mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-04-08 11:31:55 +12:00
Merge remote-tracking branch 'YamaArashi/master'
Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
This commit is contained in:
commit
dff0cdeb5a
224 changed files with 15213 additions and 4665 deletions
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@ -92,7 +92,7 @@ DisplayCreditsMon: ; 740cb (1d:40cb)
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dec c
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jr nz,.next2
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xor a
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ld [$FFB0],a
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ld [hVBlankWY],a
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ld a,$C0
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ld [$FF47],a
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ret
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@ -75,8 +75,8 @@ Func_7861: ; 7861 (1:7861)
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.asm_78aa
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ld [wListMenuID], a ; wListMenuID
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predef UpdateHPBar2
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predef Func_3cd60
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predef Func_3cdec
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predef DrawPlayerHUDAndHPBar
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predef DrawEnemyHUDAndHPBar
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callab ReadPlayerMonCurHPAndStatus
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ld hl, SuckedHealthText ; $78dc
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ld a, [H_WHOSETURN] ; $fff3
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@ -1,21 +1,21 @@
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Func_525af: ; 525af (14:65af)
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ld a, [$ffd7]
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ld a, [hTilesetType]
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ld [wd0d4], a
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xor a
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ld [wcd6a], a
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ld [wcf0b], a
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ld [wBattleResult], a
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ld hl, wcc2b
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ld [wListScrollOffset], a ; wcc36
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ld [wd05e], a
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ld [wCriticalHitOrOHKO], a
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ld [wBattleMonSpecies], a
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ld [wPartyAliveFlags], a
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ld [wPartyGainExpFlags], a
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ld [wPlayerMonNumber], a ; wPlayerMonNumber
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ld [wd078], a
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ld [wd35d], a
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ld [wEscapedFromBattle], a
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ld [wMapPalOffset], a
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ld hl, wcf1d
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ld [hli], a
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ld [hl], a
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@ -73,7 +73,7 @@ ParalyzeEffect_: ; 52601 (14:6601)
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and a
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jr nz, .asm_52659
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set 6, [hl]
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callab Func_3ed27
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callab QuarterSpeedDueToParalysis
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ld c, $1e
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call DelayFrames
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callab Func_3fba8
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@ -1,63 +1,63 @@
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GainExperience: ; 5524f (15:524f)
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ld a, [W_ISLINKBATTLE]
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cp $4
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ret z
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call Func_5546c
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ld hl, wPartyMons
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ret z ; return if link battle
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call DivideExpDataByNumMonsGainingExp
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ld hl, wPartyMon1
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xor a
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ld [wWhichPokemon], a
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Func_5525f: ; 5525f (15:525f)
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.partyMonLoop ; loop over each mon and add gained exp
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inc hl
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ld a, [hli]
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or [hl]
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jp z, Func_55436
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or [hl] ; is mon's HP 0?
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jp z, .nextMon ; if so, go to next mon
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push hl
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ld hl, wPartyAliveFlags
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ld hl, wPartyGainExpFlags
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ld a, [wWhichPokemon]
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ld c, a
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ld b, $2
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predef FlagActionPredef
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ld a, c
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and a
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and a ; is mon's gain exp flag set?
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pop hl
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jp z, Func_55436
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ld de, $10
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jp z, .nextMon ; if mon's gain exp flag not set, go to next mon
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ld de, (wPartyMon1HPExp + 1) - (wPartyMon1HP + 1)
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add hl, de
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ld d, h
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ld e, l
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ld hl, wd002
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ld hl, wEnemyMonBaseStats
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ld c, $5
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.asm_55285
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.gainStatExpLoop
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ld a, [hli]
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ld b, a
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ld a, [de]
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add b
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ld b, a ; enemy mon base stat
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ld a, [de] ; stat exp
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add b ; add enemy mon base state to stat exp
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ld [de], a
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jr nc, .asm_5529a
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jr nc, .nextBaseStat
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; if there was a carry, increment the upper byte
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dec de
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ld a, [de]
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inc a
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jr z, .asm_55295
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jr z, .maxStatExp ; jump if the value overflowed
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ld [de], a
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inc de
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jr .asm_5529a
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.asm_55295
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jr .nextBaseStat
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.maxStatExp ; if the upper byte also overflowed, then we have hit the max stat exp
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ld a, $ff
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ld [de], a
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inc de
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ld [de], a
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.asm_5529a
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.nextBaseStat
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dec c
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jr z, .asm_552a1
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inc de
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inc de
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jr .asm_55285
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jr .gainStatExpLoop
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.asm_552a1
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xor a
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ld [H_MULTIPLICAND], a
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ld [H_MULTIPLICAND + 1], a
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ld a, [wd008]
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ld a, [wEnemyMonBaseExp]
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ld [H_MULTIPLICAND + 2], a
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ld a, [wEnemyMonLevel]
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ld [H_MULTIPLIER], a
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@ -66,44 +66,46 @@ Func_5525f: ; 5525f (15:525f)
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ld [H_DIVISOR], a
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ld b, 4
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call Divide
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ld hl, $fff2
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ld hl, -((wPartyMon1HPExp + 1) - wPartyMon1OTID + 4 * 2)
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add hl, de
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ld b, [hl]
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ld b, [hl] ; party mon OTID
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inc hl
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ld a, [wPlayerID]
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cp b
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jr nz, .asm_552d1
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jr nz, .tradedMon
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ld b, [hl]
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ld a, [wPlayerID + 1]
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cp b
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ld a, $0
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jr z, .asm_552d6
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.asm_552d1
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call Func_5549f
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jr z, .next
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.tradedMon
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call BoostExp ; traded mon exp boost
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ld a, $1
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.asm_552d6
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.next
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ld [wcf4d], a
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ld a, [W_ISINBATTLE]
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dec a
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call nz, Func_5549f
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dec a ; is it a trainer battle?
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call nz, BoostExp ; if so, boost exp
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inc hl
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inc hl
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inc hl
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; add the gained exp to the party mon's exp
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ld b, [hl]
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ld a, [$ff98]
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ld a, [H_QUOTIENT + 3]
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ld [wcf4c], a
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add b
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ld [hld], a
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ld b, [hl]
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ld a, [$ff97]
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ld a, [H_QUOTIENT + 2]
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ld [wcf4b], a
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adc b
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ld [hl], a
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jr nc, .asm_552f8
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jr nc, .noCarry
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dec hl
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inc [hl]
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inc hl
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.asm_552f8
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.noCarry
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; calculate exp for the mon at max level, and cap the exp at that value
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inc hl
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push hl
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ld a, [wWhichPokemon]
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@ -111,11 +113,12 @@ Func_5525f: ; 5525f (15:525f)
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ld b, 0
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ld hl, wPartySpecies
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add hl, bc
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ld a, [hl]
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ld a, [hl] ; species
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ld [wd0b5], a
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call GetMonHeader
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ld d, MAX_LEVEL
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callab CalcExperience
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callab CalcExperience ; get max exp
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; compare max exp with current exp
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ld a, [$ff96]
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ld b, a
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ld a, [$ff97]
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@ -129,7 +132,8 @@ Func_5525f: ; 5525f (15:525f)
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sbc c
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ld a, [hl]
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sbc b
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jr c, .asm_5532e
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jr c, .next2
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; the mon's exp is greater than the max exp, so overwrite it with the max exp
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ld a, b
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ld [hli], a
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ld a, c
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@ -137,103 +141,108 @@ Func_5525f: ; 5525f (15:525f)
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ld a, d
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ld [hld], a
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dec hl
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.asm_5532e
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.next2
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push hl
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ld a, [wWhichPokemon]
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ld hl, wPartyMonNicks
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call GetPartyMonName
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ld hl, GainedText
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call PrintText
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xor a
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xor a ; party mon data
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ld [wcc49], a
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call LoadMonData
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pop hl
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ld bc, $13
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ld bc, wPartyMon1Level - wPartyMon1Exp
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add hl, bc
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push hl
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callba Func_58f43
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callba CalcLevelFromExperience
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pop hl
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ld a, [hl]
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ld a, [hl] ; current level
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cp d
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jp z, Func_55436
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jp z, .nextMon ; if level didn't change, go to next mon
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ld a, [W_CURENEMYLVL]
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push af
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push hl
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ld a, d
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ld [W_CURENEMYLVL], a
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ld [hl], a
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ld bc, $ffdf
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ld bc, wPartyMon1Species - wPartyMon1Level
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add hl, bc
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ld a, [hl]
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ld a, [hl] ; species
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ld [wd0b5], a
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ld [wd11e], a
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call GetMonHeader
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ld bc, $23
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ld bc, (wPartyMon1MaxHP + 1) - wPartyMon1Species
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add hl, bc
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push hl
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ld a, [hld]
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ld c, a
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ld b, [hl]
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push bc
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push bc ; push max HP (from before levelling up)
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ld d, h
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ld e, l
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ld bc, $ffee
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ld bc, (wPartyMon1HPExp - 1) - wPartyMon1MaxHP
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add hl, bc
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ld b, $1
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ld b, $1 ; consider stat exp when calculating stats
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call CalcStats
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pop bc
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pop bc ; pop max HP (from before levelling up)
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pop hl
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ld a, [hld]
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sub c
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ld c, a
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ld a, [hl]
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sbc b
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ld b, a
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ld de, $ffe0
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ld b, a ; bc = difference between old max HP and new max HP after levelling
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ld de, (wPartyMon1HP + 1) - wPartyMon1MaxHP
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add hl, de
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ld a, [hl]
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||||
; add to the current HP the amount of max HP gained when levelling
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ld a, [hl] ; wPartyMon1HP + 1
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add c
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ld [hld], a
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ld a, [hl]
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ld a, [hl] ; wPartyMon1HP + 1
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adc b
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||||
ld [hl], a
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ld [hl], a ; wPartyMon1HP
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ld a, [wPlayerMonNumber]
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||||
ld b, a
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||||
ld a, [wWhichPokemon]
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cp b
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jr nz, .asm_553f7
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cp b ; is the current mon in battle?
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jr nz, .printGrewLevelText
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; current mon is in battle
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ld de, wBattleMonHP
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; copy party mon HP to battle mon HP
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ld a, [hli]
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ld [de], a
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inc de
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ld a, [hl]
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ld [de], a
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ld bc, $1f
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; copy other stats from party mon to battle mon
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ld bc, wPartyMon1Level - (wPartyMon1HP + 1)
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add hl, bc
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push hl
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ld de, wBattleMonLevel ; wBattleMonLevel
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||||
ld bc, $b
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ld de, wBattleMonLevel
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ld bc, $b ; size of stats
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call CopyData
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pop hl
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ld a, [W_PLAYERBATTSTATUS3] ; W_PLAYERBATTSTATUS3
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bit 3, a
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jr nz, .asm_553c8
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ld a, [W_PLAYERBATTSTATUS3]
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bit 3, a ; is the mon transformed?
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jr nz, .recalcStatChanges
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||||
; the mon is transformed, so copy transformed data
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||||
ld de, wcd0f
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||||
ld bc, $b
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call CopyData
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||||
.asm_553c8
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||||
.recalcStatChanges
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||||
xor a
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||||
ld [wd11e], a
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||||
callab Func_3ed99
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||||
callab Func_3ed1a
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||||
callab Func_3ee19
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||||
callab Func_3cd60
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||||
callab Func_3ee94
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||||
callab CalculateModifiedStats
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||||
callab ApplyBurnAndParalysisPenaltiesToPlayer
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||||
callab ApplyBadgeStatBoosts
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||||
callab DrawPlayerHUDAndHPBar
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||||
callab PrintEmptyString
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||||
call SaveScreenTilesToBuffer1
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||||
.asm_553f7
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||||
.printGrewLevelText
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||||
ld hl, GrewLevelText
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||||
call PrintText
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||||
xor a
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||||
xor a ; party mon data
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||||
ld [wcc49], a
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||||
call LoadMonData
|
||||
ld d, $1
|
||||
|
|
@ -244,88 +253,90 @@ Func_5525f: ; 5525f (15:525f)
|
|||
ld [wcc49], a
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||||
ld a, [wd0b5]
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||||
ld [wd11e], a
|
||||
predef Func_3af5b
|
||||
predef LearnMoveFromLevelUp
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||||
ld hl, wccd3
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||||
ld a, [wWhichPokemon] ; wWhichPokemon
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||||
ld a, [wWhichPokemon]
|
||||
ld c, a
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||||
ld b, $1
|
||||
predef FlagActionPredef
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||||
pop hl
|
||||
pop af
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||||
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
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||||
ld [W_CURENEMYLVL], a
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||||
|
||||
Func_55436: ; 55436 (15:5436)
|
||||
ld a, [wPartyCount] ; wPartyCount
|
||||
.nextMon
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||||
ld a, [wPartyCount]
|
||||
ld b, a
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||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
inc a
|
||||
cp b
|
||||
jr z, .asm_55450
|
||||
ld [wWhichPokemon], a ; wWhichPokemon
|
||||
ld bc, $2c
|
||||
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
|
||||
jr z, .done
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||||
ld [wWhichPokemon], a
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
ld hl, wPartyMon1
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||||
call AddNTimes
|
||||
jp Func_5525f
|
||||
.asm_55450
|
||||
ld hl, wPartyAliveFlags
|
||||
jp .partyMonLoop
|
||||
.done
|
||||
ld hl, wPartyGainExpFlags
|
||||
xor a
|
||||
ld [hl], a
|
||||
ld a, [wPlayerMonNumber] ; wPlayerMonNumber
|
||||
ld [hl], a ; clear gain exp flags
|
||||
ld a, [wPlayerMonNumber]
|
||||
ld c, a
|
||||
ld b, $1
|
||||
push bc
|
||||
predef FlagActionPredef
|
||||
ld hl, wccf5
|
||||
predef FlagActionPredef ; set the gain exp flag for the mon that is currently out
|
||||
ld hl, wPartyFoughtCurrentEnemyFlags
|
||||
xor a
|
||||
ld [hl], a
|
||||
pop bc
|
||||
predef_jump FlagActionPredef
|
||||
predef_jump FlagActionPredef ; set the fought current enemy flag for the mon that is currently out
|
||||
|
||||
Func_5546c: ; 5546c (15:546c)
|
||||
ld a, [wPartyAliveFlags]
|
||||
; divide enemy base stats, catch rate, and base exp by the number of mons gaining exp
|
||||
DivideExpDataByNumMonsGainingExp: ; 5546c (15:546c)
|
||||
ld a, [wPartyGainExpFlags]
|
||||
ld b, a
|
||||
xor a
|
||||
ld c, $8
|
||||
ld d, $0
|
||||
.asm_55475
|
||||
.countSetBitsLoop ; loop to count set bits in wPartyGainExpFlags
|
||||
xor a
|
||||
srl b
|
||||
adc d
|
||||
ld d, a
|
||||
dec c
|
||||
jr nz, .asm_55475
|
||||
jr nz, .countSetBitsLoop
|
||||
cp $2
|
||||
ret c
|
||||
ld [wd11e], a
|
||||
ld hl, wd002
|
||||
ret c ; return if only one mon is gaining exp
|
||||
ld [wd11e], a ; store number of mons gaining exp
|
||||
ld hl, wEnemyMonBaseStats
|
||||
ld c, $7
|
||||
.asm_55488
|
||||
.divideLoop
|
||||
xor a
|
||||
ld [H_DIVIDEND], a ; $ff95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
|
||||
ld [H_DIVIDEND], a
|
||||
ld a, [hl]
|
||||
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld [H_DIVIDEND + 1], a
|
||||
ld a, [wd11e]
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_DIVISOR], a
|
||||
ld b, $2
|
||||
call Divide
|
||||
ld a, [$ff98]
|
||||
call Divide ; divide value by number of mons gaining exp
|
||||
ld a, [H_QUOTIENT + 3]
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .asm_55488
|
||||
jr nz, .divideLoop
|
||||
ret
|
||||
|
||||
Func_5549f: ; 5549f (15:549f)
|
||||
ld a, [$ff97]
|
||||
; multiplies exp by 1.5
|
||||
BoostExp: ; 5549f (15:549f)
|
||||
ld a, [H_QUOTIENT + 2]
|
||||
ld b, a
|
||||
ld a, [$ff98]
|
||||
ld a, [H_QUOTIENT + 3]
|
||||
ld c, a
|
||||
srl b
|
||||
rr c
|
||||
add c
|
||||
ld [$ff98], a
|
||||
ld a, [$ff97]
|
||||
ld [H_QUOTIENT + 3], a
|
||||
ld a, [H_QUOTIENT + 2]
|
||||
adc b
|
||||
ld [$ff97], a
|
||||
ld [H_QUOTIENT + 2], a
|
||||
ret
|
||||
|
||||
GainedText: ; 554b2 (15:54b2)
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
|
|||
ld a, b
|
||||
and a
|
||||
jr z, .noSilphScope
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
jr .notPokemonTower
|
||||
.noSilphScope
|
||||
ld hl, EnemyAppearedText
|
||||
|
|
@ -54,7 +54,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
|
|||
call PrintText
|
||||
ld hl, UnveiledGhostText
|
||||
call PrintText
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
callab Func_708ca
|
||||
ld hl, WildMonAppearedText
|
||||
call PrintText
|
||||
|
|
@ -94,25 +94,25 @@ GhostCantBeIDdText: ; 58e54 (16:4e54)
|
|||
TX_FAR _GhostCantBeIDdText
|
||||
db "@"
|
||||
|
||||
SendOutMon: ; 58e59 (16:4e59)
|
||||
ld hl, wEnemyMonHP ; wEnemyMonHP
|
||||
PrintSendOutMonMessage: ; 58e59 (16:4e59)
|
||||
ld hl, wEnemyMonHP
|
||||
ld a, [hli]
|
||||
or [hl]
|
||||
ld hl, GoText
|
||||
jr z, .printText
|
||||
xor a
|
||||
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld hl, wEnemyMonHP ; wEnemyMonHP
|
||||
ld [H_MULTIPLICAND], a
|
||||
ld hl, wEnemyMonHP
|
||||
ld a, [hli]
|
||||
ld [wcce3], a
|
||||
ld [$ff97], a
|
||||
ld [H_MULTIPLICAND + 1], a
|
||||
ld a, [hl]
|
||||
ld [wcce4], a
|
||||
ld [$ff98], a
|
||||
ld a, $19
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_MULTIPLICAND + 2], a
|
||||
ld a, 25
|
||||
ld [H_MULTIPLIER], a
|
||||
call Multiply
|
||||
ld hl, wEnemyMonMaxHP ; wEnemyMonMaxHP
|
||||
ld hl, wEnemyMonMaxHP
|
||||
ld a, [hli]
|
||||
ld b, [hl]
|
||||
srl a
|
||||
|
|
@ -121,19 +121,19 @@ SendOutMon: ; 58e59 (16:4e59)
|
|||
rr b
|
||||
ld a, b
|
||||
ld b, $4
|
||||
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
|
||||
ld [H_DIVISOR], a ; enemy mon max HP divided by 4
|
||||
call Divide
|
||||
ld a, [$ff98]
|
||||
ld hl, GoText
|
||||
cp $46
|
||||
ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP
|
||||
ld hl, GoText ; 70% or greater
|
||||
cp 70
|
||||
jr nc, .printText
|
||||
ld hl, DoItText
|
||||
cp $28
|
||||
ld hl, DoItText ; 40% - 69%
|
||||
cp 40
|
||||
jr nc, .printText
|
||||
ld hl, GetmText
|
||||
cp $a
|
||||
ld hl, GetmText ; 10% - 39%
|
||||
cp 10
|
||||
jr nc, .printText
|
||||
ld hl, EnemysWeakText
|
||||
ld hl, EnemysWeakText ; 0% - 9%
|
||||
.printText
|
||||
jp PrintText
|
||||
|
||||
|
|
|
|||
|
|
@ -87,9 +87,9 @@ BattleTransition: ; 7096d (1c:496d)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
dec a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call DelayFrame
|
||||
ld hl, wSpriteStateData1 + 2
|
||||
ld a, [H_DOWNARROWBLINKCNT2]
|
||||
|
|
|
|||
|
|
@ -1,76 +1,77 @@
|
|||
Func_137aa: ; 137aa (4:77aa)
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
EndOfBattle: ; 137aa (4:77aa)
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $4
|
||||
jr nz, .asm_137eb
|
||||
jr nz, .notLinkBattle
|
||||
; link battle
|
||||
ld a, [wEnemyMonPartyPos]
|
||||
ld hl, wEnemyMon1Status
|
||||
ld bc, wEnemyMon2 - wEnemyMon1
|
||||
call AddNTimes
|
||||
ld a, [wEnemyMonStatus] ; wcfe9
|
||||
ld a, [wEnemyMonStatus]
|
||||
ld [hl], a
|
||||
call ClearScreen
|
||||
callab Func_372d6
|
||||
ld a, [wcf0b]
|
||||
callab DisplayLinkBattleVersusTextBox
|
||||
ld a, [wBattleResult]
|
||||
cp $1
|
||||
ld de, YouWinText
|
||||
jr c, .asm_137de
|
||||
jr c, .placeWinOrLoseString
|
||||
ld de, YouLoseText
|
||||
jr z, .asm_137de
|
||||
jr z, .placeWinOrLoseString
|
||||
ld de, DrawText
|
||||
.asm_137de
|
||||
.placeWinOrLoseString
|
||||
hlCoord 6, 8
|
||||
call PlaceString
|
||||
ld c, $c8
|
||||
call DelayFrames
|
||||
jr .asm_1380a
|
||||
.asm_137eb
|
||||
ld a, [wcf0b]
|
||||
jr .evolution
|
||||
.notLinkBattle
|
||||
ld a, [wBattleResult]
|
||||
and a
|
||||
jr nz, .asm_13813
|
||||
ld hl, wcce5
|
||||
jr nz, .resetVariables
|
||||
ld hl, wTotalPayDayMoney
|
||||
ld a, [hli]
|
||||
or [hl]
|
||||
inc hl
|
||||
or [hl]
|
||||
jr z, .asm_1380a
|
||||
ld de, wPlayerMoney + 2 ; wd349
|
||||
jr z, .evolution ; if pay day money is 0, jump
|
||||
ld de, wPlayerMoney + 2
|
||||
ld c, $3
|
||||
predef AddBCDPredef
|
||||
ld hl, PickUpPayDayMoneyText
|
||||
call PrintText
|
||||
.asm_1380a
|
||||
.evolution
|
||||
xor a
|
||||
ld [wccd4], a
|
||||
predef Func_3ad1c
|
||||
.asm_13813
|
||||
predef EvolutionAfterBattle
|
||||
.resetVariables
|
||||
xor a
|
||||
ld [wd083], a
|
||||
ld [wc02a], a
|
||||
ld [W_ISINBATTLE], a ; W_ISINBATTLE
|
||||
ld [W_BATTLETYPE], a ; wd05a
|
||||
ld [W_MOVEMISSED], a ; W_MOVEMISSED
|
||||
ld [W_CUROPPONENT], a ; wd059
|
||||
ld [W_ISINBATTLE], a
|
||||
ld [W_BATTLETYPE], a
|
||||
ld [W_MOVEMISSED], a
|
||||
ld [W_CUROPPONENT], a
|
||||
ld [wd11f], a
|
||||
ld [wd120], a
|
||||
ld [wd078], a
|
||||
ld [wNumRunAttempts], a
|
||||
ld [wEscapedFromBattle], a
|
||||
ld hl, wcc2b
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld [wListScrollOffset], a ; wcc36
|
||||
ld [wListScrollOffset], a
|
||||
ld hl, wd060
|
||||
ld b, $18
|
||||
.asm_1383e
|
||||
.loop
|
||||
ld [hli], a
|
||||
dec b
|
||||
jr nz, .asm_1383e
|
||||
jr nz, .loop
|
||||
ld hl, wd72c
|
||||
set 0, [hl]
|
||||
call WaitForSoundToFinish
|
||||
call GBPalWhiteOut
|
||||
ld a, $ff
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
ret
|
||||
|
||||
YouWinText: ; 13853 (4:7853)
|
||||
|
|
@ -87,13 +88,13 @@ PickUpPayDayMoneyText: ; 1386b (4:786b)
|
|||
db "@"
|
||||
|
||||
Func_13870: ; 13870 (4:7870)
|
||||
ld a, [wcc57]
|
||||
ld a, [wNPCMovementScriptPointerTableNum]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd736]
|
||||
and a
|
||||
ret nz
|
||||
callab Func_c49d
|
||||
callab IsPlayerStandingOnDoorTileOrWarpTile
|
||||
jr nc, .asm_13888
|
||||
.asm_13884
|
||||
ld a, $1
|
||||
|
|
@ -307,7 +308,7 @@ HazeEffect_: ; 139da (4:79da)
|
|||
ld hl, wcd12
|
||||
ld de, wBattleMonAttack
|
||||
call Func_13a4a
|
||||
ld hl, wcd26
|
||||
ld hl, wEnemyMonUnmodifiedAttack
|
||||
ld de, wEnemyMonAttack
|
||||
call Func_13a4a
|
||||
ld hl, wEnemyMonStatus
|
||||
|
|
|
|||
|
|
@ -53,8 +53,8 @@ SubstituteEffectHandler: ; 17dad (5:7dad)
|
|||
call Bankswitch ;jump to routine depending on animation setting
|
||||
ld hl, SubstituteText
|
||||
call PrintText
|
||||
ld hl, Func_3cd5a
|
||||
ld b, BANK(Func_3cd5a)
|
||||
ld hl, DrawHUDsAndHPBars
|
||||
ld b, BANK(DrawHUDsAndHPBars)
|
||||
jp Bankswitch
|
||||
.alreadyHasSubstitute
|
||||
ld hl, HasSubstituteText
|
||||
|
|
|
|||
|
|
@ -517,7 +517,7 @@ Func_78e01: ; 78e01 (1e:4e01)
|
|||
ret
|
||||
|
||||
Func_78e23: ; 78e23 (1e:4e23)
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, $e4
|
||||
jr z, .asm_78e47
|
||||
|
|
@ -1091,7 +1091,7 @@ CallWithTurnFlipped: ; 79155 (1e:5155)
|
|||
AnimationFlashScreenLong: ; 79165 (1e:5165)
|
||||
ld a,3 ; cycle through the palettes 3 times
|
||||
ld [wd08a],a
|
||||
ld a,[wcf1b] ; running on SGB?
|
||||
ld a,[wOnSGB] ; running on SGB?
