Merge commit '42cfe3d36192aca4d0c4ca222be0088c03236e0d'

This commit is contained in:
dannye 2019-04-13 16:30:36 -05:00
commit e2c81e10f1
575 changed files with 12380 additions and 11198 deletions

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@ -2,12 +2,12 @@ language: c
install:
- |-
path="$(pwd)"; cd;
wget https://github.com/rednex/rgbds/archive/v0.2.5.tar.gz -O rgbds.tar.gz &&
tar xf rgbds.tar.gz &&
cd rgbds-0.2.5 &&
sudo make install &&
cd - &&
rm -rf rgbds &&
wget https://github.com/rednex/rgbds/archive/v0.3.3.tar.gz -O rgbds.tar.gz &&
tar xf rgbds.tar.gz &&
cd rgbds-0.3.3 &&
sudo make install &&
cd - &&
rm -rf rgbds &&
cd "$path"
before_script:
- |-
@ -19,6 +19,6 @@ before_script:
fi;
}
script:
- make
- make -j2
- make compare
- check_status

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@ -1,14 +1,14 @@
# Linux
sudo apt-get install make gcc bison git python
sudo apt-get install make git gcc
sudo apt-get install byacc flex pkg-config libpng-dev
git clone https://github.com/rednex/rgbds
cd rgbds
git checkout v0.2.5
sudo make install
cd ..
git clone --recursive https://github.com/pret/pokered
git clone https://github.com/pret/pokered
cd pokered
To build **pokered.gbc** and **pokeblue.gbc**:
@ -23,34 +23,38 @@ To build them individually:
# Mac
In **Terminal**, run:
Get [**Homebrew**](http://brew.sh/).
Then in **Terminal**, run:
xcode-select --install
brew install rgbds
git clone https://github.com/rednex/rgbds
cd rgbds
git checkout v0.2.5
sudo make install
cd ..
git clone --recursive https://github.com/pret/pokered
git clone https://github.com/pret/pokered
cd pokered
To build **pokered.gbc** and **pokeblue.gbc**:
make
# Windows
To build on Windows, use [**Cygwin**](http://cygwin.com/install.html). Use the default settings.
Download [**Cygwin**](http://cygwin.com/install.html): **setup-x86_64.exe** for 64-bit Windows, **setup-x86.exe** for 32-bit.
In the installer, select the following packages: `make` `git` `python` `gettext`
Run setup and leave the default settings. At "Select Packages", choose to install the following:
Then get [**rgbds 0.2.5**](https://github.com/bentley/rgbds/releases/tag/v0.2.5).
Extract the archive and put `rgbasm.exe`, `rgblink.exe`, `rgbfix.exe` and `rgbgfx.exe` in `C:\cygwin\usr\local\bin`. If your Cygwin installation directory differs, ensure the `bin` directory is present in the PATH variable.
- `make`
- `git`
- `gcc-core`
In the **Cygwin terminal**:
Then download [**rgbds**](https://github.com/rednex/rgbds/releases/): the latest **win64.tar.gz** or **win32.tar.gz** release. Extract it and put all the `exe` and `dll` files individually in **C:\cygwin64\usr\local\bin**.
git clone --recursive https://github.com/pret/pokered
In the **Cygwin terminal**, enter these commands:
git clone https://github.com/pret/pokered
cd pokered
To build **pokered.gbc** and **pokeblue.gbc**:
make

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@ -1,20 +1,13 @@
PYTHON := python
MD5 := md5sum -c --quiet
2bpp := $(PYTHON) extras/pokemontools/gfx.py 2bpp
1bpp := $(PYTHON) extras/pokemontools/gfx.py 1bpp
pic := $(PYTHON) extras/pokemontools/pic.py compress
includes := $(PYTHON) extras/pokemontools/scan_includes.py
MD5 := md5sum -c
pokered_obj := audio_red.o main_red.o text_red.o wram_red.o
pokeblue_obj := audio_blue.o main_blue.o text_blue.o wram_blue.o
.SUFFIXES:
.SUFFIXES: .asm .o .gbc .png .2bpp .1bpp .pic
.SECONDEXPANSION:
# Suppress annoying intermediate file deletion messages.
.PRECIOUS: %.2bpp
.PHONY: all clean red blue compare
.PRECIOUS:
.SECONDARY:
.PHONY: all clean red blue compare tools
roms := pokered.gbc pokeblue.gbc
@ -29,14 +22,26 @@ compare: red blue
clean:
rm -f $(roms) $(pokered_obj) $(pokeblue_obj) $(roms:.gbc=.sym)
find . \( -iname '*.1bpp' -o -iname '*.2bpp' -o -iname '*.pic' \) -exec rm {} +
$(MAKE) clean -C tools/
tools:
$(MAKE) -C tools/
# Build tools when building the rom.
# This has to happen before the rules are processed, since that's when scan_includes is run.
ifeq (,$(filter clean tools,$(MAKECMDGOALS)))
$(info $(shell $(MAKE) -C tools))
endif
%.asm: ;
%_red.o: dep = $(shell $(includes) $(@D)/$*.asm)
%_red.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
$(pokered_obj): %_red.o: %.asm $$(dep)
rgbasm -D _RED -h -o $@ $*.asm
%_blue.o: dep = $(shell $(includes) $(@D)/$*.asm)
%_blue.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
$(pokeblue_obj): %_blue.o: %.asm $$(dep)
rgbasm -D _BLUE -h -o $@ $*.asm
@ -44,10 +49,30 @@ pokered_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED"
pokeblue_opt = -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE"
%.gbc: $$(%_obj)
rgblink -n $*.sym -o $@ $^
rgblink -n $*.sym -l pokered.link -o $@ $^
rgbfix $($*_opt) $@
sort $*.sym -o $*.sym
%.png: ;
%.2bpp: %.png ; @$(2bpp) $<
%.1bpp: %.png ; @$(1bpp) $<
%.pic: %.2bpp ; @$(pic) $<
gfx/blue/intro_purin_1.2bpp: rgbgfx += -h
gfx/blue/intro_purin_2.2bpp: rgbgfx += -h
gfx/blue/intro_purin_3.2bpp: rgbgfx += -h
gfx/red/intro_nido_1.2bpp: rgbgfx += -h
gfx/red/intro_nido_2.2bpp: rgbgfx += -h
gfx/red/intro_nido_3.2bpp: rgbgfx += -h
gfx/game_boy.2bpp: tools/gfx += --remove-duplicates
gfx/theend.2bpp: tools/gfx += --interleave --png=$<
gfx/tilesets/%.2bpp: tools/gfx += --trim-whitespace
%.png: ;
%.2bpp: %.png
rgbgfx $(rgbgfx) -o $@ $<
$(if $(tools/gfx),\
tools/gfx $(tools/gfx) -o $@ $@)
%.1bpp: %.png
rgbgfx -d1 $(rgbgfx) -o $@ $<
$(if $(tools/gfx),\
tools/gfx $(tools/gfx) -d1 -o $@ $@)
%.pic: %.2bpp
tools/pkmncompress $< $@

