Merge remote-tracking branch 'YamaArashi/master'

Conflicts:
	constants/misc_constants.asm
	engine/battle/core.asm
	engine/menu/pokedex.asm
	engine/town_map.asm
	home.asm
	hram.asm
This commit is contained in:
yenatch 2014-09-20 00:57:27 -04:00
commit dff0cdeb5a
224 changed files with 15213 additions and 4665 deletions

View file

@ -75,8 +75,8 @@ Func_7861: ; 7861 (1:7861)
.asm_78aa
ld [wListMenuID], a ; wListMenuID
predef UpdateHPBar2
predef Func_3cd60
predef Func_3cdec
predef DrawPlayerHUDAndHPBar
predef DrawEnemyHUDAndHPBar
callab ReadPlayerMonCurHPAndStatus
ld hl, SuckedHealthText ; $78dc
ld a, [H_WHOSETURN] ; $fff3

View file

@ -1,21 +1,21 @@
Func_525af: ; 525af (14:65af)
ld a, [$ffd7]
ld a, [hTilesetType]
ld [wd0d4], a
xor a
ld [wcd6a], a
ld [wcf0b], a
ld [wBattleResult], a
ld hl, wcc2b
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [wListScrollOffset], a ; wcc36
ld [wd05e], a
ld [wCriticalHitOrOHKO], a
ld [wBattleMonSpecies], a
ld [wPartyAliveFlags], a
ld [wPartyGainExpFlags], a
ld [wPlayerMonNumber], a ; wPlayerMonNumber
ld [wd078], a
ld [wd35d], a
ld [wEscapedFromBattle], a
ld [wMapPalOffset], a
ld hl, wcf1d
ld [hli], a
ld [hl], a
@ -73,7 +73,7 @@ ParalyzeEffect_: ; 52601 (14:6601)
and a
jr nz, .asm_52659
set 6, [hl]
callab Func_3ed27
callab QuarterSpeedDueToParalysis
ld c, $1e
call DelayFrames
callab Func_3fba8