|
||||
and a
|
||||
ld hl,FlashScreenLongMonochrome
|
||||
jr z,.loop
|
||||
|
|
@ -1211,7 +1211,7 @@ Func_791f9: ; 791f9 (1e:51f9)
|
|||
ld bc, $4040
|
||||
|
||||
Func_791fc: ; 791fc (1e:51fc)
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, b
|
||||
jr z, .asm_79204
|
||||
|
|
@ -1411,50 +1411,50 @@ Func_79329: ; 79329 (1e:5329)
|
|||
ld [hli], a
|
||||
ret
|
||||
|
||||
Func_79337: ; 79337 (1e:5337)
|
||||
AdjustOAMBlockXPos: ; 79337 (1e:5337)
|
||||
ld l, e
|
||||
ld h, d
|
||||
|
||||
Func_79339: ; 79339 (1e:5339)
|
||||
AdjustOAMBlockXPos2: ; 79339 (1e:5339)
|
||||
ld de, $4
|
||||
.asm_7933c
|
||||
.loop
|
||||
ld a, [wd08a]
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
add b
|
||||
cp $a8
|
||||
jr c, .asm_7934a
|
||||
jr c, .skipPuttingEntryOffScreen
|
||||
dec hl
|
||||
ld a, $a0
|
||||
ld [hli], a
|
||||
.asm_7934a
|
||||
.skipPuttingEntryOffScreen
|
||||
ld [hl], a
|
||||
add hl, de
|
||||
dec c
|
||||
jr nz, .asm_7933c
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
Func_79350: ; 79350 (1e:5350)
|
||||
AdjustOAMBlockYPos: ; 79350 (1e:5350)
|
||||
ld l, e
|
||||
ld h, d
|
||||
|
||||
Func_79352: ; 79352 (1e:5352)
|
||||
AdjustOAMBlockYPos2: ; 79352 (1e:5352)
|
||||
ld de, $4
|
||||
.asm_79355
|
||||
.loop
|
||||
ld a, [wd08a]
|
||||
ld b, a
|
||||
ld a, [hl]
|
||||
add b
|
||||
cp $70
|
||||
jr c, .asm_79363
|
||||
jr c, .skipSettingPreviousEntrysAttribute
|
||||
dec hl
|
||||
ld a, $a0
|
||||
ld a, $a0 ; bug, sets previous OAM entry's attribute
|
||||
ld [hli], a
|
||||
.asm_79363
|
||||
.skipSettingPreviousEntrysAttribute
|
||||
ld [hl], a
|
||||
add hl, de
|
||||
dec c
|
||||
jr nz, .asm_79355
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
AnimationBlinkEnemyMon: ; 79369 (1e:5369)
|
||||
|
|
@ -1962,7 +1962,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
|
|||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, $80
|
||||
ld e, $8f
|
||||
ld c, $ff
|
||||
|
|
@ -1984,7 +1984,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
|
|||
dec c
|
||||
jr nz, .asm_7967f
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer2
|
||||
call ClearScreen
|
||||
ld a, $1
|
||||
|
|
@ -2744,11 +2744,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
|
|||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, vBGMap0 + $320
|
||||
call Func_79e0d
|
||||
ld a, $38
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call Func_792fd
|
||||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
|
|
@ -2759,11 +2759,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
|
|||
call AnimationShowMonPic
|
||||
call ClearSprites
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, vBGMap1
|
||||
call Func_79e0d
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld hl, vBGMap0
|
||||
call Func_79e0d
|
||||
|
|
|
|||
|
|
@ -88,10 +88,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
|
|||
xor a
|
||||
ld hl, wcd6d
|
||||
ld [hli], a
|
||||
ld a, [$fff3]
|
||||
ld a, [H_WHOSETURN]
|
||||
and a
|
||||
ld a, [wBattleMonLevel]
|
||||
jr z, .asm_2fec8 ; 0x2fec3 $3
|
||||
jr z, .asm_2fec8
|
||||
ld a, [wEnemyMonLevel]
|
||||
.asm_2fec8
|
||||
add a
|
||||
|
|
@ -118,10 +118,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
|
|||
ld a, [$ff99]
|
||||
add b
|
||||
ld [hl], a
|
||||
ld de, wcce7
|
||||
ld de, wTotalPayDayMoney + 2
|
||||
ld c, $3
|
||||
predef AddBCDPredef
|
||||
ld hl, CoinsScatteredText ; $7f04
|
||||
ld hl, CoinsScatteredText
|
||||
jp PrintText
|
||||
|
||||
CoinsScatteredText: ; 2ff04 (b:7f04)
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
|
|||
ld [hli], a
|
||||
ld [hl], a ; set the damage output to zero
|
||||
dec a
|
||||
ld [wd05e], a
|
||||
ld [wCriticalHitOrOHKO], a
|
||||
ld hl, wBattleMonSpeed + 1
|
||||
ld de, wEnemyMonSpeed + 1
|
||||
ld a, [H_WHOSETURN] ; $fff3
|
||||
|
|
@ -50,7 +50,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
|
|||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld a, $2
|
||||
ld [wd05e], a
|
||||
ld [wCriticalHitOrOHKO], a
|
||||
ret
|
||||
.asm_33f8a
|
||||
ld a, $1
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
8639
engine/battle/core.asm.orig
Executable file
8639
engine/battle/core.asm.orig
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -1,21 +1,23 @@
|
|||
Func_372d6: ; 372d6 (d:72d6)
|
||||
; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names
|
||||
DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6)
|
||||
call LoadTextBoxTilePatterns
|
||||
hlCoord 3, 4
|
||||
ld b, $7
|
||||
ld c, $c
|
||||
call TextBoxBorder
|
||||
hlCoord 4, 5
|
||||
ld de, wPlayerName ; wd158
|
||||
ld de, wPlayerName
|
||||
call PlaceString
|
||||
hlCoord 4, 10
|
||||
ld de, W_GRASSRATE ; W_GRASSRATE
|
||||
ld de, W_GRASSRATE ; enemy name
|
||||
call PlaceString
|
||||
; place bold "VS" tiles between the names
|
||||
hlCoord 9, 8
|
||||
ld a, $69
|
||||
ld [hli], a
|
||||
ld [hl], $6a
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
callab SetupPlayerAndEnemyPokeballs
|
||||
ld c, $96
|
||||
ld c, 150
|
||||
jp DelayFrames
|
||||
|
|
|
|||
|
|
@ -1203,11 +1203,11 @@ Func_3a72a: ; 3a72a (e:672a)
|
|||
|
||||
ld a,d ; how many available monsters are there?
|
||||
cp 2 ; don't bother if only 1 or 2
|
||||
jp nc,Func_3a74b
|
||||
jp nc,SwitchEnemyMon
|
||||
and a
|
||||
ret
|
||||
|
||||
Func_3a74b: ; 3a74b (e:674b)
|
||||
SwitchEnemyMon: ; 3a74b (e:674b)
|
||||
|
||||
; prepare to withdraw the active monster: copy hp, number, and status to roster
|
||||
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ HealEffect_: ; 3b9ec (e:79ec)
|
|||
.asm_3ba83
|
||||
ld [wListMenuID], a ; wListMenuID
|
||||
predef UpdateHPBar2
|
||||
ld hl, Func_3cd5a ; $4d5a
|
||||
ld hl, DrawHUDsAndHPBars ; $4d5a
|
||||
call BankswitchEtoF
|
||||
ld hl, RegainedHealthText ; $7aac
|
||||
jp PrintText
|
||||
|
|
@ -226,8 +226,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
|
|||
ld a, [hl]
|
||||
ld [wd11e], a
|
||||
call GetMonName
|
||||
ld hl, wcd26
|
||||
ld de, wcd12
|
||||
ld hl, wEnemyMonUnmodifiedAttack
|
||||
ld de, wPlayerMonUnmodifiedAttack
|
||||
call Func_3bb7d
|
||||
ld hl, wEnemyMonStatMods ; wcd2e
|
||||
ld de, wPlayerMonStatMods ; wcd1a
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
PrintSafariZoneBattleText: ; 4277 (1:4277)
|
||||
ld hl, wcce9
|
||||
ld hl, wSafariBaitFactor
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .asm_4284
|
||||
|
|
@ -19,7 +19,7 @@ PrintSafariZoneBattleText: ; 4277 (1:4277)
|
|||
ld [wd0b5], a
|
||||
call GetMonHeader
|
||||
ld a, [W_MONHCATCHRATE]
|
||||
ld [wd007], a
|
||||
ld [wEnemyMonCatchRate], a
|
||||
pop hl
|
||||
.asm_429f
|
||||
push hl
|
||||
|
|
|
|||
|
|
@ -570,13 +570,13 @@ Func_577d: ; 577d (1:577d)
|
|||
xor a
|
||||
ld [wd72d], a
|
||||
dec a
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
call LoadMapData
|
||||
callba Func_c335
|
||||
callba ClearVariablesAfterLoadingMapData
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ret
|
||||
|
||||
Func_57a2:
|
||||
|
|
@ -826,7 +826,7 @@ TradeCenter_Trade:
|
|||
.asm_59d9
|
||||
predef Func_410f3
|
||||
.asm_59de
|
||||
callab Func_3ad0e
|
||||
callab TryEvolvingMon
|
||||
call ClearScreen
|
||||
call LoadTrainerInfoTextBoxTiles
|
||||
call Func_226e
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ Func_7bde9: ; 7bde9 (1e:7de9)
|
|||
call Delay3
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld a, [wHPBarMaxHP]
|
||||
ld [wcf1d], a
|
||||
ld c, $0
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ EvolveTradeMon: ; 17d7d (5:7d7d)
|
|||
ld [wccd4], a
|
||||
ld a, $32
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
callab Func_3ad0e
|
||||
callab TryEvolvingMon
|
||||
xor a
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
jp Func_2307
|
||||
jp PlayDefaultMusic
|
||||
|
|
|
|||
|
|
@ -1,45 +1,49 @@
|
|||
Func_3ad0e: ; 3ad0e (e:6d0e)
|
||||
; try to evolve the mon in [wWhichPokemon]
|
||||
TryEvolvingMon: ; 3ad0e (e:6d0e)
|
||||
ld hl, wccd3
|
||||
xor a
|
||||
ld [hl], a
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
ld c, a
|
||||
ld b, $1
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
|
||||
Func_3ad1c: ; 3ad1c (e:6d1c)
|
||||
ld a, [$ffd7]
|
||||
; this is only called after battle
|
||||
; it is supposed to do level up evolutions, though there is a bug that allows item evolutions to occur
|
||||
EvolutionAfterBattle: ; 3ad1c (e:6d1c)
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [wd121], a
|
||||
dec a
|
||||
ld [wWhichPokemon], a ; wWhichPokemon
|
||||
ld [wWhichPokemon], a
|
||||
push hl
|
||||
push bc
|
||||
push de
|
||||
ld hl, wPartyCount ; wPartyCount
|
||||
ld hl, wPartyCount
|
||||
push hl
|
||||
asm_3ad2e: ; 3ad2e (e:6d2e)
|
||||
ld hl, wWhichPokemon ; wWhichPokemon
|
||||
|
||||
Evolution_PartyMonLoop: ; loop over party mons
|
||||
ld hl, wWhichPokemon
|
||||
inc [hl]
|
||||
pop hl
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jp z, Func_3aede
|
||||
cp $ff ; have we reached the end of the party?
|
||||
jp z, .done
|
||||
ld [wHPBarMaxHP], a
|
||||
push hl
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld a, [wWhichPokemon]
|
||||
ld c, a
|
||||
ld hl, wccd3
|
||||
ld b, $2
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
ld a, c
|
||||
and a
|
||||
jp z, asm_3ad2e
|
||||
and a ; is the mon's bit set?
|
||||
jp z, Evolution_PartyMonLoop ; if not, go to the next mon
|
||||
ld a, [wHPBarMaxHP]
|
||||
dec a
|
||||
ld b, $0
|
||||
ld b, 0
|
||||
ld hl, EvosMovesPointerTable
|
||||
add a
|
||||
rl b
|
||||
|
|
@ -58,56 +62,57 @@ asm_3ad2e: ; 3ad2e (e:6d2e)
|
|||
ld [wcf91], a
|
||||
pop hl
|
||||
|
||||
Func_3ad71: ; 3ad71 (e:6d71)
|
||||
.evoEntryLoop ; loop over evolution entries
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, asm_3ad2e
|
||||
ld b, a
|
||||
cp $3
|
||||
jr z, .asm_3ad91
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
jr z, asm_3ad2e
|
||||
and a ; have we reached the end of the evolution data?
|
||||
jr z, Evolution_PartyMonLoop
|
||||
ld b, a ; evolution type
|
||||
cp EV_TRADE
|
||||
jr z, .checkTradeEvo
|
||||
; not trade evolution
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32 ; in a trade?
|
||||
jr z, Evolution_PartyMonLoop ; if so, go the next mon
|
||||
ld a, b
|
||||
cp $2
|
||||
jr z, .asm_3ada4
|
||||
cp EV_ITEM
|
||||
jr z, .checkItemEvo
|
||||
ld a, [wccd4]
|
||||
and a
|
||||
jr nz, asm_3ad2e
|
||||
jr nz, Evolution_PartyMonLoop
|
||||
ld a, b
|
||||
cp $1
|
||||
jr z, .asm_3adad
|
||||
.asm_3ad91
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
jp nz, Func_3aed9
|
||||
ld a, [hli]
|
||||
cp EV_LEVEL
|
||||
jr z, .checkLevel
|
||||
.checkTradeEvo
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32 ; in a trade?
|
||||
jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
|
||||
ld a, [hli] ; level requirement
|
||||
ld b, a
|
||||
ld a, [wcfb9]
|
||||
cp b
|
||||
jp c, asm_3ad2e
|
||||
cp b ; is the mon's level greater than the evolution requirement?
|
||||
jp c, Evolution_PartyMonLoop ; if so, go the next mon
|
||||
jr .asm_3adb6
|
||||
.asm_3ada4
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld a, [wcf91]
|
||||
cp b
|
||||
jp nz, Func_3aed9
|
||||
.asm_3adad
|
||||
.checkItemEvo
|
||||
ld a, [hli]
|
||||
ld b, a ; evolution item
|
||||
ld a, [wcf91] ; this is supposed to be the last item used, but it is also used to hold species numbers
|
||||
cp b ; was the evolution item in this entry used?
|
||||
jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
|
||||
.checkLevel
|
||||
ld a, [hli] ; level requirement
|
||||
ld b, a
|
||||
ld a, [wcfb9]
|
||||
cp b
|
||||
jp c, Func_3aeda
|
||||
cp b ; is the mon's level greater than the evolution requirement?
|
||||
jp c, .nextEvoEntry2 ; if so, go the next evolution entry
|
||||
.asm_3adb6
|
||||
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
|
||||
ld [W_CURENEMYLVL], a
|
||||
ld a, $1
|
||||
ld [wd121], a
|
||||
push hl
|
||||
ld a, [hl]
|
||||
ld [wHPBarMaxHP + 1], a
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wWhichPokemon]
|
||||
ld hl, wPartyMonNicks
|
||||
call GetPartyMonName
|
||||
call CopyStringToCF4B
|
||||
ld hl, IsEvolvingText
|
||||
|
|
@ -115,17 +120,17 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld c, $32
|
||||
call DelayFrames
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld hl, wTileMap
|
||||
ld bc, $c14
|
||||
call ClearScreenArea
|
||||
ld a, $1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call ClearSprites
|
||||
callab Func_7bde9
|
||||
jp c, Func_3af2e
|
||||
jp c, CancelledEvolution
|
||||
ld hl, EvolvedText
|
||||
call PrintText
|
||||
pop hl
|
||||
|
|
@ -147,7 +152,7 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld c, $28
|
||||
call DelayFrames
|
||||
call ClearScreen
|
||||
call Func_3aef7
|
||||
call RenameEvolvedMon
|
||||
ld a, [wd11e]
|
||||
push af
|
||||
ld a, [wd0b5]
|
||||
|
|
@ -168,15 +173,15 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld de, wcfba
|
||||
ld b, $1
|
||||
call CalcStats
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
|
||||
ld bc, $2c
|
||||
ld a, [wWhichPokemon]
|
||||
ld hl, wPartyMon1
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call AddNTimes
|
||||
ld e, l
|
||||
ld d, h
|
||||
push hl
|
||||
push bc
|
||||
ld bc, $22
|
||||
ld bc, wPartyMon1MaxHP - wPartyMon1
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
|
|
@ -202,23 +207,23 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
ld [wd11e], a
|
||||
xor a
|
||||
ld [wcc49], a
|
||||
call Func_3af5b
|
||||
call LearnMoveFromLevelUp
|
||||
pop hl
|
||||
predef SetPartyMonTypes
|
||||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
ld a, [W_ISINBATTLE]
|
||||
and a
|
||||
call z, Func_3af52
|
||||
call z, Evolution_ReloadTilesetTilePatterns
|
||||
predef IndexToPokedex
|
||||
ld a, [wd11e]
|
||||
dec a
|
||||
ld c, a
|
||||
ld b, $1
|
||||
ld hl, wPokedexOwned ; wPokedexOwned
|
||||
ld hl, wPokedexOwned
|
||||
push bc
|
||||
call Func_3b057
|
||||
call Evolution_FlagAction
|
||||
pop bc
|
||||
ld hl, wPokedexSeen ; wd30a
|
||||
call Func_3b057
|
||||
ld hl, wPokedexSeen
|
||||
call Evolution_FlagAction
|
||||
pop de
|
||||
pop hl
|
||||
ld a, [wcf98]
|
||||
|
|
@ -226,33 +231,35 @@ Func_3ad71: ; 3ad71 (e:6d71)
|
|||
push hl
|
||||
ld l, e
|
||||
ld h, d
|
||||
jr Func_3aeda
|
||||
jr .nextEvoEntry2
|
||||
|
||||
Func_3aed9: ; 3aed9 (e:6ed9)
|
||||
.nextEvoEntry1
|
||||
inc hl
|
||||
|
||||
Func_3aeda: ; 3aeda (e:6eda)
|
||||
.nextEvoEntry2
|
||||
inc hl
|
||||
jp Func_3ad71
|
||||
jp .evoEntryLoop
|
||||
|
||||
Func_3aede: ; 3aede (e:6ede)
|
||||
.done
|
||||
pop de
|
||||
pop bc
|
||||
pop hl
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
ld [hTilesetType], a
|
||||
ld a, [W_ISLINKBATTLE]
|
||||
cp $32
|
||||
ret z
|
||||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
ld a, [W_ISINBATTLE]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd121]
|
||||
and a
|
||||
call nz, Func_2307
|
||||
call nz, PlayDefaultMusic
|
||||
ret
|
||||
|
||||
Func_3aef7: ; 3aef7 (e:6ef7)
|
||||
; checks if the evolved mon's name is different from the standard name (i.e. it has a nickname)
|
||||
; if so, rename it to is evolved form's standard name
|
||||
RenameEvolvedMon: ; 3aef7 (e:6ef7)
|
||||
ld a, [wd0b5]
|
||||
push af
|
||||
ld a, [W_MONHDEXNUM]
|
||||
|
|
@ -262,17 +269,17 @@ Func_3aef7: ; 3aef7 (e:6ef7)
|
|||
ld [wd0b5], a
|
||||
ld hl, wcd6d
|
||||
ld de, wcf4b
|
||||
.asm_3af0e
|
||||
.compareNamesLoop
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp [hl]
|
||||
inc hl
|
||||
ret nz
|
||||
cp $50
|
||||
jr nz, .asm_3af0e
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
jr nz, .compareNamesLoop
|
||||
ld a, [wWhichPokemon]
|
||||
ld bc, $b
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld hl, wPartyMonNicks
|
||||
call AddNTimes
|
||||
push hl
|
||||
call GetName
|
||||
|
|
@ -280,13 +287,13 @@ Func_3aef7: ; 3aef7 (e:6ef7)
|
|||
pop de
|
||||
jp CopyData
|
||||
|
||||
Func_3af2e: ; 3af2e (e:6f2e)
|
||||
CancelledEvolution: ; 3af2e (e:6f2e)
|
||||
ld hl, StoppedEvolvingText
|
||||
call PrintText
|
||||
call ClearScreen
|
||||
pop hl
|
||||
call Func_3af52
|
||||
jp asm_3ad2e
|
||||
call Evolution_ReloadTilesetTilePatterns
|
||||
jp Evolution_PartyMonLoop
|
||||
|
||||
EvolvedText: ; 3af3e (e:6f3e)
|
||||
TX_FAR _EvolvedText
|
||||
|
|
@ -304,18 +311,18 @@ IsEvolvingText: ; 3af4d (e:6f4d)
|
|||
TX_FAR _IsEvolvingText
|
||||
db "@"
|
||||
|
||||
Func_3af52: ; 3af52 (e:6f52)
|
||||
Evolution_ReloadTilesetTilePatterns: ; 3af52 (e:6f52)
|
||||
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
|
||||
cp $32
|
||||
ret z
|
||||
cp $32 ; in a trade?
|
||||
ret z ; if so, return
|
||||
jp ReloadTilesetTilePatterns
|
||||
|
||||
Func_3af5b: ; 3af5b (e:6f5b)
|
||||
LearnMoveFromLevelUp: ; 3af5b (e:6f5b)
|
||||
ld hl, EvosMovesPointerTable
|
||||
ld a, [wd11e]
|
||||
ld a, [wd11e] ; species
|
||||
ld [wcf91], a
|
||||
dec a
|
||||
ld bc, $0
|
||||
ld bc, 0
|
||||
ld hl, EvosMovesPointerTable
|
||||
add a
|
||||
rl b
|
||||
|
|
@ -324,42 +331,45 @@ Func_3af5b: ; 3af5b (e:6f5b)
|
|||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
.asm_3af73
|
||||
.skipEvolutionDataLoop ; loop to skip past the evolution data, which comes before the move data
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr nz, .asm_3af73
|
||||
.asm_3af77
|
||||
and a ; have we reached the end of the evolution data?
|
||||
jr nz, .skipEvolutionDataLoop ; if not, jump back up
|
||||
.learnSetLoop ; loop over the learn set until we reach a move that is learnt at the current level or the end of the list
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .asm_3afb1
|
||||
ld b, a
|
||||
ld a, [W_CURENEMYLVL] ; W_CURENEMYLVL
|
||||
cp b
|
||||
ld a, [hli]
|
||||
jr nz, .asm_3af77
|
||||
ld d, a
|
||||
and a ; have we reached the end of the learn set?
|
||||
jr z, .done ; if we've reached the end of the learn set, jump
|
||||
ld b, a ; level the move is learnt at
|
||||
ld a, [W_CURENEMYLVL]
|
||||
cp b ; is the move learnt at the mon's current level?
|
||||
ld a, [hli] ; move ID
|
||||
jr nz, .learnSetLoop
|
||||
ld d, a ; ID of move to learn
|
||||
ld a, [wcc49]
|
||||
and a
|
||||
jr nz, .asm_3af96
|
||||
ld hl, wPartyMon1Moves ; wPartyMon1Moves
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
ld bc, $2c
|
||||
jr nz, .next
|
||||
; if [wcc49] is 0, get the address of the mon's current moves
|
||||
; there is no reason to make this conditional because the code wouldn't work properly without doing this
|
||||
; every call to this function sets [wcc49] to 0
|
||||
ld hl, wPartyMon1Moves
|
||||
ld a, [wWhichPokemon]
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call AddNTimes
|
||||
.asm_3af96
|
||||
.next
|
||||
ld b, $4
|
||||
.asm_3af98
|
||||
.checkCurrentMovesLoop ; check if the move to learn is already known
|
||||
ld a, [hli]
|
||||
cp d
|
||||
jr z, .asm_3afb1
|
||||
jr z, .done ; if already known, jump
|
||||
dec b
|
||||
jr nz, .asm_3af98
|
||||
jr nz, .checkCurrentMovesLoop
|
||||
ld a, d
|
||||
ld [wd0e0], a
|
||||
ld [wd11e], a
|
||||
call GetMoveName
|
||||
call CopyStringToCF4B
|
||||
predef LearnMove
|
||||
.asm_3afb1
|
||||
.done
|
||||
ld a, [wcf91]
|
||||
ld [wd11e], a
|
||||
ret
|
||||
|
|
@ -484,7 +494,7 @@ WriteMonMoves_ShiftMoveData: ; 3b04e (e:704e)
|
|||
jr nz, .asm_3b050
|
||||
ret
|
||||
|
||||
Func_3b057: ; 3b057 (e:7057)
|
||||
Evolution_FlagAction: ; 3b057 (e:7057)
|
||||
predef_jump FlagActionPredef
|
||||
|
||||
INCLUDE "data/evos_moves.asm"
|
||||
|
|
|
|||
|
|
@ -1,28 +1,30 @@
|
|||
Func_58f43: ; 58f43 (16:4f43)
|
||||
; calculates the level a mon should be based on its current exp
|
||||
CalcLevelFromExperience: ; 58f43 (16:4f43)
|
||||
ld a, [wcf98]
|
||||
ld [wd0b5], a
|
||||
call GetMonHeader
|
||||
ld d, $1
|
||||
.asm_58f4e
|
||||
inc d
|
||||
ld d, $1 ; init level to 1
|
||||
.loop
|
||||
inc d ; increment level
|
||||
call CalcExperience
|
||||
push hl
|
||||
ld hl, wcfa8
|
||||
ld a, [$ff98]
|
||||
ld hl, wcfa8 ; current exp
|
||||
; compare exp needed for level d with current exp
|
||||
ld a, [H_MULTIPLICAND + 2]
|
||||
ld c, a
|
||||
ld a, [hld]
|
||||
sub c
|
||||
ld a, [$ff97]
|
||||
ld a, [H_MULTIPLICAND + 1]
|
||||
ld c, a
|
||||
ld a, [hld]
|
||||
sbc c
|
||||
ld a, [H_NUMTOPRINT] ; $ff96 (aliases: H_MULTIPLICAND)
|
||||
ld a, [H_MULTIPLICAND]
|
||||
ld c, a
|
||||
ld a, [hl]
|
||||
sbc c
|
||||
pop hl
|
||||
jr nc, .asm_58f4e
|
||||
dec d
|
||||
jr nc, .loop ; if exp needed for level d is not greater than exp, try the next level
|
||||
dec d ; since the exp was too high on the last loop iteration, go back to the previous value and return
|
||||
ret
|
||||
|
||||
; calculates the amount of experience needed for level d
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ _GivePokemon: ; 4fda5 (13:7da5)
|
|||
ld [W_ENEMYBATTSTATUS3], a ; W_ENEMYBATTSTATUS3
|
||||
ld a, [wcf91]
|
||||
ld [wEnemyMonSpecies2], a
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
call SetPokedexOwnedFlag
|
||||
callab Func_e7a4
|
||||
ld hl, wcf4b
|
||||
|
|
@ -43,7 +43,7 @@ _GivePokemon: ; 4fda5 (13:7da5)
|
|||
call SetPokedexOwnedFlag
|
||||
call AddPartyMon
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld [wccd3], a
|
||||
scf
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
ld bc, HOF_TEAM
|
||||
call FillMemory
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [$ffd7], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld [hTilesetType], a
|
||||
ld [W_SPRITEFLIPPED], a
|
||||
ld [wd358], a
|
||||
ld [wTrainerScreenY], a
|
||||
|
|
@ -32,7 +32,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
inc [hl]
|
||||
.asm_701eb
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld c, BANK(Music_HallOfFame)
|
||||
ld a, MUSIC_HALL_OF_FAME
|
||||
call PlayMusic
|
||||
|
|
@ -66,7 +66,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
call PlaceString
|
||||
ld c, 180
|
||||
call DelayFrames
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
pop bc
|
||||
pop hl
|
||||
jr .asm_701fb
|
||||
|
|
@ -86,7 +86,7 @@ AnimateHallOfFame: ; 701a0 (1c:41a0)
|
|||
call Func_70377
|
||||
call Func_70423
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, rLCDC ; $ff40
|
||||
res 3, [hl]
|
||||
ret
|
||||
|
|
@ -125,7 +125,7 @@ Func_70278: ; 70278 (1c:4278)
|
|||
call Func_7036d
|
||||
ld d, $a0
|
||||
ld e, $4
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
jr z, .asm_702c7
|
||||
sla e
|
||||
|
|
@ -282,4 +282,4 @@ Func_70423: ; 70423 (1c:4423)
|
|||
ld [wcfc9], a
|
||||
ld a, $ff
|
||||
ld [wMusicHeaderPointer], a
|
||||
jp GBFadeOut2
|
||||
jp GBFadeOutToWhite
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
PrintNotebookText: ; 52996 (14:6996)
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
jp PrintPredefTextID
|
||||
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld a, $11
|
||||
ld [wd125], a
|
||||
|
|
@ -83,13 +83,13 @@ DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9)
|
|||
call LoadScreenTilesFromBuffer1
|
||||
call Delay3
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
PrintBlackboardLinkCableText: ; 5dc1a (17:5c1a)
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wWhichTrade]
|
||||
call PrintPredefTextID
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ PrintBenchGuyText: ; 6245d (18:645d)
|
|||
ld a, [hl]
|
||||
jp PrintPredefTextID
|
||||
|
||||
; format: db map id, 08, text id of PointerTable_3f22
|
||||
; format: db map id, 08, text id of PredefTextIDPointerTable
|
||||
PokeCenterMapIDList: ; 6247e (18:647e)
|
||||
db VIRIDIAN_POKECENTER,$08,$0F
|
||||
db PEWTER_POKECENTER,$08,$10
|
||||
|
|
@ -181,7 +181,7 @@ OpenPokemonCenterPC: ; 62516 (18:6516)
|
|||
ret nz
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcf0c], a
|
||||
ld [wAutoTextBoxDrawingControl], a
|
||||
ld a, $1f ; PredefText1f
|
||||
jp PrintPredefTextID
|
||||
|
||||
|
|
|
|||
|
|
@ -1,22 +1,23 @@
|
|||
; prints text for bookshelves in buildings without sign events
|
||||
PrintBookshelfText: ; fb50 (3:7b50)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
cp $4
|
||||
jr nz, .asm_fb7f
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
cp SPRITE_FACING_UP
|
||||
jr nz, .noMatch
|
||||
; facing up
|
||||
ld a, [W_CURMAPTILESET]
|
||||
ld b, a
|
||||
aCoord 8, 7
|
||||
ld c, a
|
||||
ld hl, BookshelfTileIDs ; $7b8b
|
||||
.asm_fb62
|
||||
ld hl, BookshelfTileIDs
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_fb7f
|
||||
jr z, .noMatch
|
||||
cp b
|
||||
jr nz, .asm_fb7b
|
||||
jr nz, .nextBookshelfEntry1
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nz, .asm_fb7c
|
||||
jr nz, .nextBookshelfEntry2
|
||||
ld a, [hl]
|
||||
push af
|
||||
call EnableAutoTextBoxDrawing
|
||||
|
|
@ -25,12 +26,12 @@ PrintBookshelfText: ; fb50 (3:7b50)
|
|||
xor a
|
||||
ld [$ffdb], a
|
||||
ret
|
||||
.asm_fb7b
|
||||
.nextBookshelfEntry1
|
||||
inc hl
|
||||
.asm_fb7c
|
||||
.nextBookshelfEntry2
|
||||
inc hl
|
||||
jr .asm_fb62
|
||||
.asm_fb7f
|
||||
jr .loop
|
||||
.noMatch
|
||||
ld a, $ff
|
||||
ld [$ffdb], a
|
||||
ld b, BANK(PrintCardKeyText)
|
||||
|
|
@ -114,12 +115,12 @@ TownMapText: ; fc12 (3:7c12)
|
|||
db $06
|
||||
db $08 ; asm
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
inc a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call LoadFontTilePatterns
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ SafariZoneCheckSteps: ; 1e997 (7:6997)
|
|||
ld [wSafariSteps + 1], a ; wd70e
|
||||
asm_1e9ab: ; 1e9ab (7:69ab)
|
||||
xor a
|
||||
ld [wda46], a
|
||||
ld [wSafariZoneGameOver], a
|
||||
ret
|
||||
asm_1e9b0: ; 1e9b0 (7:69b0)
|
||||
call EnableAutoTextBoxDrawing
|
||||
|
|
@ -83,13 +83,13 @@ asm_1e9b0: ; 1e9b0 (7:69b0)
|
|||
ld a, $9c
|
||||
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
|
||||
ld a, $3
|
||||
ld [wd42f], a
|
||||
ld [wDestinationWarpID], a
|
||||
ld a, $5
|
||||
ld [W_SAFARIZONEENTRANCECURSCRIPT], a
|
||||
ld hl, wd790
|
||||
set 6, [hl]
|
||||
ld a, $1
|
||||
ld [wda46], a
|
||||
ld [wSafariZoneGameOver], a
|
||||
ret
|
||||
|
||||
PrintSafariGameOverText: ; 1e9ed (7:69ed)
|
||||
|
|
@ -152,7 +152,7 @@ CinnabarGymQuiz: ; 1ea25 (7:6a25)
|
|||
ld l, a
|
||||
call PrintText
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
call CinnabarGymQuiz_1ea92
|
||||
jp TextScriptEnd
|
||||
|
||||
|
|
@ -291,7 +291,7 @@ CinnabarGymQuiz_1eb0a: ; 1eb0a (7:6b0a)
|
|||
.asm_1eb38
|
||||
pop bc
|
||||
ld [wd09f], a
|
||||
predef Func_ee9e
|
||||
predef ReplaceTileBlock
|
||||
ld hl, $ffdb
|
||||
dec [hl]
|
||||
jr nz, .asm_1eb0e
|
||||
|
|
@ -334,7 +334,7 @@ BillsHousePC: ; 1eb6e (7:6b6e)
|
|||
jp PrintPredefTextID
|
||||
.asm_1eb8b
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, $2e
|
||||
call PrintPredefTextID
|
||||
ld c, $20
|
||||
|
|
@ -357,13 +357,13 @@ BillsHousePC: ; 1eb6e (7:6b6e)
|
|||
ld a, (SFX_02_3a - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
call WaitForSoundToFinish
|
||||
call Func_2307
|
||||
call PlayDefaultMusic
|
||||
ld hl, wd7f2
|
||||
set 3, [hl]
|
||||
ret
|
||||
.asm_1ebd2
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, $2f
|
||||
call PrintPredefTextID
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -88,7 +88,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
xor a
|
||||
ld [wd07d],a
|
||||
dec a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
push af
|
||||
call Func_71ca2
|
||||
|
|
@ -138,7 +138,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
callab EvolveTradeMon
|
||||
call ClearScreen
|
||||
call Func_71ca2
|
||||
callba Func_eedc
|
||||
callba RedrawMapView
|
||||
and a
|
||||
ld a,$3
|
||||
jr .asm_ee803 ; 0x71c9b $1
|
||||
|
|
@ -150,7 +150,7 @@ Func_71c07: ; 71c07 (1c:5c07)
|
|||
|
||||
Func_71ca2: ; 71ca2 (1c:5ca2)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call ReloadTilesetTilePatterns
|
||||
call LoadScreenTilesFromBuffer2
|
||||
call Delay3
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ PlayIntro: ; 41682 (10:5682)
|
|||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
call PlayShootingStar
|
||||
call PlayIntroScene
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
xor a
|
||||
ld [$ffae], a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
|
|
|
|||
|
|
@ -237,7 +237,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld [H_QUOTIENT + 3],a
|
||||
.next9 ;$5776
|
||||
pop bc
|
||||
ld a,[wd007] ;enemy: Catch Rate
|
||||
ld a,[wEnemyMonCatchRate] ;enemy: Catch Rate
|
||||
cp b
|
||||
jr c,.next10
|
||||
ld a,[H_QUOTIENT + 2]
|
||||
|
|
@ -256,7 +256,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
xor a
|
||||
ld [H_MULTIPLICAND],a
|
||||
ld [H_MULTIPLICAND + 1],a
|
||||
ld a,[wd007] ;enemy: Catch Rate
|
||||
ld a,[wEnemyMonCatchRate] ;enemy: Catch Rate
|
||||
ld [H_MULTIPLICAND + 2],a
|
||||
ld a,100
|
||||
ld [H_MULTIPLIER],a
|
||||
|
|
@ -376,7 +376,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld [wcf91],a
|
||||
ld a,[wEnemyMonLevel]
|
||||
ld [W_CURENEMYLVL],a
|
||||
callab Func_3eb01
|
||||
callab LoadEnemyMonData
|
||||
pop af
|
||||
ld [wcf91],a
|
||||
pop hl
|
||||
|
|
@ -507,8 +507,8 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
ld a,[W_ISINBATTLE]
|
||||
and a
|
||||
jp nz,ItemUseNotTime
|
||||
ld a,[wd700]
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState]
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
cp a,2 ; is the player surfing?