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@ -12,8 +12,24 @@ To set up the repository, see [**INSTALL.md**](INSTALL.md).
## See also
* Disassembly of [**Pokémon Yellow**][pokeyellow]
* Disassembly of [**Pokémon Gold**][pokegold]
* Disassembly of [**Pokémon Crystal**][pokecrystal]
* Disassembly of [**Pokémon Pinball**][pokepinball]
* Disassembly of [**Pokémon TCG**][poketcg]
* Disassembly of [**Pokémon Ruby**][pokeruby]
* Disassembly of [**Pokémon Fire Red**][pokefirered]
* Disassembly of [**Pokémon Emerald**][pokeemerald]
* Discord: [**pret**][Discord]
* irc: **irc.freenode.net** [**#pret**][irc]
[pokecrystal]: https://github.com/kanzure/pokecrystal
[pokeyellow]: https://github.com/pret/pokeyellow
[pokegold]: https://github.com/pret/pokegold
[pokecrystal]: https://github.com/pret/pokecrystal
[pokepinball]: https://github.com/pret/pokepinball
[poketcg]: https://github.com/pret/poketcg
[pokeruby]: https://github.com/pret/pokeruby
[pokefirered]: https://github.com/pret/pokefirered
[pokeemerald]: https://github.com/pret/pokeemerald
[Discord]: https://discord.gg/cJxDDVP
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret

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@ -68,7 +68,7 @@ rNR34 EQU $ff1e ; Channel 3 Frequency's higher data (R/W)
rNR41 EQU $ff20 ; Channel 4 Sound Length (R/W)
rNR42 EQU $ff21 ; Channel 4 Volume Envelope (R/W)
rNR43 EQU $ff22 ; Channel 4 Polynomial Counter (R/W)
rNR44 EQU $ff23 ; Channel 4 Counter/consecutive; Inital (R/W)
rNR44 EQU $ff23 ; Channel 4 Counter/consecutive; Initial (R/W)
rNR50 EQU $ff24 ; Channel control / ON-OFF / Volume (R/W)
rNR51 EQU $ff25 ; Selection of Sound output terminal (R/W)
rNR52 EQU $ff26 ; Sound on/off

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@ -120,7 +120,7 @@ TMHM_PARTY_MENU EQU 3
SWAP_MONS_PARTY_MENU EQU 4
EVO_STONE_PARTY_MENU EQU 5
; party memu message IDs
; party menu message IDs
ANTIDOTE_MSG EQU $F0
BURN_HEAL_MSG EQU $F1
ICE_HEAL_MSG EQU $F2

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@ -137,7 +137,7 @@ const_value = 1
const SFX_SAVE
; AUDIO_1
const SFX_POKEFLUE
const SFX_POKEFLUTE
const SFX_SAFARI_ZONE_PA
; AUDIO_2

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@ -6,27 +6,27 @@ FRZ EQU 5
PAR EQU 6
; volatile statuses 1
StoringEnergy EQU 0 ; Bide
ThrashingAbout EQU 1 ; e.g. Thrash
AttackingMultipleTimes EQU 2 ; e.g. Double Kick, Fury Attack
Flinched EQU 3
ChargingUp EQU 4 ; e.g. Solar Beam, Fly
UsingTrappingMove EQU 5 ; e.g. Wrap
Invulnerable EQU 6 ; charging up Fly/Dig
Confused EQU 7
STORING_ENERGY EQU 0 ; Bide
THRASHING_ABOUT EQU 1 ; e.g. Thrash
ATTACKING_MULTIPLE_TIMES EQU 2 ; e.g. Double Kick, Fury Attack
FLINCHED EQU 3
CHARGING_UP EQU 4 ; e.g. Solar Beam, Fly
USING_TRAPPING_MOVE EQU 5 ; e.g. Wrap
INVULNERABLE EQU 6 ; charging up Fly/Dig
CONFUSED EQU 7
; volatile statuses 2
UsingXAccuracy EQU 0
ProtectedByMist EQU 1
GettingPumped EQU 2 ; Focus Energy
; EQU 3 ; unused?
HasSubstituteUp EQU 4
NeedsToRecharge EQU 5 ; Hyper Beam
UsingRage EQU 6
Seeded EQU 7
USING_X_ACCURACY EQU 0
PROTECTED_BY_MIST EQU 1
GETTING_PUMPED EQU 2 ; Focus Energy
; EQU 3 ; unused
HAS_SUBSTITUTE_UP EQU 4
NEEDS_TO_RECHARGE EQU 5 ; Hyper Beam
USING_RAGE EQU 6
SEEDED EQU 7
; volatile statuses 3
BadlyPoisoned EQU 0
HasLightScreenUp EQU 1
HasReflectUp EQU 2
Transformed EQU 3
BADLY_POISONED EQU 0
HAS_LIGHT_SCREEN_UP EQU 1
HAS_REFLECT_UP EQU 2
TRANSFORMED EQU 3