View file

@ -1,63 +1,63 @@
GainExperience: ; 5524f (15:524f)
ld a, [W_ISLINKBATTLE]
cp $4
ret z
call Func_5546c
ld hl, wPartyMons
ret z ; return if link battle
call DivideExpDataByNumMonsGainingExp
ld hl, wPartyMon1
xor a
ld [wWhichPokemon], a
Func_5525f: ; 5525f (15:525f)
.partyMonLoop ; loop over each mon and add gained exp
inc hl
ld a, [hli]
or [hl]
jp z, Func_55436
or [hl] ; is mon's HP 0?
jp z, .nextMon ; if so, go to next mon
push hl
ld hl, wPartyAliveFlags
ld hl, wPartyGainExpFlags
ld a, [wWhichPokemon]
ld c, a
ld b, $2
predef FlagActionPredef
ld a, c
and a
and a ; is mon's gain exp flag set?
pop hl
jp z, Func_55436
ld de, $10
jp z, .nextMon ; if mon's gain exp flag not set, go to next mon
ld de, (wPartyMon1HPExp + 1) - (wPartyMon1HP + 1)
add hl, de
ld d, h
ld e, l
ld hl, wd002
ld hl, wEnemyMonBaseStats
ld c, $5
.asm_55285
.gainStatExpLoop
ld a, [hli]
ld b, a
ld a, [de]
add b
ld b, a ; enemy mon base stat
ld a, [de] ; stat exp
add b ; add enemy mon base state to stat exp
ld [de], a
jr nc, .asm_5529a
jr nc, .nextBaseStat
; if there was a carry, increment the upper byte
dec de
ld a, [de]
inc a
jr z, .asm_55295
jr z, .maxStatExp ; jump if the value overflowed
ld [de], a
inc de
jr .asm_5529a
.asm_55295
jr .nextBaseStat
.maxStatExp ; if the upper byte also overflowed, then we have hit the max stat exp
ld a, $ff
ld [de], a
inc de
ld [de], a
.asm_5529a
.nextBaseStat
dec c
jr z, .asm_552a1
inc de
inc de
jr .asm_55285
jr .gainStatExpLoop
.asm_552a1
xor a
ld [H_MULTIPLICAND], a
ld [H_MULTIPLICAND + 1], a
ld a, [wd008]
ld a, [wEnemyMonBaseExp]
ld [H_MULTIPLICAND + 2], a
ld a, [wEnemyMonLevel]
ld [H_MULTIPLIER], a
@ -66,44 +66,46 @@ Func_5525f: ; 5525f (15:525f)
ld [H_DIVISOR], a
ld b, 4
call Divide
ld hl, $fff2
ld hl, -((wPartyMon1HPExp + 1) - wPartyMon1OTID + 4 * 2)
add hl, de
ld b, [hl]
ld b, [hl] ; party mon OTID
inc hl
ld a, [wPlayerID]
cp b
jr nz, .asm_552d1
jr nz, .tradedMon
ld b, [hl]
ld a, [wPlayerID + 1]
cp b
ld a, $0
jr z, .asm_552d6
.asm_552d1
call Func_5549f
jr z, .next
.tradedMon
call BoostExp ; traded mon exp boost
ld a, $1
.asm_552d6
.next
ld [wcf4d], a
ld a, [W_ISINBATTLE]
dec a
call nz, Func_5549f
dec a ; is it a trainer battle?
call nz, BoostExp ; if so, boost exp
inc hl
inc hl
inc hl
; add the gained exp to the party mon's exp
ld b, [hl]
ld a, [$ff98]
ld a, [H_QUOTIENT + 3]
ld [wcf4c], a
add b
ld [hld], a
ld b, [hl]
ld a, [$ff97]
ld a, [H_QUOTIENT + 2]
ld [wcf4b], a
adc b
ld [hl], a
jr nc, .asm_552f8
jr nc, .noCarry
dec hl
inc [hl]
inc hl
.asm_552f8
.noCarry
; calculate exp for the mon at max level, and cap the exp at that value
inc hl
push hl
ld a, [wWhichPokemon]
@ -111,11 +113,12 @@ Func_5525f: ; 5525f (15:525f)
ld b, 0
ld hl, wPartySpecies
add hl, bc
ld a, [hl]
ld a, [hl] ; species
ld [wd0b5], a
call GetMonHeader
ld d, MAX_LEVEL
callab CalcExperience
callab CalcExperience ; get max exp