|
||||
jp z,ItemUseNotTime
|
||||
dec a ; is player already bicycling?
|
||||
|
|
@ -516,8 +516,8 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
.getOffBike
|
||||
call ItemUseReloadOverworldData
|
||||
xor a
|
||||
ld [wd700],a ; change player state to walking
|
||||
call Func_2307 ; play walking music
|
||||
ld [wWalkBikeSurfState],a ; change player state to walking
|
||||
call PlayDefaultMusic ; play walking music
|
||||
ld hl,GotOffBicycleText
|
||||
jr .printText
|
||||
.tryToGetOnBike
|
||||
|
|
@ -527,16 +527,16 @@ ItemUseBicycle: ; d977 (3:5977)
|
|||
xor a ; no keys pressed
|
||||
ld [hJoyHeld],a ; current joypad state
|
||||
inc a
|
||||
ld [wd700],a ; change player state to bicycling
|
||||
ld [wWalkBikeSurfState],a ; change player state to bicycling
|
||||
ld hl,GotOnBicycleText
|
||||
call Func_2307 ; play bike riding music
|
||||
call PlayDefaultMusic ; play bike riding music
|
||||
.printText
|
||||
jp PrintText
|
||||
|
||||
; used for Surf out-of-battle effect
|
||||
ItemUseSurfboard: ; d9b4 (3:59b4)
|
||||
ld a,[wd700]
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState]
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
cp a,2 ; is the player already surfing?
|
||||
jr z,.tryToStopSurfing
|
||||
.tryToSurf
|
||||
|
|
@ -550,8 +550,8 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld hl,wd730
|
||||
set 7,[hl]
|
||||
ld a,2
|
||||
ld [wd700],a ; change player state to surfing
|
||||
call Func_2307 ; play surfing music
|
||||
ld [wWalkBikeSurfState],a ; change player state to surfing
|
||||
call PlayDefaultMusic ; play surfing music
|
||||
ld hl,SurfingGotOnText
|
||||
jp PrintText
|
||||
.tryToStopSurfing
|
||||
|
|
@ -570,7 +570,7 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld a,[hli]
|
||||
ld h,[hl]
|
||||
ld l,a ; hl now points to passable tiles
|
||||
ld a,[wcfc6] ; tile in front of the player
|
||||
ld a,[wTileInFrontOfPlayer] ; tile in front of the player
|
||||
ld b,a
|
||||
.passableTileLoop
|
||||
ld a,[hli]
|
||||
|
|
@ -586,31 +586,31 @@ ItemUseSurfboard: ; d9b4 (3:59b4)
|
|||
ld hl,wd730
|
||||
set 7,[hl]
|
||||
xor a
|
||||
ld [wd700],a ; change player state to walking
|
||||
ld [wWalkBikeSurfState],a ; change player state to walking
|
||||
dec a
|
||||
ld [wJoyIgnore],a
|
||||
call Func_2307 ; play walking music
|
||||
call PlayDefaultMusic ; play walking music
|
||||
jp LoadWalkingPlayerSpriteGraphics
|
||||
; uses a simulated button press to make the player move forward
|
||||
.makePlayerMoveForward
|
||||
ld a,[wd52a] ; direction the player is going
|
||||
bit 3,a
|
||||
ld b,%01000000 ; Up key
|
||||
ld b,D_UP
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
bit 2,a
|
||||
ld b,%10000000 ; Down key
|
||||
ld b,D_DOWN
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
bit 1,a
|
||||
ld b,%00100000 ; Left key
|
||||
ld b,D_LEFT
|
||||
jr nz,.storeSimulatedButtonPress
|
||||
ld b,%00010000 ; Right key
|
||||
ld b,D_RIGHT
|
||||
.storeSimulatedButtonPress
|
||||
ld a,b
|
||||
ld [wccd3],a ; base address of simulated button presses
|
||||
ld [wSimulatedJoypadStatesEnd],a
|
||||
xor a
|
||||
ld [wcd39],a
|
||||
ld [wWastedByteCD39],a
|
||||
inc a
|
||||
ld [wcd38],a ; index of current simulated button press
|
||||
ld [wSimulatedJoypadStatesIndex],a
|
||||
ret
|
||||
|
||||
SurfingGotOnText: ; da4c (3:5a4c)
|
||||
|
|
@ -636,7 +636,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
|
|||
ld a,$05 ; evolution stone party menu
|
||||
ld [wd07d],a
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
pop bc
|
||||
jr c,.canceledItemUse
|
||||
|
|
@ -647,7 +647,7 @@ ItemUseEvoStone: ; da5b (3:5a5b)
|
|||
ld a,(SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent ; play sound
|
||||
call WaitForSoundToFinish ; wait for sound to end
|
||||
callab Func_3ad0e ; try to evolve pokemon
|
||||
callab TryEvolvingMon ; try to evolve pokemon
|
||||
ld a,[wd121]
|
||||
and a
|
||||
jr z,.noEffect
|
||||
|
|
@ -681,7 +681,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
ld a,$01
|
||||
ld [wd07d],a ; item use party menu
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,[wd152]
|
||||
and a ; using Softboiled?
|
||||
jr z,.notUsingSoftboiled
|
||||
|
|
@ -805,7 +805,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
push bc
|
||||
ld a,[wcf06]
|
||||
ld c,a
|
||||
ld hl,wccf5
|
||||
ld hl,wPartyFoughtCurrentEnemyFlags
|
||||
ld b,$02
|
||||
predef FlagActionPredef
|
||||
ld a,c
|
||||
|
|
@ -813,7 +813,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
jr z,.next
|
||||
ld a,[wcf06]
|
||||
ld c,a
|
||||
ld hl,wPartyAliveFlags
|
||||
ld hl,wPartyGainExpFlags
|
||||
ld b,$01
|
||||
predef FlagActionPredef
|
||||
.next
|
||||
|
|
@ -1096,7 +1096,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
call ClearScreen
|
||||
dec a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call RedrawPartyMenu ; redraws the party menu and displays the message
|
||||
ld a,1
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
|
|
@ -1273,12 +1273,12 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
call WaitForTextScrollButtonPress ; wait for button press
|
||||
xor a
|
||||
ld [wcc49],a
|
||||
predef Func_3af5b ; learn level up move, if any
|
||||
predef LearnMoveFromLevelUp ; learn level up move, if any
|
||||
xor a
|
||||
ld [wccd4],a
|
||||
callab Func_3ad0e ; evolve pokemon, if appropriate
|
||||
callab TryEvolvingMon ; evolve pokemon, if appropriate
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
pop af
|
||||
ld [wcf91],a
|
||||
pop af
|
||||
|
|
@ -1303,17 +1303,17 @@ VitaminText: ; df2e (3:5f2e)
|
|||
ItemUseBait: ; df52 (3:5f52)
|
||||
ld hl,ThrewBaitText
|
||||
call PrintText
|
||||
ld hl,wd007 ; catch rate
|
||||
ld hl,wEnemyMonCatchRate ; catch rate
|
||||
srl [hl] ; halve catch rate
|
||||
ld a,BAIT_ANIM
|
||||
ld hl,wcce9 ; bait factor
|
||||
ld de,wcce8 ; escape factor
|
||||
ld hl,wSafariBaitFactor ; bait factor
|
||||
ld de,wSafariEscapeFactor ; escape factor
|
||||
jr BaitRockCommon
|
||||
|
||||
ItemUseRock: ; df67 (3:5f67)
|
||||
ld hl,ThrewRockText
|
||||
call PrintText
|
||||
ld hl,wd007 ; catch rate
|
||||
ld hl,wEnemyMonCatchRate ; catch rate
|
||||
ld a,[hl]
|
||||
add a ; double catch rate
|
||||
jr nc,.noCarry
|
||||
|
|
@ -1321,8 +1321,8 @@ ItemUseRock: ; df67 (3:5f67)
|
|||
.noCarry
|
||||
ld [hl],a
|
||||
ld a,ROCK_ANIM
|
||||
ld hl,wcce8 ; escape factor
|
||||
ld de,wcce9 ; bait factor
|
||||
ld hl,wSafariEscapeFactor ; escape factor
|
||||
ld de,wSafariBaitFactor ; bait factor
|
||||
|
||||
BaitRockCommon: ; df7f (3:5f7f)
|
||||
ld [W_ANIMATIONID],a
|
||||
|
|
@ -1383,7 +1383,7 @@ ItemUseEscapeRope: ; dfaf (3:5faf)
|
|||
ld [W_NUMSAFARIBALLS],a
|
||||
ld [W_SAFARIZONEENTRANCECURSCRIPT],a
|
||||
inc a
|
||||
ld [wd078],a
|
||||
ld [wEscapedFromBattle],a
|
||||
ld [wcd6a],a ; item used
|
||||
ld a,[wd152]
|
||||
and a ; using Dig?
|
||||
|
|
@ -1424,8 +1424,8 @@ ItemUseXAccuracy: ; e013 (3:6013)
|
|||
ItemUseCardKey: ; e022 (3:6022)
|
||||
xor a
|
||||
ld [wd71f],a
|
||||
call Func_c586
|
||||
ld a,[Func_c586] ; $4586
|
||||
call GetTileAndCoordsInFrontOfPlayer
|
||||
ld a,[GetTileAndCoordsInFrontOfPlayer] ; $4586
|
||||
cp a,$18
|
||||
jr nz,.next0
|
||||
ld hl,CardKeyTable1
|
||||
|
|
@ -1517,7 +1517,7 @@ ItemUsePokedoll: ; e0cd (3:60cd)
|
|||
dec a
|
||||
jp nz,ItemUseNotTime
|
||||
ld a,$01
|
||||
ld [wd078],a
|
||||
ld [wEscapedFromBattle],a
|
||||
jp PrintItemUseTextAndRemoveItem
|
||||
|
||||
ItemUseGuardSpec: ; e0dc (3:60dc)
|
||||
|
|
@ -1727,7 +1727,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215)
|
|||
ld a,[wc028]
|
||||
cp a,$b8
|
||||
jr z,.musicWaitLoop
|
||||
call Func_2307 ; start playing normal music again
|
||||
call PlayDefaultMusic ; start playing normal music again
|
||||
.done
|
||||
jp TextScriptEnd ; end text
|
||||
|
||||
|
|
@ -1796,7 +1796,7 @@ RodResponse: ; e28d (3:628d)
|
|||
ld [W_CUROPPONENT], a
|
||||
|
||||
.next
|
||||
ld hl, wd700
|
||||
ld hl, wWalkBikeSurfState
|
||||
ld a, [hl] ; store the value in a
|
||||
push af
|
||||
push hl
|
||||
|
|
@ -1818,7 +1818,7 @@ FishingInit: ; e2b4 (3:62b4)
|
|||
.notInBattle
|
||||
call IsNextTileShoreOrWater
|
||||
ret c
|
||||
ld a,[wd700]
|
||||
ld a,[wWalkBikeSurfState]
|
||||
cp a,2 ; Surfing?
|
||||
jr z,.surfing
|
||||
call ItemUseReloadOverworldData
|
||||
|
|
@ -1877,7 +1877,7 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
ld [wWhichTrade],a
|
||||
.chooseMon
|
||||
xor a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,$01 ; item use party menu
|
||||
ld [wd07d],a
|
||||
call DisplayPartyMenu
|
||||
|
|
@ -2117,7 +2117,7 @@ ItemUseTMHM: ; e479 (3:6479)
|
|||
ld bc,14
|
||||
call CopyData
|
||||
ld a,$ff
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld a,$03 ; teach TM/HM party menu
|
||||
ld [wd07d],a
|
||||
call DisplayPartyMenu
|
||||
|
|
@ -2744,7 +2744,7 @@ IsNextTileShoreOrWater: ; e8b8 (3:68b8)
|
|||
jr nc, .notShoreOrWater
|
||||
ld a, [W_CURMAPTILESET]
|
||||
cp SHIP_PORT ; Vermilion Dock tileset
|
||||
ld a, [wcfc6] ; tile in front of player
|
||||
ld a, [wTileInFrontOfPlayer] ; tile in front of player
|
||||
jr z, .skipShoreTiles ; if it's the Vermilion Dock tileset
|
||||
cp $48 ; eastern shore tile in Safari Zone
|
||||
jr z, .shoreOrWater
|
||||
|
|
|
|||
|
|
@ -320,7 +320,7 @@ Func_21673: ; 21673 (8:5673)
|
|||
jp Func_214e8
|
||||
|
||||
Func_216b3: ; 216b3 (8:56b3)
|
||||
callba Func_738a1
|
||||
callba ChangeBox
|
||||
jp Func_214e8
|
||||
|
||||
Func_216be: ; 216be (8:56be)
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
|
|||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
call DisableLCD
|
||||
|
|
@ -61,7 +61,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
|
|||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call Delay3
|
||||
jp GBPalNormal
|
||||
|
||||
|
|
|
|||
|
|
@ -4,14 +4,14 @@ PKMNLeaguePC: ; 0x7657e
|
|||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
push hl
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, [$ffD7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffD7], a
|
||||
ld [hTilesetType], a
|
||||
ld [W_SPRITEFLIPPED], a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld [wTrainerScreenX], a
|
||||
ld [wcd42], a
|
||||
ld a, [wd5a2]
|
||||
|
|
@ -38,9 +38,9 @@ PKMNLeaguePC: ; 0x7657e
|
|||
jr nz, .first
|
||||
.second
|
||||
pop af
|
||||
ld [$ffD7], a
|
||||
ld [hTilesetType], a
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
pop hl
|
||||
res 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
|
|||
|
|
@ -111,16 +111,16 @@ MainMenu: ; 5af2 (1:5af2)
|
|||
call DelayFrames
|
||||
ld a,[wd5a2]
|
||||
and a
|
||||
jp z,Func_5d5f
|
||||
jp z,SpecialEnterMap
|
||||
ld a,[W_CURMAP] ; map ID
|
||||
cp a,HALL_OF_FAME
|
||||
jp nz,Func_5d5f
|
||||
jp nz,SpecialEnterMap
|
||||
xor a
|
||||
ld [wd71a],a
|
||||
ld [wDestinationMap],a
|
||||
ld hl,wd732
|
||||
set 2,[hl]
|
||||
call Func_62ce
|
||||
jp Func_5d5f
|
||||
set 2,[hl] ; fly warp or dungeon warp
|
||||
call SpecialWarpIn
|
||||
jp SpecialEnterMap
|
||||
Func_5bff: ; 5bff (1:5bff)
|
||||
ld a,1
|
||||
ld [wd358],a
|
||||
|
|
@ -247,7 +247,7 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
cp $2
|
||||
jr z, .asm_5d2d
|
||||
xor a
|
||||
ld [wd700], a
|
||||
ld [wWalkBikeSurfState], a
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
and a
|
||||
ld a, TRADE_CENTER
|
||||
|
|
@ -262,8 +262,8 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
ld hl, wd732
|
||||
res 1, [hl]
|
||||
ld a, [W_ANIMATIONID] ; W_ANIMATIONID
|
||||
ld [wd71a], a
|
||||
call Func_62ce
|
||||
ld [wDestinationMap], a
|
||||
call SpecialWarpIn
|
||||
ld c, $14
|
||||
call DelayFrames
|
||||
xor a
|
||||
|
|
@ -272,7 +272,7 @@ LinkMenu: ; 5c0a (1:5c0a)
|
|||
inc a
|
||||
ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE
|
||||
ld [wcc47], a
|
||||
jr Func_5d5f
|
||||
jr SpecialEnterMap
|
||||
.asm_5d2d
|
||||
xor a
|
||||
ld [wMenuJoypadPollCount], a ; wMenuJoypadPollCount
|
||||
|
|
@ -303,16 +303,17 @@ Func_5d52: ; 5d52 (1:5d52)
|
|||
ld c, $14
|
||||
call DelayFrames
|
||||
|
||||
Func_5d5f: ; 5d5f (1:5d5f)
|
||||
; enter map after using a special warp or loading the game from the main menu
|
||||
SpecialEnterMap: ; 5d5f (1:5d5f)
|
||||
xor a
|
||||
ld [hJoyPressed], a
|
||||
ld [hJoyHeld], a
|
||||
ld [hJoy5], a
|
||||
ld [wd72d], a
|
||||
ld hl, wd732
|
||||
set 0, [hl]
|
||||
set 0, [hl] ; count play time
|
||||
call ResetPlayerSpriteData
|
||||
ld c, $14
|
||||
ld c, 20
|
||||
call DelayFrames
|
||||
ld a, [wcc47]
|
||||
and a
|
||||
|
|
|
|||
|
|
@ -22,10 +22,10 @@ AskName: ; 64eb (1:64eb)
|
|||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
and a
|
||||
jr nz, .asm_654c
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
push hl
|
||||
ld a, $2
|
||||
ld [wd07d], a
|
||||
|
|
@ -33,12 +33,12 @@ AskName: ; 64eb (1:64eb)
|
|||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
and a
|
||||
jr nz, .asm_653e
|
||||
call Func_3e08
|
||||
call ReloadMapSpriteTilePatterns
|
||||
.asm_653e
|
||||
call LoadScreenTilesFromBuffer1
|
||||
pop hl
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, [wcf4b]
|
||||
cp $50
|
||||
ret nz
|
||||
|
|
@ -56,12 +56,12 @@ DoYouWantToNicknameText: ; 0x6557
|
|||
Func_655c: ; 655c (1:655c)
|
||||
ld hl, wHPBarMaxHP
|
||||
xor a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, $2
|
||||
ld [wd07d], a
|
||||
call DisplayNamingScreen
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call LoadGBPal
|
||||
ld a, [wcf4b]
|
||||
cp $50
|
||||
|
|
@ -171,8 +171,8 @@ DisplayNamingScreen: ; 6596 (1:6596)
|
|||
ld a, [W_ISINBATTLE] ; W_ISINBATTLE
|
||||
and a
|
||||
jp z, LoadTextBoxTilePatterns
|
||||
ld hl, Func_3ee5b
|
||||
ld b, BANK(Func_3ee5b)
|
||||
ld hl, LoadHudTilePatterns
|
||||
ld b, BANK(LoadHudTilePatterns)
|
||||
jp Bankswitch
|
||||
|
||||
.unknownPointerTable_665e: ; 665e (1:665e)
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
|
|||
call LoadMonData
|
||||
pop hl
|
||||
push hl
|
||||
ld a,[wcc35]
|
||||
ld a,[wMenuItemToSwap]
|
||||
and a ; is the player swapping pokemon positions?
|
||||
jr z,.skipUnfilledRightArrow
|
||||
; if the player is swapping pokemon positions
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ BillsPC: ; 17ee4 (5:7ee4)
|
|||
callba BillsPC_
|
||||
ReloadMainMenu: ; 17f06 (5:7f06)
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
call ReloadMapData
|
||||
call UpdateSprites ;XXX: moves sprites
|
||||
jp PCMainMenu
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ Func_796d: ; 796d (1:796d)
|
|||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ret
|
||||
|
||||
Func_7995: ; 7995 (1:7995)
|
||||
|
|
|
|||
|
|
@ -36,8 +36,8 @@ ShowPokedexMenu: ; 40000 (10:4000)
|
|||
ld [wCurrentMenuItem],a
|
||||
ld [wLastMenuItem],a
|
||||
ld [hJoy7],a
|
||||
ld [wcd3a],a
|
||||
ld [wcd3b],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ld [wOverrideSimulatedJoypadStatesMask],a
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
@ -404,10 +404,10 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
call GoPAL_SET
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
hlCoord 0, 0
|
||||
ld de,1
|
||||
ld bc,$6414
|
||||
|
|
@ -554,7 +554,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
and a,%00000011 ; A button and B button
|
||||
jr z,.waitForButtonPress
|
||||
pop af
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call GoPAL_SET_CF1C
|
||||
|
|
|
|||
647
engine/menu/pokedex.asm.orig
Executable file
647
engine/menu/pokedex.asm.orig
Executable file
|
|
@ -0,0 +1,647 @@
|
|||
ShowPokedexMenu: ; 40000 (10:4000)
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[wListScrollOffset]
|
||||
push af
|
||||
xor a
|
||||
ld [wCurrentMenuItem],a
|
||||
ld [wListScrollOffset],a
|
||||
ld [wLastMenuItem],a
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
ld [hJoy7],a
|
||||
.setUpGraphics
|
||||
ld b,$08
|
||||
call GoPAL_SET
|
||||
callab LoadPokedexTilePatterns
|
||||
.doPokemonListMenu
|
||||
ld hl,wTopMenuItemY
|
||||
ld a,3
|
||||
ld [hli],a ; top menu item Y
|
||||
xor a
|
||||
ld [hli],a ; top menu item X
|
||||
inc a
|
||||
ld [wcc37],a
|
||||
inc hl
|
||||
inc hl
|
||||
ld a,6
|
||||
ld [hli],a ; max menu item ID
|
||||
ld [hl],%00110011 ; menu watched keys (Left, Right, B button, A button)
|
||||
call HandlePokedexListMenu
|
||||
jr c,.goToSideMenu ; if the player chose a pokemon from the list
|
||||
.exitPokedex
|
||||
xor a
|
||||
ld [wcc37],a
|
||||
ld [wCurrentMenuItem],a
|
||||
ld [wLastMenuItem],a
|
||||
<<<<<<< HEAD
|
||||
ld [hJoy7],a
|
||||
ld [wcd3a],a
|
||||
ld [wcd3b],a
|
||||
=======
|
||||
ld [$ffb7],a
|
||||
ld [wWastedByteCD3A],a
|
||||
ld [wOverrideSimulatedJoypadStatesMask],a
|
||||
>>>>>>> yama/master
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call GoPAL_SET_CF1C
|
||||
jp ReloadMapData
|
||||
.goToSideMenu
|
||||
call HandlePokedexSideMenu
|
||||
dec b
|
||||
jr z,.exitPokedex ; if the player chose Quit
|
||||
dec b
|
||||
jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button
|
||||
jp .setUpGraphics ; if pokemon data or area was shown
|
||||
|
||||
; handles the menu on the lower right in the pokedex screen
|
||||
; OUTPUT:
|
||||
; b = reason for exiting menu
|
||||
; 00: showed pokemon data or area
|
||||
; 01: the player chose Quit
|
||||
; 02: the pokemon has not been seen yet or the player pressed the B button
|
||||
HandlePokedexSideMenu: ; 4006d (10:406d)
|
||||
call PlaceUnfilledArrowMenuCursor
|
||||
ld a,[wCurrentMenuItem]
|
||||
push af
|
||||
ld b,a
|
||||
ld a,[wLastMenuItem]
|
||||
push af
|
||||
ld a,[wListScrollOffset]
|
||||
push af
|
||||
add b
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
ld a,[wd11e]
|
||||
push af
|
||||
ld a,[wWhichTrade]
|
||||
push af
|
||||
ld hl,wPokedexSeen
|
||||
call IsPokemonBitSet
|
||||
ld b,2
|
||||
jr z,.exitSideMenu
|
||||
call PokedexToIndex
|
||||
ld hl,wTopMenuItemY
|
||||
ld a,10
|
||||
ld [hli],a ; top menu item Y
|
||||
ld a,15
|
||||
ld [hli],a ; top menu item X
|
||||
xor a
|
||||
ld [hli],a ; current menu item ID
|
||||
inc hl
|
||||
ld a,3
|
||||
ld [hli],a ; max menu item ID
|
||||
ld [hli],a ; menu watched keys (A button and B button)
|
||||
xor a
|
||||
ld [hli],a ; old menu item ID
|
||||
ld [wcc37],a
|
||||
.handleMenuInput
|
||||
call HandleMenuInput
|
||||
bit 1,a ; was the B button pressed?