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@ -2,5 +2,5 @@ Agatha_h:
db CEMETERY ; tileset
db AGATHAS_ROOM_HEIGHT, AGATHAS_ROOM_WIDTH ; dimensions (y, x)
dw AgathaBlocks, AgathaTextPointers, AgathaScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw AgathaObject ; objects

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@ -2,5 +2,5 @@ BikeShop_h:
db CLUB ; tileset
db BIKE_SHOP_HEIGHT, BIKE_SHOP_WIDTH ; dimensions (y, x)
dw BikeShopBlocks, BikeShopTextPointers, BikeShopScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw BikeShopObject ; objects

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@ -2,5 +2,5 @@ BillsHouse_h:
db INTERIOR ; tileset
db BILLS_HOUSE_HEIGHT, BILLS_HOUSE_WIDTH ; dimensions (y, x)
dw BillsHouseBlocks, BillsHouseTextPointers, BillsHouseScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw BillsHouseObject ; objects

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@ -2,5 +2,5 @@ Bruno_h:
db GYM ; tileset
db BRUNOS_ROOM_HEIGHT, BRUNOS_ROOM_WIDTH ; dimensions (y, x)
dw BrunoBlocks, BrunoTextPointers, BrunoScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw BrunoObject ; objects

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@ -2,5 +2,5 @@ CeladonDiner_h:
db LOBBY ; tileset
db CELADON_DINER_HEIGHT, CELADON_DINER_WIDTH ; dimensions (y, x)
dw CeladonDinerBlocks, CeladonDinerTextPointers, CeladonDinerScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonDinerObject ; objects

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@ -2,5 +2,5 @@ CeladonGameCorner_h:
db LOBBY ; tileset
db GAME_CORNER_HEIGHT, GAME_CORNER_WIDTH ; dimensions (y, x)
dw CeladonGameCornerBlocks, CeladonGameCornerTextPointers, CeladonGameCornerScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonGameCornerObject ; objects

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@ -2,5 +2,5 @@ CeladonGym_h:
db GYM ; tileset
db CELADON_GYM_HEIGHT, CELADON_GYM_WIDTH ; dimensions (y, x)
dw CeladonGymBlocks, CeladonGymTextPointers, CeladonGymScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonGymObject ; objects

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@ -2,5 +2,5 @@ CeladonHotel_h:
db POKECENTER ; tileset
db CELADON_HOTEL_HEIGHT, CELADON_HOTEL_WIDTH ; dimensions (y, x)
dw CeladonHotelBlocks, CeladonHotelTextPointers, CeladonHotelScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonHotelObject ; objects

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@ -2,5 +2,5 @@ CeladonHouse_h:
db MANSION ; tileset
db CELADON_HOUSE_HEIGHT, CELADON_HOUSE_WIDTH ; dimensions (y, x)
dw CeladonHouseBlocks, CeladonHouseTextPointers, CeladonHouseScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonHouseObject ; objects

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@ -2,5 +2,5 @@ CeladonMansion1_h:
db MANSION ; tileset
db CELADON_MANSION_1_HEIGHT, CELADON_MANSION_1_WIDTH ; dimensions (y, x)
dw CeladonMansion1Blocks, CeladonMansion1TextPointers, CeladonMansion1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMansion1Object ; objects

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@ -2,5 +2,5 @@ CeladonMansion2_h:
db MANSION ; tileset
db CELADON_MANSION_2_HEIGHT, CELADON_MANSION_2_WIDTH ; dimensions (y, x)
dw CeladonMansion2Blocks, CeladonMansion2TextPointers, CeladonMansion2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMansion2Object ; objects

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@ -2,5 +2,5 @@ CeladonMansion3_h:
db MANSION ; tileset
db CELADON_MANSION_3_HEIGHT, CELADON_MANSION_3_WIDTH ; dimensions (y, x)
dw CeladonMansion3Blocks, CeladonMansion3TextPointers, CeladonMansion3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMansion3Object ; objects

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@ -2,5 +2,5 @@ CeladonMansion4_h:
db MANSION ; tileset
db CELADON_MANSION_4_HEIGHT, CELADON_MANSION_4_WIDTH ; dimensions (y, x)
dw CeladonMansion4Blocks, CeladonMansion4TextPointers, CeladonMansion4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMansion4Object ; objects