; compare max exp with current exp
ld a, [$ff96]
ld b, a
ld a, [$ff97]
@ -129,7 +132,8 @@ Func_5525f: ; 5525f (15:525f)
sbc c
ld a, [hl]
sbc b
jr c, .asm_5532e
jr c, .next2
; the mon's exp is greater than the max exp, so overwrite it with the max exp
ld a, b
ld [hli], a
ld a, c
@ -137,103 +141,108 @@ Func_5525f: ; 5525f (15:525f)
ld a, d
ld [hld], a
dec hl
.asm_5532e
.next2
push hl
ld a, [wWhichPokemon]
ld hl, wPartyMonNicks
call GetPartyMonName
ld hl, GainedText
call PrintText
xor a
xor a ; party mon data
ld [wcc49], a
call LoadMonData
pop hl
ld bc, $13
ld bc, wPartyMon1Level - wPartyMon1Exp
add hl, bc
push hl
callba Func_58f43
callba CalcLevelFromExperience
pop hl
ld a, [hl]
ld a, [hl] ; current level
cp d
jp z, Func_55436
jp z, .nextMon ; if level didn't change, go to next mon
ld a, [W_CURENEMYLVL]
push af
push hl
ld a, d
ld [W_CURENEMYLVL], a
ld [hl], a
ld bc, $ffdf
ld bc, wPartyMon1Species - wPartyMon1Level
add hl, bc
ld a, [hl]
ld a, [hl] ; species
ld [wd0b5], a
ld [wd11e], a
call GetMonHeader
ld bc, $23
ld bc, (wPartyMon1MaxHP + 1) - wPartyMon1Species
add hl, bc
push hl
ld a, [hld]
ld c, a
ld b, [hl]
push bc
push bc ; push max HP (from before levelling up)
ld d, h
ld e, l
ld bc, $ffee
ld bc, (wPartyMon1HPExp - 1) - wPartyMon1MaxHP
add hl, bc
ld b, $1
ld b, $1 ; consider stat exp when calculating stats
call CalcStats
pop bc
pop bc ; pop max HP (from before levelling up)
pop hl
ld a, [hld]
sub c
ld c, a
ld a, [hl]
sbc b
ld b, a
ld de, $ffe0
ld b, a ; bc = difference between old max HP and new max HP after levelling
ld de, (wPartyMon1HP + 1) - wPartyMon1MaxHP
add hl, de
ld a, [hl]
; add to the current HP the amount of max HP gained when levelling
ld a, [hl] ; wPartyMon1HP + 1
add c
ld [hld], a
ld a, [hl]
ld a, [hl] ; wPartyMon1HP + 1
adc b
ld [hl], a
ld [hl], a ; wPartyMon1HP
ld a, [wPlayerMonNumber]
ld b, a
ld a, [wWhichPokemon]
cp b
jr nz, .asm_553f7
cp b ; is the current mon in battle?
jr nz, .printGrewLevelText
; current mon is in battle
ld de, wBattleMonHP
; copy party mon HP to battle mon HP
ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
ld bc, $1f
; copy other stats from party mon to battle mon
ld bc, wPartyMon1Level - (wPartyMon1HP + 1)
add hl, bc
push hl
ld de, wBattleMonLevel ; wBattleMonLevel
ld bc, $b
ld de, wBattleMonLevel
ld bc, $b ; size of stats
call CopyData
pop hl
ld a, [W_PLAYERBATTSTATUS3] ; W_PLAYERBATTSTATUS3
bit 3, a
jr nz, .asm_553c8
ld a, [W_PLAYERBATTSTATUS3]
bit 3, a ; is the mon transformed?
jr nz, .recalcStatChanges
; the mon is transformed, so copy transformed data
ld de, wcd0f
ld bc, $b
call CopyData
.asm_553c8
.recalcStatChanges
xor a
ld [wd11e], a
callab Func_3ed99
callab Func_3ed1a
callab Func_3ee19
callab Func_3cd60
callab Func_3ee94
callab CalculateModifiedStats
callab ApplyBurnAndParalysisPenaltiesToPlayer
callab ApplyBadgeStatBoosts
callab DrawPlayerHUDAndHPBar