|
||||
ld b,2
|
||||
jr nz,.buttonBPressed
|
||||
ld a,[wCurrentMenuItem]
|
||||
and a
|
||||
jr z,.choseData
|
||||
dec a
|
||||
jr z,.choseCry
|
||||
dec a
|
||||
jr z,.choseArea
|
||||
.choseQuit
|
||||
ld b,1
|
||||
.exitSideMenu
|
||||
pop af
|
||||
ld [wWhichTrade],a
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
pop af
|
||||
ld [wListScrollOffset],a
|
||||
pop af
|
||||
ld [wLastMenuItem],a
|
||||
pop af
|
||||
ld [wCurrentMenuItem],a
|
||||
push bc
|
||||
hlCoord 0, 3
|
||||
ld de,20
|
||||
ld bc,$7f0d ; 13 blank tiles
|
||||
call DrawTileLine ; cover up the menu cursor in the pokemon list
|
||||
pop bc
|
||||
ret
|
||||
.buttonBPressed
|
||||
push bc
|
||||
hlCoord 15, 10
|
||||
ld de,20
|
||||
ld bc,$7f07 ; 7 blank tiles
|
||||
call DrawTileLine ; cover up the menu cursor in the side menu
|
||||
pop bc
|
||||
jr .exitSideMenu
|
||||
.choseData
|
||||
call ShowPokedexDataInternal
|
||||
ld b,0
|
||||
jr .exitSideMenu
|
||||
; play pokemon cry
|
||||
.choseCry
|
||||
ld a,[wd11e]
|
||||
call GetCryData ; get cry data
|
||||
call PlaySound ; play sound
|
||||
jr .handleMenuInput
|
||||
.choseArea
|
||||
predef LoadTownMap_Nest ; display pokemon areas
|
||||
ld b,0
|
||||
jr .exitSideMenu
|
||||
|
||||
; handles the list of pokemon on the left of the pokedex screen
|
||||
; sets carry flag if player presses A, unsets carry flag if player presses B
|
||||
HandlePokedexListMenu: ; 40111 (10:4111)
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
; draw the horizontal line separating the seen and owned amounts from the menu
|
||||
hlCoord 15, 8
|
||||
ld a,$7a ; horizontal line tile
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
ld [hli],a
|
||||
hlCoord 14, 0
|
||||
ld [hl],$71 ; vertical line tile
|
||||
hlCoord 14, 1
|
||||
call DrawPokedexVerticalLine
|
||||
hlCoord 14, 9
|
||||
call DrawPokedexVerticalLine
|
||||
ld hl,wPokedexSeen
|
||||
ld b,wPokedexSeenEnd - wPokedexSeen
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
hlCoord 16, 3
|
||||
ld bc,$0103
|
||||
call PrintNumber ; print number of seen pokemon
|
||||
ld hl,wPokedexOwned
|
||||
ld b,wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
hlCoord 16, 6
|
||||
ld bc,$0103
|
||||
call PrintNumber ; print number of owned pokemon
|
||||
hlCoord 16, 2
|
||||
ld de,PokedexSeenText
|
||||
call PlaceString
|
||||
hlCoord 16, 5
|
||||
ld de,PokedexOwnText
|
||||
call PlaceString
|
||||
hlCoord 1, 1
|
||||
ld de,PokedexContentsText
|
||||
call PlaceString
|
||||
hlCoord 16, 10
|
||||
ld de,PokedexMenuItemsText
|
||||
call PlaceString
|
||||
; find the highest pokedex number among the pokemon the player has seen
|
||||
ld hl,wPokedexSeenEnd - 1
|
||||
ld b,153
|
||||
.maxSeenPokemonLoop
|
||||
ld a,[hld]
|
||||
ld c,8
|
||||
.maxSeenPokemonInnerLoop
|
||||
dec b
|
||||
sla a
|
||||
jr c,.storeMaxSeenPokemon
|
||||
dec c
|
||||
jr nz,.maxSeenPokemonInnerLoop
|
||||
jr .maxSeenPokemonLoop
|
||||
.storeMaxSeenPokemon
|
||||
ld a,b
|
||||
ld [wWhichTrade],a ; max seen pokemon
|
||||
.loop
|
||||
xor a
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
hlCoord 4, 2
|
||||
ld bc,$0e0a
|
||||
call ClearScreenArea
|
||||
hlCoord 1, 3
|
||||
ld a,[wListScrollOffset]
|
||||
ld [wd11e],a
|
||||
ld d,7
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jr nc,.printPokemonLoop
|
||||
ld d,a
|
||||
dec a
|
||||
ld [wMaxMenuItem],a
|
||||
; loop to print pokemon pokedex numbers and names
|
||||
; if the player has owned the pokemon, it puts a pokeball beside the name
|
||||
.printPokemonLoop
|
||||
ld a,[wd11e]
|
||||
inc a
|
||||
ld [wd11e],a
|
||||
push af
|
||||
push de
|
||||
push hl
|
||||
ld de,-20
|
||||
add hl,de
|
||||
ld de,wd11e
|
||||
ld bc,$8103
|
||||
call PrintNumber ; print the pokedex number
|
||||
ld de,20
|
||||
add hl,de
|
||||
dec hl
|
||||
push hl
|
||||
ld hl,wPokedexOwned
|
||||
call IsPokemonBitSet
|
||||
pop hl
|
||||
ld a," "
|
||||
jr z,.writeTile
|
||||
ld a,$72 ; pokeball tile
|
||||
.writeTile
|
||||
ld [hl],a ; put a pokeball next to pokemon that the player has owned
|
||||
push hl
|
||||
ld hl,wPokedexSeen
|
||||
call IsPokemonBitSet
|
||||
jr nz,.getPokemonName ; if the player has seen the pokemon
|
||||
ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon
|
||||
jr .skipGettingName
|
||||
.dashedLine ; for unseen pokemon in the list
|
||||
db "----------@"
|
||||
.getPokemonName
|
||||
call PokedexToIndex
|
||||
call GetMonName
|
||||
.skipGettingName
|
||||
pop hl
|
||||
inc hl
|
||||
call PlaceString
|
||||
pop hl
|
||||
ld bc,2 * 20
|
||||
add hl,bc
|
||||
pop de
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
dec d
|
||||
jr nz,.printPokemonLoop
|
||||
ld a,01
|
||||
ld [H_AUTOBGTRANSFERENABLED],a
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
call HandleMenuInput
|
||||
bit 1,a ; was the B button pressed?
|
||||
jp nz,.buttonBPressed
|
||||
.checkIfUpPressed
|
||||
bit 6,a ; was Up pressed?
|
||||
jr z,.checkIfDownPressed
|
||||
.upPressed ; scroll up one row
|
||||
ld a,[wListScrollOffset]
|
||||
and a
|
||||
jp z,.loop
|
||||
dec a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfDownPressed
|
||||
bit 7,a ; was Down pressed?
|
||||
jr z,.checkIfRightPressed
|
||||
.downPressed ; scroll down one row
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jp c,.loop
|
||||
sub a,7
|
||||
ld b,a
|
||||
ld a,[wListScrollOffset]
|
||||
cp b
|
||||
jp z,.loop
|
||||
inc a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfRightPressed
|
||||
bit 4,a ; was Right pressed?
|
||||
jr z,.checkIfLeftPressed
|
||||
.rightPressed ; scroll down 7 rows
|
||||
ld a,[wWhichTrade]
|
||||
cp a,7
|
||||
jp c,.loop
|
||||
sub a,6
|
||||
ld b,a
|
||||
ld a,[wListScrollOffset]
|
||||
add a,7
|
||||
ld [wListScrollOffset],a
|
||||
cp b
|
||||
jp c,.loop
|
||||
dec b
|
||||
ld a,b
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.checkIfLeftPressed ; scroll up 7 rows
|
||||
bit 5,a ; was Left pressed?
|
||||
jr z,.buttonAPressed
|
||||
.leftPressed
|
||||
ld a,[wListScrollOffset]
|
||||
sub a,7
|
||||
ld [wListScrollOffset],a
|
||||
jp nc,.loop
|
||||
xor a
|
||||
ld [wListScrollOffset],a
|
||||
jp .loop
|
||||
.buttonAPressed
|
||||
scf
|
||||
ret
|
||||
.buttonBPressed
|
||||
and a
|
||||
ret
|
||||
|
||||
DrawPokedexVerticalLine: ; 4028e (10:428e)
|
||||
ld c,9 ; height of line
|
||||
ld de,20 ; width of screen
|
||||
ld a,$71 ; vertical line tile
|
||||
.loop
|
||||
ld [hl],a
|
||||
add hl,de
|
||||
xor a,1 ; toggle between vertical line tile and box tile
|
||||
dec c
|
||||
jr nz,.loop
|
||||
ret
|
||||
|
||||
PokedexSeenText: ; 4029d (10:429d)
|
||||
db "SEEN@"
|
||||
|
||||
PokedexOwnText: ; 402a2 (10:42a2)
|
||||
db "OWN@"
|
||||
|
||||
PokedexContentsText: ; 402a6 (10:42a6)
|
||||
db "CONTENTS@"
|
||||
|
||||
PokedexMenuItemsText: ; 402af (10:42af)
|
||||
db "DATA"
|
||||
next "CRY"
|
||||
next "AREA"
|
||||
next "QUIT@"
|
||||
|
||||
; tests if a pokemon's bit is set in the seen or owned pokemon bit fields
|
||||
; INPUT:
|
||||
; [wd11e] = pokedex number
|
||||
; hl = address of bit field
|
||||
IsPokemonBitSet: ; 402c2 (10:42c2)
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld c,a
|
||||
ld b,2
|
||||
predef FlagActionPredef
|
||||
ld a,c
|
||||
and a
|
||||
ret
|
||||
|
||||
; function to display pokedex data from outside the pokedex
|
||||
ShowPokedexData: ; 402d1 (10:42d1)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
call UpdateSprites
|
||||
callab LoadPokedexTilePatterns ; load pokedex tiles
|
||||
|
||||
; function to display pokedex data from inside the pokedex
|
||||
ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
||||
ld hl,wd72c
|
||||
set 1,[hl]
|
||||
ld a,$33 ; 3/7 volume
|
||||
ld [$ff24],a
|
||||
call GBPalWhiteOut ; zero all palettes
|
||||
call ClearScreen
|
||||
ld a,[wd11e] ; pokemon ID
|
||||
ld [wcf91],a
|
||||
push af
|
||||
ld b,04
|
||||
call GoPAL_SET
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [hTilesetType],a
|
||||
hlCoord 0, 0
|
||||
ld de,1
|
||||
ld bc,$6414
|
||||
call DrawTileLine ; draw top border
|
||||
hlCoord 0, 17
|
||||
ld b,$6f
|
||||
call DrawTileLine ; draw bottom border
|
||||
hlCoord 0, 1
|
||||
ld de,20
|
||||
ld bc,$6610
|
||||
call DrawTileLine ; draw left border
|
||||
hlCoord 19, 1
|
||||
ld b,$67
|
||||
call DrawTileLine ; draw right border
|
||||
ld a,$63 ; upper left corner tile
|
||||
Coorda 0, 0
|
||||
ld a,$65 ; upper right corner tile
|
||||
Coorda 19, 0
|
||||
ld a,$6c ; lower left corner tile
|
||||
Coorda 0, 17
|
||||
ld a,$6e ; lower right corner tile
|
||||
Coorda 19, 17
|
||||
hlCoord 0, 9
|
||||
ld de,PokedexDataDividerLine
|
||||
call PlaceString ; draw horizontal divider line
|
||||
hlCoord 9, 6
|
||||
ld de,HeightWeightText
|
||||
call PlaceString
|
||||
call GetMonName
|
||||
hlCoord 9, 2
|
||||
call PlaceString
|
||||
ld hl,PokedexEntryPointers
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld e,a
|
||||
ld d,0
|
||||
add hl,de
|
||||
add hl,de
|
||||
ld a,[hli]
|
||||
ld e,a
|
||||
ld d,[hl] ; de = address of pokedex entry
|
||||
hlCoord 9, 4
|
||||
call PlaceString ; print species name
|
||||
ld h,b
|
||||
ld l,c
|
||||
push de
|
||||
ld a,[wd11e]
|
||||
push af
|
||||
call IndexToPokedex
|
||||
hlCoord 2, 8
|
||||
ld a, "№"
|
||||
ld [hli],a
|
||||
ld a,$f2
|
||||
ld [hli],a
|
||||
ld de,wd11e
|
||||
ld bc,$8103
|
||||
call PrintNumber ; print pokedex number
|
||||
ld hl,wPokedexOwned
|
||||
call IsPokemonBitSet
|
||||
pop af
|
||||
ld [wd11e],a
|
||||
ld a,[wcf91]
|
||||
ld [wd0b5],a
|
||||
pop de
|
||||
push af
|
||||
push bc
|
||||
push de
|
||||
push hl
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
call GetMonHeader ; load pokemon picture location
|
||||
hlCoord 1, 1
|
||||
call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture
|
||||
ld a,[wcf91]
|
||||
call PlayCry ; play pokemon cry
|
||||
pop hl
|
||||
pop de
|
||||
pop bc
|
||||
pop af
|
||||
ld a,c
|
||||
and a
|
||||
jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description
|
||||
inc de ; de = address of feet (height)
|
||||
ld a,[de] ; reads feet, but a is overwritten without being used
|
||||
hlCoord 12, 6
|
||||
ld bc,$0102
|
||||
call PrintNumber ; print feet (height)
|
||||
ld a,$60 ; feet symbol tile (one tick)
|
||||
ld [hl],a
|
||||
inc de
|
||||
inc de ; de = address of inches (height)
|
||||
hlCoord 15, 6
|
||||
ld bc,$8102
|
||||
call PrintNumber ; print inches (height)
|
||||
ld a,$61 ; inches symbol tile (two ticks)
|
||||
ld [hl],a
|
||||
; now print the weight (note that weight is stored in tenths of pounds internally)
|
||||
inc de
|
||||
inc de
|
||||
inc de ; de = address of upper byte of weight
|
||||
push de
|
||||
; put weight in big-endian order at $ff8b
|
||||
ld hl,$ff8b
|
||||
ld a,[hl] ; save existing value of [$ff8b]
|
||||
push af
|
||||
ld a,[de] ; a = upper byte of weight
|
||||
ld [hli],a ; store upper byte of weight in [$ff8b]
|
||||
ld a,[hl] ; save existing value of [$ff8c]
|
||||
push af
|
||||
dec de
|
||||
ld a,[de] ; a = lower byte of weight
|
||||
ld [hl],a ; store lower byte of weight in [$ff8c]
|
||||
ld de,$ff8b
|
||||
hlCoord 11, 8
|
||||
ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
|
||||
call PrintNumber ; print weight
|
||||
hlCoord 14, 8
|
||||
ld a,[$ff8c]
|
||||
sub a,10
|
||||
ld a,[$ff8b]
|
||||
sbc a,0
|
||||
jr nc,.next
|
||||
ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
|
||||
.next
|
||||
inc hl
|
||||
ld a,[hli]
|
||||
ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
|
||||
ld [hl],$f2 ; decimal point tile
|
||||
pop af
|
||||
ld [$ff8c],a ; restore original value of [$ff8c]
|
||||
pop af
|
||||
ld [$ff8b],a ; restore original value of [$ff8b]
|
||||
pop hl
|
||||
inc hl ; hl = address of pokedex description text
|
||||
bcCoord 1, 11
|
||||
ld a,2
|
||||
ld [$fff4],a
|
||||
call TextCommandProcessor ; print pokedex description text
|
||||
xor a
|
||||
ld [$fff4],a
|
||||
.waitForButtonPress
|
||||
call JoypadLowSensitivity
|
||||
ld a,[hJoy5]
|
||||
and a,%00000011 ; A button and B button
|
||||
jr z,.waitForButtonPress
|
||||
pop af
|
||||
ld [hTilesetType],a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call GoPAL_SET_CF1C
|
||||
call LoadTextBoxTilePatterns
|
||||
call GBPalNormal
|
||||
ld hl,wd72c
|
||||
res 1,[hl]
|
||||
ld a,$77 ; max volume
|
||||
ld [$ff24],a
|
||||
ret
|
||||
|
||||
HeightWeightText: ; 40448 (10:4448)
|
||||
db "HT ?",$60,"??",$61,$4E,"WT ???lb@"
|
||||
|
||||
; XXX does anything point to this?
|
||||
Unknown_4045D: ; 4045d (10:445d)
|
||||
db $54,$50
|
||||
|
||||
; horizontal line that divides the pokedex text description from the rest of the data
|
||||
PokedexDataDividerLine: ; 4045f (10:445f)
|
||||
db $68,$69,$6B,$69,$6B
|
||||
db $69,$6B,$69,$6B,$6B
|
||||
db $6B,$6B,$69,$6B,$69
|
||||
db $6B,$69,$6B,$69,$6A
|
||||
db $50
|
||||
|
||||
; draws a line of tiles
|
||||
; INPUT:
|
||||
; b = tile ID
|
||||
; c = number of tile ID's to write
|
||||
; de = amount to destination address after each tile (1 for horizontal, 20 for vertical)
|
||||
; hl = destination address
|
||||
DrawTileLine: ; 40474 (10:4474)
|
||||
push bc
|
||||
push de
|
||||
.loop
|
||||
ld [hl],b
|
||||
add hl,de
|
||||
dec c
|
||||
jr nz,.loop
|
||||
pop de
|
||||
pop bc
|
||||
ret
|
||||
|
||||
INCLUDE "data/pokedex_entries.asm"
|
||||
|
||||
PokedexToIndex: ; 40ff9 (10:4ff9)
|
||||
; converts the Pokédex number at wd11e to an index
|
||||
push bc
|
||||
push hl
|
||||
ld a,[wd11e]
|
||||
ld b,a
|
||||
ld c,0
|
||||
ld hl,PokedexOrder
|
||||
|
||||
.loop ; go through the list until we find an entry with a matching dex number
|
||||
inc c
|
||||
ld a,[hli]
|
||||
cp b
|
||||
jr nz,.loop
|
||||
|
||||
ld a,c
|
||||
ld [wd11e],a
|
||||
pop hl
|
||||
pop bc
|
||||
ret
|
||||
|
||||
IndexToPokedex: ; 41010 (10:5010)
|
||||
; converts the indexédex number at wd11e to a Pokédex number
|
||||
push bc
|
||||
push hl
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
ld hl,PokedexOrder
|
||||
ld b,0
|
||||
ld c,a
|
||||
add hl,bc
|
||||
ld a,[hl]
|
||||
ld [wd11e],a
|
||||
pop hl
|
||||
pop bc
|
||||
ret
|
||||
|
||||
INCLUDE "data/pokedex_order.asm"
|
||||
|
|
@ -2,8 +2,8 @@ DisplayStartMenu:: ; 2acd (0:2acd)
|
|||
ld a,$04 ; hardcoded Bank, not sure what's it refers to
|
||||
ld [H_LOADEDROMBANK],a
|
||||
ld [$2000],a ; ROM bank 4
|
||||
ld a,[wd700] ; walking/biking/surfing
|
||||
ld [wd11a],a
|
||||
ld a,[wWalkBikeSurfState] ; walking/biking/surfing
|
||||
ld [wWalkBikeSurfStateCopy],a
|
||||
ld a, (SFX_02_3f - SFX_Headers_02) / 3 ; Start menu sound
|
||||
call PlaySound
|
||||
|
||||
|
|
|
|||
|
|
@ -11,21 +11,21 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
and a
|
||||
jp z,RedisplayStartMenu
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld [wd07d],a
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call DisplayPartyMenu
|
||||
jr .checkIfPokemonChosen
|
||||
.loop
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld [wd07d],a
|
||||
call GoBackToPartyMenu
|
||||
.checkIfPokemonChosen
|
||||
jr nc,.chosePokemon
|
||||
.exitMenu
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
call LoadGBPal
|
||||
jp RedisplayStartMenu
|
||||
.chosePokemon
|
||||
|
|
@ -184,7 +184,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
bit 0,a ; does the player have the Boulder Badge?
|
||||
jp z,.newBadgeRequired
|
||||
xor a
|
||||
ld [wd35d],a
|
||||
ld [wMapPalOffset],a
|
||||
ld hl,.flashLightsAreaText
|
||||
call PrintText
|
||||
call GBPalWhiteOutWithDelay3
|
||||
|
|
@ -273,7 +273,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9)
|
|||
TX_FAR _NotHealthyEnoughText
|
||||
db "@"
|
||||
.goBackToMap
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
jp CloseTextDisplay
|
||||
.newBadgeRequired
|
||||
ld hl,.newBadgeRequiredText
|
||||
|
|
@ -336,7 +336,7 @@ StartMenu_Item: ; 13302 (4:7302)
|
|||
Coorda 5, 10
|
||||
call PlaceUnfilledArrowMenuCursor
|
||||
xor a
|
||||
ld [wcc35],a
|
||||
ld [wMenuItemToSwap],a
|
||||
ld a,[wcf91]
|
||||
cp a,BICYCLE
|
||||
jp z,.useOrTossItem
|
||||
|
|
@ -406,20 +406,20 @@ StartMenu_Item: ; 13302 (4:7302)
|
|||
jp z,ItemMenuLoop
|
||||
jp CloseStartMenu
|
||||
.useItem_partyMenu
|
||||
ld a,[wcfcb]
|
||||
ld a,[wUpdateSpritesEnabled]
|
||||
push af
|
||||
call UseItem
|
||||
ld a,[wcd6a]
|
||||
cp a,$02
|
||||
jp z,.partyMenuNotDisplayed
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
pop af
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
jp StartMenu_Item
|
||||
.partyMenuNotDisplayed
|
||||
pop af
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
jp ItemMenuLoop
|
||||
.tossItem
|
||||
call IsKeyItem
|
||||
|
|
@ -500,10 +500,10 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
|
|||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[$ffd7]
|
||||
ld a,[hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
call DrawTrainerInfo
|
||||
predef DrawBadges ; draw badges
|
||||
ld b,$0d
|
||||
|
|
@ -517,7 +517,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
|
|||
call ReloadMapData
|
||||
call LoadGBPal
|
||||
pop af
|
||||
ld [$ffd7],a
|
||||
ld [hTilesetType],a
|
||||
jp RedisplayStartMenu
|
||||
|
||||
; loads tile patterns and draws everything except for gym leader faces / badges
|
||||
|
|
@ -738,17 +738,17 @@ SwitchPartyMon_OAM: ; 13625 (4:7625)
|
|||
jp PlaySound
|
||||
|
||||
SwitchPartyMon_Stats: ; 13653 (4:7653)
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
and a
|
||||
jr nz, .asm_13661
|
||||
ld a, [wWhichPokemon] ; wWhichPokemon
|
||||
inc a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ret
|
||||
.asm_13661
|
||||
xor a
|
||||
ld [wd07d], a
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
dec a
|
||||
ld b, a
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
|
|
@ -756,12 +756,12 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
cp b
|
||||
jr nz, .asm_1367b
|
||||
xor a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ld [wd07d], a
|
||||
ret
|
||||
.asm_1367b
|
||||
ld a, b
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
push hl
|
||||
push de
|
||||
ld hl, wPartySpecies
|
||||
|
|
@ -773,7 +773,7 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
jr nc, .asm_1368e
|
||||
inc h
|
||||
.asm_1368e
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
add e
|
||||
ld e, a
|
||||
jr nc, .asm_13696
|
||||
|
|
@ -790,61 +790,61 @@ SwitchPartyMon_Stats: ; 13653 (4:7653)
|
|||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call AddNTimes
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
ld hl, wPartyMons
|
||||
ld bc, $2c
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call AddNTimes
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $2c
|
||||
call CopyData
|
||||
ld hl, wPartyMonOT ; wd273
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call SkipFixedLengthTextEntries
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonOT ; wd273
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call SkipFixedLengthTextEntries
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
call SkipFixedLengthTextEntries
|
||||
push hl
|
||||
ld de, wcc97
|
||||
ld de, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPartyMonNicks ; wPartyMonNicks
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
call SkipFixedLengthTextEntries
|
||||
pop de
|
||||
push hl
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
pop de
|
||||
ld hl, wcc97
|
||||
ld hl, wSwitchPartyMonTempBuffer
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld a, [wcc35]
|
||||
ld a, [wMenuItemToSwap]
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
xor a
|
||||
ld [wcc35], a
|
||||
ld [wMenuItemToSwap], a
|
||||
ld [wd07d], a
|
||||
pop de
|
||||
pop hl
|
||||
|
|
|
|||
|
|
@ -36,10 +36,10 @@ StatusScreen: ; 12953 (4:6953)
|
|||
ld hl, vChars2 + $720
|
||||
ld bc,(BANK(PTile) << 8 | $01)
|
||||
call CopyVideoDataDouble ; P (for PP), inline
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
hlCoord 19, 1
|
||||
ld bc, $060a
|
||||
call DrawLineBox ; Draws the box around name, HP and status
|
||||
|
|
@ -109,7 +109,7 @@ StatusScreen: ; 12953 (4:6953)
|
|||
call PlayCry ; play Pokémon cry
|
||||
call WaitForTextScrollButtonPress ; wait for button
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ret
|
||||
.unk_12a7e ; 0x12a7e ; I don't know what this does, iterates over pointers?
|
||||
ld a, [wcc49]
|
||||
|
|
@ -227,10 +227,10 @@ StatsText: ; 12b3a (4:6b3a)
|
|||
next "SPECIAL@"
|
||||
|
||||
StatusScreen2: ; 12b57 (4:6b57)
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
push af
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld [$ffba], a
|
||||
ld bc, $0005
|
||||
ld hl, wd0dc
|
||||
|
|
@ -360,7 +360,7 @@ StatusScreen2: ; 12b57 (4:6b57)
|
|||
call Delay3
|
||||
call WaitForTextScrollButtonPress ; wait for button
|
||||
pop af
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld hl, wd72c
|
||||
res 1, [hl]
|
||||
ld a, $77
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ GetAnimationSpeed: ; 7170a (1c:570a)
|
|||
ld c, a
|
||||
ld hl, PartyMonSpeeds
|
||||
add hl, bc
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
add [hl]
|
||||
ld c, a
|
||||
|
|
|
|||
|
|
@ -49,10 +49,10 @@ OakSpeech: ; 6115 (1:6115)
|
|||
ld [wcf96],a
|
||||
call AddItemToInventory ; give one potion
|
||||
ld a,[W_ANIMATIONID]
|
||||
ld [wd71a],a
|
||||
call Func_62ce
|
||||
ld [wDestinationMap],a
|
||||
call SpecialWarpIn
|
||||
xor a
|
||||
ld [$FFD7],a
|
||||
ld [hTilesetType],a
|
||||
ld a,[wd732]
|
||||
bit 1,a ; XXX when is bit 1 set?
|
||||
jp nz,Func_61bc ; easter egg: skip the intro
|
||||
|
|
@ -62,7 +62,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call FadeInIntroPic
|
||||
ld hl,OakSpeechText1
|
||||
call PrintText ; prints text box
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld a,NIDORINO
|
||||
ld [wd0b5],a ; pic displayed is stored at this location
|
||||
|
|
@ -73,7 +73,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call MovePicLeft
|
||||
ld hl,OakSpeechText2
|
||||
call PrintText ; Prints text box
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,RedPicFront
|
||||
ld bc,(Bank(RedPicFront) << 8) | $00
|
||||
|
|
@ -82,7 +82,7 @@ OakSpeech: ; 6115 (1:6115)
|
|||
ld hl,IntroducePlayerText
|
||||
call PrintText
|
||||
call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,Rival1Pic
|
||||
ld bc,(Bank(Rival1Pic) << 8) | $00
|
||||
|
|
@ -93,12 +93,12 @@ OakSpeech: ; 6115 (1:6115)
|
|||
call LoadDefaultNamesRival
|
||||
|
||||
Func_61bc: ; 61bc (1:61bc)
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
call ClearScreen
|
||||
ld de,RedPicFront
|
||||
ld bc,(Bank(RedPicFront) << 8) | $00
|
||||
call IntroPredef3B
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ld a,[wd72d]
|
||||
and a
|
||||
jr nz,.next
|
||||
|
|
@ -148,10 +148,10 @@ Func_61bc: ; 61bc (1:61bc)
|
|||
call ClearScreenArea
|
||||
call LoadTextBoxTilePatterns
|
||||
ld a,1
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
ld c,$32
|
||||
call DelayFrames
|
||||
call GBFadeOut2
|
||||
call GBFadeOutToWhite
|
||||
jp ClearScreen
|
||||
OakSpeechText1: ; 6253 (1:6253)
|
||||
TX_FAR _OakSpeechText1
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ Func_71e1: ; 71e1 (1:71e1)
|
|||
ld a, $ff
|
||||
ld [$ffaa], a
|
||||
ld a, $2
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
xor a
|
||||
ld [$ffad], a
|
||||
ld a, $80
|
||||
|
|
@ -34,7 +34,7 @@ Func_71e1: ; 71e1 (1:71e1)
|
|||
ld [wcc47], a
|
||||
jr z, .asm_7287 ; 0x720b $7a
|
||||
ld a, $1
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
ld a, $81
|
||||
ld [$ff02], a
|
||||
call DelayFrame
|
||||
|
|
@ -148,7 +148,7 @@ Func_72d7: ; 72d7 (1:72d7)
|
|||
ld a, $ff
|
||||
ld [$ffaa], a
|
||||
ld a, $2
|
||||
ld [$ff01], a
|
||||
ld [rSB], a
|
||||
xor a
|
||||
ld [$ffad], a
|
||||
ld a, $80
|
||||
|
|
|
|||
|
|
@ -2,18 +2,18 @@ PrintCardKeyText: ; 52673 (14:6673)
|
|||
ld hl, SilphCoMapList
|
||||
ld a, [W_CURMAP]
|
||||
ld b, a
|
||||
.asm_5267a
|
||||
.silphCoMapListLoop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
ret z
|
||||
cp b
|
||||
jr nz, .asm_5267a
|
||||
predef Func_c586
|
||||
ld a, [wcfc6]
|
||||
jr nz, .silphCoMapListLoop
|
||||
predef GetTileAndCoordsInFrontOfPlayer
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $18
|
||||
jr z, .asm_5269c
|
||||
jr z, .cardKeyDoorInFrontOfPlayer
|
||||
cp $24
|
||||
jr z, .asm_5269c
|
||||
jr z, .cardKeyDoorInFrontOfPlayer
|
||||
ld b, a
|
||||
ld a, [W_CURMAP]
|
||||
cp SILPH_CO_11F
|
||||
|
|
@ -21,41 +21,41 @@ PrintCardKeyText: ; 52673 (14:6673)
|
|||
ld a, b
|
||||
cp $5e
|
||||
ret nz
|
||||
.asm_5269c
|
||||
.cardKeyDoorInFrontOfPlayer
|
||||
ld b, CARD_KEY
|
||||
call IsItemInBag
|
||||
jr z, .asm_526dc
|
||||
call Func_526fd
|
||||
jr z, .noCardKey
|
||||
call GetCoordsInFrontOfPlayer
|
||||
push de
|
||||
ld a, $1
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
call PrintPredefTextID
|
||||
pop de
|
||||
srl d
|
||||
ld a, d
|
||||
ld b, a
|
||||
ld [wd73f], a
|
||||
ld [wCardKeyDoorY], a
|
||||
srl e
|
||||
ld a, e
|
||||
ld c, a
|
||||
ld [wd740], a
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld [wCardKeyDoorX], a
|
||||
ld a, [W_CURMAP]
|
||||
cp SILPH_CO_11F
|
||||
jr nz, .asm_526c8
|
||||
jr nz, .notSilphCo11F
|
||||
ld a, $3
|
||||
jr .asm_526ca
|
||||
.asm_526c8
|
||||
jr .replaceCardKeyDoorTileBlock
|
||||
.notSilphCo11F
|
||||
ld a, $e
|
||||
.asm_526ca
|
||||
.replaceCardKeyDoorTileBlock
|
||||
ld [wd09f], a
|
||||
predef Func_ee9e
|
||||
predef ReplaceTileBlock
|
||||
ld hl, wd126
|
||||
set 5, [hl]
|
||||
ld a, (SFX_1f_57 - SFX_Headers_1f) / 3
|
||||
jp PlaySound
|
||||
.asm_526dc
|
||||
.noCardKey
|
||||
ld a, $2
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld [H_DOWNARROWBLINKCNT2], a
|
||||
jp PrintPredefTextID
|
||||
|
||||
SilphCoMapList: ; 526e3 (14:66e3)
|
||||
|
|
@ -81,26 +81,32 @@ CardKeyFailText: ; 526f8 (14:66f8)
|
|||
TX_FAR _CardKeyFailText
|
||||
db "@"
|
||||
|
||||
Func_526fd: ; 526fd (14:66fd)
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
; d = Y
|
||||
; e = X
|
||||
GetCoordsInFrontOfPlayer: ; 526fd (14:66fd)
|
||||
ld a, [W_YCOORD]
|
||||
ld d, a
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
ld a, [W_XCOORD]
|
||||
ld e, a
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
and a
|
||||
jr nz, .asm_5270d
|
||||
jr nz, .notFacingDown
|
||||
; facing down
|
||||
inc d
|
||||
ret
|
||||
.asm_5270d
|
||||
cp $4
|
||||
jr nz, .asm_52713
|
||||
.notFacingDown
|
||||
cp SPRITE_FACING_UP
|
||||
jr nz, .notFacingUp
|
||||
; facing up
|
||||
dec d
|
||||
ret
|
||||
.asm_52713
|
||||
cp $8
|
||||
jr nz, .asm_52719
|
||||
.notFacingUp
|
||||
cp SPRITE_FACING_LEFT
|
||||
jr nz, .notFacingLeft
|
||||
; facing left
|
||||
dec e
|
||||
ret
|
||||
.asm_52719
|
||||
.notFacingLeft
|
||||
; facing right
|
||||
inc e
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@ UsedCut: ; ef54 (3:6f54)
|
|||
jr z, .asm_ef6b
|
||||
cp GYM
|
||||
jr nz, .asm_ef77
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $50 ; gym cut tree
|
||||
jr nz, .asm_ef77
|
||||
jr asm_ef82
|
||||
.asm_ef6b
|
||||
dec a
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
cp $3d ; cut tree
|
||||
jr z, asm_ef82
|
||||
cp $52 ; grass
|
||||
|
|
@ -36,36 +36,36 @@ asm_ef82: ; ef82 (3:6f82)
|
|||
set 6, [hl]
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearSprites
|
||||
call Func_3dbe
|
||||
call RestoreScreenTilesAndReloadTilePatterns
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call Delay3
|
||||
call LoadGBPal
|
||||
call LoadCurrentMapView
|
||||
call SaveScreenTilesToBuffer2
|
||||
call Delay3
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld hl, UsedCutText
|
||||
call PrintText
|
||||
call LoadScreenTilesFromBuffer2
|
||||
ld hl, wd730
|
||||
res 6, [hl]
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call AnimateCutTree
|
||||
ld de, CutTreeBlockSwaps ; $7100
|
||||
call Func_f09f
|
||||
call Func_eedc
|
||||
call RedrawMapView
|
||||
callba Func_79e96
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, (SFX_02_56 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call UpdateSprites
|
||||
jp Func_eedc
|
||||
jp RedrawMapView
|
||||
|
||||
UsedCutText: ; eff2 (3:6ff2)
|
||||
TX_FAR _UsedCutText
|
||||
|
|
@ -87,17 +87,17 @@ AnimateCutTree: ; eff7 (3:6ff7)
|
|||
ld hl, vChars1 + $7e0
|
||||
ld bc, (BANK(Overworld_GFX) << 8) + $02
|
||||
call CopyVideoData
|
||||
jr asm_f055
|
||||
jr WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
.asm_f020
|
||||
ld hl, vChars1 + $7c0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7d0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7e0
|
||||
call LoadCutTreeOAM
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
ld hl, vChars1 + $7f0
|
||||
call LoadCutTreeOAM
|
||||
call asm_f055
|
||||
call LoadCutTreeAnimationTilePattern
|
||||
call WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
ld hl, wOAMBuffer + $93
|
||||
ld de, $4
|
||||
ld a, $30
|
||||
|
|
@ -110,26 +110,27 @@ AnimateCutTree: ; eff7 (3:6ff7)
|
|||
jr nz, .asm_f044
|
||||
ret
|
||||
|
||||
LoadCutTreeOAM: ; f04c (3:704c)
|
||||
LoadCutTreeAnimationTilePattern: ; f04c (3:704c)
|
||||
ld de, AnimationTileset2 + $60 ; $474e ; tile depicting a leaf
|
||||
ld bc, (BANK(AnimationTileset2) << 8) + $01
|
||||
jp CopyVideoData
|
||||
asm_f055: ; f055 (3:7055)
|
||||
call Func_f068
|
||||
|
||||
WriteCutTreeBoulderDustAnimationOAMBlock: ; f055 (3:7055)
|
||||
call GetCutTreeBoulderDustAnimationOffsets
|
||||
ld a, $9
|
||||
ld de, CutTreeOAM ; $7060
|
||||
ld de, CutTreeBoulderDustAnimationTilesAndAttributes
|
||||
jp WriteOAMBlock
|
||||
|
||||
CutTreeOAM: ; f060 (3:7060)
|
||||
CutTreeBoulderDustAnimationTilesAndAttributes: ; f060 (3:7060)
|
||||
db $FC,$10,$FD,$10
|
||||
db $FE,$10,$FF,$10
|
||||
|
||||
Func_f068: ; f068 (3:7068)
|
||||
GetCutTreeBoulderDustAnimationOffsets: ; f068 (3:7068)
|
||||
ld hl, wSpriteStateData1 + 4
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; player's sprite screen Y position
|
||||
ld b, a
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; player's sprite screen X position
|
||||
ld c, a ; bc holds ypos/xpos of player's sprite
|
||||
inc hl
|
||||
inc hl
|
||||
|
|
@ -139,9 +140,9 @@ Func_f068: ; f068 (3:7068)
|
|||
ld d, $0 ; de holds direction (00: down, 02: up, 04: left, 06: right)
|
||||
ld a, [wcd50]
|
||||
and a
|
||||
ld hl, CutTreeAnimationOffsets ; $708f
|
||||
ld hl, CutTreeAnimationOffsets
|
||||
jr z, .asm_f084
|
||||
ld hl, CutTreeAnimationOffsets2 ; $7097
|
||||
ld hl, BoulderDustAnimationOffsets
|
||||
.asm_f084
|
||||
add hl, de
|
||||
ld e, [hl]
|
||||
|
|
@ -162,8 +163,7 @@ CutTreeAnimationOffsets: ; f08f (3:708f)
|
|||
db -8, 20 ; player is facing left
|
||||
db 24, 20 ; player is facing right
|
||||
|
||||
CutTreeAnimationOffsets2: ; f097 (3:7097)
|
||||
; Not sure if these ever get used. CutTreeAnimationOffsets only seems to be used.
|
||||
BoulderDustAnimationOffsets: ; f097 (3:7097)
|
||||
; Each pair represents the x and y pixels offsets from the player of where the cut tree animation should be drawn
|
||||
; These offsets represent 2 blocks away from the player
|
||||
db 8, 52 ; player is facing down
|
||||
|
|
@ -178,7 +178,7 @@ Func_f09f: ; f09f (3:709f)
|
|||
ld c, a
|
||||
ld b, $0
|
||||
ld d, $0
|
||||
ld hl, wd35f
|
||||
ld hl, wCurrentTileBlockMapViewPointer
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
|
|
|
|||
|
|
@ -9,12 +9,12 @@ Func_79e96: ; 79e96 (1e:5e96)
|
|||
ld a, $1
|
||||
ld [wd08a], a
|
||||
ld c, $2
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $99
|
||||
ld a, $ff
|
||||
ld [wd08a], a
|
||||
ld c, $2
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
|
|
@ -37,7 +37,7 @@ Func_79e96: ; 79e96 (1e:5e96)
|
|||
ld a, $2
|
||||
ld [wd08a], a
|
||||
ld c, $4
|
||||
call Func_79352
|
||||
call AdjustOAMBlockYPos2
|
||||
pop bc
|
||||
dec c
|
||||
jr nz, .asm_79eca
|
||||
|
|
@ -49,22 +49,22 @@ Func_79eed: ; 79eed (1e:5eed)
|
|||
ld a, $1
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $95
|
||||
ld a, $2
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $99
|
||||
ld a, $fe
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld hl, wOAMBuffer + $9d
|
||||
ld a, $ff
|
||||
ld [wd08a], a
|
||||
ld c, $1
|
||||
call Func_79339
|
||||
call AdjustOAMBlockXPos2
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
|
|
|
|||
|
|
@ -1,26 +1,27 @@
|
|||
HandleDoors: ; 1a609 (6:6609)
|
||||
; returns whether the player is standing on a door tile in carry
|
||||
IsPlayerStandingOnDoorTile: ; 1a609 (6:6609)
|
||||
push de
|
||||
ld hl, DoorTileIDPointers ; $662c
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld de, $3
|
||||
call IsInArray
|
||||
pop de
|
||||
jr nc, .asm_1a62a
|
||||
jr nc, .notStandingOnDoor
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
aCoord 8, 9
|
||||
aCoord 8, 9 ; a = lower left background tile under player's sprite
|
||||
ld b, a
|
||||
.asm_1a621
|
||||
.loop
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .asm_1a62a
|
||||
jr z, .notStandingOnDoor
|
||||
cp b
|
||||
jr nz, .asm_1a621
|
||||
jr nz, .loop
|
||||
scf
|
||||
ret
|
||||
.asm_1a62a
|
||||
.notStandingOnDoor
|
||||
and a
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -38,10 +38,10 @@ ShakeElevator: ; 7bf15 (1e:7f15)
|
|||
cp $b9
|
||||
jr z, .asm_7bf57
|
||||
call UpdateSprites
|
||||
jp Func_2307
|
||||
jp PlayDefaultMusic
|
||||
|
||||
Func_7bf64: ; 7bf64 (1e:7f64)
|
||||
ld hl, wd527
|
||||
ld hl, wMapViewVRAMPointer + 1
|
||||
ld a, [hld]
|
||||
push af
|
||||
ld a, [hl]
|
||||
|
|
|
|||
|
|
@ -11,10 +11,10 @@ EmotionBubble: ; 17c47 (5:7c47)
|
|||
ld hl, vChars1 + $780
|
||||
ld bc, (BANK(EmotionBubblesPointerTable) << 8) + $04
|
||||
call CopyVideoData
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, [wd736]
|
||||
bit 6, a
|
||||
ld hl, wOAMBuffer + $8f
|
||||
|
|
@ -51,7 +51,7 @@ EmotionBubble: ; 17c47 (5:7c47)
|
|||
ld c, $3c
|
||||
call DelayFrames
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call DelayFrame
|
||||
jp UpdateSprites
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ AnimateHealingMachine: ; 70433 (1c:4433)
|
|||
ld hl, vChars0 + $7c0
|
||||
ld bc, (BANK(PokeCenterFlashingMonitorAndHealBall) << 8) + $03
|
||||
call CopyVideoData
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ HiddenItems: ; 76688 (1d:6688)
|
|||
ret nz
|
||||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wWhichTrade] ; item ID
|
||||
ld [wd11e], a
|
||||
call GetItemName
|
||||
|
|
@ -42,7 +42,7 @@ FoundHiddenItemText: ; 7675b (1d:675b)
|
|||
.BagFull
|
||||
call WaitForTextScrollButtonPress ; wait for button press
|
||||
xor a
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, HiddenItemBagFullText
|
||||
call PrintText
|
||||
jp TextScriptEnd
|
||||
|
|
|
|||
|
|
@ -1,20 +1,21 @@
|
|||
Func_46981: ; 46981 (11:6981)
|
||||
xor a
|
||||
ld [wd71e], a
|
||||
ld [wWhichDungeonWarp], a
|
||||
ld a, [wd72d]
|
||||
bit 4, a
|
||||
ret nz
|
||||
call ArePlayerCoordsInArray
|
||||
ret nc
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld [wd71e], a
|
||||
ld a, [wWhichTrade]
|
||||
ld [wWhichDungeonWarp], a
|
||||
ld hl, wd72d
|
||||
set 4, [hl]
|
||||
ld hl, wd732
|
||||
set 4, [hl]
|
||||
ret
|
||||
|
||||
Func_469a0: ; 469a0 (11:69a0)
|
||||
; if a hidden object was found, stores $00 in [$ffee], else stores $ff
|
||||
CheckForHiddenObject: ; 469a0 (11:69a0)
|
||||
ld hl, $ffeb
|
||||
xor a
|
||||
ld [hli], a
|
||||
|
|
@ -22,107 +23,110 @@ Func_469a0: ; 469a0 (11:69a0)
|
|||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld de, $0
|
||||
ld hl, HiddenObjectMaps ; $6a40
|
||||
.asm_469ae
|
||||
ld hl, HiddenObjectMaps
|
||||
.hiddenMapLoop
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
cp $ff
|
||||
jr z, .asm_469fc
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
jr z, .noMatch
|
||||
ld a, [W_CURMAP]
|
||||
cp b
|
||||
jr z, .asm_469be
|
||||
jr z, .foundMatchingMap
|
||||
inc de
|
||||
inc de
|
||||
jr .asm_469ae
|
||||
.asm_469be
|
||||
ld hl, HiddenObjectPointers ; $6a96
|
||||
jr .hiddenMapLoop
|
||||
.foundMatchingMap
|
||||
ld hl, HiddenObjectPointers
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
push hl
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld hl, wHiddenObjectFunctionArgument
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
pop hl
|
||||
.asm_469ce
|
||||
.hiddenObjectLoop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_469fc
|
||||
ld [wTrainerScreenY], a
|
||||
jr z, .noMatch
|
||||
ld [wHiddenObjectY], a
|
||||
ld b, a
|
||||
ld a, [hli]
|
||||
ld [wTrainerScreenX], a
|
||||
ld [wHiddenObjectX], a
|
||||
ld c, a
|
||||
call Func_46a01
|
||||
call CheckIfCoordsInFrontOfPlayerMatch
|
||||
ld a, [$ffea]
|
||||
and a
|
||||
jr z, .asm_469f0
|
||||
jr z, .foundMatchingObject
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
push hl
|
||||
ld hl, wTrainerFacingDirection
|
||||
ld hl, wHiddenObjectIndex
|
||||
inc [hl]
|
||||
pop hl
|
||||
jr .asm_469ce
|
||||
.asm_469f0
|
||||
jr .hiddenObjectLoop
|
||||
.foundMatchingObject
|
||||
ld a, [hli]
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
ld [wHiddenObjectFunctionArgument], a
|
||||
ld a, [hli]
|
||||
ld [wTrainerEngageDistance], a
|
||||
ld [wHiddenObjectFunctionRomBank], a
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ret
|
||||
.asm_469fc
|
||||
.noMatch
|
||||
ld a, $ff
|
||||
ld [$ffee], a
|
||||
ret
|
||||
|
||||
Func_46a01: ; 46a01 (11:6a01)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
cp $4
|
||||
jr z, .asm_46a16
|
||||
cp $8
|
||||
jr z, .asm_46a25
|
||||
cp $c
|
||||
jr z, .asm_46a2b
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
; checks if the coordinates in front of the player's sprite match Y in b and X in c
|
||||
; [$ffea] = $00 if they match, $ff if they don't match
|
||||
CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
cp SPRITE_FACING_UP
|
||||
jr z, .facingUp
|
||||
cp SPRITE_FACING_LEFT
|
||||
jr z, .facingLeft
|
||||
cp SPRITE_FACING_RIGHT
|
||||
jr z, .facingRight
|
||||
; facing down
|
||||
ld a, [W_YCOORD]
|
||||
inc a
|
||||
jr .asm_46a1a
|
||||
.asm_46a16
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
jr .upDownCommon
|
||||
.facingUp
|
||||
ld a, [W_YCOORD]
|
||||
dec a
|
||||
.asm_46a1a
|
||||
.upDownCommon
|
||||
cp b
|
||||
jr nz, .asm_46a3b
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr nz, .didNotMatch
|
||||
ld a, [W_XCOORD]
|
||||
cp c
|
||||
jr nz, .asm_46a3b
|
||||
jr .asm_46a38
|
||||
.asm_46a25
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr nz, .didNotMatch
|
||||
jr .matched
|
||||
.facingLeft
|
||||
ld a, [W_XCOORD]
|
||||
dec a
|
||||
jr .asm_46a2f
|
||||
.asm_46a2b
|
||||
ld a, [W_XCOORD] ; wd362
|
||||
jr .leftRightCommon
|
||||
.facingRight
|
||||
ld a, [W_XCOORD]
|
||||
inc a
|
||||
.asm_46a2f
|
||||
.leftRightCommon
|
||||
cp c
|
||||
jr nz, .asm_46a3b
|
||||
ld a, [W_YCOORD] ; wd361
|
||||
jr nz, .didNotMatch
|
||||
ld a, [W_YCOORD]
|
||||
cp b
|
||||
jr nz, .asm_46a3b
|
||||
.asm_46a38
|
||||
jr nz, .didNotMatch
|
||||
.matched
|
||||
xor a
|
||||
jr .asm_46a3d
|
||||
.asm_46a3b
|
||||
jr .done
|
||||
.didNotMatch
|
||||
ld a, $ff
|
||||
.asm_46a3d
|
||||
.done
|
||||
ld [$ffea], a
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ PickupItem:
|
|||
ld [wcc4d], a
|
||||
predef HideObject
|
||||
ld a, 1
|
||||
ld [wcc3c], a
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld hl, FoundItemText
|
||||
jr .print
|
||||
|
||||
|
|
|
|||
|
|
@ -1,54 +1,54 @@
|
|||
HandleLedges: ; 1a672 (6:6672)
|
||||
ld a, [wd736]
|
||||
bit 6, a
|
||||
bit 6, a ; already jumping down ledge
|
||||
ret nz
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
and a ; OVERWORLD
|
||||
ret nz
|
||||
predef Func_c586
|
||||
predef GetTileAndCoordsInFrontOfPlayer
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld b, a
|
||||
aCoord 8, 9
|
||||
ld c, a
|
||||
ld a, [wcfc6]
|
||||
ld a, [wTileInFrontOfPlayer]
|
||||
ld d, a
|
||||
ld hl, LedgeTiles ; $66cf
|
||||
.asm_1a691
|
||||
ld hl, LedgeTiles
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
ret z
|
||||
cp b
|
||||
jr nz, .asm_1a6a4
|
||||
jr nz, .nextLedgeTile1
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr nz, .asm_1a6a5
|
||||
jr nz, .nextLedgeTile2
|
||||
ld a, [hli]
|
||||
cp d
|
||||
jr nz, .asm_1a6a6
|
||||
jr nz, .nextLedgeTile3
|
||||
ld a, [hl]
|
||||
ld e, a
|
||||
jr .asm_1a6a9
|
||||
.asm_1a6a4
|
||||
jr .foundMatch
|
||||
.nextLedgeTile1
|
||||
inc hl
|
||||
.asm_1a6a5
|
||||
.nextLedgeTile2
|
||||
inc hl
|
||||
.asm_1a6a6
|
||||
.nextLedgeTile3
|
||||
inc hl
|
||||
jr .asm_1a691
|
||||
.asm_1a6a9
|
||||
jr .loop
|
||||
.foundMatch
|
||||
ld a, [hJoyHeld]
|
||||
and e
|
||||
ret z
|
||||
ld a, $ff
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, wd736
|
||||
set 6, [hl]
|
||||
call Func_3486
|
||||
set 6, [hl] ; jumping down ledge
|
||||
call StartSimulatingJoypadStates
|
||||
ld a, e
|
||||
ld [wccd3], a
|
||||
ld [wccd4], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld [wSimulatedJoypadStatesEnd + 1], a
|
||||
ld a, $2
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
call LoadHoppingShadowOAM
|
||||
ld a, (SFX_02_4e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
|
|
@ -56,24 +56,24 @@ HandleLedges: ; 1a672 (6:6672)
|
|||
|
||||
; (player direction) (tile player standing on) (ledge tile) (input required)
|
||||
LedgeTiles: ; 1a6cf (6:66cf)
|
||||
db $00,$2C,$37,$80
|
||||
db $00,$39,$36,$80
|
||||
db $00,$39,$37,$80
|
||||
db $08,$2C,$27,$20
|
||||
db $08,$39,$27,$20
|
||||
db $0C,$2C,$0D,$10
|
||||
db $0C,$2C,$1D,$10
|
||||
db $0C,$39,$0D,$10
|
||||
db SPRITE_FACING_DOWN, $2C,$37,D_DOWN
|
||||
db SPRITE_FACING_DOWN, $39,$36,D_DOWN
|
||||
db SPRITE_FACING_DOWN, $39,$37,D_DOWN
|
||||
db SPRITE_FACING_LEFT, $2C,$27,D_LEFT
|
||||
db SPRITE_FACING_LEFT, $39,$27,D_LEFT
|
||||
db SPRITE_FACING_RIGHT,$2C,$0D,D_RIGHT
|
||||
db SPRITE_FACING_RIGHT,$2C,$1D,D_RIGHT
|
||||
db SPRITE_FACING_RIGHT,$39,$0D,D_RIGHT
|
||||
db $FF
|
||||
|
||||
LoadHoppingShadowOAM: ; 1a6f0 (6:66f0)
|
||||
ld hl, vChars1 + $7f0
|
||||
ld de, LedgeHoppingShadow ; $6708
|
||||
ld de, LedgeHoppingShadow
|
||||
ld bc, (BANK(LedgeHoppingShadow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
ld a, $9
|
||||
ld bc, $5448 ; b, c = y, x coordinates of shadow
|
||||
ld de, LedgeHoppingShadowOAM ; $6710
|
||||
ld de, LedgeHoppingShadowOAM
|
||||
call WriteOAMBlock
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -1,23 +1,26 @@
|
|||
UpdatePlayerSprite: ; 4e31 (1:4e31)
|
||||
ld a, [wSpriteStateData2]
|
||||
and a
|
||||
jr z, .asm_4e41
|
||||
jr z, .checkIfTextBoxInFrontOfSprite
|
||||
cp $ff
|
||||
jr z, .asm_4e4a
|
||||
jr z, .disableSprite
|
||||
dec a
|
||||
ld [wSpriteStateData2], a
|
||||
jr .asm_4e4a
|
||||
.asm_4e41
|
||||
jr .disableSprite
|
||||
; check if a text box is in front of the sprite by checking if the lower left
|
||||
; background tile the sprite is standing on is greater than $5F, which is
|
||||
; the maximum number for map tiles
|
||||
.checkIfTextBoxInFrontOfSprite
|
||||
aCoord 8, 9
|
||||
ld [$ff93], a
|
||||
cp $60
|
||||
jr c, .asm_4e50
|
||||
.asm_4e4a
|
||||
jr c, .lowerLeftTileIsMapTile
|
||||
.disableSprite
|
||||
ld a, $ff
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ret
|
||||
.asm_4e50
|
||||
call Func_4c70
|
||||
.lowerLeftTileIsMapTile
|
||||
call DetectCollisionBetweenSprites
|
||||
ld h, $c1
|
||||
ld a, [wWalkCounter] ; wcfc5
|
||||
and a
|
||||
|
|
@ -165,8 +168,8 @@ Func_4ed1: ; 4ed1 (1:4ed1)
|
|||
ld hl, wd730
|
||||
res 0, [hl]
|
||||
xor a
|
||||
ld [wcd38], a
|
||||
ld [wcd3a], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ret
|
||||
.asm_4f4b
|
||||
cp $fe
|
||||
|
|
@ -490,6 +493,8 @@ CheckSpriteAvailability: ; 50dc (1:50dc)
|
|||
cp b
|
||||
jr c, .spriteInvisible ; right of screen region
|
||||
.skipXVisibilityTest
|
||||
; make the sprite invisible if a text box is in front of it
|
||||
; $5F is the maximum number for map tiles
|
||||
call getTileSpriteStandsOn
|
||||
ld d, $60
|
||||
ld a, [hli]
|
||||
|
|
@ -604,16 +609,16 @@ CanWalkOntoTile: ; 516e (1:516e)
|
|||
jr nc, .impassable ; don't walk off screen
|
||||
push de
|
||||
push bc
|
||||
call Func_4c70
|
||||
call DetectCollisionBetweenSprites
|
||||
pop bc
|
||||
pop de
|
||||
ld h, $c1
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $c
|
||||
ld l, a
|
||||
ld a, [hl] ; c1xc (forbidden directions flags(?))