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@ -2,5 +2,5 @@ CeladonMansion5_h:
db HOUSE ; tileset
db CELADON_MANSION_5_HEIGHT, CELADON_MANSION_5_WIDTH ; dimensions (y, x)
dw CeladonMansion5Blocks, CeladonMansion5TextPointers, CeladonMansion5Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMansion5Object ; objects

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@ -2,5 +2,5 @@ CeladonMart1_h:
db LOBBY ; tileset
db CELADON_MART_1_HEIGHT, CELADON_MART_1_WIDTH ; dimensions (y, x)
dw CeladonMart1Blocks, CeladonMart1TextPointers, CeladonMart1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMart1Object ; objects

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@ -2,5 +2,5 @@ CeladonMart2_h:
db LOBBY ; tileset
db CELADON_MART_2_HEIGHT, CELADON_MART_2_WIDTH ; dimensions (y, x)
dw CeladonMart2Blocks, CeladonMart2TextPointers, CeladonMart2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMart2Object ; objects

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@ -2,5 +2,5 @@ CeladonMart3_h:
db LOBBY ; tileset
db CELADON_MART_3_HEIGHT, CELADON_MART_3_WIDTH ; dimensions (y, x)
dw CeladonMart3Blocks, CeladonMart3TextPointers, CeladonMart3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMart3Object ; objects

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@ -2,5 +2,5 @@ CeladonMart4_h:
db LOBBY ; tileset
db CELADON_MART_4_HEIGHT, CELADON_MART_4_WIDTH ; dimensions (y, x)
dw CeladonMart4Blocks, CeladonMart4TextPointers, CeladonMart4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMart4Object ; objects

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@ -2,5 +2,5 @@ CeladonMart5_h:
db LOBBY ; tileset
db CELADON_MART_5_HEIGHT, CELADON_MART_5_WIDTH ; dimensions (y, x)
dw CeladonMart5Blocks, CeladonMart5TextPointers, CeladonMart5Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMart5Object ; objects

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@ -2,5 +2,5 @@ CeladonMartElevator_h:
db LOBBY ; tileset
db CELADON_MART_ELEVATOR_HEIGHT, CELADON_MART_ELEVATOR_WIDTH ; dimensions (y, x)
dw CeladonMartElevatorBlocks, CeladonMartElevatorTextPointers, CeladonMartElevatorScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMartElevatorObject ; objects

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@ -2,5 +2,5 @@ CeladonMartRoof_h:
db LOBBY ; tileset
db CELADON_MART_ROOF_HEIGHT, CELADON_MART_ROOF_WIDTH ; dimensions (y, x)
dw CeladonMartRoofBlocks, CeladonMartRoofTextPointers, CeladonMartRoofScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonMartRoofObject ; objects

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@ -2,5 +2,5 @@ CeladonPokecenter_h:
db POKECENTER ; tileset
db CELADON_POKECENTER_HEIGHT, CELADON_POKECENTER_WIDTH ; dimensions (y, x)
dw CeladonPokecenterBlocks, CeladonPokecenterTextPointers, CeladonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonPokecenterObject ; objects

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@ -2,5 +2,5 @@ CeladonPrizeRoom_h:
db LOBBY ; tileset
db CELADON_PRIZE_ROOM_HEIGHT, CELADON_PRIZE_ROOM_WIDTH ; dimensions (y, x)
dw CeladonPrizeRoomBlocks, CeladonPrizeRoomTextPointers, CeladonPrizeRoomScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeladonPrizeRoomObject ; objects

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@ -2,5 +2,5 @@ CeruleanGym_h:
db GYM ; tileset
db CERULEAN_GYM_HEIGHT, CERULEAN_GYM_WIDTH ; dimensions (y, x)
dw CeruleanGymBlocks, CeruleanGymTextPointers, CeruleanGymScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanGymObject ; objects

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@ -2,5 +2,5 @@ CeruleanHouse1_h:
db HOUSE ; tileset
db CERULEAN_HOUSE_1_HEIGHT, CERULEAN_HOUSE_1_WIDTH ; dimensions (y, x)
dw CeruleanHouse1Blocks, CeruleanHouse1TextPointers, CeruleanHouse1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanHouse1Object ; objects

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@ -2,5 +2,5 @@ CeruleanHouse2_h:
db SHIP ; tileset
db CERULEAN_HOUSE_2_HEIGHT, CERULEAN_HOUSE_2_WIDTH ; dimensions (y, x)
dw CeruleanHouse2Blocks, CeruleanHouse2TextPointers, CeruleanHouse2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanHouse2Object ; objects

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@ -2,5 +2,5 @@ CeruleanHouseTrashed_h:
db HOUSE ; tileset
db TRASHED_HOUSE_HEIGHT, TRASHED_HOUSE_WIDTH ; dimensions (y, x)
dw CeruleanHouseTrashedBlocks, CeruleanHouseTrashedTextPointers, CeruleanHouseTrashedScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanHouseTrashedObject ; objects

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@ -2,5 +2,5 @@ CeruleanMart_h:
db MART ; tileset
db CERULEAN_MART_HEIGHT, CERULEAN_MART_WIDTH ; dimensions (y, x)
dw CeruleanMartBlocks, CeruleanMartTextPointers, CeruleanMartScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanMartObject ; objects

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@ -2,5 +2,5 @@ CeruleanPokecenter_h:
db POKECENTER ; tileset
db CERULEAN_POKECENTER_HEIGHT, CERULEAN_POKECENTER_WIDTH ; dimensions (y, x)
dw CeruleanPokecenterBlocks, CeruleanPokecenterTextPointers, CeruleanPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CeruleanPokecenterObject ; objects