callab PrintEmptyString
call SaveScreenTilesToBuffer1
.asm_553f7
.printGrewLevelText
ld hl, GrewLevelText
call PrintText
xor a
xor a ; party mon data
ld [wcc49], a
call LoadMonData
ld d, $1
@ -244,88 +253,90 @@ Func_5525f: ; 5525f (15:525f)
ld [wcc49], a
ld a, [wd0b5]
ld [wd11e], a
predef Func_3af5b
predef LearnMoveFromLevelUp
ld hl, wccd3
ld a, [wWhichPokemon] ; wWhichPokemon
ld a, [wWhichPokemon]
ld c, a
ld b, $1
predef FlagActionPredef
pop hl
pop af
ld [W_CURENEMYLVL], a ; W_CURENEMYLVL
ld [W_CURENEMYLVL], a
Func_55436: ; 55436 (15:5436)
ld a, [wPartyCount] ; wPartyCount
.nextMon
ld a, [wPartyCount]
ld b, a
ld a, [wWhichPokemon] ; wWhichPokemon
ld a, [wWhichPokemon]
inc a
cp b
jr z, .asm_55450
ld [wWhichPokemon], a ; wWhichPokemon
ld bc, $2c
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
jr z, .done
ld [wWhichPokemon], a
ld bc, wPartyMon2 - wPartyMon1
ld hl, wPartyMon1
call AddNTimes
jp Func_5525f
.asm_55450
ld hl, wPartyAliveFlags
jp .partyMonLoop
.done
ld hl, wPartyGainExpFlags
xor a
ld [hl], a
ld a, [wPlayerMonNumber] ; wPlayerMonNumber
ld [hl], a ; clear gain exp flags
ld a, [wPlayerMonNumber]
ld c, a
ld b, $1
push bc
predef FlagActionPredef
ld hl, wccf5
predef FlagActionPredef ; set the gain exp flag for the mon that is currently out
ld hl, wPartyFoughtCurrentEnemyFlags
xor a
ld [hl], a
pop bc
predef_jump FlagActionPredef
predef_jump FlagActionPredef ; set the fought current enemy flag for the mon that is currently out
Func_5546c: ; 5546c (15:546c)
ld a, [wPartyAliveFlags]
; divide enemy base stats, catch rate, and base exp by the number of mons gaining exp
DivideExpDataByNumMonsGainingExp: ; 5546c (15:546c)
ld a, [wPartyGainExpFlags]
ld b, a
xor a
ld c, $8
ld d, $0
.asm_55475
.countSetBitsLoop ; loop to count set bits in wPartyGainExpFlags
xor a
srl b
adc d
ld d, a
dec c
jr nz, .asm_55475
jr nz, .countSetBitsLoop
cp $2
ret c
ld [wd11e], a
ld hl, wd002
ret c ; return if only one mon is gaining exp
ld [wd11e], a ; store number of mons gaining exp
ld hl, wEnemyMonBaseStats
ld c, $7
.asm_55488
.divideLoop
xor a
ld [H_DIVIDEND], a ; $ff95 (aliases: H_PRODUCT, H_PASTLEADINGZEROES, H_QUOTIENT)
ld [H_DIVIDEND], a
ld a, [hl]
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
ld [H_DIVIDEND + 1], a
ld a, [wd11e]
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld [H_DIVISOR], a
ld b, $2
call Divide
ld a, [$ff98]
call Divide ; divide value by number of mons gaining exp
ld a, [H_QUOTIENT + 3]
ld [hli], a
dec c
jr nz, .asm_55488
jr nz, .divideLoop
ret
Func_5549f: ; 5549f (15:549f)
ld a, [$ff97]
; multiplies exp by 1.5
BoostExp: ; 5549f (15:549f)
ld a, [H_QUOTIENT + 2]
ld b, a
ld a, [$ff98]
ld a, [H_QUOTIENT + 3]
ld c, a
srl b
rr c
add c
ld [$ff98], a
ld a, [$ff97]
ld [H_QUOTIENT + 3], a
ld a, [H_QUOTIENT + 2]
adc b
ld [$ff97], a
ld [H_QUOTIENT + 2], a
ret
GainedText: ; 554b2 (15:54b2)

View file

@ -38,7 +38,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
ld a, b
and a
jr z, .noSilphScope
callab Func_3eb01
callab LoadEnemyMonData
jr .notPokemonTower
.noSilphScope
ld hl, EnemyAppearedText
@ -54,7 +54,7 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
call PrintText
ld hl, UnveiledGhostText
call PrintText
callab Func_3eb01
callab LoadEnemyMonData
callab Func_708ca
ld hl, WildMonAppearedText
call PrintText
@ -94,25 +94,25 @@ GhostCantBeIDdText: ; 58e54 (16:4e54)
TX_FAR _GhostCantBeIDdText
db "@"
SendOutMon: ; 58e59 (16:4e59)
ld hl, wEnemyMonHP ; wEnemyMonHP
PrintSendOutMonMessage: ; 58e59 (16:4e59)
ld hl, wEnemyMonHP
ld a, [hli]
or [hl]
ld hl, GoText
jr z, .printText
xor a
ld [H_NUMTOPRINT], a ; $ff96 (aliases: H_MULTIPLICAND)
ld hl, wEnemyMonHP ; wEnemyMonHP
ld [H_MULTIPLICAND], a
ld hl, wEnemyMonHP
ld a, [hli]
ld [wcce3], a
ld [$ff97], a
ld [H_MULTIPLICAND + 1], a
ld a, [hl]
ld [wcce4], a
ld [$ff98], a
ld a, $19
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld [H_MULTIPLICAND + 2], a
ld a, 25
ld [H_MULTIPLIER], a
call Multiply
ld hl, wEnemyMonMaxHP ; wEnemyMonMaxHP
ld hl, wEnemyMonMaxHP
ld a, [hli]
ld b, [hl]
srl a
@ -121,19 +121,19 @@ SendOutMon: ; 58e59 (16:4e59)
rr b
ld a, b
ld b, $4
ld [H_REMAINDER], a ; $ff99 (aliases: H_DIVISOR, H_MULTIPLIER, H_POWEROFTEN)
ld [H_DIVISOR], a ; enemy mon max HP divided by 4
call Divide
ld a, [$ff98]
ld hl, GoText
cp $46
ld a, [H_QUOTIENT + 3] ; a = (enemy mon current HP * 25) / (enemy max HP / 4); this approximates the current percentage of max HP
ld hl, GoText ; 70% or greater
cp 70
jr nc, .printText
ld hl, DoItText
cp $28
ld hl, DoItText ; 40% - 69%
cp 40
jr nc, .printText
ld hl, GetmText
cp $a
ld hl, GetmText ; 10% - 39%
cp 10
jr nc, .printText
ld hl, EnemysWeakText
ld hl, EnemysWeakText ; 0% - 9%
.printText
jp PrintText

View file

@ -87,9 +87,9 @@ BattleTransition: ; 7096d (1c:496d)
ld [H_AUTOBGTRANSFERENABLED], a
call Delay3
xor a
ld [$ffb0], a
ld [hVBlankWY], a
dec a
ld [wcfcb], a
ld [wUpdateSpritesEnabled], a
call DelayFrame
ld hl, wSpriteStateData1 + 2
ld a, [H_DOWNARROWBLINKCNT2]

View file

@ -1,76 +1,77 @@
Func_137aa: ; 137aa (4:77aa)
ld a, [W_ISLINKBATTLE] ; W_ISLINKBATTLE
EndOfBattle: ; 137aa (4:77aa)
ld a, [W_ISLINKBATTLE]
cp $4
jr nz, .asm_137eb
jr nz, .notLinkBattle
; link battle
ld a, [wEnemyMonPartyPos]
ld hl, wEnemyMon1Status
ld bc, wEnemyMon2 - wEnemyMon1
call AddNTimes
ld a, [wEnemyMonStatus] ; wcfe9
ld a, [wEnemyMonStatus]
ld [hl], a
call ClearScreen
callab Func_372d6
ld a, [wcf0b]
callab DisplayLinkBattleVersusTextBox
ld a, [wBattleResult]
cp $1
ld de, YouWinText
jr c, .asm_137de
jr c, .placeWinOrLoseString
ld de, YouLoseText
jr z, .asm_137de
jr z, .placeWinOrLoseString
ld de, DrawText
.asm_137de
.placeWinOrLoseString
hlCoord 6, 8
call PlaceString
ld c, $c8
call DelayFrames
jr .asm_1380a
.asm_137eb
ld a, [wcf0b]
jr .evolution
.notLinkBattle
ld a, [wBattleResult]
and a
jr nz, .asm_13813
ld hl, wcce5
jr nz, .resetVariables
ld hl, wTotalPayDayMoney
ld a, [hli]
or [hl]
inc hl
or [hl]
jr z, .asm_1380a
ld de, wPlayerMoney + 2 ; wd349
jr z, .evolution ; if pay day money is 0, jump
ld de, wPlayerMoney + 2
ld c, $3
predef AddBCDPredef
ld hl, PickUpPayDayMoneyText
call PrintText
.asm_1380a
.evolution
xor a
ld [wccd4], a
predef Func_3ad1c
.asm_13813
predef EvolutionAfterBattle
.resetVariables
xor a
ld [wd083], a
ld [wc02a], a
ld [W_ISINBATTLE], a ; W_ISINBATTLE
ld [W_BATTLETYPE], a ; wd05a
ld [W_MOVEMISSED], a ; W_MOVEMISSED
ld [W_CUROPPONENT], a ; wd059
ld [W_ISINBATTLE], a
ld [W_BATTLETYPE], a
ld [W_MOVEMISSED], a
ld [W_CUROPPONENT], a
ld [wd11f], a
ld [wd120], a
ld [wd078], a
ld [wNumRunAttempts], a
ld [wEscapedFromBattle], a
ld hl, wcc2b
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [wListScrollOffset], a ; wcc36
ld [wListScrollOffset], a
ld hl, wd060
ld b, $18
.asm_1383e
.loop
ld [hli], a
dec b
jr nz, .asm_1383e
jr nz, .loop
ld hl, wd72c
set 0, [hl]
call WaitForSoundToFinish
call GBPalWhiteOut
ld a, $ff
ld [wd42f], a
ld [wDestinationWarpID], a
ret
YouWinText: ; 13853 (4:7853)
@ -87,13 +88,13 @@ PickUpPayDayMoneyText: ; 1386b (4:786b)
db "@"
Func_13870: ; 13870 (4:7870)
ld a, [wcc57]
ld a, [wNPCMovementScriptPointerTableNum]
and a
ret nz
ld a, [wd736]
and a
ret nz
callab Func_c49d
callab IsPlayerStandingOnDoorTileOrWarpTile
jr nc, .asm_13888
.asm_13884
ld a, $1
@ -307,7 +308,7 @@ HazeEffect_: ; 139da (4:79da)
ld hl, wcd12
ld de, wBattleMonAttack
call Func_13a4a
ld hl, wcd26
ld hl, wEnemyMonUnmodifiedAttack
ld de, wEnemyMonAttack
call Func_13a4a
ld hl, wEnemyMonStatus

View file

@ -53,8 +53,8 @@ SubstituteEffectHandler: ; 17dad (5:7dad)
call Bankswitch ;jump to routine depending on animation setting
ld hl, SubstituteText
call PrintText
ld hl, Func_3cd5a
ld b, BANK(Func_3cd5a)
ld hl, DrawHUDsAndHPBars
ld b, BANK(DrawHUDsAndHPBars)
jp Bankswitch
.alreadyHasSubstitute
ld hl, HasSubstituteText

View file

@ -517,7 +517,7 @@ Func_78e01: ; 78e01 (1e:4e01)
ret
Func_78e23: ; 78e23 (1e:4e23)
ld a, [wcf1b]
ld a, [wOnSGB]
and a
ld a, $e4
jr z, .asm_78e47
@ -1091,7 +1091,7 @@ CallWithTurnFlipped: ; 79155 (1e:5155)
AnimationFlashScreenLong: ; 79165 (1e:5165)
ld a,3 ; cycle through the palettes 3 times
ld [wd08a],a
ld a,[wcf1b] ; running on SGB?
ld a,[wOnSGB] ; running on SGB?
and a
ld hl,FlashScreenLongMonochrome
jr z,.loop
@ -1211,7 +1211,7 @@ Func_791f9: ; 791f9 (1e:51f9)
ld bc, $4040
Func_791fc: ; 791fc (1e:51fc)
ld a, [wcf1b]
ld a, [wOnSGB]
and a
ld a, b
jr z, .asm_79204
@ -1411,50 +1411,50 @@ Func_79329: ; 79329 (1e:5329)
ld [hli], a
ret
Func_79337: ; 79337 (1e:5337)
AdjustOAMBlockXPos: ; 79337 (1e:5337)
ld l, e
ld h, d
Func_79339: ; 79339 (1e:5339)
AdjustOAMBlockXPos2: ; 79339 (1e:5339)
ld de, $4
.asm_7933c
.loop
ld a, [wd08a]
ld b, a
ld a, [hl]
add b
cp $a8
jr c, .asm_7934a
jr c, .skipPuttingEntryOffScreen
dec hl
ld a, $a0
ld [hli], a
.asm_7934a
.skipPuttingEntryOffScreen
ld [hl], a
add hl, de
dec c
jr nz, .asm_7933c
jr nz, .loop
ret
Func_79350: ; 79350 (1e:5350)
AdjustOAMBlockYPos: ; 79350 (1e:5350)
ld l, e
ld h, d
Func_79352: ; 79352 (1e:5352)
AdjustOAMBlockYPos2: ; 79352 (1e:5352)
ld de, $4
.asm_79355
.loop
ld a, [wd08a]
ld b, a
ld a, [hl]
add b
cp $70
jr c, .asm_79363
jr c, .skipSettingPreviousEntrysAttribute
dec hl
ld a, $a0
ld a, $a0 ; bug, sets previous OAM entry's attribute
ld [hli], a
.asm_79363
.skipSettingPreviousEntrysAttribute
ld [hl], a
add hl, de
dec c
jr nz, .asm_79355
jr nz, .loop
ret
AnimationBlinkEnemyMon: ; 79369 (1e:5369)
@ -1962,7 +1962,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
xor a
ld [H_AUTOBGTRANSFERENABLED], a
ld a, $90
ld [$ffb0], a
ld [hVBlankWY], a
ld d, $80
ld e, $8f
ld c, $ff
@ -1984,7 +1984,7 @@ AnimationWavyScreen: ; 79666 (1e:5666)
dec c
jr nz, .asm_7967f
xor a
ld [$ffb0], a
ld [hVBlankWY], a
call SaveScreenTilesToBuffer2
call ClearScreen
ld a, $1
@ -2744,11 +2744,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
ld hl, vBGMap0
call Func_79e0d
ld a, $90
ld [$ffb0], a
ld [hVBlankWY], a
ld hl, vBGMap0 + $320
call Func_79e0d
ld a, $38
ld [$ffb0], a
ld [hVBlankWY], a
call Func_792fd
ld hl, vBGMap0
call Func_79e0d
@ -2759,11 +2759,11 @@ AnimationShakeEnemyHUD: ; 79d77 (1e:5d77)
call AnimationShowMonPic
call ClearSprites
ld a, $90
ld [$ffb0], a
ld [hVBlankWY], a
ld hl, vBGMap1
call Func_79e0d
xor a
ld [$ffb0], a
ld [hVBlankWY], a
call SaveScreenTilesToBuffer1
ld hl, vBGMap0
call Func_79e0d

View file

@ -88,10 +88,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
xor a
ld hl, wcd6d
ld [hli], a
ld a, [$fff3]
ld a, [H_WHOSETURN]
and a
ld a, [wBattleMonLevel]
jr z, .asm_2fec8 ; 0x2fec3 $3
jr z, .asm_2fec8
ld a, [wEnemyMonLevel]
.asm_2fec8
add a
@ -118,10 +118,10 @@ PayDayEffect_ ; 2feb8 (b:7eb8)
ld a, [$ff99]
add b
ld [hl], a
ld de, wcce7
ld de, wTotalPayDayMoney + 2
ld c, $3
predef AddBCDPredef
ld hl, CoinsScatteredText ; $7f04
ld hl, CoinsScatteredText
jp PrintText
CoinsScatteredText: ; 2ff04 (b:7f04)

View file

@ -26,7 +26,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
ld [hli], a
ld [hl], a ; set the damage output to zero
dec a
ld [wd05e], a
ld [wCriticalHitOrOHKO], a
ld hl, wBattleMonSpeed + 1
ld de, wEnemyMonSpeed + 1
ld a, [H_WHOSETURN] ; $fff3
@ -50,7 +50,7 @@ OneHitKOEffect_: ; 33f57 (c:7f57)
ld [hli], a
ld [hl], a
ld a, $2
ld [wd05e], a
ld [wCriticalHitOrOHKO], a
ret
.asm_33f8a
ld a, $1

File diff suppressed because it is too large Load diff

8639
engine/battle/core.asm.orig Executable file

File diff suppressed because it is too large Load diff

View file

@ -1,21 +1,23 @@
Func_372d6: ; 372d6 (d:72d6)
; display "[player] VS [enemy]" text box with pokeballs representing their parties next to the names
DisplayLinkBattleVersusTextBox: ; 372d6 (d:72d6)
call LoadTextBoxTilePatterns
hlCoord 3, 4
ld b, $7
ld c, $c
call TextBoxBorder
hlCoord 4, 5
ld de, wPlayerName ; wd158
ld de, wPlayerName
call PlaceString
hlCoord 4, 10
ld de, W_GRASSRATE ; W_GRASSRATE
ld de, W_GRASSRATE ; enemy name
call PlaceString
; place bold "VS" tiles between the names
hlCoord 9, 8
ld a, $69
ld [hli], a
ld [hl], $6a
xor a
ld [wcfcb], a
ld [wUpdateSpritesEnabled], a
callab SetupPlayerAndEnemyPokeballs
ld c, $96
ld c, 150
jp DelayFrames

View file

@ -1203,11 +1203,11 @@ Func_3a72a: ; 3a72a (e:672a)
ld a,d ; how many available monsters are there?
cp 2 ; don't bother if only 1 or 2
jp nc,Func_3a74b
jp nc,SwitchEnemyMon
and a
ret
Func_3a74b: ; 3a74b (e:674b)
SwitchEnemyMon: ; 3a74b (e:674b)
; prepare to withdraw the active monster: copy hp, number, and status to roster

View file

@ -93,7 +93,7 @@ HealEffect_: ; 3b9ec (e:79ec)
.asm_3ba83
ld [wListMenuID], a ; wListMenuID
predef UpdateHPBar2
ld hl, Func_3cd5a ; $4d5a
ld hl, DrawHUDsAndHPBars ; $4d5a
call BankswitchEtoF
ld hl, RegainedHealthText ; $7aac
jp PrintText
@ -226,8 +226,8 @@ TransformEffect_: ; 3bab1 (e:7ab1)
ld a, [hl]
ld [wd11e], a
call GetMonName
ld hl, wcd26
ld de, wcd12
ld hl, wEnemyMonUnmodifiedAttack
ld de, wPlayerMonUnmodifiedAttack
call Func_3bb7d
ld hl, wEnemyMonStatMods ; wcd2e
ld de, wPlayerMonStatMods ; wcd1a

View file

@ -1,5 +1,5 @@
PrintSafariZoneBattleText: ; 4277 (1:4277)
ld hl, wcce9
ld hl, wSafariBaitFactor
ld a, [hl]
and a
jr z, .asm_4284
@ -19,7 +19,7 @@ PrintSafariZoneBattleText: ; 4277 (1:4277)
ld [wd0b5], a
call GetMonHeader
ld a, [W_MONHCATCHRATE]
ld [wd007], a
ld [wEnemyMonCatchRate], a
pop hl
.asm_429f
push hl