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Use def_* macros for automatic map event counts
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224 changed files with 699 additions and 669 deletions
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@ -1,15 +1,15 @@
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PokemonMansion2F_Object:
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db $1 ; border block
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db 4 ; warps
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def_warps
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warp 5, 10, 4, POKEMON_MANSION_1F
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warp 7, 10, 0, POKEMON_MANSION_3F
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warp 25, 14, 2, POKEMON_MANSION_3F
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warp 6, 1, 1, POKEMON_MANSION_3F
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db 0 ; signs
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def_signs
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db 4 ; objects
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def_objects
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object SPRITE_SUPER_NERD, 3, 17, WALK, LEFT_RIGHT, 1, OPP_BURGLAR, 7
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object SPRITE_POKE_BALL, 28, 7, STAY, NONE, 2, CALCIUM
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object SPRITE_POKEDEX, 18, 2, STAY, NONE, 3 ; person
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