ TrainerWalkUpToPlayer: ; 56881 (15:6881)
|
|||
ld b, $0
|
||||
ld a, $80 ; a = direction to go to
|
||||
.writeWalkScript
|
||||
ld hl, wcc97
|
||||
ld de, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, wNPCMovementDirections2
|
||||
call FillMemory ; write the necessary steps to reach player
|
||||
ld [hl], $ff ; write end of list sentinel
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
jp MoveSprite_
|
||||
|
||||
Func_56903: ; 56903 (15:6903)
|
||||
; input: de = offset within sprite entry
|
||||
; output: de = pointer to sprite data
|
||||
GetSpriteDataPointer: ; 56903 (15:6903)
|
||||
push de
|
||||
add hl, de
|
||||
ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
|
||||
ld a, [H_SPRITEINDEX]
|
||||
swap a
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
|
|||
|
|
@ -380,11 +380,11 @@ SendSGBPacket: ; 71feb (1c:5feb)
|
|||
|
||||
LoadSGB: ; 7202b (1c:602b)
|
||||
xor a
|
||||
ld [wcf1b], a
|
||||
ld [wOnSGB], a
|
||||
call Func_7209b
|
||||
ret nc
|
||||
ld a, $1
|
||||
ld [wcf1b], a
|
||||
ld [wOnSGB], a
|
||||
ld a, [wGBC]
|
||||
and a
|
||||
jr z, .asm_7203f
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_18dee: ; 18dee (6:4dee)
|
||||
call Func_18e36
|
||||
TrackPlayTime: ; 18dee (6:4dee)
|
||||
call CountDownIgnoreInputBitReset
|
||||
ld a, [wd732]
|
||||
bit 0, a
|
||||
ret z
|
||||
ld a, [W_PLAYTIMEMINUTES] ; wda42
|
||||
ld a, [W_PLAYTIMEMINUTES]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [W_PLAYTIMEFRAMES] ; wda45
|
||||
ld a, [W_PLAYTIMEFRAMES]
|
||||
inc a
|
||||
ld [W_PLAYTIMEFRAMES], a ; wda45
|
||||
ld [W_PLAYTIMEFRAMES], a
|
||||
cp 60
|
||||
ret nz
|
||||
xor a
|
||||
ld [W_PLAYTIMEFRAMES], a ; wda45
|
||||
ld a, [W_PLAYTIMESECONDS] ; wda44
|
||||
ld [W_PLAYTIMEFRAMES], a
|
||||
ld a, [W_PLAYTIMESECONDS]
|
||||
inc a
|
||||
ld [W_PLAYTIMESECONDS], a ; wda44
|
||||
ld [W_PLAYTIMESECONDS], a
|
||||
cp 60
|
||||
ret nz
|
||||
xor a
|
||||
ld [W_PLAYTIMESECONDS], a ; wda44
|
||||
ld [W_PLAYTIMESECONDS], a
|
||||
ld a, [W_PLAYTIMEMINUTES + 1]
|
||||
inc a
|
||||
ld [W_PLAYTIMEMINUTES + 1], a
|
||||
|
|
@ -33,11 +33,11 @@ Func_18dee: ; 18dee (6:4dee)
|
|||
cp $ff
|
||||
ret nz
|
||||
ld a, $ff
|
||||
ld [W_PLAYTIMEMINUTES], a ; wda42
|
||||
ld [W_PLAYTIMEMINUTES], a
|
||||
ret
|
||||
|
||||
Func_18e36: ; 18e36 (6:4e36)
|
||||
ld a, [wd13a]
|
||||
CountDownIgnoreInputBitReset: ; 18e36 (6:4e36)
|
||||
ld a, [wIgnoreInputCounter]
|
||||
and a
|
||||
jr nz, .asm_18e40
|
||||
ld a, $ff
|
||||
|
|
@ -45,7 +45,7 @@ Func_18e36: ; 18e36 (6:4e36)
|
|||
.asm_18e40
|
||||
dec a
|
||||
.asm_18e41
|
||||
ld [wd13a], a
|
||||
ld [wIgnoreInputCounter], a
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd730]
|
||||
|
|
|
|||
|
|
@ -52,13 +52,13 @@ GetPredefPointer:
|
|||
PredefPointers:: ; 4fe79 (13:7e79)
|
||||
; these are pointers to ASM routines.
|
||||
; they appear to be used in overworld map scripts.
|
||||
add_predef Func_3cd60
|
||||
add_predef DrawPlayerHUDAndHPBar
|
||||
add_predef Func_3f0c6
|
||||
add_predef Func_3f073
|
||||
add_predef ScaleSpriteByTwo
|
||||
add_predef LoadMonBackPic
|
||||
add_predef Func_79aba
|
||||
add_predef Func_f132
|
||||
add_predef LoadMissableObjects
|
||||
add_predef HealParty
|
||||
add_predef MoveAnimation; 08 play move animation
|
||||
add_predef DivideBCDPredef
|
||||
|
|
@ -71,30 +71,30 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef FlagActionPredef
|
||||
add_predef HideObject
|
||||
add_predef IsObjectHidden
|
||||
add_predef Func_c69c
|
||||
add_predef ApplyOutOfBattlePoisonDamage
|
||||
add_predef AnyPartyAlive
|
||||
add_predef ShowObject
|
||||
add_predef ShowObject2
|
||||
add_predef Func_ee9e
|
||||
add_predef ReplaceTileBlock
|
||||
add_predef InitPlayerData2
|
||||
add_predef Func_c754
|
||||
add_predef Func_3af5b
|
||||
add_predef LoadTilesetHeader
|
||||
add_predef LearnMoveFromLevelUp
|
||||
add_predef LearnMove
|
||||
add_predef IsItemInBag_ ; 1C, used in Pokémon Tower
|
||||
dbw $03,Func_3eb5 ; for these two, the bank number is actually 0
|
||||
dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; for these two, the bank number is actually 0
|
||||
dbw $03,GiveItem
|
||||
add_predef Func_480eb
|
||||
add_predef Func_f8ba
|
||||
add_predef ChangeBGPalColor0_4Frames
|
||||
add_predef FindPathToPlayer
|
||||
add_predef Func_480ff
|
||||
add_predef Func_f929
|
||||
add_predef Func_f9a0
|
||||
add_predef CalcPositionOfPlayerRelativeToNPC
|
||||
add_predef ConvertNPCMovementDirectionsToJoypadMasks
|
||||
add_predef Func_48125
|
||||
add_predef UpdateHPBar
|
||||
add_predef HPBarLength
|
||||
add_predef Func_5ab0
|
||||
add_predef Func_3ed02
|
||||
add_predef ShowPokedexMenu
|
||||
add_predef Func_3ad1c
|
||||
add_predef EvolutionAfterBattle
|
||||
add_predef SaveSAVtoSRAM0
|
||||
add_predef InitOpponent
|
||||
add_predef Func_5a5f
|
||||
|
|
@ -105,7 +105,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef PlayIntro
|
||||
add_predef Func_79869
|
||||
add_predef FlashScreen
|
||||
add_predef Func_c586
|
||||
add_predef GetTileAndCoordsInFrontOfPlayer
|
||||
add_predef StatusScreen
|
||||
add_predef StatusScreen2
|
||||
add_predef Func_410e2
|
||||
|
|
@ -117,7 +117,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef WriteMonMoves
|
||||
add_predef SaveSAV
|
||||
add_predef LoadSGB
|
||||
add_predef Func_f113
|
||||
add_predef MarkTownVisitedAndLoadMissableObjects
|
||||
add_predef SetPartyMonTypes
|
||||
add_predef CanLearnTM
|
||||
add_predef TMToMove
|
||||
|
|
@ -125,7 +125,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef StarterDex ; 46
|
||||
add_predef _AddPartyMon
|
||||
add_predef UpdateHPBar2
|
||||
add_predef Func_3cdec
|
||||
add_predef DrawEnemyHUDAndHPBar
|
||||
add_predef LoadTownMap_Nest
|
||||
add_predef Func_27d6b
|
||||
add_predef EmotionBubble; 4C player exclamation
|
||||
|
|
@ -140,9 +140,9 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef HallOfFamePC
|
||||
add_predef DisplayDexRating
|
||||
dbw $1E, _LeaveMapAnim ; wrong bank
|
||||
dbw $1E, Func_70510 ; wrong bank
|
||||
add_predef Func_c5be
|
||||
add_predef Func_c60b
|
||||
dbw $1E, EnterMapAnim ; wrong bank
|
||||
add_predef GetTileTwoStepsInFrontOfPlayer
|
||||
add_predef CheckForCollisionWhenPushingBoulder
|
||||
add_predef PrintStrengthTxt
|
||||
add_predef PickupItem
|
||||
add_predef Func_27d98
|
||||
|
|
|
|||
|
|
@ -1,13 +1,14 @@
|
|||
Func_480eb: ; 480eb (12:40eb)
|
||||
; b = new colour for BG colour 0 (usually white) for 4 frames
|
||||
ChangeBGPalColor0_4Frames: ; 480eb (12:40eb)
|
||||
call GetPredefRegisters
|
||||
ld a, [rBGP] ; $ff47
|
||||
ld a, [rBGP]
|
||||
or b
|
||||
ld [rBGP], a ; $ff47
|
||||
ld [rBGP], a
|
||||
ld c, $4
|
||||
call DelayFrames
|
||||
ld a, [rBGP] ; $ff47
|
||||
and $fc
|
||||
ld [rBGP], a ; $ff47
|
||||
ld a, [rBGP]
|
||||
and %11111100
|
||||
ld [rBGP], a
|
||||
ret
|
||||
|
||||
Func_480ff: ; 480ff (12:40ff)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ Func_1c9c6: ; 1c9c6 (7:49c6)
|
|||
ld b, a
|
||||
ld a, [hl]
|
||||
ld c, a
|
||||
ld hl, wd3af
|
||||
ld hl, wWarpEntries
|
||||
call Func_1ca0d
|
||||
|
||||
Func_1ca0d: ; 1ca0d (7:4a0d)
|
||||
|
|
|
|||
192
engine/save.asm
192
engine/save.asm
|
|
@ -32,11 +32,11 @@ FileDataDestroyedText: ; 7361e (1c:761e)
|
|||
db "@"
|
||||
|
||||
LoadSAVCheckSum: ; 73623 (1c:7623)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -58,30 +58,30 @@ LoadSAVCheckSum: ; 73623 (1c:7623)
|
|||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, $a5a3
|
||||
ld de, wPokedexOwned ; wPokedexOwned
|
||||
ld de, wPokedexOwned
|
||||
ld bc, $789
|
||||
call CopyData
|
||||
ld hl, W_CURMAPTILESET ; W_CURMAPTILESET
|
||||
ld hl, W_CURMAPTILESET
|
||||
set 7, [hl]
|
||||
ld hl, $ad2c
|
||||
ld de, wSpriteStateData1
|
||||
ld bc, $200
|
||||
call CopyData
|
||||
ld a, [$b522]
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld hl, $b0c0
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld bc, $462
|
||||
ld de, W_NUMINBOX
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
and a
|
||||
jp SAVGoodChecksum
|
||||
|
||||
LoadSAVCheckSum1: ; 73690 (1c:7690)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -90,18 +90,18 @@ LoadSAVCheckSum1: ; 73690 (1c:7690)
|
|||
cp c
|
||||
jr nz, SAVBadCheckSum
|
||||
ld hl, $b0c0
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld bc, $462
|
||||
ld de, W_NUMINBOX
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
and a
|
||||
jp SAVGoodChecksum
|
||||
|
||||
LoadSAVCheckSum2: ; 736bd (1c:76bd)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -125,8 +125,8 @@ SAVBadCheckSum: ; 736f7 (1c:76f7)
|
|||
|
||||
SAVGoodChecksum: ; 736f8 (1c:76f8)
|
||||
ld a, $0
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73701: ; 0x73701
|
||||
|
|
@ -193,67 +193,67 @@ OlderFileWillBeErasedText: ; 73787 (1c:7787)
|
|||
db "@"
|
||||
|
||||
SaveSAVtoSRAM0: ; 7378c (1c:778c)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, wPlayerName ; wd158
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, wPlayerName
|
||||
ld de, $a598
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPokedexOwned ; wPokedexOwned
|
||||
ld hl, wPokedexOwned
|
||||
ld de, $a5a3
|
||||
ld bc, $789
|
||||
ld bc, W_NUMINBOX - wPokedexOwned
|
||||
call CopyData
|
||||
ld hl, wSpriteStateData1 ; OAM?