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@ -2,5 +2,5 @@ CinnabarGym_h:
db FACILITY ; tileset
db CINNABAR_GYM_HEIGHT, CINNABAR_GYM_WIDTH ; dimensions (y, x)
dw CinnabarGymBlocks, CinnabarGymTextPointers, CinnabarGymScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CinnabarGymObject ; objects

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@ -2,5 +2,5 @@ CinnabarMart_h:
db MART ; tileset
db CINNABAR_MART_HEIGHT, CINNABAR_MART_WIDTH ; dimensions (y, x)
dw CinnabarMartBlocks, CinnabarMartTextPointers, CinnabarMartScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CinnabarMartObject ; objects

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@ -2,5 +2,5 @@ CinnabarPokecenter_h:
db POKECENTER ; tileset
db CINNABAR_POKECENTER_HEIGHT, CINNABAR_POKECENTER_WIDTH ; dimensions (y, x)
dw CinnabarPokecenterBlocks, CinnabarPokecenterTextPointers, CinnabarPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CinnabarPokecenterObject ; objects

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@ -2,5 +2,5 @@ Colosseum_h:
db CLUB ; tileset
db COLOSSEUM_HEIGHT, COLOSSEUM_WIDTH ; dimensions (y, x)
dw ColosseumBlocks, ColosseumTextPointers, ColosseumScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw ColosseumObject ; objects

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@ -2,5 +2,5 @@ CopycatsHouse1F_h:
db REDS_HOUSE_1 ; tileset
db COPYCATS_HOUSE_1F_HEIGHT, COPYCATS_HOUSE_1F_WIDTH ; dimensions (y, x)
dw CopycatsHouse1FBlocks, CopycatsHouse1FTextPointers, CopycatsHouse1FScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CopycatsHouse1FObject ; objects

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@ -2,5 +2,5 @@ CopycatsHouse2F_h:
db REDS_HOUSE_2 ; tileset
db COPYCATS_HOUSE_2F_HEIGHT, COPYCATS_HOUSE_2F_WIDTH ; dimensions (y, x)
dw CopycatsHouse2FBlocks, CopycatsHouse2FTextPointers, CopycatsHouse2FScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw CopycatsHouse2FObject ; objects

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@ -2,5 +2,5 @@ DayCareM_h:
db HOUSE ; tileset
db DAYCAREM_HEIGHT, DAYCAREM_WIDTH ; dimensions (y, x)
dw DayCareMBlocks, DayCareMTextPointers, DayCareMScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw DayCareMObject ; objects

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@ -2,5 +2,5 @@ DiglettsCave_h:
db CAVERN ; tileset
db DIGLETTS_CAVE_HEIGHT, DIGLETTS_CAVE_WIDTH ; dimensions (y, x)
dw DiglettsCaveBlocks, DiglettsCaveTextPointers, DiglettsCaveScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw DiglettsCaveObject ; objects

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@ -2,5 +2,5 @@ DiglettsCaveEntranceRoute11_h:
db CAVERN ; tileset
db DIGLETTS_CAVE_ENTRANCE_HEIGHT, DIGLETTS_CAVE_ENTRANCE_WIDTH ; dimensions (y, x)
dw DiglettsCaveEntranceRoute11Blocks, DiglettsCaveEntranceRoute11TextPointers, DiglettsCaveEntranceRoute11Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw DiglettsCaveEntranceRoute11Object ; objects

View file

@ -2,5 +2,5 @@ DiglettsCaveRoute2_h:
db CAVERN ; tileset
db DIGLETTS_CAVE_EXIT_HEIGHT, DIGLETTS_CAVE_EXIT_WIDTH ; dimensions (y, x)
dw DiglettsCaveRoute2Blocks, DiglettsCaveRoute2TextPointers, DiglettsCaveRoute2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw DiglettsCaveRoute2Object ; objects

View file

@ -2,5 +2,5 @@ FanClub_h:
db INTERIOR ; tileset
db POKEMON_FAN_CLUB_HEIGHT, POKEMON_FAN_CLUB_WIDTH ; dimensions (y, x)
dw FanClubBlocks, FanClubTextPointers, FanClubScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FanClubObject ; objects

View file

@ -2,5 +2,5 @@ FightingDojo_h:
db DOJO ; tileset
db FIGHTING_DOJO_HEIGHT, FIGHTING_DOJO_WIDTH ; dimensions (y, x)
dw FightingDojoBlocks, FightingDojoTextPointers, FightingDojoScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FightingDojoObject ; objects

View file

@ -2,5 +2,5 @@ FuchsiaGym_h:
db GYM ; tileset
db FUCHSIA_GYM_HEIGHT, FUCHSIA_GYM_WIDTH ; dimensions (y, x)
dw FuchsiaGymBlocks, FuchsiaGymTextPointers, FuchsiaGymScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaGymObject ; objects

View file

@ -2,5 +2,5 @@ FuchsiaHouse1_h:
db HOUSE ; tileset
db FUCHSIA_HOUSE_1_HEIGHT, FUCHSIA_HOUSE_1_WIDTH ; dimensions (y, x)
dw FuchsiaHouse1Blocks, FuchsiaHouse1TextPointers, FuchsiaHouse1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaHouse1Object ; objects

View file

@ -2,5 +2,5 @@ FuchsiaHouse2_h:
db LAB ; tileset
db FUCHSIA_HOUSE_2_HEIGHT, FUCHSIA_HOUSE_2_WIDTH ; dimensions (y, x)
dw FuchsiaHouse2Blocks, FuchsiaHouse2TextPointers, FuchsiaHouse2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaHouse2Object ; objects

View file

@ -2,5 +2,5 @@ FuchsiaHouse3_h:
db SHIP ; tileset
db FUCHSIA_HOUSE_3_HEIGHT, FUCHSIA_HOUSE_3_WIDTH ; dimensions (y, x)
dw FuchsiaHouse3Blocks, FuchsiaHouse3TextPointers, FuchsiaHouse3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaHouse3Object ; objects

View file

@ -2,5 +2,5 @@ FuchsiaMart_h:
db MART ; tileset
db FUCHSIA_MART_HEIGHT, FUCHSIA_MART_WIDTH ; dimensions (y, x)
dw FuchsiaMartBlocks, FuchsiaMartTextPointers, FuchsiaMartScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaMartObject ; objects

View file

@ -2,5 +2,5 @@ FuchsiaMeetingRoom_h:
db LAB ; tileset
db FUCHSIA_MEETING_ROOM_HEIGHT, FUCHSIA_MEETING_ROOM_WIDTH ; dimensions (y, x)
dw FuchsiaMeetingRoomBlocks, FuchsiaMeetingRoomTextPointers, FuchsiaMeetingRoomScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaMeetingRoomObject ; objects

View file

@ -2,5 +2,5 @@ FuchsiaPokecenter_h:
db POKECENTER ; tileset
db FUCHSIA_POKECENTER_HEIGHT, FUCHSIA_POKECENTER_WIDTH ; dimensions (y, x)
dw FuchsiaPokecenterBlocks, FuchsiaPokecenterTextPointers, FuchsiaPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw FuchsiaPokecenterObject ; objects

View file

@ -2,5 +2,5 @@ HallofFameRoom_h:
db GYM ; tileset
db HALL_OF_FAME_HEIGHT, HALL_OF_FAME_WIDTH ; dimensions (y, x)
dw HallofFameRoomBlocks, HallofFameRoomTextPointers, HallofFameRoomScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw HallofFameRoomObject ; objects

View file

@ -2,5 +2,5 @@ IndigoPlateauLobby_h:
db MART ; tileset
db INDIGO_PLATEAU_LOBBY_HEIGHT, INDIGO_PLATEAU_LOBBY_WIDTH ; dimensions (y, x)
dw IndigoPlateauLobbyBlocks, IndigoPlateauLobbyTextPointers, IndigoPlateauLobbyScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw IndigoPlateauLobbyObject ; objects

View file

@ -2,5 +2,5 @@ Lab1_h:
db LAB ; tileset
db CINNABAR_LAB_1_HEIGHT, CINNABAR_LAB_1_WIDTH ; dimensions (y, x)
dw Lab1Blocks, Lab1TextPointers, Lab1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Lab1Object ; objects

View file

@ -2,5 +2,5 @@ Lab2_h:
db LAB ; tileset
db CINNABAR_LAB_2_HEIGHT, CINNABAR_LAB_2_WIDTH ; dimensions (y, x)
dw Lab2Blocks, Lab2TextPointers, Lab2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Lab2Object ; objects

View file

@ -2,5 +2,5 @@ Lab3_h:
db LAB ; tileset
db CINNABAR_LAB_3_HEIGHT, CINNABAR_LAB_3_WIDTH ; dimensions (y, x)
dw Lab3Blocks, Lab3TextPointers, Lab3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Lab3Object ; objects

View file

@ -2,5 +2,5 @@ Lab4_h:
db LAB ; tileset
db CINNABAR_LAB_4_HEIGHT, CINNABAR_LAB_4_WIDTH ; dimensions (y, x)
dw Lab4Blocks, Lab4TextPointers, Lab4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Lab4Object ; objects

View file

@ -2,5 +2,5 @@ Lance_h:
db DOJO ; tileset
db LANCES_ROOM_HEIGHT, LANCES_ROOM_WIDTH ; dimensions (y, x)
dw LanceBlocks, LanceTextPointers, LanceScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LanceObject ; objects

View file

@ -2,5 +2,5 @@ LavenderHouse1_h:
db HOUSE ; tileset
db LAVENDER_HOUSE_1_HEIGHT, LAVENDER_HOUSE_1_WIDTH ; dimensions (y, x)
dw LavenderHouse1Blocks, LavenderHouse1TextPointers, LavenderHouse1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LavenderHouse1Object ; objects

View file

@ -2,5 +2,5 @@ LavenderHouse2_h:
db HOUSE ; tileset
db LAVENDER_HOUSE_2_HEIGHT, LAVENDER_HOUSE_2_WIDTH ; dimensions (y, x)
dw LavenderHouse2Blocks, LavenderHouse2TextPointers, LavenderHouse2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LavenderHouse2Object ; objects

View file

@ -2,5 +2,5 @@ LavenderMart_h:
db MART ; tileset
db LAVENDER_MART_HEIGHT, LAVENDER_MART_WIDTH ; dimensions (y, x)
dw LavenderMartBlocks, LavenderMartTextPointers, LavenderMartScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LavenderMartObject ; objects

View file

@ -2,5 +2,5 @@ LavenderPokecenter_h:
db POKECENTER ; tileset
db LAVENDER_POKECENTER_HEIGHT, LAVENDER_POKECENTER_WIDTH ; dimensions (y, x)
dw LavenderPokecenterBlocks, LavenderPokecenterTextPointers, LavenderPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LavenderPokecenterObject ; objects

View file

@ -2,5 +2,5 @@ Lorelei_h:
db GYM ; tileset
db LORELEIS_ROOM_HEIGHT, LORELEIS_ROOM_WIDTH ; dimensions (y, x)
dw LoreleiBlocks, LoreleiTextPointers, LoreleiScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw LoreleiObject ; objects

View file

@ -2,5 +2,5 @@ Mansion1_h:
db FACILITY ; tileset
db MANSION_1_HEIGHT, MANSION_1_WIDTH ; dimensions (y, x)
dw Mansion1Blocks, Mansion1TextPointers, Mansion1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Mansion1Object ; objects

View file

@ -2,5 +2,5 @@ Mansion2_h:
db FACILITY ; tileset
db MANSION_2_HEIGHT, MANSION_2_WIDTH ; dimensions (y, x)
dw Mansion2Blocks, Mansion2TextPointers, Mansion2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Mansion2Object ; objects

View file

@ -2,5 +2,5 @@ Mansion3_h:
db FACILITY ; tileset
db MANSION_3_HEIGHT, MANSION_3_WIDTH ; dimensions (y, x)
dw Mansion3Blocks, Mansion3TextPointers, Mansion3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Mansion3Object ; objects

View file

@ -2,5 +2,5 @@ Mansion4_h:
db FACILITY ; tileset
db MANSION_4_HEIGHT, MANSION_4_WIDTH ; dimensions (y, x)
dw Mansion4Blocks, Mansion4TextPointers, Mansion4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Mansion4Object ; objects

View file

@ -2,5 +2,5 @@ MtMoon1_h:
db CAVERN ; tileset
db MT_MOON_1_HEIGHT, MT_MOON_1_WIDTH ; dimensions (y, x)
dw MtMoon1Blocks, MtMoon1TextPointers, MtMoon1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw MtMoon1Object ; objects

View file

@ -2,5 +2,5 @@ MtMoon2_h:
db CAVERN ; tileset
db MT_MOON_2_HEIGHT, MT_MOON_2_WIDTH ; dimensions (y, x)
dw MtMoon2Blocks, MtMoon2TextPointers, MtMoon2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw MtMoon2Object ; objects

View file

@ -2,5 +2,5 @@ MtMoon3_h:
db CAVERN ; tileset
db MT_MOON_3_HEIGHT, MT_MOON_3_WIDTH ; dimensions (y, x)
dw MtMoon3Blocks, MtMoon3TextPointers, MtMoon3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw MtMoon3Object ; objects

View file

@ -2,5 +2,5 @@ MtMoonPokecenter_h:
db POKECENTER ; tileset
db MT_MOON_POKECENTER_HEIGHT, MT_MOON_POKECENTER_WIDTH ; dimensions (y, x)
dw MtMoonPokecenterBlocks, MtMoonPokecenterTextPointers, MtMoonPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw MtMoonPokecenterObject ; objects

View file

@ -2,5 +2,5 @@ Museum1F_h:
db MUSEUM ; tileset
db MUSEUM_1F_HEIGHT, MUSEUM_1F_WIDTH ; dimensions (y, x)
dw Museum1FBlocks, Museum1FTextPointers, Museum1FScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Museum1FObject ; objects

View file

@ -2,5 +2,5 @@ Museum2F_h:
db MUSEUM ; tileset
db MUSEUM_2F_HEIGHT, MUSEUM_2F_WIDTH ; dimensions (y, x)
dw Museum2FBlocks, Museum2FTextPointers, Museum2FScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw Museum2FObject ; objects

View file

@ -2,5 +2,5 @@ NameRater_h:
db HOUSE ; tileset
db NAME_RATERS_HOUSE_HEIGHT, NAME_RATERS_HOUSE_WIDTH ; dimensions (y, x)
dw NameRaterBlocks, NameRaterTextPointers, NameRaterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw NameRaterObject ; objects

View file

@ -2,5 +2,5 @@ OaksLab_h:
db DOJO ; tileset
db OAKS_LAB_HEIGHT, OAKS_LAB_WIDTH ; dimensions (y, x)
dw OaksLabBlocks, OaksLabTextPointers, OaksLabScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw OaksLabObject ; objects

View file

@ -2,5 +2,5 @@ PewterGym_h:
db GYM ; tileset
db PEWTER_GYM_HEIGHT, PEWTER_GYM_WIDTH ; dimensions (y, x)
dw PewterGymBlocks, PewterGymTextPointers, PewterGymScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PewterGymObject ; objects

View file

@ -2,5 +2,5 @@ PewterHouse1_h:
db HOUSE ; tileset
db PEWTER_HOUSE_1_HEIGHT, PEWTER_HOUSE_1_WIDTH ; dimensions (y, x)
dw PewterHouse1Blocks, PewterHouse1TextPointers, PewterHouse1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PewterHouse1Object ; objects

View file

@ -2,5 +2,5 @@ PewterHouse2_h:
db HOUSE ; tileset
db PEWTER_HOUSE_2_HEIGHT, PEWTER_HOUSE_2_WIDTH ; dimensions (y, x)
dw PewterHouse2Blocks, PewterHouse2TextPointers, PewterHouse2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PewterHouse2Object ; objects

View file

@ -2,5 +2,5 @@ PewterMart_h:
db MART ; tileset
db PEWTER_MART_HEIGHT, PEWTER_MART_WIDTH ; dimensions (y, x)
dw PewterMartBlocks, PewterMartTextPointers, PewterMartScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PewterMartObject ; objects

View file

@ -2,5 +2,5 @@ PewterPokecenter_h:
db POKECENTER ; tileset
db PEWTER_POKECENTER_HEIGHT, PEWTER_POKECENTER_WIDTH ; dimensions (y, x)
dw PewterPokecenterBlocks, PewterPokecenterTextPointers, PewterPokecenterScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PewterPokecenterObject ; objects

View file

@ -2,5 +2,5 @@ PokemonTower1_h:
db CEMETERY ; tileset
db POKEMONTOWER_1_HEIGHT, POKEMONTOWER_1_WIDTH ; dimensions (y, x)
dw PokemonTower1Blocks, PokemonTower1TextPointers, PokemonTower1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower1Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower2_h:
db CEMETERY ; tileset
db POKEMONTOWER_2_HEIGHT, POKEMONTOWER_2_WIDTH ; dimensions (y, x)
dw PokemonTower2Blocks, PokemonTower2TextPointers, PokemonTower2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower2Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower3_h:
db CEMETERY ; tileset
db POKEMONTOWER_3_HEIGHT, POKEMONTOWER_3_WIDTH ; dimensions (y, x)
dw PokemonTower3Blocks, PokemonTower3TextPointers, PokemonTower3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower3Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower4_h:
db CEMETERY ; tileset
db POKEMONTOWER_4_HEIGHT, POKEMONTOWER_4_WIDTH ; dimensions (y, x)
dw PokemonTower4Blocks, PokemonTower4TextPointers, PokemonTower4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower4Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower5_h:
db CEMETERY ; tileset
db POKEMONTOWER_5_HEIGHT, POKEMONTOWER_5_WIDTH ; dimensions (y, x)
dw PokemonTower5Blocks, PokemonTower5TextPointers, PokemonTower5Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower5Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower6_h:
db CEMETERY ; tileset
db POKEMONTOWER_6_HEIGHT, POKEMONTOWER_6_WIDTH ; dimensions (y, x)
dw PokemonTower6Blocks, PokemonTower6TextPointers, PokemonTower6Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower6Object ; objects

View file

@ -2,5 +2,5 @@ PokemonTower7_h:
db CEMETERY ; tileset
db POKEMONTOWER_7_HEIGHT, POKEMONTOWER_7_WIDTH ; dimensions (y, x)
dw PokemonTower7Blocks, PokemonTower7TextPointers, PokemonTower7Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PokemonTower7Object ; objects

View file

@ -2,5 +2,5 @@ PowerPlant_h:
db FACILITY ; tileset
db POWER_PLANT_HEIGHT, POWER_PLANT_WIDTH ; dimensions (y, x)
dw PowerPlantBlocks, PowerPlantTextPointers, PowerPlantScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw PowerPlantObject ; objects

View file

@ -2,5 +2,5 @@ RocketHideout1_h:
db FACILITY ; tileset
db ROCKET_HIDEOUT_1_HEIGHT, ROCKET_HIDEOUT_1_WIDTH ; dimensions (y, x)
dw RocketHideout1Blocks, RocketHideout1TextPointers, RocketHideout1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RocketHideout1Object ; objects

View file

@ -2,5 +2,5 @@ RocketHideout2_h:
db FACILITY ; tileset
db ROCKET_HIDEOUT_2_HEIGHT, ROCKET_HIDEOUT_2_WIDTH ; dimensions (y, x)
dw RocketHideout2Blocks, RocketHideout2TextPointers, RocketHideout2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RocketHideout2Object ; objects

View file

@ -2,5 +2,5 @@ RocketHideout3_h:
db FACILITY ; tileset
db ROCKET_HIDEOUT_3_HEIGHT, ROCKET_HIDEOUT_3_WIDTH ; dimensions (y, x)
dw RocketHideout3Blocks, RocketHideout3TextPointers, RocketHideout3Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RocketHideout3Object ; objects

View file

@ -2,5 +2,5 @@ RocketHideout4_h:
db FACILITY ; tileset
db ROCKET_HIDEOUT_4_HEIGHT, ROCKET_HIDEOUT_4_WIDTH ; dimensions (y, x)
dw RocketHideout4Blocks, RocketHideout4TextPointers, RocketHideout4Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RocketHideout4Object ; objects

View file

@ -2,5 +2,5 @@ RocketHideoutElevator_h:
db LOBBY ; tileset
db ROCKET_HIDEOUT_ELEVATOR_HEIGHT, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; dimensions (y, x)
dw RocketHideoutElevatorBlocks, RocketHideoutElevatorTextPointers, RocketHideoutElevatorScript ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RocketHideoutElevatorObject ; objects

View file

@ -2,5 +2,5 @@ RockTunnel1_h:
db CAVERN ; tileset
db ROCK_TUNNEL_1_HEIGHT, ROCK_TUNNEL_1_WIDTH ; dimensions (y, x)
dw RockTunnel1Blocks, RockTunnel1TextPointers, RockTunnel1Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RockTunnel1Object ; objects

View file

@ -2,5 +2,5 @@ RockTunnel2_h:
db CAVERN ; tileset
db ROCK_TUNNEL_2_HEIGHT, ROCK_TUNNEL_2_WIDTH ; dimensions (y, x)
dw RockTunnel2Blocks, RockTunnel2TextPointers, RockTunnel2Script ; blocks, texts, scripts
db $00 ; connections
db 0 ; connections
dw RockTunnel2Object ; objects

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