|
||||
ld a, [hl] ; c1xc (directions in which sprite collision would occur)
|
||||
and b ; check against chosen direction (1,2,4 or 8)
|
||||
jr nz, .impassable ; direction forbidden, don't go there
|
||||
jr nz, .impassable ; collision between sprites, don't go there
|
||||
ld h, $c2
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $2
|
||||
|
|
@ -716,8 +721,8 @@ Func_5236: ; 5236 (1:5236)
|
|||
bit 7, [hl]
|
||||
set 7, [hl]
|
||||
jp z, Func_52a6
|
||||
ld hl, wcc97
|
||||
ld a, [wcd37]
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld a, [wNPCMovementDirections2Index]
|
||||
add l
|
||||
ld l, a
|
||||
jr nc, .asm_5251
|
||||
|
|
@ -770,13 +775,13 @@ Func_5236: ; 5236 (1:5236)
|
|||
ret nz
|
||||
ld a, $8
|
||||
ld [wcf18], a
|
||||
ld hl, wcd37
|
||||
ld hl, wNPCMovementDirections2Index
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
Func_52a6: ; 52a6 (1:52a6)
|
||||
xor a
|
||||
ld [wcd37], a
|
||||
ld [wNPCMovementDirections2Index], a
|
||||
ld a, $8
|
||||
ld [wcf18], a
|
||||
jp Func_52c3
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_1a3e0: ; 1a3e0 (6:63e0)
|
||||
PlayerStepOutFromDoor: ; 1a3e0 (6:63e0)
|
||||
ld hl, wd730
|
||||
res 1, [hl]
|
||||
call HandleDoors
|
||||
jr nc, .asm_1a406
|
||||
call IsPlayerStandingOnDoorTile
|
||||
jr nc, .notStandingOnDoor
|
||||
ld a, $fc
|
||||
ld [wJoyIgnore], a
|
||||
ld hl, wd736
|
||||
set 1, [hl]
|
||||
ld a, $1
|
||||
ld [wcd38], a
|
||||
ld a, $80
|
||||
ld [wccd3], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld a, D_DOWN
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
xor a
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
call Func_3486
|
||||
call StartSimulatingJoypadStates
|
||||
ret
|
||||
.asm_1a406
|
||||
.notStandingOnDoor
|
||||
xor a
|
||||
ld [wcd3a], a
|
||||
ld [wcd38], a
|
||||
ld [wccd3], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ld hl, wd736
|
||||
res 0, [hl]
|
||||
res 1, [hl]
|
||||
|
|
@ -27,7 +27,7 @@ Func_1a3e0: ; 1a3e0 (6:63e0)
|
|||
res 7, [hl]
|
||||
ret
|
||||
|
||||
Func_1a41d: ; 1a41d (6:641d)
|
||||
_EndNPCMovementScript: ; 1a41d (6:641d)
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
|
|
@ -36,15 +36,15 @@ Func_1a41d: ; 1a41d (6:641d)
|
|||
res 0, [hl]
|
||||
res 1, [hl]
|
||||
xor a
|
||||
ld [wcf17], a
|
||||
ld [wcc57], a
|
||||
ld [wcf10], a
|
||||
ld [wcd3a], a
|
||||
ld [wcd38], a
|
||||
ld [wccd3], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
ld [wNPCMovementScriptPointerTableNum], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ld [wWastedByteCD3A], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [wSimulatedJoypadStatesEnd], a
|
||||
ret
|
||||
|
||||
PointerTable_1a442: ; 1a442 (6:6442)
|
||||
ProfOakMovementScriptPointerTable: ; 1a442 (6:6442)
|
||||
dw Func_1a44c
|
||||
dw Func_1a485
|
||||
dw Func_1a4a1
|
||||
|
|
@ -58,20 +58,20 @@ Func_1a44c: ; 1a44c (6:644c)
|
|||
jr z, .asm_1a475
|
||||
ld b, $0
|
||||
ld c, a
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld a, $80
|
||||
call FillMemory
|
||||
ld [hl], $ff
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld de, wcc97
|
||||
ld de, wNPCMovementDirections2
|
||||
call MoveSprite
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
jr .asm_1a47a
|
||||
.asm_1a475
|
||||
ld a, $3
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
.asm_1a47a
|
||||
ld hl, W_FLAGS_D733
|
||||
set 1, [hl]
|
||||
|
|
@ -84,44 +84,44 @@ Func_1a485: ; 1a485 (6:6485)
|
|||
bit 0, a
|
||||
ret nz
|
||||
ld a, [wcca1]
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld [$ff95], a
|
||||
predef Func_f9a0
|
||||
call Func_3486
|
||||
predef ConvertNPCMovementDirectionsToJoypadMasks
|
||||
call StartSimulatingJoypadStates
|
||||
ld a, $2
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
Func_1a4a1: ; 1a4a1 (6:64a1)
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
|
||||
Func_1a4a6: ; 1a4a6 (6:64a6)
|
||||
xor a
|
||||
ld [wcd3b], a
|
||||
ld a, [wcf13]
|
||||
ld [wOverrideSimulatedJoypadStatesMask], a
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
xor a
|
||||
ld [wSpriteStateData2 + $06], a
|
||||
ld hl, wccd3
|
||||
ld de, RLEList_1a4e9
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PlayerWalkToLab
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld hl, wcc97
|
||||
ld de, RLEList_1a4dc
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_ProfOakWalkToLab
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
ld hl, wd730
|
||||
set 7, [hl]
|
||||
ld a, $4
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_1a4dc: ; 1a4dc (6:64dc)
|
||||
RLEList_ProfOakWalkToLab: ; 1a4dc (6:64dc)
|
||||
db $00, $05
|
||||
db $80, $01
|
||||
db $00, $05
|
||||
|
|
@ -130,16 +130,16 @@ RLEList_1a4dc: ; 1a4dc (6:64dc)
|
|||
db $E0, $01
|
||||
db $FF
|
||||
|
||||
RLEList_1a4e9: ; 1a4e9 (6:64e9)
|
||||
db $40, $02
|
||||
db $10, $03
|
||||
db $80, $05
|
||||
db $20, $01
|
||||
db $80, $06
|
||||
RLEList_PlayerWalkToLab: ; 1a4e9 (6:64e9)
|
||||
db D_UP, $02
|
||||
db D_RIGHT, $03
|
||||
db D_DOWN, $05
|
||||
db D_LEFT, $01
|
||||
db D_DOWN, $06
|
||||
db $FF
|
||||
|
||||
Func_1a4f4: ; 1a4f4 (6:64f4)
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
ld a, $0
|
||||
|
|
@ -149,11 +149,11 @@ Func_1a4f4: ; 1a4f4 (6:64f4)
|
|||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
jp Func_314e
|
||||
jp EndNPCMovementScript
|
||||
|
||||
PointerTable_1a510: ; 1a510 (6:6510)
|
||||
PewterMuseumGuyMovementScriptPointerTable: ; 1a510 (6:6510)
|
||||
dw Func_1a514
|
||||
dw Func_1a56b
|
||||
dw PewterMovementScriptDone
|
||||
|
||||
Func_1a514: ; 1a514 (6:6514)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
|
|
@ -162,32 +162,32 @@ Func_1a514: ; 1a514 (6:6514)
|
|||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
call PlaySound
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
call Func_3486
|
||||
ld hl, wccd3
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
call StartSimulatingJoypadStates
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PewterMuseumPlayer
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
xor a
|
||||
ld [wd12f], a
|
||||
predef PewterGuys
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_PewterMuseumGuy
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_PewterMuseumPlayer: ; 1a559 (6:6559)
|
||||
db $00, $01
|
||||
db $40, $03
|
||||
db $20, $0D
|
||||
db $40, $06
|
||||
db 0, $01
|
||||
db D_UP, $03
|
||||
db D_LEFT, $0D
|
||||
db D_UP, $06
|
||||
db $FF
|
||||
|
||||
RLEList_PewterMuseumGuy: ; 1a562 (6:6562)
|
||||
|
|
@ -197,19 +197,19 @@ RLEList_PewterMuseumGuy: ; 1a562 (6:6562)
|
|||
db $80, $01
|
||||
db $FF
|
||||
|
||||
Func_1a56b: ; 1a56b (6:656b)
|
||||
ld a, [wcd38]
|
||||
PewterMovementScriptDone: ; 1a56b (6:656b)
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
and a
|
||||
ret nz
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
ld hl, wd72e
|
||||
res 7, [hl]
|
||||
jp Func_314e
|
||||
jp EndNPCMovementScript
|
||||
|
||||
PointerTable_1a57d: ; 1a57d (6:657d)
|
||||
PewterGymGuyMovementScriptPointerTable: ; 1a57d (6:657d)
|
||||
dw Func_1a581
|
||||
dw Func_1a56b
|
||||
dw PewterMovementScriptDone
|
||||
|
||||
Func_1a581: ; 1a581 (6:6581)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
|
|
@ -218,20 +218,20 @@ Func_1a581: ; 1a581 (6:6581)
|
|||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
call PlaySound
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wcf17], a
|
||||
ld [wNPCMovementScriptSpriteOffset], a
|
||||
xor a
|
||||
ld [wSpriteStateData2 + $06], a
|
||||
ld hl, wccd3
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld de, RLEList_PewterGymPlayer
|
||||
call DecodeRLEList
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld a, $1
|
||||
ld [wd12f], a
|
||||
predef PewterGuys
|
||||
ld hl, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, RLEList_PewterGymGuy
|
||||
call DecodeRLEList
|
||||
ld hl, wd72e
|
||||
|
|
@ -239,16 +239,16 @@ Func_1a581: ; 1a581 (6:6581)
|
|||
ld hl, wd730
|
||||
set 7, [hl]
|
||||
ld a, $1
|
||||
ld [wcf10], a
|
||||
ld [wNPCMovementScriptFunctionNum], a
|
||||
ret
|
||||
|
||||
RLEList_PewterGymPlayer: ; 1a5cd (6:65cd)
|
||||
db $00, $01
|
||||
db $10, $02
|
||||
db $80, $05
|
||||
db $20, $0B
|
||||
db $40, $05
|
||||
db $20, $0F
|
||||
db 0, $01
|
||||
db D_RIGHT, $02
|
||||
db D_DOWN, $05
|
||||
db D_LEFT, $0B
|
||||
db D_UP, $05
|
||||
db D_LEFT, $0F
|
||||
db $FF
|
||||
|
||||
RLEList_PewterGymGuy: ; 1a5da (6:65da)
|
||||
|
|
@ -260,12 +260,11 @@ RLEList_PewterGymGuy: ; 1a5da (6:65da)
|
|||
db $C0, $03
|
||||
db $FF
|
||||
|
||||
; XXX why would this function want to return on POKEMONTOWER_7?
|
||||
Func_1a5e7: ; 1a5e7 (6:65e7)
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
FreezeEnemyTrainerSprite: ; 1a5e7 (6:65e7)
|
||||
ld a, [W_CURMAP]
|
||||
cp POKEMONTOWER_7
|
||||
ret z
|
||||
ld hl, RivalIDs ; $6605
|
||||
ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't freeze them
|
||||
ld hl, RivalIDs
|
||||
ld a, [wEngagedTrainerClass]
|
||||
ld b, a
|
||||
.loop
|
||||
|
|
@ -273,11 +272,11 @@ Func_1a5e7: ; 1a5e7 (6:65e7)
|
|||
cp $ff
|
||||
jr z, .notRival
|
||||
cp b
|
||||
ret z
|
||||
ret z ; the rival leaves after battling, so don't freeze him
|
||||
jr .loop
|
||||
.notRival
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
jp SetSpriteMovementBytesToFF
|
||||
|
||||
RivalIDs: ; 1a605 (6:6605)
|
||||
|
|
|
|||
|
|
@ -2,13 +2,13 @@ PrepareOAMData:
|
|||
; Determine OAM data for currently visible
|
||||
; sprites and write it to wOAMBuffer.
|
||||
|
||||
ld a, [wcfcb]
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
dec a
|
||||
jr z, .asm_4b1e
|
||||
|
||||
cp 0 - 1
|
||||
ret nz
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
jp HideSprites
|
||||
|
||||
.asm_4b1e
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
PewterGuys: ; 37ca1 (d:7ca1)
|
||||
ld hl, wccd3
|
||||
ld a, [wcd38]
|
||||
dec a
|
||||
ld [wcd38], a
|
||||
ld hl, wSimulatedJoypadStatesEnd
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
dec a ; this decrement causes it to overwrite the last byte before $FF in the list
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
ld d, 0
|
||||
ld e, a
|
||||
add hl, de
|
||||
|
|
@ -37,9 +37,9 @@ PewterGuys: ; 37ca1 (d:7ca1)
|
|||
ret z
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [wcd38]
|
||||
ld a, [wSimulatedJoypadStatesIndex]
|
||||
inc a
|
||||
ld [wcd38], a
|
||||
ld [wSimulatedJoypadStatesIndex], a
|
||||
jr .asm_37cd2
|
||||
.asm_37ce1
|
||||
inc hl
|
||||
|
|
|
|||
|
|
@ -1,66 +1,67 @@
|
|||
Func_70510: ; 70510 (1c:4510)
|
||||
call Func_706ef
|
||||
EnterMapAnim: ; 70510 (1c:4510)
|
||||
call InitFacingDirectionBuffer
|
||||
ld a, $ec
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld [wSpriteStateData1 + 4], a ; player's sprite Y screen position
|
||||
call Delay3
|
||||
push hl
|
||||
call GBFadeIn2
|
||||
call GBFadeInFromWhite
|
||||
ld hl, W_FLAGS_D733
|
||||
bit 7, [hl]
|
||||
bit 7, [hl] ; used fly out of battle?
|
||||
res 7, [hl]
|
||||
jr nz, .asm_70568
|
||||
jr nz, .flyAnimation
|
||||
ld a, (SFX_02_4c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wd732
|
||||
bit 4, [hl]
|
||||
bit 4, [hl] ; used dungeon warp?
|
||||
res 4, [hl]
|
||||
pop hl
|
||||
jr nz, .asm_7055e
|
||||
call Func_705aa
|
||||
jr nz, .dungeonWarpAnimation
|
||||
call PlayerSpinWhileMovingDown
|
||||
ld a, (SFX_02_4f - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
call Func_70787
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
and a
|
||||
jr nz, .asm_7055b
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
jr nz, .done
|
||||
; if the player is not standing on a warp pad or hole
|
||||
ld hl, wPlayerSpinInPlaceAnimFrameDelay
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelay
|
||||
inc a
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
|
||||
ld a, $8
|
||||
ld [hli], a
|
||||
ld [hl], $ff
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
|
||||
ld [hl], $ff ; wPlayerSpinInPlaceAnimSoundID
|
||||
ld hl, wcd48
|
||||
call Func_70730
|
||||
.asm_70558
|
||||
call Func_2307
|
||||
.asm_7055b
|
||||
jp Func_70772
|
||||
.asm_7055e
|
||||
ld c, $32
|
||||
call PlayerSpinInPlace
|
||||
.restoreDefaultMusic
|
||||
call PlayDefaultMusic
|
||||
.done
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
.dungeonWarpAnimation
|
||||
ld c, 50
|
||||
call DelayFrames
|
||||
call Func_705aa
|
||||
jr .asm_7055b
|
||||
.asm_70568
|
||||
call PlayerSpinWhileMovingDown
|
||||
jr .done
|
||||
.flyAnimation
|
||||
pop hl
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld de, BirdSprite
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
call Func_706d7
|
||||
call LoadBirdSpriteGraphics
|
||||
ld a, (SFX_02_50 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld a, $c
|
||||
ld [hli], a
|
||||
ld [hl], $8
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, 12
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationEnterScreenCoords ; $4592
|
||||
call Func_706ae
|
||||
call DoFlyAnimation
|
||||
call LoadPlayerSpriteGraphics
|
||||
jr .asm_70558
|
||||
jr .restoreDefaultMusic
|
||||
|
||||
FlyAnimationEnterScreenCoords: ; 70592 (1c:4592)
|
||||
; y, x pairs
|
||||
|
|
@ -79,90 +80,92 @@ FlyAnimationEnterScreenCoords: ; 70592 (1c:4592)
|
|||
db $3C, $48
|
||||
db $3C, $40
|
||||
|
||||
Func_705aa: ; 705aa (1c:45aa)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
PlayerSpinWhileMovingDown: ; 705aa (1c:45aa)
|
||||
ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $10
|
||||
ld [hli], a
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $3c
|
||||
ld [hli], a
|
||||
call Func_7077f
|
||||
ld [hl], a
|
||||
jp Func_70755
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
|
||||
call GetPlayerTeleportAnimFrameDelay
|
||||
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
|
||||
jp PlayerSpinWhileMovingUpOrDown
|
||||
|
||||
_LeaveMapAnim: ; 705ba (1c:45ba)
|
||||
call Func_706ef
|
||||
call Func_70787
|
||||
call InitFacingDirectionBuffer
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
and a
|
||||
jr z, .asm_705ef
|
||||
jr z, .playerNotStandingOnWarpPadOrHole
|
||||
dec a
|
||||
jp nz, Func_7067d
|
||||
.asm_705c8
|
||||
jp nz, LeaveMapThroughHoleAnim
|
||||
.spinWhileMovingUp
|
||||
ld a, (SFX_02_4b - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $f0
|
||||
ld [hli], a
|
||||
ld hl, wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, -$10
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimDeltaY
|
||||
ld a, $ec
|
||||
ld [hli], a
|
||||
call Func_7077f
|
||||
ld [hl], a
|
||||
call Func_70755
|
||||
call Func_70787
|
||||
ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
|
||||
call GetPlayerTeleportAnimFrameDelay
|
||||
ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
|
||||
call PlayerSpinWhileMovingUpOrDown
|
||||
call IsPlayerStandingOnWarpPadOrHole
|
||||
ld a, b
|
||||
dec a
|
||||
jr z, .asm_705e9
|
||||
ld c, $a
|
||||
jr z, .playerStandingOnWarpPad
|
||||
; if not standing on a warp pad, there is an extra delay
|
||||
ld c, 10
|
||||
call DelayFrames
|
||||
.asm_705e9
|
||||
call GBFadeOut2
|
||||
jp Func_70772
|
||||
.asm_705ef
|
||||
.playerStandingOnWarpPad
|
||||
call GBFadeOutToWhite
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
.playerNotStandingOnWarpPadOrHole
|
||||
ld a, $4
|
||||
call StopMusic
|
||||
ld a, [wd732]
|
||||
bit 6, a
|
||||
jr z, .asm_70610
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $10
|
||||
ld [hli], a
|
||||
ld a, $ff
|
||||
ld [hli], a
|
||||
bit 6, a ; is the last used pokemon center the destination?
|
||||
jr z, .flyAnimation
|
||||
; if going to the last used pokemon center
|
||||
ld hl, wPlayerSpinInPlaceAnimFrameDelay
|
||||
ld a, 16
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelay
|
||||
ld a, -1
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hl], $a1
|
||||
ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
|
||||
ld [hl], $a1 ; wPlayerSpinInPlaceAnimSoundID
|
||||
ld hl, wcd48
|
||||
call Func_70730
|
||||
jr .asm_705c8
|
||||
.asm_70610
|
||||
call Func_706d7
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld a, $ff
|
||||
ld [hli], a
|
||||
ld a, $8
|
||||
ld [hli], a
|
||||
ld [hl], $c
|
||||
call Func_706ae
|
||||
call PlayerSpinInPlace
|
||||
jr .spinWhileMovingUp
|
||||
.flyAnimation
|
||||
call LoadBirdSpriteGraphics
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
ld a, $ff ; is not using coord list (flap in place)
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, 8
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex
|
||||
call DoFlyAnimation
|
||||
ld a, (SFX_02_50 - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld hl, wFlyAnimUsingCoordList
|
||||
xor a ; is using coord list
|
||||
ld [hli], a ; wFlyAnimUsingCoordList
|
||||
ld a, $c
|
||||
ld [hli], a
|
||||
ld [hl], $c
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $c ; wFlyAnimBirdSpriteImageIndex (facing right)
|
||||
ld de, FlyAnimationScreenCoords1 ; $464f
|
||||
call Func_706ae
|
||||
ld c, $28
|
||||
call DoFlyAnimation
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
ld hl, wTrainerEngageDistance
|
||||
ld a, $b
|
||||
ld [hli], a
|
||||
ld [hl], $8
|
||||
ld hl, wFlyAnimCounter
|
||||
ld a, 11
|
||||
ld [hli], a ; wFlyAnimCounter
|
||||
ld [hl], $8 ; wFlyAnimBirdSpriteImageIndex (facing left)
|
||||
ld de, FlyAnimationScreenCoords2 ; $4667
|
||||
call Func_706ae
|
||||
call GBFadeOut2
|
||||
jp Func_70772
|
||||
call DoFlyAnimation
|
||||
call GBFadeOutToWhite
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
|
||||
FlyAnimationScreenCoords1: ; 7064f (1c:464f)
|
||||
; y, x pairs
|
||||
|
|
@ -198,33 +201,35 @@ FlyAnimationScreenCoords2: ; 70667 (1c:4667)
|
|||
|
||||
db $F0, $00
|
||||
|
||||
Func_7067d: ; 7067d (1c:467d)
|
||||
LeaveMapThroughHoleAnim: ; 7067d (1c:467d)
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld a, [wOAMBuffer + $02]
|
||||
ld [wOAMBuffer + $0a], a
|
||||
ld a, [wOAMBuffer + $06]
|
||||
ld [wOAMBuffer + $0e], a
|
||||
ld [wUpdateSpritesEnabled], a ; disable UpdateSprites
|
||||
; shift upper half of player's sprite down 8 pixels and hide lower half
|
||||
ld a, [wOAMBuffer + 0 * 4 + 2]
|
||||
ld [wOAMBuffer + 2 * 4 + 2], a
|
||||
ld a, [wOAMBuffer + 1 * 4 + 2]
|
||||
ld [wOAMBuffer + 3 * 4 + 2], a
|
||||
ld a, $a0
|
||||
ld [wOAMBuffer], a
|
||||
ld [wOAMBuffer + $04], a
|
||||
ld c, $2
|
||||
ld [wOAMBuffer + 0 * 4], a
|
||||
ld [wOAMBuffer + 1 * 4], a
|
||||
ld c, 2
|
||||
call DelayFrames
|
||||
; hide lower half of player's sprite
|
||||
ld a, $a0
|
||||
ld [wOAMBuffer + $08], a
|
||||
ld [wOAMBuffer + $0c], a
|
||||
call GBFadeOut2
|
||||
ld [wOAMBuffer + 2 * 4], a
|
||||
ld [wOAMBuffer + 3 * 4], a
|
||||
call GBFadeOutToWhite
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
jp Func_70772
|
||||
ld [wUpdateSpritesEnabled], a ; enable UpdateSprites
|
||||
jp RestoreFacingDirectionAndYScreenPos
|
||||
|
||||
Func_706ae: ; 706ae (1c:46ae)
|
||||
ld a, [wTrainerFacingDirection]
|
||||
xor $1
|
||||
ld [wTrainerFacingDirection], a
|
||||
DoFlyAnimation: ; 706ae (1c:46ae)
|
||||
ld a, [wFlyAnimBirdSpriteImageIndex]
|
||||
xor $1 ; make the bird flap its wings
|
||||
ld [wFlyAnimBirdSpriteImageIndex], a
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
call Delay3
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld a, [wFlyAnimUsingCoordList]
|
||||
cp $ff
|
||||
jr z, .asm_706cd
|
||||
ld hl, wSpriteStateData1 + 4
|
||||
|
|
@ -236,13 +241,13 @@ Func_706ae: ; 706ae (1c:46ae)
|
|||
inc de
|
||||
ld [hl], a
|
||||
.asm_706cd
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wFlyAnimCounter]
|
||||
dec a
|
||||
ld [wTrainerEngageDistance], a
|
||||
jr nz, Func_706ae
|
||||
ld [wFlyAnimCounter], a
|
||||
jr nz, DoFlyAnimation
|
||||
ret
|
||||
|
||||
Func_706d7: ; 706d7 (1c:46d7)
|
||||
LoadBirdSpriteGraphics: ; 706d7 (1c:46d7)
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld hl, vNPCSprites
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
|
|
@ -252,32 +257,32 @@ Func_706d7: ; 706d7 (1c:46d7)
|
|||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
jp CopyVideoData
|
||||
|
||||
Func_706ef: ; 706ef (1c:46ef)
|
||||
ld a, [wSpriteStateData1 + 2]
|
||||
InitFacingDirectionBuffer: ; 706ef (1c:46ef)
|
||||
ld a, [wSpriteStateData1 + 2] ; player's sprite facing direction (image index is locked to standing images)
|
||||
ld [wcd50], a
|
||||
ld a, [wSpriteStateData1 + 4]
|
||||
ld a, [wSpriteStateData1 + 4] ; player's sprite Y screen position
|
||||
ld [wcd4f], a
|
||||
ld hl, PlayerSpinningFacingOrder ; $4713
|
||||
ld hl, PlayerSpinningFacingOrder
|
||||
ld de, wcd48
|
||||
ld bc, $4
|
||||
call CopyData
|
||||
ld a, [wSpriteStateData1 + 2]
|
||||
ld a, [wSpriteStateData1 + 2] ; player's sprite facing direction (image index is locked to standing images)
|
||||
ld hl, wcd48
|
||||
.asm_7070d
|
||||
.loop
|
||||
cp [hl]
|
||||
inc hl
|
||||
jr nz, .asm_7070d
|
||||
jr nz, .loop
|
||||
dec hl
|
||||
ret
|
||||
|
||||
PlayerSpinningFacingOrder: ; 70713 (1c:4713)
|
||||
; The order of the direction the player's sprite is facing when teleporting
|
||||
; away. Creates a spinning effect.
|
||||
db $00, $08, $04, $0C ; down, left, up, right
|
||||
db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT, SPRITE_FACING_UP, SPRITE_FACING_RIGHT
|
||||
|
||||
Func_70717: ; 70717 (1c:4717)
|
||||
SpinPlayerSprite: ; 70717 (1c:4717)
|
||||
ld a, [hl]
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ld [wSpriteStateData1 + 2], a ; player's sprite facing direction (image index is locked to standing images)
|
||||
push hl
|
||||
ld hl, wcd48
|
||||
ld de, wcd47
|
||||
|
|
@ -288,84 +293,85 @@ Func_70717: ; 70717 (1c:4717)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
Func_70730: ; 70730 (1c:4730)
|
||||
call Func_70717
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
PlayerSpinInPlace: ; 70730 (1c:4730)
|
||||
call SpinPlayerSprite
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelay]
|
||||
ld c, a
|
||||
and $3
|
||||
jr nz, .asm_70743
|
||||
ld a, [wTrainerScreenY]
|
||||
ld a, [wPlayerSpinInPlaceAnimSoundID]
|
||||
cp $ff
|
||||
call nz, PlaySound
|
||||
.asm_70743
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelayDelta]
|
||||
add c
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
ld [wPlayerSpinInPlaceAnimFrameDelay], a
|
||||
ld c, a
|
||||
ld a, [wTrainerFacingDirection]
|
||||
ld a, [wPlayerSpinInPlaceAnimFrameDelayEndValue]
|
||||
cp c
|
||||
ret z
|
||||
call DelayFrames
|
||||
jr Func_70730
|
||||
jr PlayerSpinInPlace
|
||||
|
||||
Func_70755: ; 70755 (1c:4755)
|
||||
call Func_70717
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
PlayerSpinWhileMovingUpOrDown: ; 70755 (1c:4755)
|
||||
call SpinPlayerSprite
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimDeltaY]
|
||||
ld c, a
|
||||
ld a, [wSpriteStateData1 + 4]
|
||||
ld a, [wSpriteStateData1 + 4] ; player's sprite Y screen position
|
||||
add c
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld c, a
|
||||
ld a, [wTrainerEngageDistance]
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimMaxY]
|
||||
cp c
|
||||
ret z
|
||||
ld a, [wTrainerFacingDirection]
|
||||
ld a, [wPlayerSpinWhileMovingUpOrDownAnimFrameDelay]
|
||||
ld c, a
|
||||
call DelayFrames
|
||||
jr Func_70755
|
||||
jr PlayerSpinWhileMovingUpOrDown
|
||||
|
||||
Func_70772: ; 70772 (1c:4772)
|
||||
RestoreFacingDirectionAndYScreenPos: ; 70772 (1c:4772)
|
||||
ld a, [wcd4f]
|
||||
ld [wSpriteStateData1 + 4], a
|
||||
ld a, [wcd50]
|
||||
ld [wSpriteStateData1 + 2], a
|
||||
ret
|
||||
|
||||
Func_7077f: ; 7077f (1c:477f)
|
||||
ld a, [wcf1b]
|
||||
; if SGB, 2 frames, else 3 frames
|
||||
GetPlayerTeleportAnimFrameDelay: ; 7077f (1c:477f)
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
inc a
|
||||
inc a
|
||||
ret
|
||||
|
||||
Func_70787: ; 70787 (1c:4787)
|
||||
IsPlayerStandingOnWarpPadOrHole: ; 70787 (1c:4787)
|
||||
ld b, 0
|
||||
ld hl, DataTable_707a9 ; $47a9
|
||||
ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET
|
||||
ld hl, .warpPadAndHoleData
|
||||
ld a, [W_CURMAPTILESET]
|
||||
ld c, a
|
||||
.asm_70790
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .asm_707a4
|
||||
jr z, .done
|
||||
cp c
|
||||
jr nz, .asm_7079e
|
||||
jr nz, .nextEntry
|
||||
aCoord 8, 9
|
||||
cp [hl]
|
||||
jr z, .asm_707a2
|
||||
.asm_7079e
|
||||
jr z, .foundMatch
|
||||
.nextEntry
|
||||
inc hl
|
||||
inc hl
|
||||
jr .asm_70790
|
||||
.asm_707a2
|
||||
jr .loop
|
||||
.foundMatch
|
||||
inc hl
|
||||
ld b, [hl]
|
||||
.asm_707a4
|
||||
.done
|
||||
ld a, b
|
||||
ld [wcd5b], a
|
||||
ret
|
||||
|
||||
; format: db tileset id, tile id, value to be put in wcd5b
|
||||
DataTable_707a9: ; 707a9 (1c:47a9)
|
||||
.warpPadAndHoleData: ; 707a9 (1c:47a9)
|
||||
db FACILITY, $20, 1 ; warp pad
|
||||
db FACILITY, $11, 2 ; hole
|
||||
db CAVERN, $22, 2 ; hole
|
||||
|
|
@ -454,7 +460,7 @@ ItsABiteText: ; 70851 (1c:4851)
|
|||
db "@"
|
||||
|
||||
FishingRodGfxProperties: ; 70856 (1c:4856)
|
||||
; specicies how the fishing rod should be drawn on the screen
|
||||
; specifies how the fishing rod should be drawn on the screen
|
||||
; first byte = screen y coordinate
|
||||
; second byte = screen x coordinate
|
||||
; third byte = tile number
|
||||
|
|
@ -482,21 +488,21 @@ RedFishingTiles: ; 70866 (1c:4866)
|
|||
dw vNPCSprites2 + $7d0
|
||||
|
||||
_HandleMidJump: ; 7087e (1c:487e)
|
||||
ld a, [wd714]
|
||||
ld a, [wPlayerJumpingYScreenCoordsIndex]
|
||||
ld c, a
|
||||
inc a
|
||||
cp $10
|
||||
jr nc, .asm_70895
|
||||
ld [wd714], a
|
||||
ld b, $0
|
||||
ld hl, PlayerJumpingYScreenCoords ; $48ba
|
||||
jr nc, .finishedJump
|
||||
ld [wPlayerJumpingYScreenCoordsIndex], a
|
||||
ld b, 0
|
||||
ld hl, PlayerJumpingYScreenCoords
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wSpriteStateData1 + 4], a ; player's sprite y coordinate
|
||||
ret
|
||||
.asm_70895
|
||||
ld a, [wWalkCounter] ; wcfc5
|
||||
cp $0
|
||||
.finishedJump
|
||||
ld a, [wWalkCounter]
|
||||
cp 0
|
||||
ret nz
|
||||
call UpdateSprites
|
||||
call Delay3
|
||||
|
|
@ -504,11 +510,11 @@ _HandleMidJump: ; 7087e (1c:487e)
|
|||
ld [hJoyHeld], a
|
||||
ld [hJoyPressed], a
|
||||
ld [hJoyReleased], a
|
||||
ld [wd714], a
|
||||
ld [wPlayerJumpingYScreenCoordsIndex], a
|
||||
ld hl, wd736
|
||||
res 6, [hl]
|
||||
res 6, [hl] ; not jumping down a ledge any more
|
||||
ld hl, wd730
|
||||
res 7, [hl]
|
||||
res 7, [hl] ; not simulating joypad states any more
|
||||
xor a
|
||||
ld [wJoyIgnore], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -173,13 +173,13 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld [wcf0a],a
|
||||
.skipSettingFlag2
|
||||
ld a,(SFX_02_5a - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent ; play sound
|
||||
call WaitForSoundToFinish ; wait until sound is done playing
|
||||
call PlaySoundWaitForCurrent
|
||||
call WaitForSoundToFinish
|
||||
ld hl,PokemartBoughtItemText
|
||||
call PrintText
|
||||
jp .buyMenuLoop
|
||||
.returnToMainPokemartMenu
|
||||
call LoadScreenTilesFromBuffer1 ; restore save screen
|
||||
call LoadScreenTilesFromBuffer1
|
||||
ld a,$13
|
||||
ld [wd125],a
|
||||
call DisplayTextBoxID ; draw money text box
|
||||
|
|
@ -203,7 +203,7 @@ DisplayPokemartDialogue_: ; 6c20 (1:6c20)
|
|||
ld hl,PokemartThankYouText
|
||||
call PrintText
|
||||
ld a,$01
|
||||
ld [wcfcb],a
|
||||
ld [wUpdateSpritesEnabled],a
|
||||
call UpdateSprites ; move sprites
|
||||
ld a,[wd07e]
|
||||
ld [wListScrollOffset],a
|
||||
|
|
|
|||
|
|
@ -1,37 +1,37 @@
|
|||
Func_79f54: ; 79f54 (1e:5f54)
|
||||
AnimateBoulderDust: ; 79f54 (1e:5f54)
|
||||
ld a, $1
|
||||
ld [wcd50], a
|
||||
ld a, [wcfcb]
|
||||
ld [wcd50], a ; select the boulder dust offsets
|
||||
ld a, [wUpdateSpritesEnabled]
|
||||
push af
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld a, $e4
|
||||
ld [rOBP1], a ; $ff49
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld a, %11100100
|
||||
ld [rOBP1], a
|
||||
call LoadSmokeTileFourTimes
|
||||
callba asm_f055
|
||||
ld c, $8
|
||||
.asm_79f73
|
||||
callba WriteCutTreeBoulderDustAnimationOAMBlock
|
||||
ld c, 8 ; number of steps in animation
|
||||
.loop
|
||||
push bc
|
||||
call Func_79f92
|
||||
ld bc, .asm_79f7e
|
||||
call GetMoveBoulderDustFunctionPointer
|
||||
ld bc, .returnAddress
|
||||
push bc
|
||||
ld c, $4
|
||||
jp [hl]
|
||||
.asm_79f7e
|
||||
ld a, [rOBP1] ; $ff49
|
||||
xor $64
|
||||
ld [rOBP1], a ; $ff49
|
||||
.returnAddress
|
||||
ld a, [rOBP1]
|
||||
xor %01100100
|
||||
ld [rOBP1], a
|
||||
call Delay3
|
||||
pop bc
|
||||
dec c
|
||||
jr nz, .asm_79f73
|
||||
jr nz, .loop
|
||||
pop af
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
jp LoadPlayerSpriteGraphics
|
||||
|
||||
Func_79f92: ; 79f92 (1e:5f92)
|
||||
ld a, [wSpriteStateData1 + 9]
|
||||
ld hl, PointerTable_79fb0 ; $5fb0
|
||||
GetMoveBoulderDustFunctionPointer: ; 79f92 (1e:5f92)
|
||||
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
|
||||
ld hl, MoveBoulderDustFunctionPointerTable
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
|
|
@ -51,18 +51,22 @@ Func_79f92: ; 79f92 (1e:5f92)
|
|||
pop hl
|
||||
ret
|
||||
|
||||
PointerTable_79fb0: ; 79fb0 (1e:5fb0)
|
||||
MoveBoulderDustFunctionPointerTable: ; 79fb0 (1e:5fb0)
|
||||
; facing down
|
||||
db $FF,$00
|
||||
dw Func_79350
|
||||
dw AdjustOAMBlockYPos
|
||||
|
||||
; facing up
|
||||
db $01,$00
|
||||
dw Func_79350
|
||||
dw AdjustOAMBlockYPos
|
||||
|
||||
; facing left
|
||||
db $01,$01
|
||||
dw Func_79337
|
||||
dw AdjustOAMBlockXPos
|
||||
|
||||
; facing right
|
||||
db $FF,$01
|
||||
dw Func_79337
|
||||
dw AdjustOAMBlockXPos
|
||||
|
||||
LoadSmokeTileFourTimes: ; 79fc0 (1e:5fc0)
|
||||
ld hl, vChars1 + $7c0
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
Func_567f9: ; 567f9 (15:67f9)
|
||||
_GetSpritePosition1: ; 567f9 (15:67f9)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $4
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [hli]
|
||||
ld [$ffeb], a
|
||||
inc hl
|
||||
|
|
@ -17,50 +17,50 @@ Func_567f9: ; 567f9 (15:67f9)
|
|||
ld [$ffee], a
|
||||
ret
|
||||
|
||||
Func_56819: ; 56819 (15:6819)
|
||||
_GetSpritePosition2: ; 56819 (15:6819)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $0004
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [hli]
|
||||
ld de, $4
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [hli] ; c1x4 (screen Y pos)
|
||||
ld [wd130], a
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; c1x6 (screen X pos)
|
||||
ld [wd131], a
|
||||
ld de, $00fe
|
||||
ld de, $104 - $6
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld a, [hli] ; c2x4 (map Y pos)
|
||||
ld [wd132], a
|
||||
ld a, [hl]
|
||||
ld a, [hl] ; c2x5 (map X pos)
|
||||
ld [wd133], a
|
||||
ret
|
||||
|
||||
Func_5683d: ; 5683d (15:683d)
|
||||
_SetSpritePosition1: ; 5683d (15:683d)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $4
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [$ffeb]
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [$ffeb] ; c1x4 (screen Y pos)
|
||||
ld [hli], a
|
||||
inc hl
|
||||
ld a, [$ffec]
|
||||
ld a, [$ffec] ; c1x6 (screen X pos)
|
||||
ld [hl], a
|
||||
ld de, $fe
|
||||
ld de, $104 - $6
|
||||
add hl, de
|
||||
ld a, [$ffed]
|
||||
ld a, [$ffed] ; c2x4 (map Y pos)
|
||||
ld [hli], a
|
||||
ld a, [$ffee]
|
||||
ld a, [$ffee] ; c2x5 (map X pos)
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
Func_5685d: ; 5685d (15:685d)
|
||||
_SetSpritePosition2: ; 5685d (15:685d)
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $0004
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
call Func_56903
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
call GetSpriteDataPointer
|
||||
ld a, [wd130]
|
||||
ld [hli], a
|
||||
inc hl
|
||||
|
|
@ -75,7 +75,7 @@ Func_5685d: ; 5685d (15:685d)
|
|||
ret
|
||||
|
||||
TrainerWalkUpToPlayer: ; 56881 (15:6881)
|
||||
ld a, [wcf13]
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
ld [wTrainerSpriteOffset], a ; wWhichTrade
|
||||
call ReadTrainerScreenPosition
|
||||
|
|
@ -139,18 +139,20 @@ TrainerWalkUpToPlayer: ; 56881 (15:6881)
|
|||
ld b, $0
|
||||
ld a, $80 ; a = direction to go to
|
||||
.writeWalkScript
|
||||
ld hl, wcc97
|
||||
ld de, wcc97
|
||||
ld hl, wNPCMovementDirections2
|
||||
ld de, wNPCMovementDirections2
|
||||
call FillMemory ; write the necessary steps to reach player
|
||||
ld [hl], $ff ; write end of list sentinel
|
||||
ld a, [wcf13]
|
||||
ld [H_DOWNARROWBLINKCNT2], a ; $ff8c
|
||||
ld a, [wSpriteIndex]
|
||||
ld [H_SPRITEINDEX], a
|
||||
jp MoveSprite_
|
||||
|
||||
Func_56903: ; 56903 (15:6903)
|
||||
; input: de = offset within sprite entry
|
||||
; output: de = pointer to sprite data
|
||||
GetSpriteDataPointer: ; 56903 (15:6903)
|
||||
push de
|
||||
add hl, de
|
||||
ld a, [H_DOWNARROWBLINKCNT2] ; $ff8c
|
||||
ld a, [H_SPRITEINDEX]
|
||||
swap a
|
||||
ld d, $0
|
||||
ld e, a
|
||||
|
|
|
|||
|
|
@ -380,11 +380,11 @@ SendSGBPacket: ; 71feb (1c:5feb)
|
|||
|
||||
LoadSGB: ; 7202b (1c:602b)
|
||||
xor a
|
||||
ld [wcf1b], a
|
||||
ld [wOnSGB], a
|
||||
call Func_7209b
|
||||
ret nc
|
||||
ld a, $1
|
||||
ld [wcf1b], a
|
||||
ld [wOnSGB], a
|
||||
ld a, [wGBC]
|
||||
and a
|
||||
jr z, .asm_7203f
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_18dee: ; 18dee (6:4dee)
|
||||
call Func_18e36
|
||||
TrackPlayTime: ; 18dee (6:4dee)
|
||||
call CountDownIgnoreInputBitReset
|
||||
ld a, [wd732]
|
||||
bit 0, a
|
||||
ret z
|
||||
ld a, [W_PLAYTIMEMINUTES] ; wda42
|
||||
ld a, [W_PLAYTIMEMINUTES]
|
||||
and a
|
||||
ret nz
|
||||
ld a, [W_PLAYTIMEFRAMES] ; wda45
|
||||
ld a, [W_PLAYTIMEFRAMES]
|
||||
inc a
|
||||
ld [W_PLAYTIMEFRAMES], a ; wda45
|
||||
ld [W_PLAYTIMEFRAMES], a
|
||||
cp 60
|
||||
ret nz
|
||||
xor a
|
||||
ld [W_PLAYTIMEFRAMES], a ; wda45
|
||||
ld a, [W_PLAYTIMESECONDS] ; wda44
|
||||
ld [W_PLAYTIMEFRAMES], a
|
||||
ld a, [W_PLAYTIMESECONDS]
|
||||
inc a
|
||||
ld [W_PLAYTIMESECONDS], a ; wda44
|
||||
ld [W_PLAYTIMESECONDS], a
|
||||
cp 60
|
||||
ret nz
|
||||
xor a
|
||||
ld [W_PLAYTIMESECONDS], a ; wda44
|
||||
ld [W_PLAYTIMESECONDS], a
|
||||
ld a, [W_PLAYTIMEMINUTES + 1]
|
||||
inc a
|
||||
ld [W_PLAYTIMEMINUTES + 1], a
|
||||
|
|
@ -33,11 +33,11 @@ Func_18dee: ; 18dee (6:4dee)
|
|||
cp $ff
|
||||
ret nz
|
||||
ld a, $ff
|
||||
ld [W_PLAYTIMEMINUTES], a ; wda42
|
||||
ld [W_PLAYTIMEMINUTES], a
|
||||
ret
|
||||
|
||||
Func_18e36: ; 18e36 (6:4e36)
|
||||
ld a, [wd13a]
|
||||
CountDownIgnoreInputBitReset: ; 18e36 (6:4e36)
|
||||
ld a, [wIgnoreInputCounter]
|
||||
and a
|
||||
jr nz, .asm_18e40
|
||||
ld a, $ff
|
||||
|
|
@ -45,7 +45,7 @@ Func_18e36: ; 18e36 (6:4e36)
|
|||
.asm_18e40
|
||||
dec a
|
||||
.asm_18e41
|
||||
ld [wd13a], a
|
||||
ld [wIgnoreInputCounter], a
|
||||
and a
|
||||
ret nz
|
||||
ld a, [wd730]
|
||||
|
|
|
|||
|
|
@ -52,13 +52,13 @@ GetPredefPointer:
|
|||
PredefPointers:: ; 4fe79 (13:7e79)
|
||||
; these are pointers to ASM routines.
|
||||
; they appear to be used in overworld map scripts.
|
||||
add_predef Func_3cd60
|
||||
add_predef DrawPlayerHUDAndHPBar
|
||||
add_predef Func_3f0c6
|
||||
add_predef Func_3f073
|
||||
add_predef ScaleSpriteByTwo
|
||||
add_predef LoadMonBackPic
|
||||
add_predef Func_79aba
|
||||
add_predef Func_f132
|
||||
add_predef LoadMissableObjects
|
||||
add_predef HealParty
|
||||
add_predef MoveAnimation; 08 play move animation
|
||||
add_predef DivideBCDPredef
|
||||
|
|
@ -71,30 +71,30 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef FlagActionPredef
|
||||
add_predef HideObject
|
||||
add_predef IsObjectHidden
|
||||
add_predef Func_c69c
|
||||
add_predef ApplyOutOfBattlePoisonDamage
|
||||
add_predef AnyPartyAlive
|
||||
add_predef ShowObject
|
||||
add_predef ShowObject2
|
||||
add_predef Func_ee9e
|
||||
add_predef ReplaceTileBlock
|
||||
add_predef InitPlayerData2
|
||||
add_predef Func_c754
|
||||
add_predef Func_3af5b
|
||||
add_predef LoadTilesetHeader
|
||||
add_predef LearnMoveFromLevelUp
|
||||
add_predef LearnMove
|
||||
add_predef IsItemInBag_ ; 1C, used in Pokémon Tower
|
||||
dbw $03,Func_3eb5 ; for these two, the bank number is actually 0
|
||||
dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; for these two, the bank number is actually 0
|
||||
dbw $03,GiveItem
|
||||
add_predef Func_480eb
|
||||
add_predef Func_f8ba
|
||||
add_predef ChangeBGPalColor0_4Frames
|
||||
add_predef FindPathToPlayer
|
||||
add_predef Func_480ff
|
||||
add_predef Func_f929
|
||||
add_predef Func_f9a0
|
||||
add_predef CalcPositionOfPlayerRelativeToNPC
|
||||
add_predef ConvertNPCMovementDirectionsToJoypadMasks
|
||||
add_predef Func_48125
|
||||
add_predef UpdateHPBar
|
||||
add_predef HPBarLength
|
||||
add_predef Func_5ab0
|
||||
add_predef Func_3ed02
|
||||
add_predef ShowPokedexMenu
|
||||
add_predef Func_3ad1c
|
||||
add_predef EvolutionAfterBattle
|
||||
add_predef SaveSAVtoSRAM0
|
||||
add_predef InitOpponent
|
||||
add_predef Func_5a5f
|
||||
|
|
@ -105,7 +105,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef PlayIntro
|
||||
add_predef Func_79869
|
||||
add_predef FlashScreen
|
||||
add_predef Func_c586
|
||||
add_predef GetTileAndCoordsInFrontOfPlayer
|
||||
add_predef StatusScreen
|
||||
add_predef StatusScreen2
|
||||
add_predef Func_410e2
|
||||
|
|
@ -117,7 +117,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef WriteMonMoves
|
||||
add_predef SaveSAV
|
||||
add_predef LoadSGB
|
||||
add_predef Func_f113
|
||||
add_predef MarkTownVisitedAndLoadMissableObjects
|
||||
add_predef SetPartyMonTypes
|
||||
add_predef CanLearnTM
|
||||
add_predef TMToMove
|
||||
|
|
@ -125,7 +125,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef StarterDex ; 46
|
||||
add_predef _AddPartyMon
|
||||
add_predef UpdateHPBar2
|
||||
add_predef Func_3cdec
|
||||
add_predef DrawEnemyHUDAndHPBar
|
||||
add_predef LoadTownMap_Nest
|
||||
add_predef Func_27d6b
|
||||
add_predef EmotionBubble; 4C player exclamation
|
||||
|
|
@ -140,9 +140,9 @@ PredefPointers:: ; 4fe79 (13:7e79)
|
|||
add_predef HallOfFamePC
|
||||
add_predef DisplayDexRating
|
||||
dbw $1E, _LeaveMapAnim ; wrong bank
|
||||
dbw $1E, Func_70510 ; wrong bank
|
||||
add_predef Func_c5be
|
||||
add_predef Func_c60b
|
||||
dbw $1E, EnterMapAnim ; wrong bank
|
||||
add_predef GetTileTwoStepsInFrontOfPlayer
|
||||
add_predef CheckForCollisionWhenPushingBoulder
|
||||
add_predef PrintStrengthTxt
|
||||
add_predef PickupItem
|
||||
add_predef Func_27d98
|
||||
|
|
|
|||
|
|
@ -1,13 +1,14 @@
|
|||
Func_480eb: ; 480eb (12:40eb)
|
||||
; b = new colour for BG colour 0 (usually white) for 4 frames
|
||||
ChangeBGPalColor0_4Frames: ; 480eb (12:40eb)
|
||||
call GetPredefRegisters
|
||||
ld a, [rBGP] ; $ff47
|
||||
ld a, [rBGP]
|
||||
or b
|
||||
ld [rBGP], a ; $ff47
|
||||
ld [rBGP], a
|
||||
ld c, $4
|
||||
call DelayFrames
|
||||
ld a, [rBGP] ; $ff47
|
||||
and $fc
|
||||
ld [rBGP], a ; $ff47
|
||||
ld a, [rBGP]
|
||||
and %11111100
|
||||
ld [rBGP], a
|
||||
ret
|
||||
|
||||
Func_480ff: ; 480ff (12:40ff)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ Func_1c9c6: ; 1c9c6 (7:49c6)
|
|||
ld b, a
|
||||
ld a, [hl]
|
||||
ld c, a
|
||||
ld hl, wd3af
|
||||
ld hl, wWarpEntries
|
||||
call Func_1ca0d
|
||||
|
||||
Func_1ca0d: ; 1ca0d (7:4a0d)
|
||||
|
|
|
|||
192
engine/save.asm
192
engine/save.asm
|
|
@ -32,11 +32,11 @@ FileDataDestroyedText: ; 7361e (1c:761e)
|
|||
db "@"
|
||||
|
||||
LoadSAVCheckSum: ; 73623 (1c:7623)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -58,30 +58,30 @@ LoadSAVCheckSum: ; 73623 (1c:7623)
|
|||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, $a5a3
|
||||
ld de, wPokedexOwned ; wPokedexOwned
|
||||
ld de, wPokedexOwned
|
||||
ld bc, $789
|
||||
call CopyData
|
||||
ld hl, W_CURMAPTILESET ; W_CURMAPTILESET
|
||||
ld hl, W_CURMAPTILESET
|
||||
set 7, [hl]
|
||||
ld hl, $ad2c
|
||||
ld de, wSpriteStateData1
|
||||
ld bc, $200
|
||||
call CopyData
|
||||
ld a, [$b522]
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld hl, $b0c0
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld bc, $462
|
||||
ld de, W_NUMINBOX
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
and a
|
||||
jp SAVGoodChecksum
|
||||
|
||||
LoadSAVCheckSum1: ; 73690 (1c:7690)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -90,18 +90,18 @@ LoadSAVCheckSum1: ; 73690 (1c:7690)
|
|||
cp c
|
||||
jr nz, SAVBadCheckSum
|
||||
ld hl, $b0c0
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld bc, $462
|
||||
ld de, W_NUMINBOX
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
and a
|
||||
jp SAVGoodChecksum
|
||||
|
||||
LoadSAVCheckSum2: ; 736bd (1c:76bd)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a598 ; hero name located in SRAM
|
||||
ld bc, $f8b ; but here checks the full SAV
|
||||
call SAVCheckSum
|
||||
|
|
@ -125,8 +125,8 @@ SAVBadCheckSum: ; 736f7 (1c:76f7)
|
|||
|
||||
SAVGoodChecksum: ; 736f8 (1c:76f8)
|
||||
ld a, $0
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73701: ; 0x73701
|
||||
|
|
@ -193,67 +193,67 @@ OlderFileWillBeErasedText: ; 73787 (1c:7787)
|
|||
db "@"
|
||||
|
||||
SaveSAVtoSRAM0: ; 7378c (1c:778c)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, wPlayerName ; wd158
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, wPlayerName
|
||||
ld de, $a598
|
||||
ld bc, $b
|
||||
call CopyData
|
||||
ld hl, wPokedexOwned ; wPokedexOwned
|
||||
ld hl, wPokedexOwned
|
||||
ld de, $a5a3
|
||||
ld bc, $789
|
||||
ld bc, W_NUMINBOX - wPokedexOwned
|
||||
call CopyData
|
||||
ld hl, wSpriteStateData1 ; OAM?
|
||||
ld hl, wSpriteStateData1
|
||||
ld de, $ad2c
|
||||
ld bc, $200
|
||||
call CopyData
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld hl, W_NUMINBOX
|
||||
ld de, $b0c0
|
||||
ld bc, $462
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
ld a, [$ffd7]
|
||||
ld a, [hTilesetType]
|
||||
ld [$b522], a
|
||||
ld hl, $a598
|
||||
ld bc, $f8b
|
||||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM1: ; 737e2 (1c:77e2)
|
||||
; stored pokémon
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, W_NUMINBOX
|
||||
ld de, $b0c0
|
||||
ld bc, $462
|
||||
ld bc, wBoxMonNicksEnd - W_NUMINBOX
|
||||
call CopyData
|
||||
ld hl, $a598
|
||||
ld bc, $f8b
|
||||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM2: ; 7380f (1c:780f)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [$4000], a
|
||||
ld hl, wPartyCount ; wPartyCount
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, wPartyCount
|
||||
ld de, $af2c
|
||||
ld bc, $194
|
||||
ld bc, wPokedexOwned - wPartyCount
|
||||
call CopyData
|
||||
ld hl, wPokedexOwned ; pokédex only
|
||||
ld de, $a5a3
|
||||
|
|
@ -264,8 +264,8 @@ SaveSAVtoSRAM2: ; 7380f (1c:780f)
|
|||
call SAVCheckSum
|
||||
ld [$b523], a
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
SaveSAVtoSRAM: ; 73848 (1c:7848)
|
||||
|
|
@ -334,13 +334,13 @@ PointerTable_73895: ; 73895 (1c:7895)
|
|||
dw $B188
|
||||
dw $B5EA
|
||||
|
||||
Func_738a1:: ; 738a1 (1c:78a1)
|
||||
ChangeBox:: ; 738a1 (1c:78a1)
|
||||
ld hl, WhenYouChangeBoxText
|
||||
call PrintText
|
||||
call YesNoChoice
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
ld a, [wCurrentMenuItem]
|
||||
and a
|
||||
ret nz
|
||||
ret nz ; return if No was chosen
|
||||
ld hl, wd5a0
|
||||
bit 7, [hl]
|
||||
call z, Func_73a29
|
||||
|
|
@ -356,25 +356,25 @@ Func_738a1:: ; 738a1 (1c:78a1)
|
|||
call Func_7387b
|
||||
ld e, l
|
||||
ld d, h
|
||||
ld hl, W_NUMINBOX ; wda80
|
||||
ld hl, W_NUMINBOX
|
||||
call Func_7390e
|
||||
ld a, [wCurrentMenuItem] ; wCurrentMenuItem
|
||||
ld a, [wCurrentMenuItem]
|
||||
set 7, a
|
||||
ld [wd5a0], a
|
||||
call Func_7387b
|
||||
ld de, W_NUMINBOX ; wda80
|
||||
ld de, W_NUMINBOX
|
||||
call Func_7390e
|
||||
ld hl, W_MAPTEXTPTR ; wd36c
|
||||
ld de, wWhichTrade ; wWhichTrade
|
||||
ld hl, W_MAPTEXTPTR
|
||||
ld de, wChangeBoxSavedMapTextPointer
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [hl]
|
||||
ld [de], a
|
||||
call Func_3f05
|
||||
call RestoreMapTextPointer
|
||||
call SaveSAVtoSRAM
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
call Func_3f0f
|
||||
ld hl, wChangeBoxSavedMapTextPointer
|
||||
call SetMapTextPointer
|
||||
ld a, (SFX_02_5d - SFX_Headers_02) / 3
|
||||
call PlaySoundWaitForCurrent
|
||||
call WaitForSoundToFinish
|
||||
|
|
@ -386,12 +386,12 @@ WhenYouChangeBoxText: ; 73909 (1c:7909)
|
|||
|
||||
Func_7390e: ; 7390e (1c:790e)
|
||||
push hl
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, b
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld bc, $462
|
||||
call CopyData
|
||||
pop hl
|
||||
|
|
@ -405,8 +405,8 @@ Func_7390e: ; 7390e (1c:790e)
|
|||
ld [$ba4c], a
|
||||
call Func_73863
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_7393f: ; 7393f (1c:793f)
|
||||
|
|
@ -502,19 +502,19 @@ BoxNoText: ; 73a21 (1c:7a21)
|
|||
db "BOX No.@"
|
||||
|
||||
Func_73a29: ; 73a29 (1c:7a29)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, $2
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73a4b
|
||||
ld a, $3
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73a4b
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73a4b: ; 73a4b (1c:7a4b)
|
||||
|
|
@ -547,19 +547,19 @@ Func_73a7f: ; 73a7f (1c:7a7f)
|
|||
Func_73a84: ; 73a84 (1c:7a84)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
push hl
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld a, $2
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73ab8
|
||||
ld a, $3
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call Func_73ab8
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
pop hl
|
||||
ld a, [wd5a0]
|
||||
and $7f
|
||||
|
|
@ -592,8 +592,8 @@ SAVCheckRandomID: ;$7ad1
|
|||
ld a,$0a
|
||||
ld [$0000],a
|
||||
ld a,$01
|
||||
ld [$6000],a
|
||||
ld [$4000],a
|
||||
ld [MBC1SRamBankingMode],a
|
||||
ld [MBC1SRamBank],a
|
||||
ld a,[$a598]
|
||||
and a
|
||||
jr z,.next
|
||||
|
|
@ -615,7 +615,7 @@ SAVCheckRandomID: ;$7ad1
|
|||
cp h
|
||||
.next
|
||||
ld a,$00
|
||||
ld [$6000],a
|
||||
ld [MBC1SRamBankingMode],a
|
||||
ld [$0000],a
|
||||
ret
|
||||
|
||||
|
|
@ -653,23 +653,23 @@ LoadHallOfFameTeams: ; 73b3f (1c:7b3f)
|
|||
; fallthrough
|
||||
|
||||
HallOfFame_Copy: ; 73b51 (1c:7b51)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
xor a
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
call CopyData
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
Func_73b6a: ; 73b6a (1c:7b6a)
|
||||
ld a, $a
|
||||
ld [$0], a
|
||||
ld a, SRAM_ENABLE
|
||||
ld [MBC1SRamEnable], a
|
||||
ld a, $1
|
||||
ld [$6000], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
xor a
|
||||
call PadSRAM_FF
|
||||
ld a, $1
|
||||
|
|
@ -679,12 +679,12 @@ Func_73b6a: ; 73b6a (1c:7b6a)
|
|||
ld a, $3
|
||||
call PadSRAM_FF
|
||||
xor a
|
||||
ld [$6000], a
|
||||
ld [$0], a
|
||||
ld [MBC1SRamBankingMode], a
|
||||
ld [MBC1SRamEnable], a
|
||||
ret
|
||||
|
||||
PadSRAM_FF: ; 73b8f (1c:7b8f)
|
||||
ld [$4000], a
|
||||
ld [MBC1SRamBank], a
|
||||
ld hl, $a000
|
||||
ld bc, $2000
|
||||
ld a, $ff
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
PromptUserToPlaySlots: ; 3730e (d:730e)
|
||||
call SaveScreenTilesToBuffer2
|
||||
ld a, BANK(DisplayTextIDInit)
|
||||
ld [wcf0c], a
|
||||
ld [wAutoTextBoxDrawingControl], a
|
||||
ld b, a
|
||||
ld hl, DisplayTextIDInit
|
||||
call Bankswitch
|
||||
|
|
@ -12,7 +12,7 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
|
|||
and a
|
||||
jr nz, .skip
|
||||
dec a
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wcd4f
|
||||
xor a
|
||||
ld [hli], a
|
||||
|
|
@ -40,9 +40,9 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
|
|||
ld [W_SUBANIMSUBENTRYADDR], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
ld a, $1
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
call GoPAL_SET_CF1C
|
||||
call Func_3e08
|
||||
call ReloadMapSpriteTilePatterns
|
||||
call ReloadTilesetTilePatterns
|
||||
.skip
|
||||
call LoadScreenTilesFromBuffer2
|
||||
|
|
@ -221,7 +221,7 @@ SlotMachine_374ad: ; 374ad (d:74ad)
|
|||
call SlotMachine_374fb
|
||||
call SlotMachine_37517
|
||||
ret c
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
xor $1
|
||||
inc a
|
||||
ld c, a
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7)
|
|||
ld de, W_RIVALNAME ; wd34a
|
||||
call CopyFixedLengthText
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld [wd358], a
|
||||
ld hl, wd732
|
||||
ld [hli], a
|
||||
|
|
@ -26,12 +26,12 @@ LoadTitlescreenGraphics: ; 42dd (1:42dd)
|
|||
ld a, $1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
xor a
|
||||
ld [$ffd7], a
|
||||
ld [hTilesetType], a
|
||||
ld [$ffae], a
|
||||
ld a, $40
|
||||
ld [$ffaf], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call ClearScreen
|
||||
call DisableLCD
|
||||
call LoadFontTilePatterns
|
||||
|
|
@ -127,7 +127,7 @@ ENDC
|
|||
call Func_4533
|
||||
call SaveScreenTilesToBuffer1
|
||||
ld a, $40
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call LoadScreenTilesFromBuffer2
|
||||
ld a, $98
|
||||
call Func_4533
|
||||
|
|
@ -182,7 +182,7 @@ ENDC
|
|||
call PlaySound
|
||||
call PrintGameVersionOnTitleScreen
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, $90
|
||||
.asm_440a
|
||||
ld h, d
|
||||
|
|
@ -225,7 +225,7 @@ ENDC
|
|||
call GBPalWhiteOutWithDelay3
|
||||
call ClearSprites
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
inc a
|
||||
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
|
||||
call ClearScreen
|
||||
|
|
@ -270,7 +270,7 @@ Func_4496: ; 4496 (1:4496)
|
|||
call Func_4524
|
||||
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld d, 1 ; scroll out
|
||||
callba TitleScroll
|
||||
ret
|
||||
|
|
@ -279,7 +279,7 @@ Func_44c1: ; 44c1 (1:44c1)
|
|||
ld d, 0 ; scroll in
|
||||
callba TitleScroll
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
Func_44cf: ; 44cf (1:44cf)
|
||||
|
|
@ -353,7 +353,7 @@ Func_4533: ; 4533 (1:4533)
|
|||
|
||||
LoadCopyrightAndTextBoxTiles: ; 4538 (1:4538)
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
call ClearScreen
|
||||
call LoadTextBoxTilePatterns
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
DisplayTownMap: ; 70e3e (1c:4e3e)
|
||||
call LoadTownMap
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -64,7 +64,7 @@ Func_70e92: ; 70e92 (1c:4e92)
|
|||
ld bc, $10
|
||||
call CopyData
|
||||
.asm_70ec8
|
||||
call Func_716c6
|
||||
call TownMapSpriteBlinkingAnimation
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
|
|
@ -77,9 +77,9 @@ Func_70e92: ; 70e92 (1c:4e92)
|
|||
bit 7, b
|
||||
jr nz, .asm_70f01
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ld [hJoy7], a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
|
|
@ -111,7 +111,7 @@ TownMapCursor: ; 70f40 (1c:4f40)
|
|||
|
||||
LoadTownMap_Nest: ; 70f60 (1c:4f60)
|
||||
call LoadTownMap
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -148,7 +148,7 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
|||
ld bc, (BANK(TownMapUpArrow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
call Func_71070
|
||||
ld hl, wcfcb
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
|
|
@ -206,14 +206,14 @@ LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
|||
ld a, (SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, [hl]
|
||||
ld [wd71a], a
|
||||
ld [wDestinationMap], a
|
||||
ld hl, wd732
|
||||
set 3, [hl]
|
||||
inc hl
|
||||
set 7, [hl]
|
||||
.asm_71037
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
pop hl
|
||||
pop af
|
||||
|
|
@ -319,9 +319,9 @@ LoadTownMap: ; 7109b (1c:509b)
|
|||
call Delay3
|
||||
call GBPalNormal
|
||||
xor a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
inc a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ret
|
||||
|
||||
CompressedMap: ; 71100 (1c:5100)
|
||||
|
|
@ -330,7 +330,7 @@ CompressedMap: ; 71100 (1c:5100)
|
|||
|
||||
Func_711ab: ; 711ab (1c:51ab)
|
||||
xor a
|
||||
ld [wd09b], a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call ClearSprites
|
||||
|
|
@ -570,29 +570,30 @@ INCLUDE "text/map_names.asm"
|
|||
MonNestIcon: ; 716be (1c:56be)
|
||||
INCBIN "gfx/mon_nest_icon.1bpp"
|
||||
|
||||
Func_716c6: ; 716c6 (1c:56c6)
|
||||
ld a, [W_SUBANIMTRANSFORM] ; W_SUBANIMTRANSFORM
|
||||
TownMapSpriteBlinkingAnimation: ; 716c6 (1c:56c6)
|
||||
ld a, [wTownMapSpriteBlinkingCounter]
|
||||
inc a
|
||||
cp $19
|
||||
jr z, .asm_716e1
|
||||
cp $32
|
||||
jr nz, .asm_716f1
|
||||
cp 25
|
||||
jr z, .hideSprites
|
||||
cp 50
|
||||
jr nz, .done
|
||||
; show sprites when the counter reaches 50
|
||||
ld hl, wTileMapBackup
|
||||
ld de, wOAMBuffer
|
||||
ld bc, $90
|
||||
call CopyData
|
||||
xor a
|
||||
jr .asm_716f1
|
||||
.asm_716e1
|
||||
jr .done
|
||||
.hideSprites
|
||||
ld hl, wOAMBuffer
|
||||
ld b, $24
|
||||
ld de, $4
|
||||
.asm_716e9
|
||||
.hideSpritesLoop
|
||||
ld [hl], $a0
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .asm_716e9
|
||||
ld a, $19
|
||||
.asm_716f1
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
jr nz, .hideSpritesLoop
|
||||
ld a, 25
|
||||
.done
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
jp DelayFrame
|
||||
|
|
|
|||
605
engine/town_map.asm.orig
Executable file
605
engine/town_map.asm.orig
Executable file
|
|
@ -0,0 +1,605 @@
|
|||
DisplayTownMap: ; 70e3e (1c:4e3e)
|
||||
call LoadTownMap
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
ld a, $1
|
||||
ld [hJoy7], a
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
push af
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
hlCoord 1, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $10
|
||||
call CopyData
|
||||
ld hl, vSprites + $40
|
||||
ld de, TownMapCursor ; $4f40
|
||||
ld bc, (BANK(TownMapCursor) << 8) + $04
|
||||
call CopyVideoDataDouble
|
||||
xor a
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
pop af
|
||||
jr Func_70e92
|
||||
|
||||
Func_70e7e: ; 70e7e (1c:4e7e)
|
||||
ld hl, wTileMap
|
||||
ld bc, $114
|
||||
call ClearScreenArea
|
||||
ld hl, TownMapOrder ; $4f11
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
|
||||
Func_70e92: ; 70e92 (1c:4e92)
|
||||
ld de, wHPBarMaxHP
|
||||
call Func_712f1
|
||||
ld a, [de]
|
||||
push hl
|
||||
call Func_71258
|
||||
ld a, $4
|
||||
ld [wcd5b], a
|
||||
ld hl, wOAMBuffer + $10
|
||||
call Func_71279
|
||||
pop hl
|
||||
ld de, wcd6d
|
||||
.asm_70eac
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
cp $50
|
||||
jr nz, .asm_70eac
|
||||
hlCoord 1, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld hl, wOAMBuffer + $10
|
||||
ld de, wTileMapBackup + 16
|
||||
ld bc, $10
|
||||
call CopyData
|
||||
.asm_70ec8
|
||||
call TownMapSpriteBlinkingAnimation
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
and $c3
|
||||
jr z, .asm_70ec8
|
||||
ld a, (SFX_02_3c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
bit 6, b
|
||||
jr nz, .asm_70ef2
|
||||
bit 7, b
|
||||
jr nz, .asm_70f01
|
||||
xor a
|
||||
<<<<<<< HEAD
|
||||
ld [wd09b], a
|
||||
ld [hJoy7], a
|
||||
ld [W_SUBANIMTRANSFORM], a ; W_SUBANIMTRANSFORM
|
||||
=======
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ld [$ffb7], a
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
>>>>>>> yama/master
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
.asm_70ef2
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
inc a
|
||||
cp $2f
|
||||
jr nz, .asm_70efb
|
||||
xor a
|
||||
.asm_70efb
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
jp Func_70e7e
|
||||
.asm_70f01
|
||||
ld a, [wWhichTrade] ; wWhichTrade
|
||||
dec a
|
||||
cp $ff
|
||||
jr nz, .asm_70f0b
|
||||
ld a, $2e
|
||||
.asm_70f0b
|
||||
ld [wWhichTrade], a ; wWhichTrade
|
||||
jp Func_70e7e
|
||||
|
||||
INCLUDE "data/town_map_order.asm"
|
||||
|
||||
TownMapCursor: ; 70f40 (1c:4f40)
|
||||
INCBIN "gfx/town_map_cursor.1bpp"
|
||||
|
||||
LoadTownMap_Nest: ; 70f60 (1c:4f60)
|
||||
call LoadTownMap
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
call Func_711ef
|
||||
call GetMonName
|
||||
hlCoord 1, 0
|
||||
call PlaceString
|
||||
ld h, b
|
||||
ld l, c
|
||||
ld de, MonsNestText
|
||||
call PlaceString
|
||||
call WaitForTextScrollButtonPress
|
||||
call Func_711ab
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
MonsNestText: ; 70f89 (1c:4f89)
|
||||
db "'s NEST@"
|
||||
|
||||
LoadTownMap_Fly: ; 70f90 (1c:4f90)
|
||||
call ClearSprites
|
||||
call LoadTownMap
|
||||
call LoadPlayerSpriteGraphics
|
||||
call LoadFontTilePatterns
|
||||
ld de, BirdSprite ; $4d80
|
||||
ld hl, vSprites + $40
|
||||
ld bc, (BANK(BirdSprite) << 8) + $0c
|
||||
call CopyVideoData
|
||||
ld de, TownMapUpArrow ; $5093
|
||||
ld hl, vChars1 + $6d0
|
||||
ld bc, (BANK(TownMapUpArrow) << 8) + $01
|
||||
call CopyVideoDataDouble
|
||||
call Func_71070
|
||||
ld hl, wUpdateSpritesEnabled
|
||||
ld a, [hl]
|
||||
push af
|
||||
ld [hl], $ff
|
||||
push hl
|
||||
ld hl, wTileMap
|
||||
ld de, ToText
|
||||
call PlaceString
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
ld hl, wTrainerEngageDistance
|
||||
deCoord 18, 0
|
||||
|
||||
.townMapFlyLoop
|
||||
ld a, $7f
|
||||
ld [de], a
|
||||
push hl
|
||||
push hl
|
||||
hlCoord 3, 0
|
||||
ld bc, $10f
|
||||
call ClearScreenArea
|
||||
pop hl
|
||||
ld a, [hl]
|
||||
ld b, $4
|
||||
call Func_711c4
|
||||
hlCoord 3, 0
|
||||
ld de, wcd6d
|
||||
call PlaceString
|
||||
ld c, $f
|
||||
call DelayFrames
|
||||
hlCoord 18, 0
|
||||
ld [hl], $ed
|
||||
hlCoord 19, 0
|
||||
ld [hl], $ee
|
||||
pop hl
|
||||
.asm_71004
|
||||
push hl
|
||||
call DelayFrame
|
||||
call JoypadLowSensitivity
|
||||
ld a, [hJoy5]
|
||||
ld b, a
|
||||
pop hl
|
||||
and $c3
|
||||
jr z, .asm_71004
|
||||
bit 0, b
|
||||
jr nz, .asm_71026
|
||||
ld a, (SFX_02_3c - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
bit 6, b
|
||||
jr nz, .asm_71042
|
||||
bit 7, b
|
||||
jr nz, .asm_71058
|
||||
jr .asm_71037
|
||||
.asm_71026
|
||||
ld a, (SFX_02_3e - SFX_Headers_02) / 3
|
||||
call PlaySound
|
||||
ld a, [hl]
|
||||
ld [wDestinationMap], a
|
||||
ld hl, wd732
|
||||
set 3, [hl]
|
||||
inc hl
|
||||
set 7, [hl]
|
||||
.asm_71037
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOutWithDelay3
|
||||
pop hl
|
||||
pop af
|
||||
ld [hl], a
|
||||
ret
|
||||
.asm_71042
|
||||
deCoord 18, 0
|
||||
inc hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_71052
|
||||
cp $fe
|
||||
jr z, .asm_71042
|
||||
jp .townMapFlyLoop
|
||||
.asm_71052
|
||||
ld hl, wTrainerEngageDistance
|
||||
jp .townMapFlyLoop
|
||||
.asm_71058
|
||||
deCoord 19, 0
|
||||
dec hl
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_71068
|
||||
cp $fe
|
||||
jr z, .asm_71058
|
||||
jp .townMapFlyLoop
|
||||
.asm_71068
|
||||
ld hl, wcd49
|
||||
jr .asm_71058
|
||||
|
||||
ToText: ; 7106d (1c:506d)
|
||||
db "To@"
|
||||
|
||||
Func_71070: ; 71070 (1c:5070)
|
||||
ld hl, wWhichTrade ; wWhichTrade
|
||||
ld [hl], $ff
|
||||
inc hl
|
||||
ld a, [W_TOWNVISITEDFLAG]
|
||||
ld e, a
|
||||
ld a, [W_TOWNVISITEDFLAG + 1]
|
||||
ld d, a
|
||||
ld bc, $b
|
||||
.asm_71081
|
||||
srl d
|
||||
rr e
|
||||
ld a, $fe
|
||||
jr nc, .asm_7108a
|
||||
ld a, b
|
||||
.asm_7108a
|
||||
ld [hl], a
|
||||
inc hl
|
||||
inc b
|
||||
dec c
|
||||
jr nz, .asm_71081
|
||||
ld [hl], $ff
|
||||
ret
|
||||
|
||||
TownMapUpArrow: ; 71093 (1c:5093)
|
||||
INCBIN "gfx/up_arrow.1bpp"
|
||||
|
||||
LoadTownMap: ; 7109b (1c:509b)
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
call UpdateSprites
|
||||
ld hl, wTileMap
|
||||
ld b, $12
|
||||
ld c, $12
|
||||
call TextBoxBorder
|
||||
call DisableLCD
|
||||
ld hl, WorldMapTileGraphics ; $65a8
|
||||
ld de, vChars2 + $600
|
||||
ld bc, $100
|
||||
ld a, BANK(WorldMapTileGraphics)
|
||||
call FarCopyData2
|
||||
ld hl, MonNestIcon ; $56be
|
||||
ld de, vSprites + $40
|
||||
ld bc, $8
|
||||
ld a, BANK(MonNestIcon)
|
||||
call FarCopyDataDouble
|
||||
ld hl, wTileMap
|
||||
ld de, CompressedMap ; $5100
|
||||
.asm_710d3
|
||||
ld a, [de]
|
||||
and a
|
||||
jr z, .asm_710e9
|
||||
ld b, a
|
||||
and $f
|
||||
ld c, a
|
||||
ld a, b
|
||||
swap a
|
||||
and $f
|
||||
add $60
|
||||
.asm_710e2
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .asm_710e2
|
||||
inc de
|
||||
jr .asm_710d3
|
||||
.asm_710e9
|
||||
call EnableLCD
|
||||
ld b, $2
|
||||
call GoPAL_SET
|
||||
call Delay3
|
||||
call GBPalNormal
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
inc a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
ret
|
||||
|
||||
CompressedMap: ; 71100 (1c:5100)
|
||||
; you can decompress this file with the redrle program in the extras/ dir
|
||||
INCBIN "gfx/town_map.rle"
|
||||
|
||||
Func_711ab: ; 711ab (1c:51ab)
|
||||
xor a
|
||||
ld [wTownMapSpriteBlinkingEnabled], a
|
||||
call GBPalWhiteOut
|
||||
call ClearScreen
|
||||
call ClearSprites
|
||||
call LoadPlayerSpriteGraphics
|
||||
call LoadFontTilePatterns
|
||||
call UpdateSprites
|
||||
jp GoPAL_SET_CF1C
|
||||
|
||||
Func_711c4: ; 711c4 (1c:51c4)
|
||||
push af
|
||||
ld a, b
|
||||
ld [wcd5b], a
|
||||
pop af
|
||||
ld de, wHPBarMaxHP
|
||||
call Func_712f1
|
||||
ld a, [de]
|
||||
push hl
|
||||
call Func_71258
|
||||
call Func_7126d
|
||||
pop hl
|
||||
ld de, wcd6d
|
||||
.asm_711dc
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
inc de
|
||||
cp $50
|
||||
jr nz, .asm_711dc
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $a0
|
||||
jp CopyData
|
||||
|
||||
Func_711ef: ; 711ef (1c:51ef)
|
||||
callba Func_e9cb
|
||||
call Func_712d9
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wHPBarMaxHP
|
||||
.asm_71200
|
||||
ld a, [de]
|
||||
cp $ff
|
||||
jr z, .asm_7121d
|
||||
and a
|
||||
jr z, .asm_7121a
|
||||
push hl
|
||||
call Func_712f1
|
||||
pop hl
|
||||
ld a, [de]
|
||||
cp $19
|
||||
jr z, .asm_7121a
|
||||
call Func_71258
|
||||
ld a, $4
|
||||
ld [hli], a
|
||||
xor a
|
||||
ld [hli], a
|
||||
.asm_7121a
|
||||
inc de
|
||||
jr .asm_71200
|
||||
.asm_7121d
|
||||
ld a, l
|
||||
and a
|
||||
jr nz, .asm_71236
|
||||
hlCoord 1, 7
|
||||
ld b, $2
|
||||
ld c, $f
|
||||
call TextBoxBorder
|
||||
hlCoord 2, 9
|
||||
ld de, AreaUnknownText
|
||||
call PlaceString
|
||||
jr .asm_7123e
|
||||
.asm_71236
|
||||
ld a, [W_CURMAP] ; W_CURMAP
|
||||
ld b, $0
|
||||
call Func_711c4
|
||||
.asm_7123e
|
||||
ld hl, wOAMBuffer
|
||||
ld de, wTileMapBackup
|
||||
ld bc, $a0
|
||||
jp CopyData
|
||||
|
||||
AreaUnknownText: ; 7124a (1c:524a)
|
||||
db " AREA UNKNOWN@"
|
||||
|
||||
Func_71258: ; 71258 (1c:5258)
|
||||
push af
|
||||
and $f0
|
||||
srl a
|
||||
add $18
|
||||
ld b, a
|
||||
ld [hli], a
|
||||
pop af
|
||||
and $f
|
||||
swap a
|
||||
srl a
|
||||
add $18
|
||||
ld c, a
|
||||
ld [hli], a
|
||||
ret
|
||||
|
||||
Func_7126d: ; 7126d (1c:526d)
|
||||
ld a, [wcd5b]
|
||||
and a
|
||||
ld hl, wOAMBuffer + $90
|
||||
jr z, Func_71279
|
||||
ld hl, wOAMBuffer + $80
|
||||
|
||||
Func_71279: ; 71279 (1c:5279)
|
||||
push hl
|
||||
ld hl, $fcfc
|
||||
add hl, bc
|
||||
ld b, h
|
||||
ld c, l
|
||||
pop hl
|
||||
|
||||
Func_71281: ; 71281 (1c:5281)
|
||||
ld de, $202
|
||||
.asm_71284
|
||||
push de
|
||||
push bc
|
||||
.asm_71286
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld a, c
|
||||
ld [hli], a
|
||||
ld a, [wcd5b]
|
||||
ld [hli], a
|
||||
inc a
|
||||
ld [wcd5b], a
|
||||
xor a
|
||||
ld [hli], a
|
||||
inc d
|
||||
ld a, $8
|
||||
add c
|
||||
ld c, a
|
||||
dec e
|
||||
jr nz, .asm_71286
|
||||
pop bc
|
||||
pop de
|
||||
ld a, $8
|
||||
add b
|
||||
ld b, a
|
||||
dec d
|
||||
jr nz, .asm_71284
|
||||
ret
|
||||
|
||||
Func_712a6: ; 712a6 (1c:52a6)
|
||||
xor a
|
||||
ld [wcd5c], a
|
||||
ld de, $202
|
||||
.asm_712ad
|
||||
push de
|
||||
push bc
|
||||
.asm_712af
|
||||
ld a, b
|
||||
ld [hli], a
|
||||
ld a, c
|
||||
ld [hli], a
|
||||
ld a, [wcd5b]
|
||||
ld [hli], a
|
||||
ld a, [wcd5c]
|
||||
ld [hli], a
|
||||
xor $20
|
||||
ld [wcd5c], a
|
||||
inc d
|
||||
ld a, $8
|
||||
add c
|
||||
ld c, a
|
||||
dec e
|
||||
jr nz, .asm_712af
|
||||
pop bc
|
||||
pop de
|
||||
push hl
|
||||
ld hl, wcd5b
|
||||
inc [hl]
|
||||
inc [hl]
|
||||
pop hl
|
||||
ld a, $8
|
||||
add b
|
||||
ld b, a
|
||||
dec d
|
||||
jr nz, .asm_712ad
|
||||
ret
|
||||
|
||||
Func_712d9: ; 712d9 (1c:52d9)
|
||||
ld de, wHPBarMaxHP
|
||||
.asm_712dc
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp $ff
|
||||
ret z
|
||||
ld c, a
|
||||
ld l, e
|
||||
ld h, d
|
||||
.asm_712e4
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .asm_712dc
|
||||
cp c
|
||||
jr nz, .asm_712ee
|
||||
xor a
|
||||
ld [hl], a
|
||||
.asm_712ee
|
||||
inc hl
|
||||
jr .asm_712e4
|
||||
|
||||
Func_712f1: ; 712f1 (1c:52f1)
|
||||
cp REDS_HOUSE_1F
|
||||
jr c, .asm_71304
|
||||
ld bc, $4
|
||||
ld hl, InternalMapEntries ; $5382
|
||||
.asm_712fb
|
||||
cp [hl]
|
||||
jr c, .asm_71301
|
||||
add hl, bc
|
||||
jr .asm_712fb
|
||||
.asm_71301
|
||||
inc hl
|
||||
jr .asm_7130d
|
||||
.asm_71304
|
||||
ld hl, ExternalMapEntries ; $5313
|
||||
ld c, a
|
||||
ld b, $0
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
add hl, bc
|
||||
.asm_7130d
|
||||
ld a, [hli]
|
||||
ld [de], a
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ret
|
||||
|
||||
INCLUDE "data/town_map_entries.asm"
|
||||
|
||||
INCLUDE "text/map_names.asm"
|
||||
|
||||
MonNestIcon: ; 716be (1c:56be)
|
||||
INCBIN "gfx/mon_nest_icon.1bpp"
|
||||
|
||||
TownMapSpriteBlinkingAnimation: ; 716c6 (1c:56c6)
|
||||
ld a, [wTownMapSpriteBlinkingCounter]
|
||||
inc a
|
||||
cp 25
|
||||
jr z, .hideSprites
|
||||
cp 50
|
||||
jr nz, .done
|
||||
; show sprites when the counter reaches 50
|
||||
ld hl, wTileMapBackup
|
||||
ld de, wOAMBuffer
|
||||
ld bc, $90
|
||||
call CopyData
|
||||
xor a
|
||||
jr .done
|
||||
.hideSprites
|
||||
ld hl, wOAMBuffer
|
||||
ld b, $24
|
||||
ld de, $4
|
||||
.hideSpritesLoop
|
||||
ld [hl], $a0
|
||||
add hl, de
|
||||
dec b
|
||||
jr nz, .hideSpritesLoop
|
||||
ld a, 25
|
||||
.done
|
||||
ld [wTownMapSpriteBlinkingCounter], a
|
||||
jp DelayFrame
|
||||
|
|
@ -119,10 +119,10 @@ LoadTradingGFXAndMonNames: ; 411a1 (10:51a1)
|
|||
call FillMemory
|
||||
call ClearSprites
|
||||
ld a, $ff
|
||||
ld [wcfcb], a
|
||||
ld [wUpdateSpritesEnabled], a
|
||||
ld hl, wd730
|
||||
set 6, [hl]
|
||||
ld a, [wcf1b]
|
||||
ld a, [wOnSGB]
|
||||
and a
|
||||
ld a, $e4
|
||||
jr z, .asm_411e5
|
||||
|
|
@ -175,7 +175,7 @@ Func_41245: ; 41245 (10:5245)
|
|||
ld a, $ab
|
||||
ld [rLCDC], a ; $ff40
|
||||
ld a, $50
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld a, $86
|
||||
ld [rWX], a ; $ff4b
|
||||
ld [$ffae], a
|
||||
|
|
@ -397,7 +397,7 @@ Func_41411: ; 41411 (10:5411)
|
|||
xor a
|
||||
ld [$ffae], a
|
||||
ld a, $90
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ret
|
||||
|
||||
Func_4142d: ; 4142d (10:542d)
|
||||
|
|
@ -475,7 +475,7 @@ Func_4149f: ; 4149f (10:549f)
|
|||
Func_414ae: ; 414ae (10:54ae)
|
||||
push hl
|
||||
hlCoord 0, 4
|
||||
call ScheduleRowRedrawHelper
|
||||
call CopyToScreenEdgeTiles
|
||||
pop hl
|
||||
ld a, h
|
||||
ld [H_SCREENEDGEREDRAWADDR + 1], a
|
||||
|
|
@ -655,7 +655,7 @@ Func_415c8: ; 415c8 (10:55c8)
|
|||
ld a, $7
|
||||
ld [rWX], a ; $ff4b
|
||||
xor a
|
||||
ld [$ffb0], a
|
||||
ld [hVBlankWY], a
|
||||
ld a, $90
|
||||
ld [$ffae], a
|
||||
ret
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
Func_13074: ; 13074 (4:7074)
|
||||
UpdateSpriteFacingOffsetAndDelayMovement: ; 13074 (4:7074)
|
||||
ld h, $c2
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $8
|
||||
ld l, a
|
||||
ld a, $7f
|
||||
ld [hl], a
|
||||
ld a, $7f ; maximum movement delay
|
||||
ld [hl], a ; c2x8 (movement delay)
|
||||
dec h
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $9
|
||||
ld l, a
|
||||
ld a, [hld]
|
||||
ld a, [hld] ; c1x9 (facing direction)
|
||||
ld b, a
|
||||
xor a
|
||||
ld [hld], a
|
||||
ld [hl], a
|
||||
ld [hl], a ; c1x8 (walk animation frame)
|
||||
ld a, [H_CURRENTSPRITEOFFSET]
|
||||
add $2
|
||||
ld l, a
|
||||
ld a, [hl]
|
||||
or b
|
||||
ld a, [hl] ; c1x2 (facing and animation table offset)
|
||||
or b ; or in the facing direction
|
||||
ld [hld], a
|
||||
ld a, $2
|
||||
ld [hl], a
|
||||
ld a, $2 ; delayed movement status
|
||||
ld [hl], a ; c1x1 (movement status)
|
||||
ret
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue