Conflicts:
	engine/town_map.asm
This commit is contained in:
dannye 2015-07-14 00:58:09 -05:00
commit e25a7148d0
43 changed files with 1136 additions and 847 deletions

View file

@ -31,8 +31,8 @@ rLCDC_DEFAULT EQU %11100011
ld [$ff4a], a
ld [$ff06], a
ld [$ff07], a
ld [$ff47], a
ld [$ff48], a
ld [rBGP], a
ld [rOBP0], a
ld [$ff49], a
ld a, rLCDC_ENABLE_MASK
@ -101,9 +101,9 @@ rLCDC_DEFAULT EQU %11100011
ld [wc0ef], a
ld [wc0f0], a
ld a, $9c
ld [$ffbd], a
ld [H_AUTOBGTRANSFERDEST + 1], a
xor a
ld [$ffbc], a
ld [H_AUTOBGTRANSFERDEST], a
dec a
ld [wUpdateSpritesEnabled], a

View file

@ -301,7 +301,7 @@ OverworldLoopLessDelay::
and a
jp nz,CheckWarpsNoCollision
predef ApplyOutOfBattlePoisonDamage ; also increment daycare mon exp
ld a,[wd12d]
ld a,[wOutOfBattleBlackout]
and a
jp nz,HandleBlackOut ; if all pokemon fainted
.newBattle

View file

@ -13,7 +13,7 @@ VBlank::
ld a, [hSCY]
ld [rSCY], a
ld a, [wd0a0]
ld a, [wDisableVBlankWYUpdate]
and a
jr nz, .ok
ld a, [hWY]