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $ad2c
|
||||
ld bc, $200
|
||||
call CopyData
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld hl, W_NUMINBOX
|
||||
ld de, $b0c0
|
||||
ld bc, $462
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
ld [$b522], a
|
||||
ld hl, $a598
|
||||
ld bc, $f8b
|
||||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM1: ; 737e2 (1c:77e2)
|
||||
; stored pokémon
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, W_NUMINBOX
|
||||
ld de, $b0c0
|
||||
ld bc, $462
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
ld hl, $a598
|
||||
ld bc, $f8b
|
||||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM2: ; 7380f (1c:780f)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, wPartyCount ; wPartyCount
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, wPartyCount
|
||||
ld de, $af2c
|
||||
ld bc, $194
|
||||
ld bc, wPokedexOwned - wPartyCount
|
||||
call CopyData
|
||||
ld hl, wPokedexOwned ; pokédex only
|
||||
ld de, $a5a3
|
||||
|
|
@ -264,8 +264,8 @@ SaveSAVtoSRAM2: ; 7380f (1c:780f)
|
|||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM: ; 73848 (1c:7848)
|
||||
|
|
@ -334,13 +334,13 @@ PointerTable_73895: ; 73895 (1c:7895)
|
|||
dw $B188
|
||||
dw $B5EA
|
||||
|
||||
Func_738a1:: ; 738a1 (1c:78a1)
|
||||
ChangeBox:: ; 738a1 (1c:78a1)
|
||||
ld hl, WhenYouChangeBoxText
|
||||
call PrintText
|
||||
call YesNoChoice
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
ld a, [wCurrentMenuItem]
|
||||
and a
|
||||
ret nz
|
||||
ret nz ; return if No was chosen
|
||||
ld hl, wd5a0
|
||||
bit 7, [hl]
|
||||
call z, Func_73a29
|
||||
|
|
@ -356,25 +356,25 @@ Func_738a1:: ; 738a1 (1c:78a1)
|
|||
call Func_7387b
|
||||
ld e, l
|
||||
ld d, h
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld hl, W_NUMINBOX
|
||||
call Func_7390e
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
ld a, [wCurrentMenuItem]
|
||||
set 7, a
|
||||
ld [wd5a0], a
|
||||
call Func_7387b
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld de, W_NUMINBOX
|
||||
call Func_7390e
|
||||
ld hl, W_MAPTEXTPTR ; wd36c
|
||||
ld de, wWhichTrade ; wWhichTrade
|
||||
ld hl, W_MAPTEXTPTR
|
||||
ld de, wChangeBoxSavedMapTextPointer
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [hl]
|
||||
ld [de], a
|
||||
call Func_3f05
|
||||
call RestoreMapTextPointer
|
||||
call SaveSAVtoSRAM
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
call Func_3f0f
|
||||
ld hl, wChangeBoxSavedMapTextPointer
|
||||
call SetMapTextPointer
|
||||
ld a, (SFX_02_5d - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent
|
||||
call WaitForSoundToFinish
|
||||
|
|
@ -386,12 +386,12 @@ WhenYouChangeBoxText: ; 73909 (1c:7909)
|
|||
|
||||
Func_7390e: ; 7390e (1c:790e)
|
||||
push hl
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, b
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld bc, $462
|
||||
call CopyData
|
||||
pop hl
|
||||
|
|
@ -405,8 +405,8 @@ Func_7390e: ; 7390e (1c:790e)
|
|||
ld [$ba4c], a
|
||||
call Func_73863
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_7393f: ; 7393f (1c:793f)
|
||||
|
|
@ -502,19 +502,19 @@ BoxNoText: ; 73a21 (1c:7a21)
|
|||
db "BOX No.@"
|
||||
|
||||
Func_73a29: ; 73a29 (1c:7a29)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, $2
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73a4b
|
||||
ld a, $3
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73a4b
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73a4b: ; 73a4b (1c:7a4b)
|
||||
|
|
@ -547,19 +547,19 @@ Func_73a7f: ; 73a7f (1c:7a7f)
|
|||
Func_73a84: ; 73a84 (1c:7a84)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
push hl
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, $2
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73ab8
|
||||
ld a, $3
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73ab8
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
pop hl
|
||||
ld a, [wd5a0]
|
||||
and $7f
|
||||
|
|
@ -592,8 +592,8 @@ SAVCheckRandomID: ;$7ad1
|
|||
ld a,$0a
|
||||
ld [$0000],a
|
||||
ld a,$01
|
||||
ld [$6000],a
|
||||
ld [$4000],a
|
||||
ld [MBC1SRamBankingMode],a
|
||||
ld [MBC1SRamBank],a
|
||||
ld a,[$a598]
|
||||
and a
|
||||
jr z,.next
|
||||
|
|
@ -615,7 +615,7 @@ SAVCheckRandomID: ;$7ad1
|
|||
cp h
|
||||
.next
|
||||
ld a,$00
|
||||
ld [$6000],a
|
||||
ld [MBC1SRamBankingMode],a
|
||||
ld [$0000],a
|
||||
ret
|
||||
|
||||
|
|
@ -653,23 +653,23 @@ LoadHallOfFameTeams: ; 73b3f (1c:7b3f)
|
|||
; fallthrough
|
||||
|
||||
HallOfFame_Copy: ; 73b51 (1c:7b51)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
xor a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call CopyData
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73b6a: ; 73b6a (1c:7b6a)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
xor a
|
||||
call PadSRAM_FF
|
||||
ld a, $1
|
||||
|
|
@ -679,12 +679,12 @@ Func_73b6a: ; 73b6a (1c:7b6a)
|
|||
ld a, $3
|
||||
call PadSRAM_FF
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
PadSRAM_FF: ; 73b8f (1c:7b8f)
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a000
|
||||
ld bc, $2000
|
||||
ld a, $ff
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
PromptUserToPlaySlots: ; 3730e (d:730e)
|
||||
call SaveScreenTilesToBuffer2
|
||||
ld a, BANK(DisplayTextIDInit)
|
||||
ld [wcf0c], a
|
||||
ld [wAutoTextBoxDrawingControl], a
|
||||
ld b, a
|
||||
ld hl, DisplayTextIDInit
|
||||
call Bankswitch
|
||||
|
|
@ -12,7 +12,7 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
|
|||
and a
|
||||
jr nz, .skip
|
||||
dec a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wcd4f
|
||||
xor a
|
||||
ld [hli], a
|
||||
|
|
@ -40,9 +40,9 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
|
|||
ld [W_SUBANIMSUBENTRYADDR], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call GoPAL_SET_CF1C
|
||||
call Func_3e08
|
||||
call ReloadMapSpriteTilePatterns
|
||||
call ReloadTilesetTilePatterns
|
||||
.skip
|
||||
call LoadScreenTilesFromBuffer2
|
||||
|
|
@ -221,7 +221,7 @@ SlotMachine_374ad: ; 374ad (d:74ad)
|
|||
call SlotMachine_374fb
|
||||
call SlotMachine_37517
|
||||
ret c
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
inc a
|
||||
ld c, a
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7)
|
|||
ld de, W_RIVALNAME ; wd34a
|
||||
call CopyFixedLengthText
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld [wd358], a
|
||||
ld hl, wd732
|
||||
ld [hli], a
|
||||
|
|
@ -26,12 +26,12 @@ LoadTitlescreenGraphics: ; 42dd (1:42dd)
|
|||
ld a, $1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld [$ffae], a
|
||||
ld a, $40
|
||||
ld [$ffaf], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call ClearScreen
|
||||
call DisableLCD
|
||||
call LoadFontTilePatterns
|
||||
|
|
@ -127,7 +127,7 @@ ENDC
|
|||
call Func_4533
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld a, $40
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call LoadScreenTilesFromBuffer2
|
||||
ld a, $98
|
||||
call Func_4533
|
||||
|
|
@ -182,7 +182,7 @@ ENDC
|
|||
call PlaySound
|
||||
call PrintGameVersionOnTitleScreen
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, $90
|
||||
.asm_440a
|
||||
ld h, d
|
||||
|
|
@ -225,7 +225,7 @@ ENDC
|
|||
call GBPalWhiteOutWithDelay3
|
||||
call ClearSprites
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
inc a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
call ClearScreen
|
||||
|
|
@ -270,7 +270,7 @@ Func_4496: ; 4496 (1:4496)
|
|||
call Func_4524
|
||||
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, 1 ; scroll out
|
||||
callba TitleScroll
|
||||
ret
|
||||
|
|
@ -279,7 +279,7 @@ Func_44c1: ; 44c1 (1:44c1)
|
|||
ld d, 0 ; scroll in
|
||||
callba TitleScroll
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
Func_44cf: ; 44cf (1:44cf)
|
||||
|
|
@ -353,7 +353,7 @@ Func_4533: ; 4533 (1:4533)
|
|||
|
||||
LoadCopyrightAndTextBoxTiles: ; 4538 (1:4538)
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call ClearScreen
|
||||
call LoadTextBoxTilePatterns
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
DisplayTownMap: ; 70e3e (1c:4e3e)
|
||||
call LoadTownMap
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -64,7 +64,7 @@ Func_70e92: ; 70e92 (1c:4e92)
|
|||
ld bc, $10
|
||||
call CopyData
|
||||
.asm_70ec8
|
||||
call Func_716c6
|
||||
call TownMapSpriteBlinkingAnimation
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
|
|
@ -77,9 +77,9 @@ Func_70e92: ; 70e92 (1c:4e92)
|
|||
bit 7, b
|
||||
jr nz, .asm_70f01
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ld [hJoy7], a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
|
|
@ -111,7 +111,7 @@ TownMapCursor: ; 70f40 (1c:4f40)
|
|||
|
||||
LoadTownMap_Nest: ; 70f60 (1c:4f60)
|
||||
call LoadTownMap
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -148,7 +148,7 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
|||
ld bc, (BANK(TownMapUpArrow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
call Func_71070
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -206,14 +206,14 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
|||
ld a, (SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, [hl]
|
||||
ld [wd71a], a
|
||||
ld [wDestinationMap], a
|
||||
ld hl, wd732
|
||||
set 3, [hl]
|
||||
inc hl
|
||||
set 7, [hl]
|
||||
.asm_71037
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
pop hl
|
||||
pop af
|
||||
|
|
@ -319,9 +319,9 @@ LoadTownMap: ; 7109b (1c:509b)
|
|||
call Delay3
|
||||
call GBPalNormal
|
||||
xor a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
inc a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ret
|
||||
|
||||
CompressedMap: ; 71100 (1c:5100)
|
||||
|
|
@ -330,7 +330,7 @@ CompressedMap: ; 71100 (1c:5100)
|
|||
|
||||
Func_711ab: ; 711ab (1c:51ab)
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call ClearSprites
|
||||
|
|
@ -570,29 +570,30 @@ INCLUDE "text/map_names.asm"
|
|||
MonNestIcon: ; 716be (1c:56be)
|
||||
INCBIN "gfx/mon_nest_icon.1bpp"
|
||||
|
||||
Func_716c6: ; 716c6 (1c:56c6)
|
||||
ld a, [W_SUBANIMTRANSFORM] ; W_SUBANIMTRANSFORM
|
||||
TownMapSpriteBlinkingAnimation: ; 716c6 (1c:56c6)
|
||||
ld a, [wTownMapSpriteBlinkingCounter]
|
||||
inc a
|
||||
cp $19
|
||||
jr z, .asm_716e1
|
||||
cp $32
|
||||
jr nz, .asm_716f1
|
||||
cp 25
|
||||
jr z, .hideSprites
|
||||
cp 50
|
||||
jr nz, .done
|
||||
; show sprites when the counter reaches 50
|
||||
ld hl, wTileMapBackup
|
||||
ld de, wOAMBuffer
|
||||
ld bc, $90
|
||||
call CopyData
|
||||
xor a
|
||||
jr .asm_716f1
|
||||
.asm_716e1
|
||||
jr .done
|
||||
.hideSprites
|
||||
ld hl, wOAMBuffer
|
||||
ld b, $24
|
||||
ld de, $4
|
||||
.asm_716e9
|
||||
.hideSpritesLoop
|
||||
ld [hl], $a0
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .asm_716e9
|
||||
ld a, $19
|
||||
.asm_716f1
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
jr nz, .hideSpritesLoop
|
||||
ld a, 25
|
||||
.done
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
jp DelayFrame
|
||||
|
|
|
|||
605
engine/town_map.asm.orig
Executable file
605
engine/town_map.asm.orig
Executable file
|
|
@ -0,0 +1,605 @@
|
|||
DisplayTownMap: ; 70e3e (1c:4e3e)
|
||||
call LoadTownMap
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
ld a, $1
|
||||
ld [hJoy7], a
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
push af
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
hlCoord 1, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $10
|
||||
call CopyData
|
||||
ld hl, vSprites + $40
|
||||
ld de, TownMapCursor ; $4f40
|
||||
ld bc, (BANK(TownMapCursor) << 8) + $04
|
||||
call CopyVideoDataDouble
|
||||
xor a
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
pop af
|
||||
jr Func_70e92
|
||||
|
||||
Func_70e7e: ; 70e7e (1c:4e7e)
|
||||
ld hl, wTileMap
|
||||
ld bc, $114
|
||||
call ClearScreenArea
|
||||
ld hl, TownMapOrder ; $4f11
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
|
||||
Func_70e92: ; 70e92 (1c:4e92)
|
||||
ld de, wHPBarMaxHP
|
||||
call Func_712f1
|
||||
ld a, [de]
|
||||
push hl
|
||||
call Func_71258
|
||||
ld a, $4
|
||||
ld [wcd5b], a
|
||||
ld hl, wOAMBuffer + $10
|
||||
call Func_71279
|
||||
pop hl
|
||||
ld de, wcd6d
|
||||
.asm_70eac
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
cp $50
|
||||
jr nz, .asm_70eac
|
||||
hlCoord 1, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld hl, wOAMBuffer + $10
|
||||
ld de, wTileMapBackup + 16
|
||||
ld bc, $10
|
||||
call CopyData
|
||||
.asm_70ec8
|
||||
call TownMapSpriteBlinkingAnimation
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
and $c3
|
||||
jr z, .asm_70ec8
|
||||
ld a, (SFX_02_3c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
bit 6, b
|
||||
jr nz, .asm_70ef2
|
||||
bit 7, b
|
||||
jr nz, .asm_70f01
|
||||
xor a
|
||||
<<<<<<< HEAD
|
||||
ld [wd09b], a
|
||||
ld [hJoy7], a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
=======
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ld [$ffb7], a
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
>>>>>>> yama/master
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
.asm_70ef2
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
inc a
|
||||
cp $2f
|
||||
jr nz, .asm_70efb
|
||||
xor a
|
||||
.asm_70efb
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
jp Func_70e7e
|
||||
.asm_70f01
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
dec a
|
||||
cp $ff
|
||||
jr nz, .asm_70f0b
|
||||
ld a, $2e
|
||||
.asm_70f0b
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
jp Func_70e7e
|
||||
|
||||
INCLUDE "data/town_map_order.asm"
|
||||
|
||||
TownMapCursor: ; 70f40 (1c:4f40)
|
||||
INCBIN "gfx/town_map_cursor.1bpp"
|
||||
|
||||
LoadTownMap_Nest: ; 70f60 (1c:4f60)
|
||||
call LoadTownMap
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
call Func_711ef
|
||||
call GetMonName
|
||||
hlCoord 1, 0
|
||||
call PlaceString
|
||||
ld h, b
|
||||
ld l, c
|
||||
ld de, MonsNestText
|
||||
call PlaceString
|
||||
call WaitForTextScrollButtonPress
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
MonsNestText: ; 70f89 (1c:4f89)
|
||||
db "'s NEST@"
|
||||
|
||||
LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
||||
call ClearSprites
|
||||
call LoadTownMap
|
||||
call LoadPlayerSpriteGraphics
|
||||
call LoadFontTilePatterns
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld hl, vSprites + $40
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
ld de, TownMapUpArrow ; $5093
|
||||
ld hl, vChars1 + $6d0
|
||||
ld bc, (BANK(TownMapUpArrow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
call Func_71070
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
ld hl, wTileMap
|
||||
ld de, ToText
|
||||
call PlaceString
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
ld hl, wTrainerEngageDistance
|
||||
deCoord 18, 0
|
||||
|
||||
.townMapFlyLoop
|
||||
ld a, $7f
|
||||
ld [de], a
|
||||
push hl
|
||||
push hl
|
||||
hlCoord 3, 0
|
||||
ld bc, $10f
|
||||
call ClearScreenArea
|
||||
pop hl
|
||||
ld a, [hl]
|
||||
ld b, $4
|
||||
call Func_711c4
|
||||
hlCoord 3, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld c, $f
|
||||
call DelayFrames
|
||||
hlCoord 18, 0
|
||||
ld [hl], $ed
|
||||
hlCoord 19, 0
|
||||
ld [hl], $ee
|
||||
pop hl
|
||||
.asm_71004
|
||||
push hl
|
||||
call DelayFrame
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
pop hl
|
||||
and $c3
|
||||
jr z, .asm_71004
|
||||
bit 0, b
|
||||
jr nz, .asm_71026
|
||||
ld a, (SFX_02_3c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
bit 6, b
|
||||
jr nz, .asm_71042
|
||||
bit 7, b
|
||||
jr nz, .asm_71058
|
||||
jr .asm_71037
|
||||
.asm_71026
|
||||
ld a, (SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, [hl]
|
||||
ld [wDestinationMap], a
|
||||
ld hl, wd732
|
||||
set 3, [hl]
|
||||
inc hl
|
||||
set 7, [hl]
|
||||
.asm_71037
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
.asm_71042
|
||||
deCoord 18, 0
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_71052
|
||||
cp $fe
|
||||
jr z, .asm_71042
|
||||
jp .townMapFlyLoop
|
||||
.asm_71052
|
||||
ld hl, wTrainerEngageDistance
|
||||
jp .townMapFlyLoop
|
||||
.asm_71058
|
||||
deCoord 19, 0
|
||||
dec hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_71068
|
||||
cp $fe
|
||||
jr z, .asm_71058
|
||||
jp .townMapFlyLoop
|
||||
.asm_71068
|
||||
ld hl, wcd49
|
||||
jr .asm_71058
|
||||
|
||||
ToText: ; 7106d (1c:506d)
|
||||
db "To@"
|
||||
|
||||
Func_71070: ; 71070 (1c:5070)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld [hl], $ff
|
||||
inc hl
|
||||
ld a, [W_TOWNVISITEDFLAG]
|
||||
ld e, a
|
||||
ld a, [W_TOWNVISITEDFLAG + 1]
|
||||
ld d, a
|
||||
ld bc, $b
|
||||
.asm_71081
|
||||
srl d
|
||||
rr e
|
||||
ld a, $fe
|
||||
jr nc, .asm_7108a
|
||||
ld a, b
|
||||
.asm_7108a
|
||||
ld [hl], a
|
||||
inc hl
|
||||
inc b
|
||||
dec c
|
||||
jr nz, .asm_71081
|
||||
ld [hl], $ff
|
||||
ret
|
||||
|
||||
TownMapUpArrow: ; 71093 (1c:5093)
|
||||
INCBIN "gfx/up_arrow.1bpp"
|
||||
|
||||
LoadTownMap: ; 7109b (1c:509b)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
call UpdateSprites
|
||||
ld hl, wTileMap
|
||||
ld b, $12
|
||||
ld c, $12
|
||||
call TextBoxBorder
|
||||
call DisableLCD
|
||||
ld hl, WorldMapTileGraphics ; $65a8
|
||||
ld de, vChars2 + $600
|
||||
ld bc, $100
|
||||
ld a, BANK(WorldMapTileGraphics)
|
||||
call FarCopyData2
|
||||
ld hl, MonNestIcon ; $56be
|
||||
ld de, vSprites + $40
|
||||
ld bc, $8
|
||||
ld a, BANK(MonNestIcon)
|
||||
call FarCopyDataDouble
|
||||
ld hl, wTileMap
|
||||
ld de, CompressedMap ; $5100
|
||||
.asm_710d3
|
||||
ld a, [de]
|
||||
and a
|
||||
jr z, .asm_710e9
|
||||
ld b, a
|
||||
and $f
|
||||
ld c, a
|
||||
ld a, b
|
||||
swap a
|
||||
and $f
|
||||
add $60
|
||||
.asm_710e2
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .asm_710e2
|
||||
inc de
|
||||
jr .asm_710d3
|
||||
.asm_710e9
|
||||
call EnableLCD
|
||||
ld b, $2
|
||||
call GoPAL_SET
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
inc a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ret
|
||||
|
||||
CompressedMap: ; 71100 (1c:5100)
|
||||
; you can decompress this file with the redrle program in the extras/ dir
|
||||
INCBIN "gfx/town_map.rle"
|
||||
|
||||
Func_711ab: ; 711ab (1c:51ab)
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call ClearSprites
|
||||
call LoadPlayerSpriteGraphics
|
||||
call LoadFontTilePatterns
|
||||
call UpdateSprites
|
||||
jp GoPAL_SET_CF1C
|
||||
|
||||
Func_711c4: ; 711c4 (1c:51c4)
|
||||
push af
|
||||
ld a, b
|
||||
ld [wcd5b], a
|
||||
pop af
|
||||
ld de, wHPBarMaxHP
|
||||
call Func_712f1
|
||||
ld a, [de]
|
||||
push hl
|
||||
call Func_71258
|
||||
call Func_7126d
|
||||
pop hl
|
||||
ld de, wcd6d
|
||||
.asm_711dc
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
cp $50
|
||||
jr nz, .asm_711dc
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $a0
|
||||
jp CopyData
|
||||
|
||||
Func_711ef: ; 711ef (1c:51ef)
|
||||
callba Func_e9cb
|
||||
call Func_712d9
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wHPBarMaxHP
|
||||
.asm_71200
|
||||
ld a, [de]
|
||||
cp $ff
|
||||
jr z, .asm_7121d
|
||||
and a
|
||||
jr z, .asm_7121a
|
||||
push hl
|
||||
call Func_712f1
|
||||
pop hl
|
||||
ld a, [de]
|
||||
cp $19
|
||||
jr z, .asm_7121a
|
||||
call Func_71258
|
||||
ld a, $4
|
||||
ld [hli], a
|
||||
xor a
|
||||
ld [hli], a
|
||||
.asm_7121a
|
||||
inc de
|
||||
jr .asm_71200
|
||||
.asm_7121d
|
||||
ld a, l
|
||||
and a
|
||||
jr nz, .asm_71236
|
||||
hlCoord 1, 7
|
||||
ld b, $2
|
||||
ld c, $f
|
||||
call TextBoxBorder
|
||||
hlCoord 2, 9
|
||||
ld de, AreaUnknownText
|
||||
call PlaceString
|
||||
jr .asm_7123e
|
||||
.asm_71236
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
.asm_7123e
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $a0
|
||||
jp CopyData
|
||||
|
||||
AreaUnknownText: ; 7124a (1c:524a)
|
||||
db " AREA UNKNOWN@"
|
||||
|
||||
Func_71258: ; 71258 (1c:5258)
|
||||
push af
|
||||
and $f0
|
||||
srl a
|
||||
add $18
|
||||
ld b, a
|
||||
ld [hli], a
|
||||
pop af
|
||||
and $f
|
||||
swap a
|
||||
srl a
|
||||
add $18
|
||||
ld c, a
|
||||
ld [hli], a
|
||||
ret
|
||||
|
||||
Func_7126d: ; 7126d (1c:526d)
|
||||
ld a, [wcd5b]
|
||||
and a
|
||||
ld hl, wOAMBuffer + $90
|
||||
jr z, Func_71279
|
||||
ld hl, wOAMBuffer + $80
|
||||
|
||||
Func_71279: ; 71279 (1c:5279)
|
||||
push hl
|
||||
ld hl, $fcfc
|
||||
add hl, bc
|
||||
ld b, h
|
||||
ld c, l
|
||||
pop hl
|
||||
|
||||
Func_71281: ; 71281 (1c:5281)
|
||||
ld de, $202
|
||||
.asm_71284
|
||||
push de
|
||||
push bc
|
||||
.asm_71286
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld a, c
|
||||
ld [hli], a
|
||||
ld a, [wcd5b]
|
||||
ld [hli], a
|
||||
inc a
|
||||
ld [wcd5b], a
|
||||
xor a
|
||||
ld [hli], a
|
||||
inc d
|
||||
ld a, $8
|
||||
add c
|
||||
ld c, a
|
||||
dec e
|
||||
jr nz, .asm_71286
|
||||
pop bc
|
||||
pop de
|
||||
ld a, $8
|
||||
add b
|
||||
ld b, a
|
||||
dec d
|
||||
jr nz, .asm_71284
|
||||
ret
|
||||
|
||||
Func_712a6: ; 712a6 (1c:52a6)
|
||||
xor a
|
||||
ld [wcd5c], a
|
||||
ld de, $202
|
||||
.asm_712ad
|
||||
push de
|
||||
push bc
|
||||
.asm_712af
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld a, c
|
||||
ld [hli], a
|
||||
ld a, [wcd5b]
|
||||
ld [hli], a
|
||||
ld a, [wcd5c]
|
||||
ld [hli], a
|
||||
xor $20
|
||||
ld [wcd5c], a
|
||||
inc d
|
||||
ld a, $8
|
||||
add c
|
||||
ld c, a
|
||||
dec e
|
||||
jr nz, .asm_712af
|
||||
pop bc
|
||||
pop de
|
||||
push hl
|
||||
ld hl, wcd5b
|
||||
inc [hl]
|
||||
inc [hl]
|
||||
pop hl
|
||||
ld a, $8
|
||||
add b
|
||||
ld b, a
|
||||
dec d
|
||||
jr nz, .asm_712ad
|
||||
ret
|
||||
|
||||
Func_712d9: ; 712d9 (1c:52d9)
|
||||
ld de, wHPBarMaxHP
|
||||
.asm_712dc
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp $ff
|
||||
ret z
|
||||
ld c, a
|
||||
ld l, e
|
||||
ld h, d
|
||||
.asm_712e4
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_712dc
|
||||
cp c
|
||||
jr nz, .asm_712ee
|
||||
xor a
|
||||
ld [hl], a
|
||||
.asm_712ee
|
||||
inc hl
|
||||
jr .asm_712e4
|
||||
|
||||
Func_712f1: ; 712f1 (1c:52f1)
|
||||
cp REDS_HOUSE_1F
|
||||
jr c, .asm_71304
|
||||
ld bc, $4
|
||||
ld hl, InternalMapEntries ; $5382
|
||||
.asm_712fb
|
||||
cp [hl]
|
||||
jr c, .asm_71301
|
||||
add hl, bc
|
||||
jr .asm_712fb
|
||||
.asm_71301
|
||||
inc hl
|
||||
jr .asm_7130d
|
||||
.asm_71304
|
||||
ld hl, ExternalMapEntries ; $5313
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
.asm_7130d
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ret
|
||||
|
||||
INCLUDE "data/town_map_entries.asm"
|
||||
|
||||
INCLUDE "text/map_names.asm"
|
||||
|
||||
MonNestIcon: ; 716be (1c:56be)
|
||||
INCBIN "gfx/mon_nest_icon.1bpp"
|
||||
|
||||
TownMapSpriteBlinkingAnimation: ; 716c6 (1c:56c6)
|
||||
ld a, [wTownMapSpriteBlinkingCounter]
|
||||
inc a
|
||||
cp 25
|
||||
jr z, .hideSprites
|
||||
cp 50
|
||||
jr nz, .done
|
||||
; show sprites when the counter reaches 50
|
||||
ld hl, wTileMapBackup
|
||||
ld de, wOAMBuffer
|
||||
ld bc, $90
|
||||
call CopyData
|
||||
xor a
|
||||
jr .done
|
||||
.hideSprites
|
||||
ld hl, wOAMBuffer
|
||||
ld b, $24
|
||||
ld de, $4
|
||||
.hideSpritesLoop
|
||||
ld [hl], $a0
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .hideSpritesLoop
|
||||
ld a, 25
|
||||
.done
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
jp DelayFrame
|
||||
|
|
@ -119,10 +119,10 @@ LoadTradingGFXAndMonNames: ; 411a1 (10:51a1)
|
|||
call FillMemory
|
||||
call ClearSprites
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, $e4
|
||||
jr z, .asm_411e5
|
||||
|
|
@ -175,7 +175,7 @@ Func_41245: ; 41245 (10:5245)
|
|||
ld a, $ab
|
||||
ld [rLCDC], a ; $ff40
|
||||
ld a, $50
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld a, $86
|
||||
ld [rWX], a ; $ff4b
|
||||
ld [$ffae], a
|
||||
|
|
@ -397,7 +397,7 @@ Func_41411: ; 41411 (10:5411)
|
|||
xor a
|
||||
ld [$ffae], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
Func_4142d: ; 4142d (10:542d)
|
||||
|
|
@ -475,7 +475,7 @@ Func_4149f: ; 4149f (10:549f)
|
|||
Func_414ae: ; 414ae (10:54ae)
|
||||
push hl
|
||||
hlCoord 0, 4
|
||||
call ScheduleRowRedrawHelper
|
||||
call CopyToScreenEdgeTiles
|
||||
pop hl
|
||||
ld a, h
|
||||
ld [H_SCREENEDGEREDRAWADDR + 1], a
|
||||
|
|
@ -655,7 +655,7 @@ Func_415c8: ; 415c8 (10:55c8)
|
|||
ld a, $7
|
||||
ld [rWX], a ; $ff4b
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld a, $90
|
||||
ld [$ffae], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_13074: ; 13074 (4:7074)
|
||||
UpdateSpriteFacingOffsetAndDelayMovement: ; 13074 (4:7074)
|
||||
ld h, $c2
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $8
|
||||
ld l, a
|
||||
ld a, $7f
|
||||
ld [hl], a
|
||||
ld a, $7f ; maximum movement delay
|
||||
ld [hl], a ; c2x8 (movement delay)
|
||||
dec h
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $9
|
||||
ld l, a
|
||||
ld a, [hld]
|
||||
ld a, [hld] ; c1x9 (facing direction)
|
||||
ld b, a
|
||||
xor a
|
||||
ld [hld], a
|
||||
ld [hl], a
|
||||
ld [hl], a ; c1x8 (walk animation frame)
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $2
|
||||
ld l, a
|
||||
ld a, [hl]
|
||||
or b
|
||||
ld a, [hl] ; c1x2 (facing and animation table offset)
|
||||
or b ; or in the facing direction
|
||||
ld [hld], a
|
||||
ld a, $2
|
||||
ld [hl], a
|
||||
ld a, $2 ; delayed movement status
|
||||
ld [hl], a ; c1x1 (movement status)
|
||||
ret
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 100 B |
387
home.asm
387
home.asm
|
|
@ -162,7 +162,7 @@ LoadDestinationWarpPosition:: ; 1313 (0:1313)
|
|||
ld b,0
|
||||
add hl,bc
|
||||
ld bc,4
|
||||
ld de,wd35f
|
||||
ld de,wCurrentTileBlockMapViewPointer
|
||||
call CopyData
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
|
|
@ -257,8 +257,9 @@ LoadMonData:: ; 1372 (0:1372)
|
|||
ld b, BANK(LoadMonData_)
|
||||
jp Bankswitch
|
||||
|
||||
; writes c to wd0dc+b
|
||||
|
||||
Func_137a:: ; 137a (0:137a)
|
||||
; Write c to [wd0dc + b]. Unused.
|
||||
ld hl, wd0dc
|
||||
ld e, b
|
||||
ld d, 0
|
||||
|
|
@ -350,10 +351,10 @@ GetCryData:: ; 13d9 (0:13d9)
|
|||
|
||||
|
||||
DisplayPartyMenu:: ; 13fc (0:13fc)
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearSprites
|
||||
call PartyMenuInit
|
||||
|
|
@ -361,10 +362,10 @@ DisplayPartyMenu:: ; 13fc (0:13fc)
|
|||
jp HandlePartyMenuInput
|
||||
|
||||
GoBackToPartyMenu:: ; 1411 (0:1411)
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call PartyMenuInit
|
||||
call RedrawPartyMenu
|
||||
jp HandlePartyMenuInput
|
||||
|
|
@ -422,11 +423,11 @@ HandlePartyMenuInput:: ; 145a (0:145a)
|
|||
ld [wcc2b],a
|
||||
ld hl,wd730
|
||||
res 6,[hl] ; turn on letter printing delay
|
||||
ld a,[wcc35]
|
||||
ld a,[wMenuItemToSwap]
|
||||
and a
|
||||
jp nz,.swappingPokemon
|
||||
pop af
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
bit 1,b
|
||||
jr nz,.noPokemonChosen
|
||||
ld a,[wPartyCount]
|
||||
|
|
@ -454,7 +455,7 @@ HandlePartyMenuInput:: ; 145a (0:145a)
|
|||
.cancelSwap ; if the B button was pressed
|
||||
callba ErasePartyMenuCursors
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld [wd07d],a
|
||||
call RedrawPartyMenu
|
||||
jr HandlePartyMenuInput
|
||||
|
|
@ -544,6 +545,7 @@ PrintLevelCommon:: ; 1523 (0:1523)
|
|||
jp PrintNumber
|
||||
|
||||
Func_152e:: ; 152e (0:152e)
|
||||
; Unused.
|
||||
ld hl,wd0dc
|
||||
ld c,a
|
||||
ld b,0
|
||||
|
|
@ -925,7 +927,7 @@ INCLUDE "home/audio.asm"
|
|||
|
||||
|
||||
UpdateSprites:: ; 2429 (0:2429)
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
dec a
|
||||
ret nz
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
|
|
@ -1068,18 +1070,18 @@ DisplayTextID:: ; 2920 (0:2920)
|
|||
ld l,a ; hl = map text pointer
|
||||
ld d,$00
|
||||
ld a,[$ff8c] ; text ID
|
||||
ld [wcf13],a
|
||||
ld [wSpriteIndex],a
|
||||
and a
|
||||
jp z,DisplayStartMenu
|
||||
cp a,$d3 ; safari game over
|
||||
cp a,$d3
|
||||
jp z,DisplaySafariGameOverText
|
||||
cp a,$d0 ; fainted
|
||||
cp a,$d0
|
||||
jp z,DisplayPokemonFaintedText
|
||||
cp a,$d1 ; blacked out
|
||||
cp a,$d1
|
||||
jp z,DisplayPlayerBlackedOutText
|
||||
cp a,$d2 ; repel wore off
|
||||
cp a,$d2
|
||||
jp z,DisplayRepelWoreOffText
|
||||
ld a,[W_NUMSPRITES] ; number of sprites
|
||||
ld a,[W_NUMSPRITES]
|
||||
ld e,a
|
||||
ld a,[$ff8c] ; sprite ID
|
||||
cp e
|
||||
|
|
@ -1090,7 +1092,7 @@ DisplayTextID:: ; 2920 (0:2920)
|
|||
push hl
|
||||
push de
|
||||
push bc
|
||||
callba Func_13074 ; update the graphics of the sprite the player is talking to (to face the right direction)
|
||||
callba UpdateSpriteFacingOffsetAndDelayMovement ; update the graphics of the sprite the player is talking to (to face the right direction)
|
||||
pop bc
|
||||
pop de
|
||||
ld hl,W_MAPSPRITEDATA ; NPC text entries
|
||||
|
|
@ -1139,7 +1141,7 @@ DisplayTextID:: ; 2920 (0:2920)
|
|||
jr AfterDisplayingTextID
|
||||
.notSpecialCase
|
||||
call Func_3c59 ; display the text
|
||||
ld a,[wcc3c]
|
||||
ld a,[wDoNotWaitForButtonPressAfterDisplayingText]
|
||||
and a
|
||||
jr nz,HoldTextDisplayOpen
|
||||
|
||||
|
|
@ -1160,7 +1162,7 @@ CloseTextDisplay:: ; 29e8 (0:29e8)
|
|||
ld a,[W_CURMAP]
|
||||
call SwitchToMapRomBank
|
||||
ld a,$90
|
||||
ld [$ffb0],a ; move the window off the screen
|
||||
ld [hVBlankWY],a ; move the window off the screen
|
||||
call DelayFrame
|
||||
call LoadGBPal
|
||||
xor a
|
||||
|
|
@ -1184,13 +1186,13 @@ CloseTextDisplay:: ; 29e8 (0:29e8)
|
|||
ld hl,wcfc4
|
||||
res 0,[hl]
|
||||
ld a,[wd732]
|
||||
bit 3,a
|
||||
bit 3,a ; used fly warp
|
||||
call z,LoadPlayerSpriteGraphics
|
||||
call LoadCurrentMapView
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a
|
||||
jp UpdateSprites ; move sprites
|
||||
jp UpdateSprites
|
||||
|
||||
DisplayPokemartDialogue:: ; 2a2e (0:2a2e)
|
||||
push hl
|
||||
|
|
@ -1218,7 +1220,7 @@ PokemartGreetingText:: ; 2a55 (0:2a55)
|
|||
|
||||
LoadItemList:: ; 2a5a (0:2a5a)
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,h
|
||||
ld [wd128],a
|
||||
ld a,l
|
||||
|
|
@ -1266,7 +1268,7 @@ DisplayPlayerBlackedOutText:: ; 2aa9 (0:2aa9)
|
|||
ld hl,PlayerBlackedOutText
|
||||
call PrintText
|
||||
ld a,[wd732]
|
||||
res 5,a
|
||||
res 5,a ; reset forced to use bike bit
|
||||
ld [wd732],a
|
||||
jp HoldTextDisplayOpen
|
||||
|
||||
|
|
@ -1382,13 +1384,13 @@ DisplayListMenuID:: ; 2be6 (0:2be6)
|
|||
ld a,$01 ; hardcoded bank
|
||||
jr .bankswitch
|
||||
.specialBattleType ; Old Man battle
|
||||
ld a, Bank(OldManItemList)
|
||||
ld a, Bank(DisplayBattleMenu)
|
||||
.bankswitch
|
||||
call BankswitchHome
|
||||
ld hl,wd730
|
||||
set 6,[hl] ; turn off letter printing delay
|
||||
xor a
|
||||
ld [wcc35],a ; 0 means no item is currently being swapped
|
||||
ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped
|
||||
ld [wd12a],a
|
||||
ld a,[wcf8b]
|
||||
ld l,a
|
||||
|
|
@ -1399,7 +1401,8 @@ DisplayListMenuID:: ; 2be6 (0:2be6)
|
|||
ld a,$0d ; list menu text box ID
|
||||
ld [wd125],a
|
||||
call DisplayTextBoxID ; draw the menu text box
|
||||
call UpdateSprites ; move sprites
|
||||
call UpdateSprites ; disable sprites behind the text box
|
||||
; the code up to .skipMovingSprites appears to be useless
|
||||
hlCoord 4, 2 ; coordinates of upper left corner of menu text box
|
||||
ld de,$090e ; height and width of menu text box
|
||||
ld a,[wListMenuID]
|
||||
|
|
@ -1669,11 +1672,11 @@ DisplayChooseQuantityMenu:: ; 2d57 (0:2d57)
|
|||
jp .waitForKeyPressLoop
|
||||
.buttonAPressed ; the player chose to make the transaction
|
||||
xor a
|
||||
ld [wcc35],a ; 0 means no item is currently being swapped
|
||||
ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped
|
||||
ret
|
||||
.buttonBPressed ; the player chose to cancel the transaction
|
||||
xor a
|
||||
ld [wcc35],a ; 0 means no item is currently being swapped
|
||||
ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped
|
||||
ld a,$ff
|
||||
ret
|
||||
|
||||
|
|
@ -1695,7 +1698,7 @@ ExitListMenu:: ; 2e3b (0:2e3b)
|
|||
res 6,[hl]
|
||||
call BankswitchBack
|
||||
xor a
|
||||
ld [wcc35],a ; 0 means no item is currently being swapped
|
||||
ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped
|
||||
scf
|
||||
ret
|
||||
|
||||
|
|
@ -1863,7 +1866,7 @@ PrintListMenuEntries:: ; 2e5a (0:2e5a)
|
|||
inc c
|
||||
push bc
|
||||
inc c
|
||||
ld a,[wcc35] ; ID of item chosen for swapping (counts from 1)
|
||||
ld a,[wMenuItemToSwap] ; ID of item chosen for swapping (counts from 1)
|
||||
and a ; is an item being swapped?
|
||||
jr z,.nextListEntry
|
||||
sla a
|
||||
|
|
@ -2073,10 +2076,10 @@ ChooseFlyDestination:: ; 30a9 (0:30a9)
|
|||
ld hl, LoadTownMap_Fly
|
||||
jp Bankswitch
|
||||
|
||||
; causes the text box to close waithout waiting for a button press after displaying text
|
||||
; causes the text box to close without waiting for a button press after displaying text
|
||||
DisableWaitingAfterTextDisplay:: ; 30b6 (0:30b6)
|
||||
ld a,$01
|
||||
ld [wcc3c],a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText],a
|
||||
ret
|
||||
|
||||
; uses an item
|
||||
|
|
@ -2147,60 +2150,62 @@ DisplayTextBoxID:: ; 30e8 (0:30e8)
|
|||
ld [$2000],a
|
||||
ret
|
||||
|
||||
Func_30fd:: ; 30fd (0:30fd)
|
||||
ld a, [wcc57]
|
||||
; not zero if an NPC movement script is running, the player character is
|
||||
; automatically stepping down from a door, or joypad states are being simulated
|
||||
IsPlayerCharacterBeingControlledByGame:: ; 30fd (0:30fd)
|
||||
ld a, [wNPCMovementScriptPointerTableNum]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd736]
|
||||
bit 1, a
|
||||
bit 1, a ; currently stepping down from door bit
|
||||
ret nz
|
||||
ld a, [wd730]
|
||||
and $80
|
||||
ret
|
||||
|
||||
Func_310e:: ; 310e (0:310e)
|
||||
RunNPCMovementScript:: ; 310e (0:310e)
|
||||
ld hl, wd736
|
||||
bit 0, [hl]
|
||||
res 0, [hl]
|
||||
jr nz, .asm_3146
|
||||
ld a, [wcc57]
|
||||
jr nz, .playerStepOutFromDoor
|
||||
ld a, [wNPCMovementScriptPointerTableNum]
|
||||
and a
|
||||
ret z
|
||||
dec a
|
||||
add a
|
||||
ld d, $0
|
||||
ld d, 0
|
||||
ld e, a
|
||||
ld hl, .pointerTable_3140
|
||||
ld hl, .NPCMovementScriptPointerTables
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
push af
|
||||
ld a, [wcc58]
|
||||
ld a, [wNPCMovementScriptBank]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
ld a, [wcf10]
|
||||
ld a, [wNPCMovementScriptFunctionNum]
|
||||
call CallFunctionInTable
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
ret
|
||||
.pointerTable_3140
|
||||
dw PointerTable_1a442
|
||||
dw PointerTable_1a510
|
||||
dw PointerTable_1a57d
|
||||
.asm_3146
|
||||
ld b, BANK(Func_1a3e0)
|
||||
ld hl, Func_1a3e0
|
||||
.NPCMovementScriptPointerTables
|
||||
dw ProfOakMovementScriptPointerTable
|
||||
dw PewterMuseumGuyMovementScriptPointerTable
|
||||
dw PewterGymGuyMovementScriptPointerTable
|
||||
.playerStepOutFromDoor
|
||||
ld b, BANK(PlayerStepOutFromDoor)
|
||||
ld hl, PlayerStepOutFromDoor
|
||||
jp Bankswitch
|
||||
|
||||
Func_314e:: ; 314e (0:314e)
|
||||
ld b, BANK(Func_1a41d)
|
||||
ld hl, Func_1a41d
|
||||
EndNPCMovementScript:: ; 314e (0:314e)
|
||||
ld b, BANK(_EndNPCMovementScript)
|
||||
ld hl, _EndNPCMovementScript
|
||||
jp Bankswitch
|
||||
|
||||
Func_3156:: ; 3156 (0:3156)
|
||||
EmptyFunc2:: ; 3156 (0:3156)
|
||||
ret
|
||||
|
||||
; stores hl in [W_TRAINERHEADERPTR]
|
||||
|
|
@ -2291,7 +2296,6 @@ ReadTrainerHeaderInfo:: ; 3193 (0:3193)
|
|||
TrainerFlagAction::
|
||||
predef_jump FlagActionPredef
|
||||
|
||||
; direct talking to a trainer (rather than getting seen by one)
|
||||
TalkToTrainer:: ; 31cc (0:31cc)
|
||||
call StoreTrainerHeaderPointer
|
||||
xor a
|
||||
|
|
@ -2318,25 +2322,26 @@ TalkToTrainer:: ; 31cc (0:31cc)
|
|||
ld a, $8
|
||||
call ReadTrainerHeaderInfo ; read end battle text
|
||||
pop de
|
||||
call PreBattleSaveRegisters
|
||||
call SaveEndBattleTextPointers
|
||||
ld hl, W_FLAGS_D733
|
||||
set 4, [hl] ; activate map script index override (index is set below)
|
||||
ld hl, wFlags_0xcd60
|
||||
bit 0, [hl] ; test if player is already being engaged by another trainer
|
||||
bit 0, [hl] ; test if player is already engaging the trainer (because the trainer saw the player)
|
||||
ret nz
|
||||
; if the player talked to the trainer of his own volition
|
||||
call EngageMapTrainer
|
||||
ld hl, W_CURMAPSCRIPT
|
||||
inc [hl] ; progress map script index (assuming it was 0 before) to start pre-battle routines
|
||||
jp Func_325d
|
||||
inc [hl] ; increment map script index before StartTrainerBattle increments it again (next script function is usually EndTrainerBattle)
|
||||
jp StartTrainerBattle
|
||||
|
||||
; checks if any trainers are seeing the player and wanting to fight
|
||||
CheckFightingMapTrainers:: ; 3219 (0:3219)
|
||||
call CheckForEngagingTrainers
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
cp $ff
|
||||
jr nz, .trainerEngaging
|
||||
xor a
|
||||
ld [wcf13], a
|
||||
ld [wSpriteIndex], a
|
||||
ld [wTrainerHeaderFlagBit], a
|
||||
ret
|
||||
.trainerEngaging
|
||||
|
|
@ -2352,19 +2357,21 @@ CheckFightingMapTrainers:: ; 3219 (0:3219)
|
|||
ldh [$b4], a
|
||||
call TrainerWalkUpToPlayer_Bank0
|
||||
ld hl, W_CURMAPSCRIPT
|
||||
inc [hl] ; progress to battle phase 1 (engaging)
|
||||
inc [hl] ; increment map script index (next script function is usually DisplayEnemyTrainerTextAndStartBattle)
|
||||
ret
|
||||
|
||||
Func_324c:: ; 324c (0:324c)
|
||||
; display the before battle text after the enemy trainer has walked up to the player's sprite
|
||||
DisplayEnemyTrainerTextAndStartBattle:: ; 324c (0:324c)
|
||||
ld a, [wd730]
|
||||
and $1
|
||||
ret nz
|
||||
ret nz ; return if the enemy trainer hasn't finished walking to the player's sprite
|
||||
ld [wJoyIgnore], a
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld a, [wSpriteIndex]
|
||||
ld [hSpriteIndexOrTextID], a
|
||||
call DisplayTextID
|
||||
; fall through
|
||||
|
||||
Func_325d:: ; 325d (0:325d)
|
||||
StartTrainerBattle:: ; 325d (0:325d)
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
call InitBattleEnemyParameters
|
||||
|
|
@ -2374,7 +2381,7 @@ Func_325d:: ; 325d (0:325d)
|
|||
ld hl, wd72e
|
||||
set 1, [hl]
|
||||
ld hl, W_CURMAPSCRIPT
|
||||
inc [hl] ; progress to battle phase 2 (battling)
|
||||
inc [hl] ; increment map script index (next script function is usually EndTrainerBattle)
|
||||
ret
|
||||
|
||||
EndTrainerBattle:: ; 3275 (0:3275)
|
||||
|
|
@ -2399,7 +2406,7 @@ EndTrainerBattle:: ; 3275 (0:3275)
|
|||
jr nc, .skipRemoveSprite ; test if trainer was fought (in that case skip removing the corresponding sprite)
|
||||
ld hl, W_MISSABLEOBJECTLIST
|
||||
ld de, $2
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
call IsInArray ; search for sprite ID
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
|
|
@ -2440,22 +2447,22 @@ InitBattleEnemyParameters:: ; 32d7 (0:32d7)
|
|||
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
|
||||
ret
|
||||
|
||||
Func_32ef:: ; 32ef (0:32ef)
|
||||
ld hl, Func_567f9
|
||||
GetSpritePosition1:: ; 32ef (0:32ef)
|
||||
ld hl, _GetSpritePosition1
|
||||
jr asm_3301
|
||||
|
||||
Func_32f4:: ; 32f4 (0:32f4)
|
||||
ld hl, Func_56819
|
||||
GetSpritePosition2:: ; 32f4 (0:32f4)
|
||||
ld hl, _GetSpritePosition2
|
||||
jr asm_3301 ; 0x32f7 $8
|
||||
|
||||
Func_32f9:: ; 32f9 (0:32f9)
|
||||
ld hl, Func_5683d
|
||||
SetSpritePosition1:: ; 32f9 (0:32f9)
|
||||
ld hl, _SetSpritePosition1
|
||||
jr asm_3301
|
||||
|
||||
Func_32fe:: ; 32fe (0:32fe)
|
||||
ld hl, Func_5685d
|
||||
SetSpritePosition2:: ; 32fe (0:32fe)
|
||||
ld hl, _SetSpritePosition2
|
||||
asm_3301:: ; 3301 (0:3301)
|
||||
ld b, BANK(Func_567f9) ; BANK(Func_56819), BANK(Func_5683d), BANK(Func_5685d)
|
||||
ld b, BANK(_GetSpritePosition1) ; BANK(_GetSpritePosition2), BANK(_SetSpritePosition1), BANK(_SetSpritePosition2)
|
||||
jp Bankswitch ; indirect jump to one of the four functions
|
||||
|
||||
CheckForEngagingTrainers:: ; 3306 (0:3306)
|
||||
|
|
@ -2466,7 +2473,7 @@ CheckForEngagingTrainers:: ; 3306 (0:3306)
|
|||
.trainerLoop
|
||||
call StoreTrainerHeaderPointer ; set trainer header pointer to current trainer
|
||||
ld a, [de]
|
||||
ld [wcf13], a ; store trainer flag's bit
|
||||
ld [wSpriteIndex], a ; store trainer flag's bit
|
||||
ld [wTrainerHeaderFlagBit], a
|
||||
cp $ff
|
||||
ret z
|
||||
|
|
@ -2488,7 +2495,7 @@ CheckForEngagingTrainers:: ; 3306 (0:3306)
|
|||
ld a, [hl] ; read trainer engage distance
|
||||
pop hl
|
||||
ld [wTrainerEngageDistance], a
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
predef TrainerEngage
|
||||
|
|
@ -2504,26 +2511,27 @@ CheckForEngagingTrainers:: ; 3306 (0:3306)
|
|||
ld e, l
|
||||
jr .trainerLoop
|
||||
|
||||
; saves loaded rom bank and hl as well as de registers
|
||||
PreBattleSaveRegisters:: ; 3354 (0:3354)
|
||||
; hl = text if the player wins
|
||||
; de = text if the player loses
|
||||
SaveEndBattleTextPointers:: ; 3354 (0:3354)
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
ld [W_PBSTOREDROMBANK], a
|
||||
ld [wEndBattleTextRomBank], a
|
||||
ld a, h
|
||||
ld [W_PBSTOREDREGISTERH], a
|
||||
ld [wEndBattleWinTextPointer], a
|
||||
ld a, l
|
||||
ld [W_PBSTOREDREGISTERL], a
|
||||
ld [wEndBattleWinTextPointer + 1], a
|
||||
ld a, d
|
||||
ld [W_PBSTOREDREGISTERD], a
|
||||
ld [wEndBattleLoseTextPointer], a
|
||||
ld a, e
|
||||
ld [W_PBSTOREDREGISTERE], a
|
||||
ld [wEndBattleLoseTextPointer + 1], a
|
||||
ret
|
||||
|
||||
; loads data of some trainer on the current map and plays pre-battle music
|
||||
; [wcf13]: sprite ID of trainer who is engaged
|
||||
; [wSpriteIndex]: sprite ID of trainer who is engaged
|
||||
EngageMapTrainer:: ; 336a (0:336a)
|
||||
ld hl, W_MAPSPRITEEXTRADATA
|
||||
ld d, $0
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
dec a
|
||||
add a
|
||||
ld e, a
|
||||
|
|
@ -2534,7 +2542,7 @@ EngageMapTrainer:: ; 336a (0:336a)
|
|||
ld [wEnemyMonAttackMod], a ; wcd2e
|
||||
jp PlayTrainerMusic
|
||||
|
||||
Func_3381:: ; 3381 (0:3381)
|
||||
PrintEndBattleText:: ; 3381 (0:3381)
|
||||
push hl
|
||||
ld hl, wd72d
|
||||
bit 7, [hl]
|
||||
|
|
@ -2543,45 +2551,45 @@ Func_3381:: ; 3381 (0:3381)
|
|||
ret z
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
push af
|
||||
ld a, [W_PBSTOREDROMBANK]
|
||||
ld a, [wEndBattleTextRomBank]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
ld [MBC1RomBank], a
|
||||
push hl
|
||||
callba SaveTrainerName
|
||||
ld hl, TrainerNameText
|
||||
ld hl, TrainerEndBattleText
|
||||
call PrintText
|
||||
pop hl
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
callba Func_1a5e7
|
||||
ld [MBC1RomBank], a
|
||||
callba FreezeEnemyTrainerSprite
|
||||
jp WaitForSoundToFinish
|
||||
|
||||
Func_33b7:: ; 33b7 (0:33b7)
|
||||
ld a, [wcf0b]
|
||||
GetSavedEndBattleTextPointer:: ; 33b7 (0:33b7)
|
||||
ld a, [wBattleResult]
|
||||
and a
|
||||
jr nz, .asm_33c6
|
||||
ld a, [W_PBSTOREDREGISTERH]
|
||||
; won battle
|
||||
jr nz, .lostBattle
|
||||
ld a, [wEndBattleWinTextPointer]
|
||||
ld h, a
|
||||
ld a, [W_PBSTOREDREGISTERL]
|
||||
ld a, [wEndBattleWinTextPointer + 1]
|
||||
ld l, a
|
||||
ret
|
||||
.asm_33c6
|
||||
ld a, [W_PBSTOREDREGISTERD]
|
||||
.lostBattle
|
||||
ld a, [wEndBattleLoseTextPointer]
|
||||
ld h, a
|
||||
ld a, [W_PBSTOREDREGISTERE]
|
||||
ld a, [wEndBattleLoseTextPointer + 1]
|
||||
ld l, a
|
||||
ret
|
||||
|
||||
TrainerNameText:: ; 33cf (0:33cf)
|
||||
TrainerEndBattleText:: ; 33cf (0:33cf)
|
||||
TX_FAR _TrainerNameText
|
||||
db $08
|
||||
|
||||
Func_33d4:: ; 33d4 (0:33d4)
|
||||
call Func_33b7
|
||||
call GetSavedEndBattleTextPointer
|
||||
call TextCommandProcessor
|
||||
jp TextScriptEnd
|
||||
|
||||
; XXX unused?
|
||||
Func_33dd:: ; 33dd (0:33dd)
|
||||
ld a, [wFlags_0xcd60]
|
||||
bit 0, a
|
||||
|
|
@ -2637,29 +2645,33 @@ PlayTrainerMusic:: ; 33e8 (0:33e8)
|
|||
|
||||
INCLUDE "data/trainer_types.asm"
|
||||
|
||||
Func_3442:: ; 3442 (0:3442)
|
||||
; checks if the player's coordinates match an arrow movement tile's coordinates
|
||||
; and if so, decodes the RLE movement data
|
||||
; b = player Y
|
||||
; c = player X
|
||||
DecodeArrowMovementRLE:: ; 3442 (0:3442)
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
ret z
|
||||
ret z ; no match in the list
|
||||
cp b
|
||||
jr nz, .asm_345b
|
||||
jr nz, .nextArrowMovementTileEntry1
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nz, .asm_345c
|
||||
jr nz, .nextArrowMovementTileEntry2
|
||||
ld a, [hli]
|
||||
ld d, [hl]
|
||||
ld e, a
|
||||
ld hl, wccd3
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ret
|
||||
.asm_345b
|
||||
.nextArrowMovementTileEntry1
|
||||
inc hl
|
||||
.asm_345c
|
||||
.nextArrowMovementTileEntry2
|
||||
inc hl
|
||||
inc hl
|
||||
jr Func_3442
|
||||
jr DecodeArrowMovementRLE
|
||||
|
||||
FuncTX_ItemStoragePC:: ; 3460 (0:3460)
|
||||
call SaveScreenTilesToBuffer2
|
||||
|
|
@ -2687,10 +2699,10 @@ FuncTX_PokemonCenterPC:: ; 347f (0:347f)
|
|||
ld hl, ActivatePC
|
||||
jr bankswitchAndContinue
|
||||
|
||||
Func_3486:: ; 3486 (0:3486)
|
||||
StartSimulatingJoypadStates:: ; 3486 (0:3486)
|
||||
xor a
|
||||
ld [wcd3b], a
|
||||
ld [wSpriteStateData2 + $06], a
|
||||
ld [wOverrideSimulatedJoypadStatesMask], a
|
||||
ld [wSpriteStateData2 + $06], a ; player's sprite movement byte 1
|
||||
ld hl, wd730
|
||||
set 7, [hl]
|
||||
ret
|
||||
|
|
@ -2711,21 +2723,21 @@ DisplayPokedex:: ; 349b (0:349b)
|
|||
ld hl, Func_7c18
|
||||
jp Bankswitch
|
||||
|
||||
Func_34a6:: ; 34a6 (0:34a6)
|
||||
call Func_34ae
|
||||
SetSpriteFacingDirectionAndDelay:: ; 34a6 (0:34a6)
|
||||
call SetSpriteFacingDirection
|
||||
ld c, $6
|
||||
jp DelayFrames
|
||||
|
||||
Func_34ae:: ; 34ae (0:34ae)
|
||||
SetSpriteFacingDirection:: ; 34ae (0:34ae)
|
||||
ld a, $9
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
call Func_34fc
|
||||
ld [H_SPRITEDATAOFFSET], a
|
||||
call GetPointerWithinSpriteStateData1
|
||||
ld a, [$ff8d]
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
Func_34b9:: ; 34b9 (0:34b9)
|
||||
ld de, $fff9
|
||||
SetSpriteImageIndexAfterSettingFacingDirection:: ; 34b9 (0:34b9)
|
||||
ld de, -7
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ret
|
||||
|
|
@ -2773,14 +2785,14 @@ CheckCoords:: ; 34c7 (0:34c7)
|
|||
; tests if a boulder's coordinates are in a specified array
|
||||
; INPUT:
|
||||
; hl = address of array
|
||||
; ff8c = which boulder to check? XXX
|
||||
; [H_SPRITEINDEX] = index of boulder sprite
|
||||
; OUTPUT:
|
||||
; [wWhichTrade] = if there is match, the matching array index
|
||||
; sets carry if the coordinates are in the array, clears carry if not
|
||||
CheckBoulderCoords:: ; 34e4 (0:34e4)
|
||||
push hl
|
||||
ld hl, wSpriteStateData2 + $04
|
||||
ld a, [$ff8c]
|
||||
ld a, [H_SPRITEINDEX]
|
||||
swap a
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
@ -2794,16 +2806,17 @@ CheckBoulderCoords:: ; 34e4 (0:34e4)
|
|||
pop hl
|
||||
jp CheckCoords
|
||||
|
||||
Func_34fc:: ; 34fc (0:34fc)
|
||||
GetPointerWithinSpriteStateData1:: ; 34fc (0:34fc)
|
||||
ld h, $c1
|
||||
jr asm_3502
|
||||
jr _GetPointerWithinSpriteStateData
|
||||
|
||||
Func_3500:: ; 3500 (0:3500)
|
||||
GetPointerWithinSpriteStateData2:: ; 3500 (0:3500)
|
||||
ld h, $c2
|
||||
asm_3502:: ; 3502 (0:3502)
|
||||
ld a, [H_DOWNARROWBLINKCNT1] ; $ff8b
|
||||
|
||||
_GetPointerWithinSpriteStateData:
|
||||
ld a, [H_SPRITEDATAOFFSET]
|
||||
ld b, a
|
||||
ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
|
||||
ld a, [H_SPRITEINDEX]
|
||||
swap a
|
||||
add b
|
||||
ld l, a
|
||||
|
|
@ -2864,7 +2877,7 @@ SetSpriteMovementBytesToFF:: ; 3541 (0:3541)
|
|||
; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl
|
||||
GetSpriteMovementByte1Pointer:: ; 354e (0:354e)
|
||||
ld h,$C2
|
||||
ld a,[$FF8C] ; the sprite to move
|
||||
ld a,[H_SPRITEINDEX] ; the sprite to move
|
||||
swap a
|
||||
add a,6
|
||||
ld l,a
|
||||
|
|
@ -3053,30 +3066,31 @@ MoveSprite_:: ; 363d (0:363d)
|
|||
set 0,[hl]
|
||||
pop hl
|
||||
xor a
|
||||
ld [wcd3b],a
|
||||
ld [wccd3],a
|
||||
ld [wOverrideSimulatedJoypadStatesMask],a
|
||||
ld [wSimulatedJoypadStatesEnd],a
|
||||
dec a
|
||||
ld [wJoyIgnore],a
|
||||
ld [wcd3a],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ret
|
||||
|
||||
Func_366b:: ; 366b (0:366b)
|
||||
; divides [$ffe5] by [$ffe6] and stores the quotient in [$ffe7]
|
||||
DivideBytes:: ; 366b (0:366b)
|
||||
push hl
|
||||
ld hl, $ffe7
|
||||
xor a
|
||||
ld [hld], a
|
||||
ld a, [hld]
|
||||
and a
|
||||
jr z, .asm_367e
|
||||
jr z, .done
|
||||
ld a, [hli]
|
||||
.asm_3676
|
||||
.loop
|
||||
sub [hl]
|
||||
jr c, .asm_367e
|
||||
jr c, .done
|
||||
inc hl
|
||||
inc [hl]
|
||||
dec hl
|
||||
jr .asm_3676
|
||||
.asm_367e
|
||||
jr .loop
|
||||
.done
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
|
@ -3432,21 +3446,21 @@ JoypadLowSensitivity:: ; 3831 (0:3831)
|
|||
ret
|
||||
|
||||
WaitForTextScrollButtonPress:: ; 3865 (0:3865)
|
||||
ld a, [H_DOWNARROWBLINKCNT1] ; $ff8b
|
||||
ld a, [H_DOWNARROWBLINKCNT1]
|
||||
push af
|
||||
ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
|
||||
ld a, [H_DOWNARROWBLINKCNT2]
|
||||
push af
|
||||
xor a
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
ld [H_DOWNARROWBLINKCNT1], a
|
||||
ld a, $6
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
.asm_3872
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
.loop
|
||||
push hl
|
||||
ld a, [wd09b]
|
||||
ld a, [wTownMapSpriteBlinkingEnabled]
|
||||
and a
|
||||
jr z, .asm_387c
|
||||
call Func_716c6
|
||||
.asm_387c
|
||||
jr z, .skipAnimation
|
||||
call TownMapSpriteBlinkingAnimation
|
||||
.skipAnimation
|
||||
hlCoord 18, 16
|
||||
call HandleDownArrowBlinkTiming
|
||||
pop hl
|
||||
|
|
@ -3454,16 +3468,16 @@ WaitForTextScrollButtonPress:: ; 3865 (0:3865)
|
|||
predef Func_5a5f
|
||||
ld a, [hJoy5]
|
||||
and A_BUTTON | B_BUTTON
|
||||
jr z, .asm_3872
|
||||
jr z, .loop
|
||||
pop af
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
pop af
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
ld [H_DOWNARROWBLINKCNT1], a
|
||||
ret
|
||||
|
||||
; (unlass in link battle) waits for A or B being pressed and outputs the scrolling sound effect
|
||||
; (unless in link battle) waits for A or B being pressed and outputs the scrolling sound effect
|
||||
ManualTextScroll:: ; 3898 (0:3898)
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
jr z, .inLinkBattle
|
||||
call WaitForTextScrollButtonPress
|
||||
|
|
@ -4169,9 +4183,9 @@ DisableAutoTextBoxDrawing:: ; 3c3f (0:3c3f)
|
|||
ld a,$01
|
||||
|
||||
AutoTextBoxDrawingCommon:: ; 3c41 (0:3c41)
|
||||
ld [wcf0c],a ; control text box drawing
|
||||
ld [wAutoTextBoxDrawingControl],a
|
||||
xor a
|
||||
ld [wcc3c],a ; make DisplayTextID wait for button press
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText],a ; make DisplayTextID wait for button press
|
||||
ret
|
||||
|
||||
PrintText:: ; 3c49 (0:3c49)
|
||||
|
|
@ -4461,11 +4475,11 @@ IsInRestOfArray::
|
|||
ret
|
||||
|
||||
|
||||
Func_3dbe:: ; 3dbe (0:3dbe)
|
||||
RestoreScreenTilesAndReloadTilePatterns:: ; 3dbe (0:3dbe)
|
||||
call ClearSprites
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
call Func_3e08
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call ReloadMapSpriteTilePatterns
|
||||
call LoadScreenTilesFromBuffer2
|
||||
call LoadTextBoxTilePatterns
|
||||
call GoPAL_SET_CF1C
|
||||
|
|
@ -4501,7 +4515,7 @@ GBPalWhiteOut::
|
|||
GoPAL_SET_CF1C:: ; 3ded (0:3ded)
|
||||
ld b,$ff
|
||||
GoPAL_SET:: ; 3def (0:3def)
|
||||
ld a,[wcf1b]
|
||||
ld a,[wOnSGB]
|
||||
and a
|
||||
ret z
|
||||
predef_jump Func_71ddf
|
||||
|
|
@ -4521,14 +4535,16 @@ GetHealthBarColor::
|
|||
ld [hl], d
|
||||
ret
|
||||
|
||||
Func_3e08:: ; 3e08 (0:3e08)
|
||||
; Copy the current map's sprites' tile patterns to VRAM again after they have
|
||||
; been overwritten by other tile patterns.
|
||||
ReloadMapSpriteTilePatterns:: ; 3e08 (0:3e08)
|
||||
ld hl, wcfc4
|
||||
ld a, [hl]
|
||||
push af
|
||||
res 0, [hl]
|
||||
push hl
|
||||
xor a
|
||||
ld [W_SPRITESETID], a ; W_SPRITESETID
|
||||
ld [W_SPRITESETID], a
|
||||
call DisableLCD
|
||||
callba InitMapSprites
|
||||
call EnableLCD
|
||||
|
|
@ -4592,51 +4608,52 @@ Func_3ead:: ; 3ead (0:3ead)
|
|||
ld hl, CinnabarGymQuiz_1eb0a
|
||||
jp Bankswitch
|
||||
|
||||
Func_3eb5:: ; 3eb5 (0:3eb5)
|
||||
CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: ; 3eb5 (0:3eb5)
|
||||
ld a, [H_LOADEDROMBANK]
|
||||
push af
|
||||
ld a, [hJoyHeld]
|
||||
bit 0, a
|
||||
jr z, .asm_3eea
|
||||
ld a, Bank(Func_469a0)
|
||||
ld [$2000], a
|
||||
bit 0, a ; A button
|
||||
jr z, .nothingFound
|
||||
; A button is pressed
|
||||
ld a, Bank(CheckForHiddenObject)
|
||||
ld [MBC1RomBank], a
|
||||
ld [H_LOADEDROMBANK], a
|
||||
call Func_469a0
|
||||
call CheckForHiddenObject
|
||||
ld a, [$ffee]
|
||||
and a
|
||||
jr nz, .asm_3edd
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld [$2000], a
|
||||
jr nz, .hiddenObjectNotFound
|
||||
ld a, [wHiddenObjectFunctionRomBank]
|
||||
ld [MBC1RomBank], a
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld de, .asm_3eda
|
||||
ld de, .returnAddress
|
||||
push de
|
||||
jp [hl]
|
||||
.asm_3eda
|
||||
.returnAddress
|
||||
xor a
|
||||
jr .asm_3eec
|
||||
.asm_3edd
|
||||
jr .done
|
||||
.hiddenObjectNotFound
|
||||
callba PrintBookshelfText
|
||||
ld a, [$ffdb]
|
||||
and a
|
||||
jr z, .asm_3eec
|
||||
.asm_3eea
|
||||
jr z, .done
|
||||
.nothingFound
|
||||
ld a, $ff
|
||||
.asm_3eec
|
||||
.done
|
||||
ld [$ffeb], a
|
||||
pop af
|
||||
ld [$2000], a
|
||||
ld [MBC1RomBank], a
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ret
|
||||
|
||||
PrintPredefTextID:: ; 3ef5 (0:3ef5)
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld hl, TextPredefs
|
||||
call Func_3f0f
|
||||
call SetMapTextPointer
|
||||
ld hl, wcf11
|
||||
set 0, [hl]
|
||||
call DisplayTextID
|
||||
|
||||
Func_3f05:: ; 3f05 (0:3f05)
|
||||
RestoreMapTextPointer:: ; 3f05 (0:3f05)
|
||||
ld hl, W_MAPTEXTPTR
|
||||
ld a, [$ffec]
|
||||
ld [hli], a
|
||||
|
|
@ -4644,7 +4661,7 @@ Func_3f05:: ; 3f05 (0:3f05)
|
|||
ld [hl], a
|
||||
ret
|
||||
|
||||
Func_3f0f:: ; 3f0f (0:3f0f)
|
||||
SetMapTextPointer:: ; 3f0f (0:3f0f)
|
||||
ld a, [W_MAPTEXTPTR]
|
||||
ld [$ffec], a
|
||||
ld a, [W_MAPTEXTPTR + 1]
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
Func_2307:: ; 2307 (0:2307)
|
||||
PlayDefaultMusic:: ; 2307 (0:2307)
|
||||
call WaitForSoundToFinish
|
||||
xor a
|
||||
ld c, a
|
||||
|
|
@ -17,7 +17,7 @@ Func_2312:: ; 2312 (0:2312)
|
|||
ld c, $8
|
||||
ld d, c
|
||||
asm_2324:: ; 2324 (0:2324)
|
||||
ld a, [wd700]
|
||||
ld a, [wWalkBikeSurfState]
|
||||
and a
|
||||
jr z, .asm_2343
|
||||
cp $2
|
||||
|
|
|
|||
|
|
@ -5,11 +5,11 @@ FarCopyData::
|
|||
push af
|
||||
ld a, [wBuffer]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
call CopyData
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
ret
|
||||
|
||||
CopyData::
|
||||
|
|
|
|||
|
|
@ -6,11 +6,11 @@ FarCopyData2::
|
|||
push af
|
||||
ld a,[$ff8b]
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
call CopyData
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
ret
|
||||
|
||||
FarCopyData3::
|
||||
|
|
@ -20,7 +20,7 @@ FarCopyData3::
|
|||
push af
|
||||
ld a,[$ff8b]
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
push hl
|
||||
push de
|
||||
push de
|
||||
|
|
@ -32,7 +32,7 @@ FarCopyData3::
|
|||
pop hl
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
ret
|
||||
|
||||
FarCopyDataDouble::
|
||||
|
|
@ -43,7 +43,7 @@ FarCopyDataDouble::
|
|||
push af
|
||||
ld a,[$ff8b]
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
.loop
|
||||
ld a,[hli]
|
||||
ld [de],a
|
||||
|
|
@ -56,7 +56,7 @@ FarCopyDataDouble::
|
|||
jr nz,.loop
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [MBC3RomBank],a
|
||||
ld [MBC1RomBank],a
|
||||
ret
|
||||
|
||||
CopyVideoData::
|
||||
|
|
@ -74,7 +74,7 @@ CopyVideoData::
|
|||
|
||||
ld a, b
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
|
||||
ld a, e
|
||||
ld [H_VBCOPYSRC], a
|
||||
|
|
@ -96,7 +96,7 @@ CopyVideoData::
|
|||
call DelayFrame
|
||||
ld a, [$ff8b]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
pop af
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ret
|
||||
|
|
@ -123,7 +123,7 @@ CopyVideoDataDouble::
|
|||
|
||||
ld a, b
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
|
||||
ld a, e
|
||||
ld [H_VBCOPYDOUBLESRC], a
|
||||
|
|
@ -145,7 +145,7 @@ CopyVideoDataDouble::
|
|||
call DelayFrame
|
||||
ld a, [$ff8b]
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
pop af
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
; These routines manage gradual fading
|
||||
; (e.g., entering a doorway)
|
||||
LoadGBPal::
|
||||
ld a, [wd35d] ;tells if cur.map is dark (requires HM5_FLASH?)
|
||||
ld a, [wMapPalOffset] ;tells if cur.map is dark (requires HM5_FLASH?)
|
||||
ld b, a
|
||||
ld hl, FadePal4
|
||||
ld a, l
|
||||
|
|
@ -18,16 +18,16 @@ LoadGBPal::
|
|||
ld [rOBP1], a
|
||||
ret
|
||||
|
||||
GBFadeOut1::
|
||||
GBFadeInFromBlack::
|
||||
ld hl, FadePal1
|
||||
ld b, 4
|
||||
jr GBFadeOutCommon
|
||||
jr GBFadeIncCommon
|
||||
|
||||
GBFadeOut2::
|
||||
GBFadeOutToWhite::
|
||||
ld hl, FadePal6
|
||||
ld b, 3
|
||||
|
||||
GBFadeOutCommon::
|
||||
GBFadeIncCommon:
|
||||
ld a, [hli]
|
||||
ld [rBGP], a
|
||||
ld a, [hli]
|
||||
|
|
@ -37,19 +37,19 @@ GBFadeOutCommon::
|
|||
ld c, 8
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, GBFadeOutCommon
|
||||
jr nz, GBFadeIncCommon
|
||||
ret
|
||||
|
||||
GBFadeIn1::
|
||||
GBFadeOutToBlack::
|
||||
ld hl, FadePal4 + 2
|
||||
ld b, 4
|
||||
jr GBFadeInCommon
|
||||
jr GBFadeDecCommon
|
||||
|
||||
GBFadeIn2::
|
||||
GBFadeInFromWhite::
|
||||
ld hl, FadePal7 + 2
|
||||
ld b, 3
|
||||
|
||||
GBFadeInCommon::
|
||||
GBFadeDecCommon:
|
||||
ld a, [hld]
|
||||
ld [rOBP1], a
|
||||
ld a, [hld]
|
||||
|
|
@ -59,7 +59,7 @@ GBFadeInCommon::
|
|||
ld c, 8
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, GBFadeInCommon
|
||||
jr nz, GBFadeDecCommon
|
||||
ret
|
||||
|
||||
FadePal1:: db %11111111, %11111111, %11111111
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ rLCDC_DEFAULT EQU %11100011
|
|||
ld [rIE], a
|
||||
ld [$ff43], a
|
||||
ld [$ff42], a
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
ld [$ff02], a
|
||||
ld [$ff4b], a
|
||||
ld [$ff4a], a
|
||||
|
|
@ -61,11 +61,11 @@ rLCDC_DEFAULT EQU %11100011
|
|||
|
||||
ld a, Bank(WriteDMACodeToHRAM)
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
ld [MBC1RomBank], a
|
||||
call WriteDMACodeToHRAM
|
||||
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld [$ff41], a
|
||||
ld [$ffae], a
|
||||
ld [$ffaf], a
|
||||
|
|
@ -74,7 +74,7 @@ rLCDC_DEFAULT EQU %11100011
|
|||
ld [rIE], a
|
||||
|
||||
ld a, 144 ; move the window off-screen
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld [rWY], a
|
||||
ld a, 7
|
||||
ld [rWX], a
|
||||
|
|
@ -105,7 +105,7 @@ rLCDC_DEFAULT EQU %11100011
|
|||
xor a
|
||||
ld [$ffbc], a
|
||||
dec a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
|
||||
predef PlayIntro
|
||||
|
||||
|
|
|
|||
|
|
@ -10,26 +10,26 @@ EnterMap::
|
|||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
call LoadMapData
|
||||
callba Func_c335 ; initialize map variables
|
||||
callba ClearVariablesAfterLoadingMapData
|
||||
ld hl, wd72c
|
||||
bit 0, [hl]
|
||||
jr z, .doNotCountSteps
|
||||
ld a, 3
|
||||
ld [wd13c], a ; some kind of step counter (counts up to 3 steps?)
|
||||
.doNotCountSteps
|
||||
bit 0, [hl] ; has the player already made 3 steps since the last battle?
|
||||
jr z, .skipGivingThreeStepsOfNoRandomBattles
|
||||
ld a, 3 ; minimum number of steps between battles
|
||||
ld [wNumberOfNoRandomBattleStepsLeft], a
|
||||
.skipGivingThreeStepsOfNoRandomBattles
|
||||
ld hl, wd72e
|
||||
bit 5, [hl] ; did a battle happen immediately before this?
|
||||
res 5, [hl] ; unset the "battle just happened" flag
|
||||
call z, Func_12e7
|
||||
call z, ResetUsingStrengthOutOfBattleBit
|
||||
call nz, MapEntryAfterBattle
|
||||
ld hl, wd732
|
||||
ld a, [hl]
|
||||
and 1 << 4 | 1 << 3
|
||||
jr z, .didNotFlyOrTeleportIn
|
||||
and 1 << 4 | 1 << 3 ; fly warp or dungeon warp
|
||||
jr z, .didNotEnterUsingFlyWarpOrDungeonWarp
|
||||
res 3, [hl]
|
||||
callba Func_70510 ; display fly/teleport in graphical effect
|
||||
callba EnterMapAnim
|
||||
call UpdateSprites
|
||||
.didNotFlyOrTeleportIn
|
||||
.didNotEnterUsingFlyWarpOrDungeonWarp
|
||||
callba CheckForceBikeOrSurf ; handle currents in SF islands and forced bike riding in cycling road
|
||||
ld hl, wd72d
|
||||
res 5, [hl]
|
||||
|
|
@ -53,7 +53,7 @@ OverworldLoopLessDelay::
|
|||
jp nz,.moveAhead ; if the player sprite has not yet completed the walking animation
|
||||
call JoypadOverworld ; get joypad state (which is possibly simulated)
|
||||
callba SafariZoneCheck
|
||||
ld a,[wda46]
|
||||
ld a,[wSafariZoneGameOver]
|
||||
and a
|
||||
jp nz,WarpFound2
|
||||
ld hl,wd72d
|
||||
|
|
@ -61,8 +61,8 @@ OverworldLoopLessDelay::
|
|||
res 3,[hl]
|
||||
jp nz,WarpFound2
|
||||
ld a,[wd732]
|
||||
and a,$18
|
||||
jp nz,HandleFlyOrTeleportAway
|
||||
and a,1 << 4 | 1 << 3 ; fly warp or dungeon warp
|
||||
jp nz,HandleFlyWarpOrDungeonWarp
|
||||
ld a,[W_CUROPPONENT]
|
||||
and a
|
||||
jp nz,.newBattle
|
||||
|
|
@ -78,7 +78,7 @@ OverworldLoopLessDelay::
|
|||
jr z,.startButtonNotPressed
|
||||
; if START is pressed
|
||||
xor a
|
||||
ld [$ff8c],a ; the $2920 ID for the start menu is 0
|
||||
ld [hSpriteIndexOrTextID],a ; start menu text ID
|
||||
jp .displayDialogue
|
||||
.startButtonNotPressed
|
||||
bit 0,a ; A button
|
||||
|
|
@ -87,19 +87,19 @@ OverworldLoopLessDelay::
|
|||
ld a,[wd730]
|
||||
bit 2,a
|
||||
jp nz,.noDirectionButtonsPressed
|
||||
call Func_30fd
|
||||
call IsPlayerCharacterBeingControlledByGame
|
||||
jr nz,.checkForOpponent
|
||||
call Func_3eb5 ; check for hidden items, PC's, etc.
|
||||
call CheckForHiddenObjectOrBookshelfOrCardKeyDoor
|
||||
ld a,[$ffeb]
|
||||
and a
|
||||
jp z,OverworldLoop
|
||||
call IsSpriteOrSignInFrontOfPlayer ; check for sign or sprite in front of the player
|
||||
ld a,[$ff8c] ; $2920 ID for NPC/sign text, if any
|
||||
jp z,OverworldLoop ; jump if a hidden object or bookshelf was found, but not if a card key door was found
|
||||
call IsSpriteOrSignInFrontOfPlayer
|
||||
ld a,[hSpriteIndexOrTextID]
|
||||
and a
|
||||
jp z,OverworldLoop
|
||||
.displayDialogue
|
||||
predef Func_c586 ; check what is in front of the player
|
||||
call UpdateSprites ; move sprites
|
||||
predef GetTileAndCoordsInFrontOfPlayer
|
||||
call UpdateSprites
|
||||
ld a,[wFlags_0xcd60]
|
||||
bit 2,a
|
||||
jr nz,.checkForOpponent
|
||||
|
|
@ -117,8 +117,8 @@ OverworldLoopLessDelay::
|
|||
jr z,.changeMap
|
||||
predef LoadSAV
|
||||
ld a,[W_CURMAP]
|
||||
ld [wd71a],a
|
||||
call Func_62ce
|
||||
ld [wDestinationMap],a
|
||||
call SpecialWarpIn
|
||||
ld a,[W_CURMAP]
|
||||
call SwitchToMapRomBank ; switch to the ROM bank of the current map
|
||||
ld hl,W_CURMAPTILESET
|
||||
|
|
@ -133,7 +133,7 @@ OverworldLoopLessDelay::
|
|||
.noDirectionButtonsPressed
|
||||
ld hl,wFlags_0xcd60
|
||||
res 2,[hl]
|
||||
call UpdateSprites ; move sprites
|
||||
call UpdateSprites
|
||||
ld a,$01
|
||||
ld [wcc4b],a
|
||||
ld a,[wd528] ; the direction that was pressed last time
|
||||
|
|
@ -225,18 +225,20 @@ OverworldLoopLessDelay::
|
|||
.noDirectionChange
|
||||
ld a,[wd52a] ; current direction
|
||||
ld [wd528],a ; save direction
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[wd700]
|
||||
call UpdateSprites
|
||||
ld a,[wWalkBikeSurfState]
|
||||
cp a,$02 ; surfing
|
||||
jr z,.surfing
|
||||
; not surfing
|
||||
call CollisionCheckOnLand
|
||||
jr nc,.noCollision
|
||||
; collision occurred
|
||||
push hl
|
||||
ld hl,wd736
|
||||
bit 2,[hl]
|
||||
bit 2,[hl] ; standing on warp flag
|
||||
pop hl
|
||||
jp z,OverworldLoop
|
||||
; collision occurred while standing on a warp
|
||||
push hl
|
||||
call ExtraWarpCheck ; sets carry if there is a potential to warp
|
||||
pop hl
|
||||
|
|
@ -259,7 +261,7 @@ OverworldLoopLessDelay::
|
|||
.moveAhead2
|
||||
ld hl,wFlags_0xcd60
|
||||
res 2,[hl]
|
||||
ld a,[wd700]
|
||||
ld a,[wWalkBikeSurfState]
|
||||
dec a ; riding a bike?
|
||||
jr nz,.normalPlayerSpriteAdvancement
|
||||
ld a,[wd736]
|
||||
|
|
@ -276,36 +278,36 @@ OverworldLoopLessDelay::
|
|||
bit 7,a
|
||||
jr nz,.doneStepCounting ; if button presses are being simulated, don't count steps
|
||||
; step counting
|
||||
ld hl,wd13b ; step counter
|
||||
ld hl,wStepCounter
|
||||
dec [hl]
|
||||
ld a,[wd72c]
|
||||
bit 0,a
|
||||
jr z,.doneStepCounting
|
||||
ld hl,wd13c
|
||||
ld hl,wNumberOfNoRandomBattleStepsLeft
|
||||
dec [hl]
|
||||
jr nz,.doneStepCounting
|
||||
ld hl,wd72c
|
||||
res 0,[hl]
|
||||
res 0,[hl] ; indicate that the player has stepped thrice since the last battle
|
||||
.doneStepCounting
|
||||
ld a,[wd790]
|
||||
bit 7,a ; in the safari zone?
|
||||
jr z,.notSafariZone
|
||||
callba SafariZoneCheckSteps
|
||||
ld a,[wda46]
|
||||
ld a,[wSafariZoneGameOver]
|
||||
and a
|
||||
jp nz,WarpFound2
|
||||
.notSafariZone
|
||||
ld a,[W_ISINBATTLE]
|
||||
and a
|
||||
jp nz,CheckWarpsNoCollision
|
||||
predef Func_c69c ; decrement HP of poisoned pokemon
|
||||
predef ApplyOutOfBattlePoisonDamage ; also increment daycare mon exp
|
||||
ld a,[wd12d]
|
||||
and a
|
||||
jp nz,HandleBlackOut ; if all pokemon fainted
|
||||
.newBattle
|
||||
call NewBattle
|
||||
ld hl,wd736
|
||||
res 2,[hl]
|
||||
res 2,[hl] ; standing on warp flag
|
||||
jp nc,CheckWarpsNoCollision ; check for warps if there was no battle
|
||||
.battleOccurred
|
||||
ld hl,wd72d
|
||||
|
|
@ -316,7 +318,7 @@ OverworldLoopLessDelay::
|
|||
set 5,[hl]
|
||||
set 6,[hl]
|
||||
xor a
|
||||
ld [hJoyHeld],a ; clear joypad state
|
||||
ld [hJoyHeld],a
|
||||
ld a,[W_CURMAP]
|
||||
cp a,CINNABAR_GYM
|
||||
jr nz,.notCinnabarGym
|
||||
|
|
@ -327,8 +329,8 @@ OverworldLoopLessDelay::
|
|||
set 5,[hl]
|
||||
ld a,[W_CURMAP]
|
||||
cp a,OAKS_LAB
|
||||
jp z,.noFaintCheck
|
||||
callab AnyPartyAlive ; check if all the player's pokemon fainted
|
||||
jp z,.noFaintCheck ; no blacking out if the player lost to the rival in Oak's lab
|
||||
callab AnyPartyAlive
|
||||
ld a,d
|
||||
and a
|
||||
jr z,.allPokemonFainted
|
||||
|
|
@ -348,45 +350,45 @@ NewBattle:: ; 0683 (0:0683)
|
|||
ld a,[wd72d]
|
||||
bit 4,a
|
||||
jr nz,.noBattle
|
||||
call Func_30fd
|
||||
jr nz,.noBattle
|
||||
call IsPlayerCharacterBeingControlledByGame
|
||||
jr nz,.noBattle ; no battle if the player character is under the game's control
|
||||
ld a,[wd72e]
|
||||
bit 4,a
|
||||
jr nz,.noBattle
|
||||
ld b, BANK(InitBattle)
|
||||
ld hl, InitBattle
|
||||
jp Bankswitch ; determines if a battle will occur and runs the battle if so
|
||||
jp Bankswitch
|
||||
.noBattle
|
||||
and a
|
||||
ret
|
||||
|
||||
; function to make bikes twice as fast as walking
|
||||
BikeSpeedup:: ; 06a0 (0:06a0)
|
||||
ld a,[wcc57]
|
||||
ld a,[wNPCMovementScriptPointerTableNum]
|
||||
and a
|
||||
ret nz
|
||||
ld a,[W_CURMAP]
|
||||
cp a,ROUTE_17 ; Cycling Road
|
||||
jr nz,.goFaster
|
||||
ld a,[hJoyHeld] ; current joypad state
|
||||
and a,%01110000 ; bit mask for up, left, right buttons
|
||||
ld a,[hJoyHeld]
|
||||
and a,D_UP | D_LEFT | D_RIGHT
|
||||
ret nz
|
||||
.goFaster
|
||||
jp AdvancePlayerSprite
|
||||
|
||||
; check if the player has stepped onto a warp after having not collided
|
||||
CheckWarpsNoCollision:: ; 06b4 (0:06b4)
|
||||
ld a,[wd3ae] ; number of warps
|
||||
ld a,[wNumberOfWarps]
|
||||
and a
|
||||
jp z,CheckMapConnections
|
||||
ld a,[wd3ae] ; number of warps
|
||||
ld b,$00
|
||||
ld a,[wNumberOfWarps]
|
||||
ld b,0
|
||||
ld c,a
|
||||
ld a,[W_YCOORD]
|
||||
ld d,a
|
||||
ld a,[W_XCOORD]
|
||||
ld e,a
|
||||
ld hl,wd3af ; start of warp entries
|
||||
ld hl,wWarpEntries
|
||||
CheckWarpsNoCollisionLoop:: ; 06cc (0:06cc)
|
||||
ld a,[hli] ; check if the warp's Y position matches
|
||||
cp d
|
||||
|
|
@ -398,14 +400,14 @@ CheckWarpsNoCollisionLoop:: ; 06cc (0:06cc)
|
|||
push hl
|
||||
push bc
|
||||
ld hl,wd736
|
||||
set 2,[hl]
|
||||
callba Func_c49d ; check if the player sprite is standing on a "door" tile
|
||||
set 2,[hl] ; standing on warp flag
|
||||
callba IsPlayerStandingOnDoorTileOrWarpTile
|
||||
pop bc
|
||||
pop hl
|
||||
jr c,WarpFound1 ; if it is, go to 0735
|
||||
jr c,WarpFound1 ; jump if standing on door or warp
|
||||
push hl
|
||||
push bc
|
||||
call ExtraWarpCheck ; sets carry if the warp is confirmed
|
||||
call ExtraWarpCheck
|
||||
pop bc
|
||||
pop hl
|
||||
jr nc,CheckWarpsNoCollisionRetry2
|
||||
|
|
@ -418,16 +420,16 @@ CheckWarpsNoCollisionLoop:: ; 06cc (0:06cc)
|
|||
call Joypad
|
||||
pop bc
|
||||
pop de
|
||||
ld a,[hJoyHeld] ; current joypad state
|
||||
and a,%11110000 ; bit mask for directional buttons
|
||||
ld a,[hJoyHeld]
|
||||
and a,D_DOWN | D_UP | D_LEFT | D_RIGHT
|
||||
jr z,CheckWarpsNoCollisionRetry2 ; if directional buttons aren't being pressed, do not pass through the warp
|
||||
jr WarpFound1
|
||||
|
||||
; check if the player has stepped onto a warp after having collided
|
||||
CheckWarpsCollision:: ; 0706 (0:0706)
|
||||
ld a,[wd3ae] ; number of warps
|
||||
ld a,[wNumberOfWarps]
|
||||
ld c,a
|
||||
ld hl,wd3af ; start of warp entries
|
||||
ld hl,wWarpEntries
|
||||
.loop
|
||||
ld a,[hli] ; Y coordinate of warp
|
||||
ld b,a
|
||||
|
|
@ -440,7 +442,7 @@ CheckWarpsCollision:: ; 0706 (0:0706)
|
|||
cp b
|
||||
jr nz,.retry2
|
||||
ld a,[hli]
|
||||
ld [wd42f],a ; save target warp ID
|
||||
ld [wDestinationWarpID],a
|
||||
ld a,[hl]
|
||||
ld [$ff8b],a ; save target map
|
||||
jr WarpFound2
|
||||
|
|
@ -462,12 +464,12 @@ CheckWarpsNoCollisionRetry2:: ; 0730 (0:0730)
|
|||
|
||||
WarpFound1:: ; 0735 (0:0735)
|
||||
ld a,[hli]
|
||||
ld [wd42f],a ; save target warp ID
|
||||
ld [wDestinationWarpID],a
|
||||
ld a,[hli]
|
||||
ld [$ff8b],a ; save target map
|
||||
|
||||
WarpFound2:: ; 073c (0:073c)
|
||||
ld a,[wd3ae] ; number of warps
|
||||
ld a,[wNumberOfWarps]
|
||||
sub c
|
||||
ld [wd73b],a ; save ID of used warp
|
||||
ld a,[W_CURMAP]
|
||||
|
|
@ -484,8 +486,8 @@ WarpFound2:: ; 073c (0:073c)
|
|||
cp a,ROCK_TUNNEL_1
|
||||
jr nz,.notRockTunnel
|
||||
ld a,$06
|
||||
ld [wd35d],a
|
||||
call GBFadeIn1
|
||||
ld [wMapPalOffset],a
|
||||
call GBFadeOutToBlack
|
||||
.notRockTunnel
|
||||
call PlayMapChangeSound
|
||||
jr .done
|
||||
|
|
@ -496,16 +498,16 @@ WarpFound2:: ; 073c (0:073c)
|
|||
jr z,.goBackOutside
|
||||
; if not going back to the previous map
|
||||
ld [W_CURMAP],a ; current map number
|
||||
callba Func_70787 ; check if the warp was a Silph Co. teleporter
|
||||
callba IsPlayerStandingOnWarpPadOrHole
|
||||
ld a,[wcd5b]
|
||||
dec a
|
||||
jr nz,.notTeleporter
|
||||
; if it's a Silph Co. teleporter
|
||||
dec a ; is the player on a warp pad?
|
||||
jr nz,.notWarpPad
|
||||
; if the player is on a warp pad
|
||||
ld hl,wd732
|
||||
set 3,[hl]
|
||||
call LeaveMapAnim
|
||||
jr .skipMapChangeSound
|
||||
.notTeleporter
|
||||
.notWarpPad
|
||||
call PlayMapChangeSound
|
||||
.skipMapChangeSound
|
||||
ld hl,wd736
|
||||
|
|
@ -517,11 +519,11 @@ WarpFound2:: ; 073c (0:073c)
|
|||
ld [W_CURMAP],a
|
||||
call PlayMapChangeSound
|
||||
xor a
|
||||
ld [wd35d],a
|
||||
ld [wMapPalOffset],a
|
||||
.done
|
||||
ld hl,wd736
|
||||
set 0,[hl]
|
||||
call Func_12da
|
||||
set 0,[hl] ; have the player's sprite step out from the door (if there is one)
|
||||
call IgnoreInputForHalfSecond
|
||||
jp EnterMap
|
||||
|
||||
ContinueCheckWarpsNoCollisionLoop:: ; 07b5 (0:07b5)
|
||||
|
|
@ -562,9 +564,9 @@ CheckMapConnections:: ; 07ba (0:07ba)
|
|||
jr nz,.pointerAdjustmentLoop1
|
||||
.savePointer1
|
||||
ld a,l
|
||||
ld [wd35f],a ; pointer to upper left corner of current tile block map section
|
||||
ld [wCurrentTileBlockMapViewPointer],a ; pointer to upper left corner of current tile block map section
|
||||
ld a,h
|
||||
ld [wd360],a
|
||||
ld [wCurrentTileBlockMapViewPointer + 1],a
|
||||
jp .loadNewMap
|
||||
.checkEastMap
|
||||
ld b,a
|
||||
|
|
@ -598,9 +600,9 @@ CheckMapConnections:: ; 07ba (0:07ba)
|
|||
jr nz,.pointerAdjustmentLoop2
|
||||
.savePointer2
|
||||
ld a,l
|
||||
ld [wd35f],a ; pointer to upper left corner of current tile block map section
|
||||
ld [wCurrentTileBlockMapViewPointer],a ; pointer to upper left corner of current tile block map section
|
||||
ld a,h
|
||||
ld [wd360],a
|
||||
ld [wCurrentTileBlockMapViewPointer + 1],a
|
||||
jp .loadNewMap
|
||||
.checkNorthMap
|
||||
ld a,[W_YCOORD]
|
||||
|
|
@ -624,9 +626,9 @@ CheckMapConnections:: ; 07ba (0:07ba)
|
|||
srl c
|
||||
add hl,bc
|
||||
ld a,l
|
||||
ld [wd35f],a ; pointer to upper left corner of current tile block map section
|
||||
ld [wCurrentTileBlockMapViewPointer],a ; pointer to upper left corner of current tile block map section
|
||||
ld a,h
|
||||
ld [wd360],a
|
||||
ld [wCurrentTileBlockMapViewPointer + 1],a
|
||||
jp .loadNewMap
|
||||
.checkSouthMap
|
||||
ld b,a
|
||||
|
|
@ -651,9 +653,9 @@ CheckMapConnections:: ; 07ba (0:07ba)
|
|||
srl c
|
||||
add hl,bc
|
||||
ld a,l
|
||||
ld [wd35f],a ; pointer to upper left corner of current tile block map section
|
||||
ld [wCurrentTileBlockMapViewPointer],a ; pointer to upper left corner of current tile block map section
|
||||
ld a,h
|
||||
ld [wd360],a
|
||||
ld [wCurrentTileBlockMapViewPointer + 1],a
|
||||
.loadNewMap ; load the connected map that was entered
|
||||
call LoadMapHeader
|
||||
call Func_2312 ; music
|
||||
|
|
@ -678,10 +680,10 @@ PlayMapChangeSound:: ; 08c9 (0:08c9)
|
|||
ld a,(SFX_02_5c - SFX_Headers_02) / 3
|
||||
.playSound
|
||||
call PlaySound
|
||||
ld a,[wd35d]
|
||||
ld a,[wMapPalOffset]
|
||||
and a
|
||||
ret nz
|
||||
jp GBFadeIn1
|
||||
jp GBFadeOutToBlack
|
||||
|
||||
CheckIfInOutsideMap:: ; 08e1 (0:08e1)
|
||||
; If the player is in an outside map (a town or route), set the z flag
|
||||
|
|
@ -719,37 +721,37 @@ ExtraWarpCheck:: ; 08e9 (0:08e9)
|
|||
cp PLATEAU ; Indigo Plateau tileset
|
||||
jr z, .useFunction2
|
||||
.useFunction1
|
||||
ld hl, Func_c3ff
|
||||
ld hl, IsPlayerFacingEdgeOfMap
|
||||
jr .doBankswitch
|
||||
.useFunction2
|
||||
ld hl, Func_c44e
|
||||
ld hl, IsWarpTileInFrontOfPlayer
|
||||
.doBankswitch
|
||||
ld b, BANK(Func_c44e)
|
||||
ld b, BANK(IsWarpTileInFrontOfPlayer)
|
||||
jp Bankswitch
|
||||
|
||||
MapEntryAfterBattle:: ; 091f (0:091f)
|
||||
callba Func_c35f ; function that appears to disable warp testing after collisions if the player is standing on a warp
|
||||
ld a,[wd35d]
|
||||
callba IsPlayerStandingOnWarp ; for enabling warp testing after collisions
|
||||
ld a,[wMapPalOffset]
|
||||
and a
|
||||
jp z,GBFadeIn2
|
||||
jp z,GBFadeInFromWhite
|
||||
jp LoadGBPal
|
||||
|
||||
HandleBlackOut::
|
||||
; For when all the player's pokemon faint.
|
||||
; Does not print the "blacked out" message.
|
||||
|
||||
call GBFadeIn1
|
||||
call GBFadeOutToBlack
|
||||
ld a, $08
|
||||
call StopMusic
|
||||
ld hl, wd72e
|
||||
res 5, [hl]
|
||||
ld a, Bank(Func_40b0) ; also Bank(Func_62ce) and Bank(Func_5d5f)
|
||||
ld a, Bank(ResetStatusAndHalveMoneyOnBlackout) ; also Bank(SpecialWarpIn) and Bank(SpecialEnterMap)
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [MBC3RomBank], a
|
||||
call Func_40b0
|
||||
call Func_62ce
|
||||
ld [MBC1RomBank], a
|
||||
call ResetStatusAndHalveMoneyOnBlackout
|
||||
call SpecialWarpIn
|
||||
call Func_2312
|
||||
jp Func_5d5f
|
||||
jp SpecialEnterMap
|
||||
|
||||
StopMusic::
|
||||
ld [wMusicHeaderPointer], a
|
||||
|
|
@ -762,23 +764,23 @@ StopMusic::
|
|||
jr nz, .wait
|
||||
jp StopAllSounds
|
||||
|
||||
HandleFlyOrTeleportAway::
|
||||
HandleFlyWarpOrDungeonWarp::
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
xor a
|
||||
ld [wcf0b], a
|
||||
ld [wd700], a
|
||||
ld [wBattleResult], a
|
||||
ld [wWalkBikeSurfState], a
|
||||
ld [W_ISINBATTLE], a
|
||||
ld [wd35d], a
|
||||
ld [wMapPalOffset], a
|
||||
ld hl, wd732
|
||||
set 2, [hl]
|
||||
res 5, [hl]
|
||||
set 2, [hl] ; fly warp or dungeon warp
|
||||
res 5, [hl] ; forced to ride bike
|
||||
call LeaveMapAnim
|
||||
ld a, Bank(Func_62ce)
|
||||
ld a, Bank(SpecialWarpIn)
|
||||
ld [H_LOADEDROMBANK], a
|
||||
ld [$2000], a
|
||||
call Func_62ce
|
||||
jp Func_5d5f
|
||||
call SpecialWarpIn
|
||||
jp SpecialEnterMap
|
||||
|
||||
LeaveMapAnim::
|
||||
ld b, BANK(_LeaveMapAnim)
|
||||
|
|
@ -792,11 +794,11 @@ LoadPlayerSpriteGraphics::
|
|||
; 1: biking
|
||||
; 2: surfing
|
||||
|
||||
ld a, [wd700]
|
||||
ld a, [wWalkBikeSurfState]
|
||||
dec a
|
||||
jr z, .ridingBike
|
||||
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
and a
|
||||
jr nz, .determineGraphics
|
||||
jr .startWalking
|
||||
|
|
@ -809,12 +811,12 @@ LoadPlayerSpriteGraphics::
|
|||
|
||||
.startWalking
|
||||
xor a
|
||||
ld [wd700], a
|
||||
ld [wd11a], a
|
||||
ld [wWalkBikeSurfState], a
|
||||
ld [wWalkBikeSurfStateCopy], a
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
|
||||
.determineGraphics
|
||||
ld a, [wd700]
|
||||
ld a, [wWalkBikeSurfState]
|
||||
and a
|
||||
jp z, LoadWalkingPlayerSpriteGraphics
|
||||
dec a
|
||||
|
|
@ -1056,16 +1058,16 @@ LoadEastWestConnectionsTileMap:: ; 0b02 (0:0b02)
|
|||
ret
|
||||
|
||||
; function to check if there is a sign or sprite in front of the player
|
||||
; if so, it is stored in [$FF8C]
|
||||
; if not, [$FF8C] is set to 0
|
||||
; if so, it is stored in [hSpriteIndexOrTextID]
|
||||
; if not, [hSpriteIndexOrTextID] is set to 0
|
||||
IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23)
|
||||
xor a
|
||||
ld [$ff8c],a
|
||||
ld [hSpriteIndexOrTextID],a
|
||||
ld a,[wd4b0] ; number of signs in the map
|
||||
and a
|
||||
jr z,.extendRangeOverCounter
|
||||
; if there are signs
|
||||
predef Func_c586 ; get the coordinates in front of the player in de
|
||||
predef GetTileAndCoordsInFrontOfPlayer ; get the coordinates in front of the player in de
|
||||
ld hl,wd4b1 ; start of sign coordinates
|
||||
ld a,[wd4b0] ; number of signs in the map
|
||||
ld b,a
|
||||
|
|
@ -1090,7 +1092,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23)
|
|||
dec c
|
||||
add hl,bc
|
||||
ld a,[hl]
|
||||
ld [$ff8c],a ; store sign text ID
|
||||
ld [hSpriteIndexOrTextID],a ; store sign text ID
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
|
@ -1099,7 +1101,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23)
|
|||
jr nz,.signLoop
|
||||
; check if the player is front of a counter in a pokemon center, pokemart, etc. and if so, extend the range at which he can talk to the NPC
|
||||
.extendRangeOverCounter
|
||||
predef Func_c586 ; get the tile in front of the player in c
|
||||
predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player in c
|
||||
ld hl,W_TILESETTALKINGOVERTILES ; list of tiles that extend talking range (counter tiles)
|
||||
ld b,$03
|
||||
ld d,$20 ; talking range in pixels (long range)
|
||||
|
|
@ -1111,7 +1113,7 @@ IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23)
|
|||
jr nz,.counterTilesLoop
|
||||
|
||||
; part of the above function, but sometimes its called on its own, when signs are irrelevant
|
||||
; the caller must zero [$FF8C]
|
||||
; the caller must zero [hSpriteIndexOrTextID]
|
||||
IsSpriteInFrontOfPlayer:: ; 0b6b (0:0b6b)
|
||||
ld d,$10 ; talking range in pixels (normal range)
|
||||
IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d)
|
||||
|
|
@ -1193,7 +1195,7 @@ IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d)
|
|||
ld l,a
|
||||
set 7,[hl]
|
||||
ld a,e
|
||||
ld [$ff8c],a ; store sprite ID
|
||||
ld [hSpriteIndexOrTextID],a
|
||||
ret
|
||||
|
||||
; function to check if the player will jump down a ledge and check if the tile ahead is passable (when not surfing)
|
||||
|
|
@ -1203,18 +1205,18 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1)
|
|||
bit 6,a ; is the player jumping?
|
||||
jr nz,.noCollision
|
||||
; if not jumping a ledge
|
||||
ld a,[wcd38]
|
||||
ld a,[wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
jr nz,.noCollision
|
||||
jr nz,.noCollision ; no collisions when the player's movements are being controlled by the game
|
||||
ld a,[wd52a] ; the direction that the player is trying to go in
|
||||
ld d,a
|
||||
ld a,[wSpriteStateData1 + 12] ; the player sprite's collision data (bit field) (set in the sprite movement code)
|
||||
and d ; check if a sprite is in the direction the player is trying to go
|
||||
jr nz,.collision
|
||||
xor a
|
||||
ld [$ff8c],a
|
||||
ld [hSpriteIndexOrTextID],a
|
||||
call IsSpriteInFrontOfPlayer ; check for sprite collisions again? when does the above check fail to detect a sprite collision?
|
||||
ld a,[$ff8c]
|
||||
ld a,[hSpriteIndexOrTextID]
|
||||
and a ; was there a sprite collision?
|
||||
jr nz,.collision
|
||||
; if no sprite collision
|
||||
|
|
@ -1239,8 +1241,8 @@ CollisionCheckOnLand:: ; 0bd1 (0:0bd1)
|
|||
; function that checks if the tile in front of the player is passable
|
||||
; clears carry if it is, sets carry if not
|
||||
CheckTilePassable:: ; 0c10 (0:0c10)
|
||||
predef Func_c586 ; get tile in front of player
|
||||
ld a,[wcfc6] ; tile in front of player
|
||||
predef GetTileAndCoordsInFrontOfPlayer ; get tile in front of player
|
||||
ld a,[wTileInFrontOfPlayer] ; tile in front of player
|
||||
ld c,a
|
||||
ld hl,W_TILESETCOLLISIONPTR ; pointer to list of passable tiles
|
||||
ld a,[hli]
|
||||
|
|
@ -1263,7 +1265,7 @@ CheckTilePassable:: ; 0c10 (0:0c10)
|
|||
; sets carry if there is a collision and unsets carry if not
|
||||
CheckForJumpingAndTilePairCollisions:: ; 0c2a (0:0c2a)
|
||||
push hl
|
||||
predef Func_c586 ; get the tile in front of the player
|
||||
predef GetTileAndCoordsInFrontOfPlayer ; get the tile in front of the player
|
||||
push de
|
||||
push bc
|
||||
callba HandleLedges ; check if the player is trying to jump a ledge
|
||||
|
|
@ -1276,12 +1278,12 @@ CheckForJumpingAndTilePairCollisions:: ; 0c2a (0:0c2a)
|
|||
ret nz
|
||||
; if not jumping
|
||||
|
||||
Func_c44:: ; 0c44 (0:0c44)
|
||||
CheckForTilePairCollisions2:: ; 0c44 (0:0c44)
|
||||
aCoord 8, 9 ; tile the player is on
|
||||
ld [wcf0e],a
|
||||
|
||||
CheckForTilePairCollisions:: ; 0c4a (0:0c4a)
|
||||
ld a,[wcfc6] ; tile in front of the player
|
||||
ld a,[wTileInFrontOfPlayer]
|
||||
ld c,a
|
||||
.tilePairCollisionLoop
|
||||
ld a,[W_CURMAPTILESET] ; tileset number
|
||||
|
|
@ -1357,9 +1359,9 @@ LoadCurrentMapView:: ; 0caa (0:0caa)
|
|||
ld a,[W_TILESETBANK] ; tile data ROM bank
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a ; switch to ROM bank that contains tile data
|
||||
ld a,[wd35f] ; address of upper left corner of current map view
|
||||
ld a,[wCurrentTileBlockMapViewPointer] ; address of upper left corner of current map view
|
||||
ld e,a
|
||||
ld a,[wd360]
|
||||
ld a,[wCurrentTileBlockMapViewPointer + 1]
|
||||
ld d,a
|
||||
ld hl,wTileMapBackup
|
||||
ld b,$05
|
||||
|
|
@ -1465,7 +1467,7 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
cp a,$01
|
||||
jr nz,.checkIfMovingWest
|
||||
; moving east
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld e,a
|
||||
and a,$e0
|
||||
ld d,a
|
||||
|
|
@ -1473,13 +1475,13 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
add a,$02
|
||||
and a,$1f
|
||||
or d
|
||||
ld [wd526],a
|
||||
ld [wMapViewVRAMPointer],a
|
||||
jr .adjustXCoordWithinBlock
|
||||
.checkIfMovingWest
|
||||
cp a,$ff
|
||||
jr nz,.checkIfMovingSouth
|
||||
; moving west
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld e,a
|
||||
and a,$e0
|
||||
ld d,a
|
||||
|
|
@ -1487,36 +1489,36 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
sub a,$02
|
||||
and a,$1f
|
||||
or d
|
||||
ld [wd526],a
|
||||
ld [wMapViewVRAMPointer],a
|
||||
jr .adjustXCoordWithinBlock
|
||||
.checkIfMovingSouth
|
||||
ld a,b
|
||||
cp a,$01
|
||||
jr nz,.checkIfMovingNorth
|
||||
; moving south
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
add a,$40
|
||||
ld [wd526],a
|
||||
ld [wMapViewVRAMPointer],a
|
||||
jr nc,.adjustXCoordWithinBlock
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
inc a
|
||||
and a,$03
|
||||
or a,$98
|
||||
ld [wd527],a
|
||||
ld [wMapViewVRAMPointer + 1],a
|
||||
jr .adjustXCoordWithinBlock
|
||||
.checkIfMovingNorth
|
||||
cp a,$ff
|
||||
jr nz,.adjustXCoordWithinBlock
|
||||
; moving north
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
sub a,$40
|
||||
ld [wd526],a
|
||||
ld [wMapViewVRAMPointer],a
|
||||
jr nc,.adjustXCoordWithinBlock
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
dec a
|
||||
and a,$03
|
||||
or a,$98
|
||||
ld [wd527],a
|
||||
ld [wMapViewVRAMPointer + 1],a
|
||||
.adjustXCoordWithinBlock
|
||||
ld a,c
|
||||
and a
|
||||
|
|
@ -1531,9 +1533,9 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
; moved into the tile block to the east
|
||||
xor a
|
||||
ld [hl],a
|
||||
ld hl,wd4e3
|
||||
ld hl,wXOffsetSinceLastSpecialWarp
|
||||
inc [hl]
|
||||
ld de,wd35f
|
||||
ld de,wCurrentTileBlockMapViewPointer
|
||||
call MoveTileBlockMapPointerEast
|
||||
jr .updateMapView
|
||||
.checkForMoveToWestBlock
|
||||
|
|
@ -1542,9 +1544,9 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
; moved into the tile block to the west
|
||||
ld a,$01
|
||||
ld [hl],a
|
||||
ld hl,wd4e3
|
||||
ld hl,wXOffsetSinceLastSpecialWarp
|
||||
dec [hl]
|
||||
ld de,wd35f
|
||||
ld de,wCurrentTileBlockMapViewPointer
|
||||
call MoveTileBlockMapPointerWest
|
||||
jr .updateMapView
|
||||
.adjustYCoordWithinBlock
|
||||
|
|
@ -1557,9 +1559,9 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
; moved into the tile block to the south
|
||||
xor a
|
||||
ld [hl],a
|
||||
ld hl,wd4e2
|
||||
ld hl,wYOffsetSinceLastSpecialWarp
|
||||
inc [hl]
|
||||
ld de,wd35f
|
||||
ld de,wCurrentTileBlockMapViewPointer
|
||||
ld a,[W_CURMAPWIDTH]
|
||||
call MoveTileBlockMapPointerSouth
|
||||
jr .updateMapView
|
||||
|
|
@ -1569,9 +1571,9 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
|
|||
; moved into the tile block to the north
|
||||
ld a,$01
|
||||
ld [hl],a
|
||||
ld hl,wd4e2
|
||||
ld hl,wYOffsetSinceLastSpecialWarp
|
||||
dec [hl]
|
||||
ld de,wd35f
|
||||
ld de,wCurrentTileBlockMapViewPointer
|
||||
ld a,[W_CURMAPWIDTH]
|
||||
call MoveTileBlockMapPointerNorth
|
||||
.updateMapView
|
||||
|
|
@ -1692,18 +1694,18 @@ MoveTileBlockMapPointerNorth:: ; 0e85 (0:0e85)
|
|||
|
||||
ScheduleNorthRowRedraw:: ; 0e91 (0:0e91)
|
||||
hlCoord 0, 0
|
||||
call ScheduleRowRedrawHelper
|
||||
ld a,[wd526]
|
||||
call CopyToScreenEdgeTiles
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld [H_SCREENEDGEREDRAWADDR],a
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
ld [H_SCREENEDGEREDRAWADDR + 1],a
|
||||
ld a,REDRAWROW
|
||||
ld [H_SCREENEDGEREDRAW],a
|
||||
ret
|
||||
|
||||
ScheduleRowRedrawHelper:: ; 0ea6 (0:0ea6)
|
||||
CopyToScreenEdgeTiles:: ; 0ea6 (0:0ea6)
|
||||
ld de,wScreenEdgeTiles
|
||||
ld c,$28
|
||||
ld c,2 * 20
|
||||
.loop
|
||||
ld a,[hli]
|
||||
ld [de],a
|
||||
|
|
@ -1714,10 +1716,10 @@ ScheduleRowRedrawHelper:: ; 0ea6 (0:0ea6)
|
|||
|
||||
ScheduleSouthRowRedraw:: ; 0eb2 (0:0eb2)
|
||||
hlCoord 0, 16
|
||||
call ScheduleRowRedrawHelper
|
||||
ld a,[wd526]
|
||||
call CopyToScreenEdgeTiles
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld l,a
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
ld h,a
|
||||
ld bc,$0200
|
||||
add hl,bc
|
||||
|
|
@ -1734,7 +1736,7 @@ ScheduleSouthRowRedraw:: ; 0eb2 (0:0eb2)
|
|||
ScheduleEastColumnRedraw:: ; 0ed3 (0:0ed3)
|
||||
hlCoord 18, 0
|
||||
call ScheduleColumnRedrawHelper
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld c,a
|
||||
and a,$e0
|
||||
ld b,a
|
||||
|
|
@ -1743,7 +1745,7 @@ ScheduleEastColumnRedraw:: ; 0ed3 (0:0ed3)
|
|||
and a,$1f
|
||||
or b
|
||||
ld [H_SCREENEDGEREDRAWADDR],a
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
ld [H_SCREENEDGEREDRAWADDR + 1],a
|
||||
ld a,REDRAWCOL
|
||||
ld [H_SCREENEDGEREDRAW],a
|
||||
|
|
@ -1772,9 +1774,9 @@ ScheduleColumnRedrawHelper:: ; 0ef2 (0:0ef2)
|
|||
ScheduleWestColumnRedraw:: ; 0f08 (0:0f08)
|
||||
hlCoord 0, 0
|
||||
call ScheduleColumnRedrawHelper
|
||||
ld a,[wd526]
|
||||
ld a,[wMapViewVRAMPointer]
|
||||
ld [H_SCREENEDGEREDRAWADDR],a
|
||||
ld a,[wd527]
|
||||
ld a,[wMapViewVRAMPointer + 1]
|
||||
ld [H_SCREENEDGEREDRAWADDR + 1],a
|
||||
ld a,REDRAWCOL
|
||||
ld [H_SCREENEDGEREDRAW],a
|
||||
|
|
@ -1835,28 +1837,27 @@ JoypadOverworld:: ; 0f4d (0:0f4d)
|
|||
ld a,[W_CURMAP]
|
||||
cp a,ROUTE_17 ; Cycling Road
|
||||
jr nz,.notForcedDownwards
|
||||
ld a,[hJoyHeld] ; current joypad state
|
||||
and a,%11110011 ; bit mask for all directions and A/B
|
||||
ld a,[hJoyHeld]
|
||||
and a,D_DOWN | D_UP | D_LEFT | D_RIGHT | B_BUTTON | A_BUTTON
|
||||
jr nz,.notForcedDownwards
|
||||
ld a,%10000000 ; down pressed
|
||||
ld a,D_DOWN
|
||||
ld [hJoyHeld],a ; on the cycling road, if there isn't a trainer and the player isn't pressing buttons, simulate a down press
|
||||
.notForcedDownwards
|
||||
ld a,[wd730]
|
||||
bit 7,a
|
||||
ret z
|
||||
; if simulating button presses
|
||||
ld a,[hJoyHeld] ; current joypad state
|
||||
ld a,[hJoyHeld]
|
||||
ld b,a
|
||||
ld a,[wcd3b] ; bit mask for button presses that override simulated ones
|
||||
ld a,[wOverrideSimulatedJoypadStatesMask] ; bit mask for button presses that override simulated ones
|
||||
and b
|
||||
ret nz ; return if the simulated button presses are overridden
|
||||
ld hl,wcd38 ; index of current simulated button press
|
||||
ld hl,wSimulatedJoypadStatesIndex
|
||||
dec [hl]
|
||||
ld a,[hl]
|
||||
cp a,$ff
|
||||
jr z,.doneSimulating ; if the end of the simulated button presses has been reached
|
||||
ld hl,wccd3 ; base address of simulated button presses
|
||||
; add offset to base address
|
||||
ld hl,wSimulatedJoypadStatesEnd
|
||||
add l
|
||||
ld l,a
|
||||
jr nc,.noCarry
|
||||
|
|
@ -1872,9 +1873,9 @@ JoypadOverworld:: ; 0f4d (0:0f4d)
|
|||
; if done simulating button presses
|
||||
.doneSimulating
|
||||
xor a
|
||||
ld [wcd3a],a
|
||||
ld [wcd38],a
|
||||
ld [wccd3],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ld [wSimulatedJoypadStatesIndex],a
|
||||
ld [wSimulatedJoypadStatesEnd],a
|
||||
ld [wJoyIgnore],a
|
||||
ld [hJoyHeld],a
|
||||
ld hl,wd736
|
||||
|
|
@ -1906,8 +1907,8 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7)
|
|||
ld hl,TilePairCollisionsWater
|
||||
call CheckForJumpingAndTilePairCollisions
|
||||
jr c,.collision
|
||||
predef Func_c586 ; get tile in front of player (puts it in c and [wcfc6])
|
||||
ld a,[wcfc6] ; tile in front of player
|
||||
predef GetTileAndCoordsInFrontOfPlayer ; get tile in front of player (puts it in c and [wTileInFrontOfPlayer])
|
||||
ld a,[wTileInFrontOfPlayer] ; tile in front of player
|
||||
cp a,$14 ; water tile
|
||||
jr z,.noCollision ; keep surfing if it's a water tile
|
||||
cp a,$32 ; either the left tile of the S.S. Anne boarding platform or the tile on eastern coastlines (depending on the current tileset)
|
||||
|
|
@ -1942,9 +1943,9 @@ CollisionCheckOnWater:: ; 0fb7 (0:0fb7)
|
|||
ret
|
||||
.stopSurfing
|
||||
xor a
|
||||
ld [wd700],a
|
||||
ld [wWalkBikeSurfState],a
|
||||
call LoadPlayerSpriteGraphics
|
||||
call Func_2307
|
||||
call PlayDefaultMusic
|
||||
jr .noCollision
|
||||
.checkIfVermilionDockTileset
|
||||
ld a, [W_CURMAPTILESET] ; tileset
|
||||
|
|
@ -1957,16 +1958,16 @@ RunMapScript:: ; 101b (0:101b)
|
|||
push hl
|
||||
push de
|
||||
push bc
|
||||
callba Func_f225 ; check if the player is pushing a boulder
|
||||
callba TryPushingBoulder
|
||||
ld a,[wFlags_0xcd60]
|
||||
bit 1,a ; is the player pushing a boulder?
|
||||
bit 1,a ; play boulder dust animation
|
||||
jr z,.afterBoulderEffect
|
||||
callba Func_f2b5 ; displays dust effect when pushing a boulder
|
||||
callba DoBoulderDustAnimation
|
||||
.afterBoulderEffect
|
||||
pop bc
|
||||
pop de
|
||||
pop hl
|
||||
call Func_310e
|
||||
call RunNPCMovementScript
|
||||
ld a,[W_CURMAP] ; current map number
|
||||
call SwitchToMapRomBank ; change to the ROM bank the map's data is in
|
||||
ld hl,W_MAPSCRIPTPTR
|
||||
|
|
@ -2012,7 +2013,7 @@ LoadPlayerSpriteGraphicsCommon:: ; 1063 (0:1063)
|
|||
|
||||
; function to load data from the map header
|
||||
LoadMapHeader:: ; 107c (0:107c)
|
||||
callba Func_f113
|
||||
callba MarkTownVisitedAndLoadMissableObjects
|
||||
ld a,[W_CURMAPTILESET]
|
||||
ld [wd119],a
|
||||
ld a,[W_CURMAP]
|
||||
|
|
@ -2090,12 +2091,12 @@ LoadMapHeader:: ; 107c (0:107c)
|
|||
ld a,[hli]
|
||||
ld [de],a ; save background tile ID
|
||||
.loadWarpData
|
||||
ld a,[hli] ; number of warps
|
||||
ld [wd3ae],a ; save the number of warps
|
||||
and a ; are there any warps?
|
||||
jr z,.loadSignData ; if not, skip this
|
||||
ld a,[hli]
|
||||
ld [wNumberOfWarps],a
|
||||
and a
|
||||
jr z,.loadSignData
|
||||
ld c,a
|
||||
ld de,wd3af ; base address of warps
|
||||
ld de,wWarpEntries
|
||||
.warpLoop ; one warp per loop iteration
|
||||
ld b,$04
|
||||
.warpInnerLoop
|
||||
|
|
@ -2259,8 +2260,8 @@ LoadMapHeader:: ; 107c (0:107c)
|
|||
dec b
|
||||
jp nz,.loadSpriteLoop
|
||||
.finishUp
|
||||
predef Func_c754 ; load tileset data
|
||||
callab LoadWildData ; load wild pokemon data
|
||||
predef LoadTilesetHeader
|
||||
callab LoadWildData
|
||||
pop hl ; restore hl from before going to the warp/sign/sprite data (this value was saved for seemingly no purpose)
|
||||
ld a,[W_CURMAPHEIGHT] ; map height in 4x4 tile blocks
|
||||
add a ; double it
|
||||
|
|
@ -2306,14 +2307,14 @@ LoadMapData:: ; 1241 (0:1241)
|
|||
push af
|
||||
call DisableLCD
|
||||
ld a,$98
|
||||
ld [wd527],a
|
||||
ld [wMapViewVRAMPointer + 1],a
|
||||
xor a
|
||||
ld [wd526],a
|
||||
ld [wMapViewVRAMPointer],a
|
||||
ld [$ffaf],a
|
||||
ld [$ffae],a
|
||||
ld [wWalkCounter],a
|
||||
ld [wd119],a
|
||||
ld [wd11a],a
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
ld [W_SPRITESETID],a
|
||||
call LoadTextBoxTilePatterns
|
||||
call LoadMapHeader
|
||||
|
|
@ -2342,13 +2343,13 @@ LoadMapData:: ; 1241 (0:1241)
|
|||
dec b
|
||||
jr nz,.vramCopyLoop
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call EnableLCD
|
||||
ld b,$09
|
||||
call GoPAL_SET
|
||||
call LoadPlayerSpriteGraphics
|
||||
ld a,[wd732]
|
||||
and a,$18 ; did the player fly or teleport in?
|
||||
and a,1 << 4 | 1 << 3 ; fly warp or dungeon warp
|
||||
jr nz,.restoreRomBank
|
||||
ld a,[W_FLAGS_D733]
|
||||
bit 1,a
|
||||
|
|
@ -2382,16 +2383,16 @@ SwitchToMapRomBank:: ; 12bc (0:12bc)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
Func_12da:: ; 12da (0:12da)
|
||||
ld a, $1e
|
||||
ld [wd13a], a
|
||||
IgnoreInputForHalfSecond: ; 12da (0:12da)
|
||||
ld a, 30
|
||||
ld [wIgnoreInputCounter], a
|
||||
ld hl, wd730
|
||||
ld a, [hl]
|
||||
or $26
|
||||
ld [hl], a
|
||||
ld [hl], a ; set ignore input bit
|
||||
ret
|
||||
|
||||
Func_12e7:: ; 12e7 (0:12e7)
|
||||
ResetUsingStrengthOutOfBattleBit: ; 12e7 (0:12e7)
|
||||
ld hl, wd728
|
||||
res 0, [hl]
|
||||
ret
|
||||
|
|
@ -2400,4 +2401,4 @@ ForceBikeOrSurf:: ; 12ed (0:12ed)
|
|||
ld b, BANK(RedSprite)
|
||||
ld hl, LoadPlayerSpriteGraphics
|
||||
call Bankswitch
|
||||
jp Func_2307 ; update map/player state?
|
||||
jp PlayDefaultMusic ; update map/player state?
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue